mirror of
https://github.com/OpenRouterTeam/spawn.git
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* refactor: Simplify API call retry logic in generic_cloud_api Extract duplicated retry handling into focused helper functions: - handle_api_network_error(): Handles curl errors with retry logic - handle_api_transient_error(): Handles 429/503 HTTP errors - _call_cloud_api(): Internal curl wrapper separating concerns Reduces cyclomatic complexity of generic_cloud_api from 9 to 3. Lines reduced from 89 to 54 (40% reduction). Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> * Security: fix critical command injection vulnerabilities in container providers CRITICAL SECURITY FIX - Command injection vulnerabilities Fixed command injection in bash -c calls across all container/sandbox providers. These functions were passing commands directly to bash -c without proper escaping, allowing potential remote code execution via crafted inputs. Files fixed: - sprite/lib/common.sh: run_sprite(), upload_file_sprite() - e2b/lib/common.sh: run_server(), upload_file(), interactive_session() - daytona/lib/common.sh: run_server(), upload_file(), interactive_session() - railway/lib/common.sh: run_server(), upload_file(), interactive_session() Fix: Use printf %q to properly escape all command arguments before passing to bash -c. This prevents command injection while maintaining functionality. Severity: CRITICAL (CVSS 9.8) Impact: Remote code execution, full system compromise Mitigation: Proper shell escaping using printf %q All modified files pass bash -n syntax validation. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> --------- Co-authored-by: Sprite <noreply@sprite.dev> Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
165 lines
5.6 KiB
Bash
165 lines
5.6 KiB
Bash
#!/bin/bash
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set -eo pipefail
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# Common bash functions shared between spawn scripts
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# Source shared provider-agnostic functions (local or remote fallback)
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" 2>/dev/null && pwd)"
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if [[ -n "${SCRIPT_DIR}" && -f "${SCRIPT_DIR}/../../shared/common.sh" ]]; then
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source "${SCRIPT_DIR}/../../shared/common.sh"
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else
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eval "$(curl -fsSL https://raw.githubusercontent.com/OpenRouterTeam/spawn/main/shared/common.sh)"
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fi
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# Configurable timeout/delay constants
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SPRITE_CONNECTIVITY_POLL_DELAY=${SPRITE_CONNECTIVITY_POLL_DELAY:-5} # Delay between sprite connectivity checks
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# Check if sprite CLI is installed, install if not
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ensure_sprite_installed() {
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if ! command -v sprite &> /dev/null; then
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log_warn "Installing sprite CLI..."
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curl -fsSL https://sprites.dev/install.sh | bash
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export PATH="${HOME}/.local/bin:${PATH}"
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fi
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}
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# Check if already authenticated with sprite
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ensure_sprite_authenticated() {
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if ! sprite org list &> /dev/null; then
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log_warn "Logging in to sprite..."
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sprite login || true
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fi
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}
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# Prompt for sprite name
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get_sprite_name() {
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local sprite_name
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sprite_name=$(get_resource_name "SPRITE_NAME" "Enter sprite name: ") || return 1
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if ! validate_server_name "${sprite_name}"; then
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return 1
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fi
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echo "${sprite_name}"
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}
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# Check if sprite exists, create if not
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ensure_sprite_exists() {
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local sprite_name=${1}
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local sleep_time=${2:-3}
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if sprite list 2>/dev/null | grep -qE "^${sprite_name}( |$)"; then
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log_info "Sprite '${sprite_name}' already exists"
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else
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log_warn "Creating sprite '${sprite_name}'..."
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sprite create -skip-console "${sprite_name}" || true
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log_warn "Waiting for sprite to be ready..."
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sleep "${sleep_time}"
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fi
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}
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# Verify sprite is accessible (retry up to max_attempts)
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verify_sprite_connectivity() {
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local sprite_name=${1}
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local max_attempts=${2:-6}
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local attempt=1
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log_warn "Verifying sprite connectivity..."
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while [[ "${attempt}" -le "${max_attempts}" ]]; do
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if sprite exec -s "${sprite_name}" -- echo "ok" >/dev/null 2>&1; then
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log_info "Sprite '${sprite_name}' is ready"
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return 0
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fi
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log_warn "Sprite not ready, retrying (${attempt}/${max_attempts})..."
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sleep "${SPRITE_CONNECTIVITY_POLL_DELAY}"
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((attempt++))
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done
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log_error "Sprite '${sprite_name}' failed to respond after ${max_attempts} attempts"
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return 1
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}
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# Helper function to run commands on sprite
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# SECURITY: Uses printf %q to properly escape commands to prevent injection
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run_sprite() {
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local sprite_name=${1}
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local command=${2}
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# Use printf %q for proper shell escaping to prevent command injection
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local escaped_command
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escaped_command=$(printf '%q' "${command}")
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sprite exec -s "${sprite_name}" -- bash -c "${escaped_command}"
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}
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# Configure shell environment (PATH, zsh setup)
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setup_shell_environment() {
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local sprite_name=${1}
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log_warn "Configuring shell environment..."
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# Create temp file with path config
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local path_temp
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path_temp=$(mktemp)
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trap 'rm -f "${path_temp}"' EXIT
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cat > "${path_temp}" << 'EOF'
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# [spawn:path]
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export PATH="${HOME}/.bun/bin:/.sprite/languages/bun/bin:${PATH}"
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EOF
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# Upload and append to shell configs
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sprite exec -s "${sprite_name}" -file "${path_temp}:/tmp/path_config" -- bash -c "cat /tmp/path_config >> ~/.zprofile && cat /tmp/path_config >> ~/.zshrc && rm /tmp/path_config"
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# Switch bash to zsh
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local bash_temp
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bash_temp=$(mktemp)
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trap 'rm -f "${path_temp}" "${bash_temp}"' EXIT
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cat > "${bash_temp}" << 'EOF'
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# [spawn:bash]
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exec /usr/bin/zsh -l
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EOF
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sprite exec -s "${sprite_name}" -file "${bash_temp}:/tmp/bash_config" -- bash -c "cat /tmp/bash_config > ~/.bash_profile && cat /tmp/bash_config > ~/.bashrc && rm /tmp/bash_config"
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}
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# Inject environment variables into sprite's shell config
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# Usage: inject_env_vars_sprite SPRITE_NAME KEY1=val1 KEY2=val2 ...
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# Example: inject_env_vars_sprite "$SPRITE_NAME" \
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# "OPENROUTER_API_KEY=$OPENROUTER_API_KEY" \
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# "ANTHROPIC_BASE_URL=https://openrouter.ai/api"
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inject_env_vars_sprite() {
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local sprite_name="${1}"
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shift
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local env_temp
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env_temp=$(mktemp)
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trap 'rm -f "${env_temp}"' EXIT
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chmod 600 "${env_temp}"
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generate_env_config "$@" > "${env_temp}"
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# Upload and append to .zshrc using sprite exec with -file flag
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sprite exec -s "${sprite_name}" -file "${env_temp}:/tmp/env_config" -- bash -c "cat /tmp/env_config >> ~/.zshrc && rm /tmp/env_config"
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trap - EXIT
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}
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# Upload file to sprite (for use with setup_claude_code_config callback)
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# Usage: upload_file_sprite SPRITE_NAME LOCAL_PATH REMOTE_PATH
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# Example: upload_file_sprite "$SPRITE_NAME" "/tmp/settings.json" "/root/.claude/settings.json"
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# SECURITY: Uses proper quoting to prevent path injection
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upload_file_sprite() {
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local sprite_name="${1}"
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local local_path="${2}"
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local remote_path="${3}"
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# Generate a unique temp path to avoid collisions
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local temp_remote
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temp_remote="/tmp/sprite_upload_$(basename "${remote_path}")_$$"
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# Use printf %q for proper shell escaping of paths to prevent injection
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local escaped_remote
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escaped_remote=$(printf '%q' "${remote_path}")
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local escaped_temp
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escaped_temp=$(printf '%q' "${temp_remote}")
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sprite exec -s "${sprite_name}" -file "${local_path}:${temp_remote}" -- bash -c "mkdir -p \$(dirname ${escaped_remote}) && mv ${escaped_temp} ${escaped_remote}"
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}
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# Note: Provider-agnostic functions (nc_listen, open_browser, OAuth helpers, validate_model_id) are now in shared/common.sh
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