spawn/CLAUDE.md
L 61bcedc0eb
feat: migrate to openrouter.ai/labs/spawn CDN + release artifact version checks (#2178)
* feat: migrate shell script URLs to openrouter.ai/labs/spawn CDN

Users on older CLI versions can't auto-update because the repo was restructured
(cli/ → packages/cli/), so old version-check URLs 404. This decouples the CLI
from the repo's internal directory structure:

- Shell script URLs (install, agent scripts, github-auth) now use
  openrouter.ai/labs/spawn/* as primary with GitHub raw as fallback
- Version checks now use GitHub release artifact (cli-latest/version)
  as primary — a static URL that never changes regardless of repo layout
- CI workflow updated to publish a `version` file alongside cli.js
- Remove GITHUB_RAW_URL_PATTERN validation (no longer needed since
  install URL is now a hardcoded CDN string, not interpolated)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style: fix biome formatting in update-check test

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: CLAUDE.md says biome lint but should say biome check

biome lint only checks lint rules, not formatting. biome check does both.
The hooks and CI already run biome check — the docs were out of sync.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(hooks): PostToolUse hook wasn't running biome on CLI source files

Two bugs in validate-file.ts:

1. Config search only checked 1-2 levels up from the edited file, but
   biome.json is at packages/cli/ — 3 levels above src/__tests__/*.ts.
   Fix: walk up directories until biome.json is found (or hit root).

2. Ran `biome format` (prints formatted output, always exits 0) instead
   of `biome format --check` (exits non-zero if file needs formatting).
   Fix: use `biome check` which does lint + format check in one pass.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-03 23:34:58 -08:00

4.5 KiB

Spawn

Spawn is a matrix of agents x clouds. Every script provisions a cloud server, installs an agent, injects OpenRouter credentials, and drops the user into an interactive session.

The Matrix

manifest.json is the source of truth. It tracks:

  • agents — AI agents and self-hosted AI tools (Claude Code, OpenClaw, ZeroClaw, ...)
  • clouds — cloud providers to run them on (Sprite, Hetzner, ...)
  • matrix — which cloud/agent combinations are "implemented" vs "missing"

File Structure

spawn/
  packages/
    cli/
      src/index.ts               # CLI entry point (bun/TypeScript)
      src/manifest.ts            # Manifest fetch + cache logic
      src/commands/              # Per-command modules (interactive, list, run, etc.)
      src/commands.ts            # Compatibility shim → re-exports from commands/
      package.json               # npm package (@openrouter/spawn)
    shared/
      src/parse.ts               # parseJsonWith(text, schema) and parseJsonRaw(text)
      src/type-guards.ts         # isString, isNumber, hasStatus, hasMessage
      package.json               # npm package (@openrouter/spawn-shared)
  sh/
    cli/
      install.sh                 # One-liner installer (bun → npm → auto-install bun)
    shared/
      github-auth.sh             # Standalone GitHub CLI auth helper
      key-request.sh             # API key provisioning helpers (used by QA)
    e2e/
      lib/*.sh                   # E2E helper libraries
    test/
      macos-compat.sh            # macOS compatibility test script
    {cloud}/
      {agent}.sh                 # Agent deployment scripts (thin bash → bun wrappers)
      README.md                  # Cloud-specific usage docs
  .claude/
    rules/                       # Modular rules (auto-loaded by Claude Code)
    scripts/                     # Hook scripts (enforce-worktree, validate-file, pre-merge-check)
    skills/setup-agent-team/
      trigger-server.ts          # HTTP trigger server (concurrent runs, dedup)
      discovery.sh               # Discovery cycle script
      refactor.sh                # Dual-mode cycle script (issue fix or full refactor)
      start-discovery.sh         # Launcher with secrets (gitignored)
      start-refactor.sh          # Launcher with secrets (gitignored)
  .github/workflows/
    discovery.yml                # Scheduled + issue-triggered discovery workflow
    refactor.yml                 # Scheduled + issue-triggered refactor workflow
  manifest.json                  # The matrix (source of truth)
  discovery.sh                   # Run this to trigger one discovery cycle
  fixtures/                      # API response fixtures for testing
  README.md                      # User-facing docs
  CLAUDE.md                      # This file — project overview

Architecture

All cloud provisioning and agent setup logic lives in TypeScript under packages/cli/src/. Agent scripts (sh/{cloud}/{agent}.sh) are thin bash wrappers that bootstrap bun and invoke the CLI.

sh/shared/github-auth.sh — Standalone GitHub CLI installer + OAuth login helper. Used by packages/cli/src/shared/agent-setup.ts to set up gh on remote VMs.

sh/shared/key-request.sh — API key provisioning helpers sourced by the QA harness (qa.sh) for loading cloud credentials from ~/.config/spawn/{cloud}.json.

After Each Change

  1. bash -n {file} syntax check on all modified scripts
  2. cd packages/cli && bunx @biomejs/biome check src/must pass with zero errors (lint + format) on all modified TypeScript
  3. Update manifest.json matrix status to "implemented"
  4. Update the cloud's sh/{cloud}/README.md with usage instructions
  5. Commit with a descriptive message

Filing Issues for Discovered Problems

When you encounter bugs, stale references, broken functionality, or architectural issues that are outside the scope of your current task, file a GitHub issue immediately rather than ignoring them or trying to fix everything at once:

gh issue create --repo OpenRouterTeam/spawn --title "bug: <brief description>" --body "<details>"

Examples of when to file:

  • Dead code or stale references to files/functions that no longer exist
  • Broken features (e.g., spawn delete references non-existent shell scripts)
  • Security concerns that need separate review
  • Architectural debt that would be too large to fix in the current PR

Do NOT silently ignore problems. If you find something weird and won't fix it now, file an issue so it's tracked.