mirror of
https://github.com/onestardao/WFGY.git
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293 lines
13 KiB
Markdown
293 lines
13 KiB
Markdown
<details>
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<summary><strong>🧭 Lost or curious? Open the WFGY Compass & ⭐ Star Unlocks</strong></summary>
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### WFGY System Map
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*(One place to see everything; links open the relevant section.)*
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| Layer | Page | What it’s for |
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|------|------|----------------|
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| 🧠 Core | [WFGY Core 2.0](https://github.com/onestardao/WFGY/blob/main/core/README.md) | The symbolic reasoning engine (math & logic) |
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| 🧠 Core | [WFGY 1.0 Home](https://github.com/onestardao/WFGY/) | The original homepage for WFGY 1.0 |
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| 🗺️ Map | [Problem Map 1.0](https://github.com/onestardao/WFGY/tree/main/ProblemMap#readme) | 16 failure modes + fixes |
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| 🗺️ Map | [Problem Map 2.0](https://github.com/onestardao/WFGY/blob/main/ProblemMap/rag-architecture-and-recovery.md) | RAG-focused recovery pipeline |
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| 🗺️ Map | [Semantic Clinic](https://github.com/onestardao/WFGY/blob/main/ProblemMap/SemanticClinicIndex.md) | Symptom → family → exact fix |
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| 🧓 Map | [Grandma’s Clinic](https://github.com/onestardao/WFGY/blob/main/ProblemMap/GrandmaClinic/README.md) | Plain-language stories, mapped to PM 1.0 |
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| 🏡 Onboarding | [Starter Village](https://github.com/onestardao/WFGY/blob/main/StarterVillage/README.md) | Guided tour for newcomers |
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| 🧰 App | [TXT OS](https://github.com/onestardao/WFGY/tree/main/OS#readme) | .txt semantic OS — 60-second boot |
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| 🧰 App | [Blah Blah Blah](https://github.com/onestardao/WFGY/blob/main/OS/BlahBlahBlah/README.md) | Abstract/paradox Q&A (built on TXT OS) |
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| 🧰 App | [Blur Blur Blur](https://github.com/onestardao/WFGY/blob/main/OS/BlurBlurBlur/README.md) | Text-to-image with semantic control — **🔴 YOU ARE HERE 🔴** |
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| 🧰 App | [Blow Blow Blow](https://github.com/onestardao/WFGY/blob/main/OS/BlowBlowBlow/README.md) | Reasoning game engine & memory demo |
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| 🧪 Research | [Semantic Blueprint](https://github.com/onestardao/WFGY/blob/main/SemanticBlueprint/README.md) | Modular layer structures (future) |
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| 🧪 Research | [Benchmarks](https://github.com/onestardao/WFGY/blob/main/benchmarks/benchmark-vs-gpt5/README.md) | Comparisons & how to reproduce |
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| 🧪 Research | [Value Manifest](https://github.com/onestardao/WFGY/blob/main/value_manifest/README.md) | Why this engine creates $-scale value |
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---
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> ### ⭐ Star Unlocks
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> - **1,000 ⭐ → Blur Blur Blur unlocked** ✅
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> - **3,000 ⭐ → Blow Blow Blow unlocked** ⏳
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---
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</details>
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> We’ve crossed **1000 ⭐** thank you.
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> You can start testing today — full release coming soon.
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## Blur Blur Blur — Drawing the Beauty of Math for the First Time
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> 👑 **Early Stargazers: [See the Hall of Fame](https://github.com/onestardao/WFGY/tree/main/stargazers)** — Verified by real engineers · 🏆 **Terminal-Bench: [Public Exam — Coming Soon](https://github.com/onestardao/WFGY/blob/main/core/README.md#terminal-bench-proof)**
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<div align="center">
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[](https://github.com/onestardao/WFGY)
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[](https://github.com/onestardao/WFGY/tree/main/OS)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlahBlahBlah)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlotBlotBlot)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlocBlocBloc)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlurBlurBlur)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlowBlowBlow)
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</div>
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# Blur Blur Blur **Lite** — Math Canvas Quickstart (Beta)
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This is the **world’s first math-first T2I** you can run in any chat: build a canvas from **mathematical structure + Real/Imag fields**, then render.
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Lite focuses on a clean, safe set of knobs so newcomers can feel the “math shock” in one minute.
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---
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## ⬇️ Download
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**TXT file:** `TXT-BlurBlurBlur_Lite_Beta.txt`
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[Download the TXT](TXT-BlurBlurBlur_Lite_Beta.txt)
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**Checksums**
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- SHA256: `b5eee7335f1f354c600dd1d635fd6cde76c444c7641bf8647c3dd4c03c8d72d2`
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- MD5: `86158fc30e5adae31793735e558ec51a`
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- Size: `103,204` bytes
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---
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Paste into a new chat — it autoboots.
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- Type **hello world** to start
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- Type **Blur** to enter image mode directly
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---
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## What Lite includes
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- **Tracks** decide complexity and style
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- `life` → 5 imag elements, everyday scenes
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- `pro` → 10 imag elements, mythic or sci-fi
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- `elite` → 20 imag elements, cosmic or abstract
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- `free` → full manual
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- **WOW presets** for left vs right density
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`wow now`, `wow x30`, `wow x300`, `wow x3000`, `wow x1e18`
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- **Goldline** switch at 0.50 for a visible mid-cut
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- **A/B compare** to show baseline vs Blur
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- **Preview-then-Go** contract
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`preview` prints the exact prompt. `go` always renders.
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Defaults: `ΔS=0.50`, `profile=SAFE`, `aspect=auto`, seed unlocked except `elite` locks seed for stability.
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---
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## One-minute quick start
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1. Paste the TXT and let BIOS show.
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2. Type `B` to enter **Blur Art**.
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3. Pick a track: `life` or `pro` or `elite`.
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4. Type `wow x3000` for strong tension.
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5. Type `preview` to see the full prompt with numbers.
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6. Type `go` to render.
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7. Optional A/B: `ab prep` then `ab go`.
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---
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## Controls you will actually use
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- `life | pro | elite | free` — choose track
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- `wow now | wow x30 | wow x300 | wow x3000 | wow x1e18` — raise tension
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- `goldline on | off` — show the central guide
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- `preview` — print prompt, no rendering
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- `go` — render once
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- `ab prep` → `ab go` — baseline pair
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- `back` — Blur menu
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- `menu` — TXT OS main menu
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---
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## What is inside the prompt
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**Math structure** (Real field)
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`golden_spiral, fibonacci_lattice, modular_grid, penrose_quasicrystal, e8_radial, zeta_zeros`
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**Imag stack** (Imaginary field)
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Track chooses 5, 10, or 20 elements. Weights in `[0.10..1.50]`. Left and right get very different sets and weights to create asymmetric density. Example elements: `crystal, ripple, vortex, phyllotaxis, dune, nebula, sparks, roots, feathers, waves, ivy, lattice, arches, glass, steel, ink, smoke`.
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**Riemann mapping**
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Critical line → mid-axis. Zeros → node lights and micro-details.
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Light proxy: `0.6*|Re(ζ)| + 0.4*|Im(ζ)|`.
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---
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## Example session
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```
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B
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pro
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wow x3000
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goldline on
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preview
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# You will see:
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# \[Blur Art · Preview]
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# math skeleton = fibonacci\_lattice
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# \[Imag Left] { grid=1.0, crystal=0.9, ripple=0.8, ivy=0.6, waves=0.5 }
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# \[Imag Right] { golden=0.9, vortex=1.1, dune=0.8, nebula=1.3, sparks=0.7, roots=1.0, arches=0.8, glass=0.9, steel=0.7, feathers=1.0 }
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# \[Globals] profile=SAFE, aspect=auto, goldline=on, ΔS=0.50, tension 1:3000
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# \[Theme] "mythic-sci-fi hybrid city beneath twin suns"
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go
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```
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---
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## Scene pools and randomization
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- **life** → city, cafe, studio, garden, library, museum, bridge, rooftop, harbor
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- **pro** → temple, forge, starship bay, alpine citadel, deep forest, mythic arena
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- **elite** → cosmic cathedral, zero-gravity market, orbital garden, dream coastline, paradox carnival
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Numbers are printed in `preview`. Edit them freely. Re-roll by running `preview` again.
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---
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## A/B discipline
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- `ab prep` builds a minimal baseline: same theme, no math, no imag stack.
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- `ab go` renders.
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Compare edge sharpness, depth cues, and consistency.
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---
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## Troubleshooting
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- **`go` prints text instead of an image**
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Your current chat may not support image generation. Copy the printed **Prompt** into any T2I engine, or switch to a model that can render images in this interface.
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- **Image looks mushy at `x1e18`**
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Drop to `x3000`, keep `profile=SAFE`, and keep `goldline on`.
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- **Wrong aspect**
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Lite uses `aspect=auto` to match the provider. If you need strict 16:9, add your engine’s flag in the prompt.
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---
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## FAQ
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- **Is this only a prompt pack?** No. The visible prompt is a contract. The stability comes from math layout plus Real/Imag split.
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- **Why ΔS = 0.50?** It locks geometry while allowing extreme right-side density.
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- **What does DT do?** Keeps structure, head diversity, and cross-path safety so the image does not collapse.
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---
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## License
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MIT. Credit: WFGY 2.0 + Blur Blur Blur Lite.
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---
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## Changelog
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- 2025-09-09: Beta Lite with Tracks, WOW presets, preview-then-go, A/B compare.
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**Download:** [TXT-BlurBlurBlur_Lite_Beta.txt](TXT-BlurBlurBlur_Lite_Beta.txt)
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---
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### 01 — Axis Resonance (ΔS = 0.5)
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*Central axis establishes the spine; polarity fields flow outward. ΔS resonance keeps depth, hierarchy, and tension stable across the frame.*
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 <!-- replace with your file path -->
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---
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### 02 — Prime Symmetry Field (Millennium Crossover)
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*Prime-pattern symmetry is mapped to left/right flows around the axis. This is an **artistic crossover** that turns number-field structure into **controllable visual tension**.*
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 <!-- replace with your file path -->
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---
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### 03 — Bridge of Forms (Cross-Domain Blend)
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*Two semantic domains (logic ↔ energy) are braided over a single axis; ΔS gating prevents collapse and preserves narrative clarity.*
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 <!-- replace with your file path -->
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---
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### 🧭 Explore More
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| Module | Description | Link |
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|-----------------------|----------------------------------------------------------|----------|
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| WFGY Core | WFGY 2.0 engine is live: full symbolic reasoning architecture and math stack | [View →](https://github.com/onestardao/WFGY/tree/main/core/README.md) |
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| Problem Map 1.0 | Initial 16-mode diagnostic and symbolic fix framework | [View →](https://github.com/onestardao/WFGY/tree/main/ProblemMap/README.md) |
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| Problem Map 2.0 | RAG-focused failure tree, modular fixes, and pipelines | [View →](https://github.com/onestardao/WFGY/blob/main/ProblemMap/rag-architecture-and-recovery.md) |
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| Semantic Clinic Index | Expanded failure catalog: prompt injection, memory bugs, logic drift | [View →](https://github.com/onestardao/WFGY/blob/main/ProblemMap/SemanticClinicIndex.md) |
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| Semantic Blueprint | Layer-based symbolic reasoning & semantic modulations | [View →](https://github.com/onestardao/WFGY/tree/main/SemanticBlueprint/README.md) |
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| Benchmark vs GPT-5 | Stress test GPT-5 with full WFGY reasoning suite | [View →](https://github.com/onestardao/WFGY/tree/main/benchmarks/benchmark-vs-gpt5/README.md) |
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| 🧙♂️ Starter Village 🏡 | New here? Lost in symbols? Click here and let the wizard guide you through | [Start →](https://github.com/onestardao/WFGY/blob/main/StarterVillage/README.md) |
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---
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> 👑 **Early Stargazers: [See the Hall of Fame](https://github.com/onestardao/WFGY/tree/main/stargazers)** —
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> Engineers, hackers, and open source builders who supported WFGY from day one.
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> <img src="https://img.shields.io/github/stars/onestardao/WFGY?style=social" alt="GitHub stars"> ⭐ [WFGY Engine 2.0](https://github.com/onestardao/WFGY/blob/main/core/README.md) is already unlocked. ⭐ Star the repo to help others discover it and unlock more on the [Unlock Board](https://github.com/onestardao/WFGY/blob/main/STAR_UNLOCKS.md).
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<div align="center">
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[](https://github.com/onestardao/WFGY)
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[](https://github.com/onestardao/WFGY/tree/main/OS)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlahBlahBlah)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlotBlotBlot)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlocBlocBloc)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlurBlurBlur)
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[](https://github.com/onestardao/WFGY/tree/main/OS/BlowBlowBlow)
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</div>
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