Fixes#1354 - users experienced a ~30s delay with "gateway not connected"
errors when trying to use OpenClaw immediately after launch.
Root cause: gateway takes time to bind to port 18789, but TUI launched
after only 2 seconds.
Solution: Add wait_for_openclaw_gateway() helper that polls the gateway
port (max 30s) before launching TUI, ensuring immediate usability.
Changes:
- shared/common.sh: Add wait_for_openclaw_gateway() function
- All openclaw.sh scripts (10 files): Replace sleep 2 with gateway readiness check
Agent: ux-engineer
Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Adds destroy_server() wrapper functions to OVH and Sprite cloud libraries
to match the standardized function name used by 8 other clouds.
Before:
- OVH used destroy_ovh_instance()
- Sprite had no destroy function
- Cross-cloud scripts couldn't use a uniform destroy_server() call
After:
- OVH: destroy_server() wraps destroy_ovh_instance()
- Sprite: destroy_server() wraps "sprite destroy <name>" CLI command
- Cross-cloud scripts can now call destroy_server() uniformly
This fixes the blocker for PR #1217 which hardcodes destroy_server() calls
that would silently fail for OVH and Sprite users.
Fixes#1178
Agent: ux-engineer
Co-authored-by: spawn-bot <bot@openrouter.ai>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Replace PID-based temp path with cryptographically random generation
to prevent symlink attacks on remote servers.
Severity: MEDIUM
Finding: sprite/lib/common.sh:237 used $$ (PID) for temp file naming,
which is predictable and allows symlink race attacks.
Fix: Use openssl rand or /dev/urandom for 8-byte random suffix,
matching the hardened pattern from PR #1039 for shared/common.sh.
Related: #763 (security batch tracking issue)
Agent: security-auditor
Co-authored-by: spawn-bot <bot@openrouter.ai>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Wire up connection tracking across all 10 clouds so users can reconnect
to and delete previously spawned servers via `spawn list` and `spawn delete`.
Phase 1 - Connection tracking:
- Extend save_vm_connection() with cloud and metadata params
- Add save_vm_connection to create_server() in all cloud libs
- Extend VMConnection with cloud, deleted, deleted_at, metadata fields
Phase 2 - Delete via interactive picker:
- Add "Delete this server" option to spawn list picker
- Build delete scripts that reuse each cloud's destroy_server()
- Confirmation UX with spinner feedback
- Soft-delete marking in history (deleted records show [deleted])
Phase 3 - Standalone delete command:
- spawn delete (aliases: rm, destroy) with interactive picker
- Filter support: spawn delete -a <agent> -c <cloud>
Also improves reconnect hints for Fly (fly ssh console) and
Daytona (daytona ssh) connections.
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Ubuntu's default .bashrc has an interactive-shell guard that exits
early in non-interactive contexts. When SSH runs a command string
(ssh -t user@host -- "cmd"), the shell is non-interactive, so
env vars appended to .bashrc are never loaded — causing Claude Code
to start without OpenRouter credentials and get rejected.
Fix: write env vars to ~/.spawnrc and have .bashrc/.zshrc source it.
Launch commands source ~/.spawnrc directly, bypassing the guard.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Env vars (OPENROUTER_API_KEY, ANTHROPIC_BASE_URL, etc.) are written to
~/.bashrc by inject_env_vars_* functions, but launch commands only
exported PATH inline — they never sourced .bashrc. This meant Claude
started without API keys.
Previously `source ~/.bashrc` was removed because fnm's eval corrupted
PATH. fnm has been completely removed from the codebase, so it's now
safe to source .bashrc again.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: the launch command did `source ~/.bashrc; source ~/.zshrc; claude`.
The .zshrc contains `eval "$(fnm env)"` which outputs PATH with literal
"$PATH" in quotes instead of expanding it, destroying the entire PATH.
Confirmed via debugging:
- `ssh -t ... 'export PATH=...; which claude'` → works (/root/.bun/bin/claude)
- `ssh -t ... 'export PATH=...; source ~/.zshrc; which claude'` → "command not found"
- `source ~/.zshrc; echo $PATH` → `"/run/user/0/fnm_multishells/...":"$PATH"` (broken)
Fix:
- Remove `source ~/.bashrc` and `source ~/.zshrc` from ALL launch commands
- ssh -t creates a pseudo-terminal, so bash auto-sources .bashrc for env vars
- Explicit PATH export is all we need for finding the claude binary
- Remove fnm eval snippet from _finalize_claude_install (it poisoned rc files)
- Also: clean up stale ~/.bash_profile, fix cloud-init PATH, move node
install after bun attempt
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Stop writing env vars to ~/.profile and ~/.bash_profile — only write to
.bashrc and .zshrc. The .profile approach caused issues because login
shells source it inconsistently across distros, and creating .bash_profile
makes bash -l skip .profile entirely.
Replace `bash -lc claude` launch commands with explicit PATH export +
source pattern across all cloud providers. This ensures claude is found
regardless of shell initialization quirks.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
On Ubuntu/Debian, ~/.bash_profile doesn't exist by default. When bash
starts as a login shell (bash -l), it sources the FIRST file it finds
from: ~/.bash_profile, ~/.bash_login, ~/.profile. Since only ~/.profile
exists, that's what gets sourced — and ~/.profile sets up the standard
PATH (/usr/bin, /bin, etc.) and sources ~/.bashrc.
Our inject_env_vars_* functions and _finalize_claude_install were writing
to ~/.bash_profile and ~/.zprofile (either via touch+append or via
for-loop over all rc files). Creating ~/.bash_profile caused bash -l to
source it INSTEAD of ~/.profile, completely losing the standard PATH
setup. After deployment, even basic commands like `ls` would fail.
Fix: Only write to ~/.profile, ~/.bashrc, ~/.zshrc across all clouds
(shared, fly, sprite). These are the standard files that work correctly
on all Linux distros without breaking the shell initialization chain.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: bash -l sources the FIRST of ~/.bash_profile, ~/.bash_login,
~/.profile. If ~/.bash_profile exists (e.g. from cloud-init), ~/.profile
is never read and our claude PATH exports are invisible.
Additionally, .bashrc has a non-interactive guard that skips exports when
sourced from non-interactive shells like `ssh host "cmd"` or `bash -lc`.
Fix: write env config and PATH entries to ALL shell startup files:
~/.profile, ~/.bash_profile, ~/.bashrc, ~/.zshrc, ~/.zprofile.
This ensures both login and interactive shells on any platform find claude.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two fixes:
1. Swap fallback order from curl → npm → bun to curl → bun → npm.
Bun is faster and typically pre-installed. Use `bun i -g`.
2. Fix "claude: command not found" at launch. The default .bashrc has
a non-interactive guard (`case $- in *i*) ;; *) return;; esac`)
that skips PATH exports when sourced from SSH command strings.
Fix: write env config to ~/.profile (always sourced by login shells)
in addition to .bashrc/.zshrc, and launch with `bash -lc claude`
which starts a login shell that sources ~/.profile.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
After installing Claude Code (via any method), run `claude install --force`
to set up shell integration, then ensure fnm bootstrap is persisted to both
.bashrc and .zshrc so interactive sessions can find node.
Also simplify all launch commands across 9 clouds: instead of hardcoding
PATH entries that may miss fnm, source the rc files which now contain all
the necessary PATH entries from both inject_env_vars and _finalize_claude_install.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Previously offer_github_auth prompted interactively inside inject_env_vars_*,
which runs after the server is already provisioned. This means the user sits
through provisioning before being asked a simple yes/no question.
Split into two phases:
- prompt_github_auth: asks the question early (before create_server)
- offer_github_auth: executes the install later (after server is up),
using the stored answer without re-prompting
Falls back to interactive prompt if prompt_github_auth was never called,
so non-claude scripts and older clouds keep working unchanged.
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
All cloud claude.sh scripts had inline curl-only installs with no fallback.
When the curl installer failed (transient outage, rate limit), installation
failed with no recovery. Additionally, fnm-installed Node.js was invisible
to subsequent SSH sessions because each SSH command runs in a non-interactive
shell that doesn't source .bashrc/.zshrc.
Changes:
- Migrate 8 cloud scripts to use shared install_claude_code (curl → npm → bun)
- Move _ensure_node_runtime before npm/bun install attempts (not after)
- Add fnm paths to claude_path so node is discoverable across SSH sessions
- Prefix npm/bun install commands with claude_path for PATH visibility
- Update test assertion to match new install_claude_code behavior
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat: wire shared/github-auth.sh into all agent flows
Add offer_github_auth() to shared/common.sh and call it from the
inject_env_vars_* functions so all agent flows automatically offer
GitHub CLI setup after env var injection — no per-script changes needed.
Changes:
- shared/common.sh: add offer_github_auth() function, call it from
inject_env_vars_ssh() and inject_env_vars_local()
- sprite/lib/common.sh: call offer_github_auth() from
inject_env_vars_sprite()
- OVH is covered automatically (inject_env_vars_ovh delegates to
inject_env_vars_ssh)
Behavior:
- Prompts "Set up GitHub CLI (gh) on this machine? (y/N):"
- Defaults to No (non-blocking for users who don't need it)
- Skippable via SPAWN_SKIP_GITHUB_AUTH=1 env var for CI/automation
- Uses safe_read for curl|bash compatibility
- Downloads and runs shared/github-auth.sh on the remote VM
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: add shared agent setup helpers, deduplicate hetzner scripts (#1236)
Add 5 composable helper functions to shared/common.sh (install_agent,
verify_agent, get_or_prompt_api_key, inject_env_vars_cb, launch_session)
that use the same callback pattern as offer_github_auth and
setup_claude_code_config. Refactor all 15 hetzner agent scripts to use
them, reducing total line count from 868 to 579 (-33%).
Phase 1 of multi-phase rollout — remaining clouds to follow.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
API keys and env vars were only written to .zshrc, so SSH sessions using
bash couldn't find credentials. Also fixes incorrect ~/.claude/local/bin
PATH (claude installs to ~/.local/bin) and syncs interactive_session PATH
with cloud-init PATH across all 9 clouds.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat: add VM reconnect functionality to spawn list (#1144)
Implements ability to reconnect to previously spawned VMs instead of
always creating new instances. Changes include:
- Add VMConnection interface to track IP, user, and server metadata
- Add save_vm_connection() bash function for scripts to persist connection info
- Modify spawn list to show connection status and offer reconnect option
- Support both SSH (cloud providers) and sprite console reconnection
- Update digitalocean/claude.sh and sprite/claude.sh as reference implementations
Fixes#1144
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* improve: add helpful error message when VM reconnect fails
Show user-friendly message suggesting to spawn a new VM if
reconnection fails, rather than just showing raw SSH error.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
---------
Co-authored-by: spawn-refactor-bot <refactor@openrouter.ai>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
koyeb/nanoclaw.sh embedded the API key directly in a run_server command
string using single quotes. If the key contained a single quote, it could
break out and enable command injection. Replaced with the safe mktemp +
upload_file pattern used by all other nanoclaw scripts.
Also added chmod 600 before mv on remote /tmp/nanoclaw_env in 8 nanoclaw
scripts to restrict permissions on the credential file during transfer.
Agent: security-auditor
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Unquoted `<< EOF` heredocs in nanoclaw .env file creation cause shell
expansion of the API key value. If an API key contains `$`, backticks,
or `\`, the value is silently corrupted or could trigger command
execution. Replace with `printf '%s'` which safely writes the value
without interpretation.
Also fix unquoted variable expansion in upload_config_file's mv command
and the github-codespaces/openclaw.sh config heredoc.
Fixes 34 scripts across all cloud providers.
Agent: security-auditor
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace fragile blocklist validation and printf '%q' escaping in upload_file()
with strict allowlist regex [a-zA-Z0-9/_.~-]+ across all non-SSH cloud providers.
For codesandbox, additionally migrate from shell command interpolation to SDK
filesystem API via environment variables, eliminating the injection surface entirely.
Affected clouds: codesandbox, daytona, e2b, fly, koyeb, modal, northflank,
railway, render, sprite
Fixes#989
Agent: security-auditor
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add log_install_failed helper to shared/common.sh that provides
structured troubleshooting for agent install failures: possible causes,
SSH debug command (when server IP available), manual install command,
and re-run suggestion. Also improve SSH key registration error message.
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Hetzner lib: replace all Python JSON parsing with jq. Uses the
/datacenters API as the authoritative source for server type
availability (server_types.available), cross-referenced with
/server_types for specs and pricing. jq is auto-installed if missing.
URLs: update openrouter.ai/lab/spawn → openrouter.ai/labs/spawn
across all READMEs and CLI source.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
((var++)) returns exit code 1 when the variable is 0 (falsy), which
causes set -e to terminate the script. Replace all instances with
the safe var=$((var + 1)) pattern in sprite/lib/common.sh and
test/run.sh.
Fixes#762
Agent: community-coordinator
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
~1500 progress messages across 481 files were using log_warn (yellow)
for normal status updates like "Installing...", "Setting up...",
"Creating server...", etc. This made users think something was wrong
when everything was proceeding normally.
Changes:
- Replace log_warn with log_step for all progress/status messages
- Keep log_warn only for actual warnings (errors, remediation hints)
- Remove emoji from 3 sprite completion messages
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
- Clarify download error messages: distinguish HTTP errors from network errors
with specific status codes in the message
- Add actionable next steps to OAuth timeout: re-run command or set key manually
- Standardize error help labels to "How to fix:" across CLI and shell scripts
(was inconsistently "What to do:", "Troubleshooting:", or missing)
- Add API method/endpoint context to retry failure messages so users know
which API call failed
- Make verify_agent_installed error cases mutually exclusive: first for
PATH/installation issues, second for runtime/dependency issues
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add log_step() function (cyan) for status/progress messages
- Convert misused log_warn calls to log_step in shared/common.sh
(14 instances: SSH key gen, agent verification, waiting, configuring)
- Convert representative cloud scripts: hetzner, digitalocean, sprite
- Fix misleading validatePrompt error that suggested --prompt-file as a
workaround when it has the same validation
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace vulnerable heredoc patterns across 27 continue.sh scripts with
setup_continue_config() helper that uses json_escape() + upload_config_file()
to safely handle API keys containing special characters like quotes or braces.
Also fix _save_token_to_config() in shared/common.sh which had the same
unescaped heredoc vulnerability for local token storage.
Relates to #104
Agent: security-auditor
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ensure_sprite_exists() now polls `sprite list` until the sprite
appears (up to 30s) instead of a fixed sleep. This eliminates the
spurious "sprite not found" errors that appeared while the sprite
was still provisioning.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Kilo Code (15K+ GitHub stars, 98 HN points) is an all-in-one agentic
engineering platform with native OpenRouter support. Adds agent entry,
sprite implementation, and missing matrix entries for all 21 clouds.
Agent: team-lead
Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
printf %q escapes spaces and shell metacharacters, turning "claude install"
into "claude\ install" — which bash -c interprets as a single command named
"claude install" (with literal space). This broke all multi-word commands
passed to run_sprite, including pipes, redirects, and && chains.
Since all callers pass trusted, hardcoded command strings (not user input),
the command string should be passed directly to bash -c for normal shell
parsing.
Fixes#88
Agent: team-lead
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The sprite/claude.sh script was using 'claude install' which requires
claude to already be on PATH. Changed to use the curl installer which
downloads and installs the binary from scratch.
Fixes#88
Agent: issue-responder
Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Show clear error when --prompt/-p or --prompt-file is used without a
value (previously silently ignored)
- Fix --prompt-file splice index bug when used after --prompt
- Replace echo -e with printf in fly/lib/common.sh for macOS bash 3.x
compatibility
- Fix incorrect env var name in README (DIGITALOCEAN_TOKEN -> DO_API_TOKEN)
- Add missing agent entries (gptme, OpenCode, Plandex) to 11 cloud READMEs
- Add all 13 agents to Civo README (previously only had 3)
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When sprite version output doesn't match the expected format, the message
now omits the version rather than displaying "unknown". Also broadened the
version regex to match versions without 'v' prefix.
Fixes#79
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
The redirect `> /dev/null 2>&1` was being escaped by `run_sprite`'s
`printf %q`, causing the command to be interpreted incorrectly:
/usr/bin/bash: line 1: claude install > /dev/null 2>&1: No such file or directory
Removing the redirect allows users to see installation progress and
simplifies the command. Installation success is already verified by
the subsequent check on line 33.
Fixes#80
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Enhance UX across CLI and cloud providers with actionable error messages:
1. Modal sandbox creation failures now provide:
- Detailed error output from Python SDK
- Common causes (auth expired, quota issues, network)
- Step-by-step troubleshooting (re-auth, check quota, status page)
2. Modal CLI installation failures now explain:
- Missing pip/pip3 (with installation commands)
- Permission issues (suggest --user flag)
- Manual installation steps
3. Sprite connectivity failures now include:
- Commands to check sprite status and logs
- Steps to recreate sprite
- Support contact information
4. Sprite CLI installation now:
- Catches installation failures with helpful error messages
- Verifies installation succeeded before proceeding
- Provides manual installation instructions
5. CLI script download failures improved:
- Distinguish between 404 (doesn't exist) and other errors
- Provide specific next steps for each scenario
- Suggest checking matrix for implementation status
All error messages follow the pattern:
- What went wrong
- Why it might have happened (common causes)
- What to do next (actionable steps)
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
- Modified ensure_sprite_installed() to check if sprite is already installed
- When sprite is found, log version and skip installation
- Prevents unnecessary reinstalls when sprite CLI is already present
Fixes#63
Agent: community-coordinator
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Root causes:
- `clear` command fails with exit 1 when TERM is not set (test env has
no terminal), crashing the script due to set -e. Guard with || true.
- Test patterns for Claude settings/state uploads used old temp file
naming convention (/tmp/claude_settings, /tmp/claude_global) that no
longer matches the paths generated by upload_config_file +
upload_file_sprite (/tmp/*settings.json, /tmp/*.claude.json).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The upstream OpenCode installer pipes `curl -# -L | tar xz` which fails
in container exec environments (Sprite, E2B, Modal, Daytona) where the
binary stream gets corrupted through the exec layer, producing
"gzip: stdin: not in gzip format" errors.
Added opencode_install_cmd() to shared/common.sh that downloads the
binary to a file first, then extracts it. Updated all 17 opencode.sh
scripts to use this robust method instead of the upstream installer.
The previous fix (#44) only addressed Sprite with a hardcoded
linux-x86_64 architecture. This fix detects OS/arch dynamically and
applies to all cloud providers.
Fixes#42
Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The upstream install script (curl|bash) fails inside Sprite sandboxes
because the nested curl|tar pipeline receives non-gzip content. Replace
with direct binary download from GitHub releases which is more reliable
in sandboxed/piped execution contexts.
Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Plandex is an open source AI coding agent for complex tasks (15k+ GitHub
stars, multiple HN frontpage posts). It natively supports OpenRouter via
OPENROUTER_API_KEY environment variable and installs via a single curl
command. Go-based CLI with sandbox and version control for AI changes.
Implemented on all 14 clouds: sprite, hetzner, digitalocean, vultr,
linode, lambda, aws-lightsail, gcp, e2b, modal, fly, civo, scaleway,
daytona.
Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: extract shared test helpers and utilities
Created centralized test-helpers.ts module to eliminate duplication across test files:
**Extracted Helpers:**
- createMockManifest() - Reusable mock manifest data
- createEmptyManifest() - Empty manifest for edge cases
- createConsoleMocks() - Console spy setup
- createProcessExitMock() - Process exit mock
- restoreMocks() - Mock cleanup utility
- mockSuccessfulFetch() - Simplified successful fetch mock
- mockFailedFetch() - Simplified failed fetch mock
- mockFetchWithStatus() - Fetch mock with custom status
- setupTestEnvironment() - Test directory and env setup
- teardownTestEnvironment() - Cleanup utility
**Deduplication Impact:**
- commands.test.ts: Removed 50+ lines of duplicate mock setup
- manifest.test.ts: Removed 80+ lines of duplicate manifest data and setup code
- integration.test.ts: Removed 40+ lines of duplicate setup/teardown
**Benefits:**
- Single source of truth for test fixtures
- Consistent mock patterns across all tests
- Easier maintenance - changes to test setup in one place
- Improved test readability
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* refactor: Add non-interactive mode for agent execution
Implements --prompt and --prompt-file flags to enable non-interactive
agent execution. This allows users to:
- Execute agents with a prompt and exit automatically
- Use spawn in CI/CD pipelines and automation scripts
- Pass prompts via command line or file
Changes:
- TypeScript CLI: Parse --prompt/-p and --prompt-file flags
- Security: Add validatePrompt() to prevent command injection
- Commands: Pass prompt via SPAWN_PROMPT env var to bash scripts
- Bash scripts: Detect SPAWN_PROMPT and fork interactive/non-interactive
- Help text: Document new flags with examples
Implementation:
- claude.sh: Use 'claude -p' for non-interactive execution
- aider.sh: Use 'aider -m' for non-interactive execution
- shared/common.sh: Add execute_agent_non_interactive() helper
Security:
- Validates prompts for command injection patterns
- Length limit: 10KB max
- Blocks $(), backticks, piping to bash/sh
- Uses printf %q for proper shell escaping
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
* docs: Add testing guide for non-interactive mode
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
The refactor in f9dd9a7 hardcoded /root/ as the upload destination for
Claude Code and OpenClaw config files, breaking all non-root providers
(Lambda, AWS Lightsail, GCP, Sprite, E2B, Modal, Fly). Upload to /tmp/
first then mv to ~/ via run_callback so the remote shell expands ~ to
the correct home directory.
Also add OPENROUTER_API_KEY env var check to sprite scripts (claude,
openclaw, nanoclaw) so the OAuth flow is skipped when the key is already
set, and fix echo -e to printf for macOS bash 3.x compat.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
OpenCode is a Go-based AI coding agent with a terminal TUI (Bubble Tea).
It natively supports OpenRouter as a built-in provider via OPENROUTER_API_KEY.
- Add opencode agent to manifest.json with env config
- Implement sprite/opencode.sh for Sprite cloud
- Implement hetzner/opencode.sh for Hetzner Cloud
- Add matrix entries (implemented: sprite, hetzner; missing: rest)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>