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* move memory agent to directory structure * chromadb settings rework * memory agent improvements embedding presets support switching embeddings without restart support custom sentence transformer embeddings * toggle to hide / show disabled clients * add memory debug tools * chromadb no longer needs its dedicated config entry * add missing emits * fix initial value * hidden disabled clients no longer cause enumeration issues with client actions * improve memory agent error handling and hot reloading * more memory agent error handling * DEBUG_MEMORY_REQUESTS off * relock * sim suite: fix issue with removing or changing characters * relock * fix issue where actor dialogue editor would break with multiple characters in the scene * remove cruft * implement interrupt function * margin adjustments * fix rubber banding issue in world editor when editing certain text fields * status notification when re-importing vectorb due to embeddings change * properly open new client context on agent actions * move jiggle apply to the end of prompt tune stack * narrator agent length limit and jiggle settings added - also improve post generation cleanup * progress story prompt improvements * narrator prompt and cleanup tweaks * prompt tweak * revert * autocomplete dialogue improvements * Unified process (#141) * progress to unified process * --dev arg * use gunicorn to serve built frontend * gunicorn config adjustments * remove dist from gitignore * revert * uvicorn instead * save decode * graceful shutdown * refactor unified process * clean up frontend log messages * more logging fixes * 0.27.0 * startup message * clean up scripts a bit * fixes to update.bat * fixes to install.bat * sim suite supports generation cancellation * debug * simplify narrator prompts * prompt tweaks * unified docker file * update docker compose config for unified docker file * cruft * fix startup in linux docker * download punkt so its available * prompt tweaks * fix bug when editing scene outline would wipe message history * add o1 models * add sampler, scheduler and cfg config to a1111 visualizer * update installation docs * visualizer configurable timeout * memory agent docs * docs * relock * relock * fix issue where changing embeddings on immutable scene would hang * remove debug message * take torch install out of poetry since conditionals don't work. * torch gets installed through some dependency so put it back into poetry, but reinstall with cuda if cuda support exists * fix install syntax * no need for torchvision * torch cuda install added to linux install script * add torch cuda install to update.bat * docs * docs * relock * fix install.sh * handle torch+cuda install in docker * docs * typo
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22 lines
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!!! example "Experimental"
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Talemate through docker has not received a lot of testing from me, so please let me know if you encounter any issues.
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You can do so by creating an issue on the [:material-github: GitHub repository](https://github.com/vegu-ai/talemate)
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## Quick install instructions
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1. `git clone https://github.com/vegu-ai/talemate.git`
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1. `cd talemate`
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1. copy config file
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1. linux: `cp config.example.yaml config.yaml`
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1. windows: `copy config.example.yaml config.yaml`
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1. If your host has a CUDA compatible Nvidia GPU
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1. Windows (via PowerShell): `$env:CUDA_AVAILABLE="true"; docker compose up`
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1. Linux: `CUDA_AVAILABLE=true docker compose up`
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1. If your host does **NOT** have a CUDA compatible Nvidia GPU
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1. Windows: `docker compose up`
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1. Linux: `docker compose up`
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1. Navigate your browser to http://localhost:8080
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!!! note
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When connecting local APIs running on the hostmachine (e.g. text-generation-webui), you need to use `host.docker.internal` as the hostname.
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