spawn/sprite/aider.sh
L c09e714cc7
Add non-interactive mode for agent execution (#35)
* refactor: extract shared test helpers and utilities

Created centralized test-helpers.ts module to eliminate duplication across test files:

**Extracted Helpers:**
- createMockManifest() - Reusable mock manifest data
- createEmptyManifest() - Empty manifest for edge cases
- createConsoleMocks() - Console spy setup
- createProcessExitMock() - Process exit mock
- restoreMocks() - Mock cleanup utility
- mockSuccessfulFetch() - Simplified successful fetch mock
- mockFailedFetch() - Simplified failed fetch mock
- mockFetchWithStatus() - Fetch mock with custom status
- setupTestEnvironment() - Test directory and env setup
- teardownTestEnvironment() - Cleanup utility

**Deduplication Impact:**
- commands.test.ts: Removed 50+ lines of duplicate mock setup
- manifest.test.ts: Removed 80+ lines of duplicate manifest data and setup code
- integration.test.ts: Removed 40+ lines of duplicate setup/teardown

**Benefits:**
- Single source of truth for test fixtures
- Consistent mock patterns across all tests
- Easier maintenance - changes to test setup in one place
- Improved test readability

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* refactor: Add non-interactive mode for agent execution

Implements --prompt and --prompt-file flags to enable non-interactive
agent execution. This allows users to:

- Execute agents with a prompt and exit automatically
- Use spawn in CI/CD pipelines and automation scripts
- Pass prompts via command line or file

Changes:
- TypeScript CLI: Parse --prompt/-p and --prompt-file flags
- Security: Add validatePrompt() to prevent command injection
- Commands: Pass prompt via SPAWN_PROMPT env var to bash scripts
- Bash scripts: Detect SPAWN_PROMPT and fork interactive/non-interactive
- Help text: Document new flags with examples

Implementation:
- claude.sh: Use 'claude -p' for non-interactive execution
- aider.sh: Use 'aider -m' for non-interactive execution
- shared/common.sh: Add execute_agent_non_interactive() helper

Security:
- Validates prompts for command injection patterns
- Length limit: 10KB max
- Blocks $(), backticks, piping to bash/sh
- Uses printf %q for proper shell escaping

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

* docs: Add testing guide for non-interactive mode

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-07 21:20:34 -08:00

75 lines
2.4 KiB
Bash
Executable file

#!/bin/bash
set -eo pipefail
# Source common functions - try local file first, fall back to remote
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" 2>/dev/null && pwd)"
if [[ -f "${SCRIPT_DIR}/lib/common.sh" ]]; then
source "${SCRIPT_DIR}/lib/common.sh"
else
eval "$(curl -fsSL https://raw.githubusercontent.com/OpenRouterTeam/spawn/main/sprite/lib/common.sh)"
fi
log_info "Aider on Sprite"
echo ""
# Setup sprite environment
ensure_sprite_installed
ensure_sprite_authenticated
SPRITE_NAME=$(get_sprite_name)
ensure_sprite_exists "${SPRITE_NAME}" 5
verify_sprite_connectivity "${SPRITE_NAME}"
log_warn "Setting up sprite environment..."
# Configure shell environment
setup_shell_environment "${SPRITE_NAME}"
# Install Aider
log_warn "Installing Aider..."
run_sprite "${SPRITE_NAME}" "pip install aider-chat 2>/dev/null || pip3 install aider-chat"
# Verify installation succeeded
if ! run_sprite "${SPRITE_NAME}" "command -v aider &> /dev/null && aider --version &> /dev/null"; then
log_error "Aider installation verification failed"
log_error "The 'aider' command is not available or not working properly"
exit 1
fi
log_info "Aider installation verified successfully"
# Get OpenRouter API key via OAuth
echo ""
if [[ -n "${OPENROUTER_API_KEY:-}" ]]; then
log_info "Using OpenRouter API key from environment"
else
OPENROUTER_API_KEY=$(get_openrouter_api_key_oauth 5180)
fi
# Get model preference
MODEL_ID=$(get_model_id_interactive "openrouter/auto" "Aider") || exit 1
log_warn "Setting up environment variables..."
inject_env_vars_sprite "${SPRITE_NAME}" \
"OPENROUTER_API_KEY=${OPENROUTER_API_KEY}"
echo ""
log_info "Sprite setup completed successfully!"
echo ""
# Check if running in non-interactive mode
if [[ -n "${SPAWN_PROMPT:-}" ]]; then
# Non-interactive mode: execute prompt and exit
log_warn "Executing Aider with prompt..."
# Escape prompt for safe shell execution
escaped_prompt=$(printf '%q' "${SPAWN_PROMPT}")
# Execute without -tty flag, using -m (message) for non-interactive execution
sprite exec -s "${SPRITE_NAME}" -- zsh -c "source ~/.zshrc && aider --model openrouter/${MODEL_ID} -m ${escaped_prompt}"
else
# Interactive mode: start Aider normally
log_warn "Starting Aider..."
sleep 1
clear
sprite exec -s "${SPRITE_NAME}" -tty -- zsh -c "source ~/.zshrc && aider --model openrouter/${MODEL_ID}"
fi