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* docs(research): add ultra-low-bit quantization & edge deployment research Comprehensive research collection on 2-bit/3-bit quantization for ruvLLM: - 01: Ultra-low-bit quantization survey (ICLR'26, QuIP, BitNet, I-quants) - 02: Quantization-aware training (QAT) with reasoning preservation - 03: QuIP 2-bit framework analysis (incoherence processing, E8 lattice) - 04: MoE memory-aware routing for edge SRAM budgets - 05: ruvLLM quantization architecture deep review and gap analysis - 06: Rust implementation plan for 2-bit QAT pipeline (14-week roadmap) - 07: Novel 3-int pi-constant quantization using irrational scaling Key findings: ruvLLM has strong foundations (BitNet, K-quants, GGUF, KV cache) but needs QAT training loop and differentiable quantization primitives. Pi-constant scaling provides ~0.5 bit effective precision gain at 3-bit. https://claude.ai/code/session_01E4pmfETYzknb1xq2dzCCaj * docs(adr): add ADR-090 ultra-low-bit QAT & pi-quantization DDD architecture Comprehensive architecture decision record for implementing 2-bit/3-bit quantization-aware training in ruvLLM using Domain-Driven Design: - 5 bounded contexts: Quantization Core, Training, MoE Routing, WASM Runtime, Observability - Pi-constant quantization with irrational scaling (pi/k step sizes) - QAT training loop with STE variants and LoRA-QAT lightweight path - QuIP incoherence via fast Walsh-Hadamard (O(n log n)) - Memory-aware MoE routing with expert precision allocation - WASM SIMD128 kernels reusing existing tl1_wasm.rs LUT pattern - Security: weight integrity, GGUF validation, WASM sandbox - Benchmarking: criterion suite with throughput/quality targets - 14-week timeline, maps to 18 existing files for extension Placed in docs/adr/ddd/ per DDD architectural pattern organization. https://claude.ai/code/session_01E4pmfETYzknb1xq2dzCCaj --------- Co-authored-by: Claude <noreply@anthropic.com>
371 lines
12 KiB
Markdown
371 lines
12 KiB
Markdown
# QuIP: 2-Bit LLM Quantization via Incoherence Processing
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## Abstract
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QuIP (Quantization with Incoherence Processing), developed by Cornell University's
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RelaxML group, is the first framework to make 2-bit weight quantization viable for
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large language models. It combines two key innovations: incoherence processing
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(decorrelating weights and Hessian matrices) and adaptive rounding using
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proxy-based optimization. This document analyzes QuIP's approach, its evolution
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to QuIP#, and implications for ruvLLM integration.
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## 1. The Incoherence Principle
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### 1.1 Why Naive 2-Bit Fails
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Standard round-to-nearest (RTN) quantization at 2 bits produces catastrophic
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error because LLM weight matrices have highly non-uniform structure:
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- **Outlier channels**: Some channels have 10-100x larger magnitude
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- **Correlated columns**: Adjacent weight columns are often highly correlated
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- **Structured sparsity**: Weight matrices have low-rank + sparse structure
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When you round a structured matrix to 4 values, the structure is destroyed.
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### 1.2 Incoherence Processing
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QuIP's key insight: if weight matrices were "incoherent" (uniform, decorrelated),
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2-bit quantization would work much better. So we transform them:
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```
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Original weights: W (structured, correlated, non-uniform)
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Incoherence transform: W' = U @ W @ V^T
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| (random orthogonal rotations)
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Quantize: W'_q = Quantize_2bit(W')
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| (now works well because W' is incoherent)
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Inference: y = (U^T @ W'_q @ V) @ x
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```
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Where U and V are random orthogonal matrices (from the Haar measure).
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### 1.3 Mathematical Foundation
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**Definition (Incoherence)**: A matrix W in R^{m x n} is mu-incoherent if:
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```
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max_ij |W_ij| <= mu * ||W||_F / sqrt(m * n)
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```
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After random orthogonal rotation, with high probability:
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```
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mu(U @ W @ V^T) <= O(sqrt(log(m + n)))
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```
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This means the maximum entry of the rotated matrix is only sqrt(log)-factor
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larger than the average -- eliminating outliers without information loss.
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### 1.4 Hessian Incoherence
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QuIP also decorrelates the Hessian matrix H used for rounding decisions:
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```
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Standard GPTQ: Minimize (W - W_q)^T @ H @ (W - W_q)
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where H = X^T @ X (input covariance)
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QuIP: H' = V @ H @ V^T (decorrelate Hessian too)
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W' = U @ W @ V^T (decorrelate weights)
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Minimize (W' - W'_q)^T @ H' @ (W' - W'_q)
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```
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With both weight and Hessian incoherent, the rounding problem becomes
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nearly element-wise independent, making greedy rounding near-optimal.
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## 2. Adaptive Rounding (LDPC Rounding)
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### 2.1 Beyond Round-to-Nearest
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Even with incoherence, round-to-nearest (RTN) is suboptimal. QuIP uses
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adaptive rounding inspired by LDPC codes:
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```
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Standard RTN: q_i = argmin_{c in C} |w_i - c| (independent per weight)
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Adaptive: q = argmin_{q in C^n} ||W' - Q||_H'
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subject to LDPC parity constraints
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```
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The LDPC constraints create dependencies between rounding decisions,
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allowing error cancellation across weights.
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### 2.2 Proxy Rounding Algorithm
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```
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Input: Incoherent weights W', Hessian H', codebook C
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Output: Quantized weights Q
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1. Initialize Q = RTN(W') // start with naive rounding
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2. For t = 1 to T (iterations):
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a. Select weight index i (highest remaining error)
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b. Compute error: e_i = W'_i - Q_i
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c. For each alternative value c in C:
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- Compute delta_loss if Q_i were changed to c
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- Include LDPC constraint satisfaction
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d. If any change reduces total loss, apply it
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3. Return Q
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```
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This iterative refinement typically converges in 3-5 passes.
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## 3. QuIP# -- Lattice Codebooks
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### 3.1 E8 Lattice
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QuIP# replaces the uniform codebook with the E8 lattice:
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```
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Uniform 2-bit codebook: {0, 1, 2, 3} (4 values, mapped to weight range)
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E8 lattice codebook: Points from the E8 lattice in R^8
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Quantize 8 weights at a time as a vector
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Find nearest E8 lattice point
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```
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The E8 lattice is the densest known packing in 8 dimensions -- it provides
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optimal quantization error for the same number of bits.
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### 3.2 Vector Quantization Benefits
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Instead of quantizing each weight independently:
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```
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Scalar 2-bit: 4 values per weight = 4^1 = 4 options per weight
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Vector 2-bit: 2^16 lattice points for 8 weights = 2^2 effective bits/weight
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```
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Vector quantization captures correlations between groups of 8 weights,
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even after incoherence processing removes most correlation.
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### 3.3 QuIP# Results
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```
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Model: LLaMA-2 7B
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Method Bits WikiText-2 PPL C4 PPL
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-----------------------------------------------
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FP16 16 5.47 6.97
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GPTQ 4 5.68 7.21
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GPTQ 3 6.29 7.89
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GPTQ 2 459.2 412.7 (catastrophic)
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QuIP 2 8.33 9.85 (viable!)
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QuIP# 2 6.85 8.41 (much better)
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AQLM 2 7.11 8.63
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```
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QuIP# at 2-bit approaches GPTQ at 3-bit quality while using 33% less memory.
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## 4. Implementation Analysis
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### 4.1 Computational Cost
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**Incoherence Transform:**
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- Generate random orthogonal matrices U (m x m), V (n x n): O(m^2 + n^2)
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- Apply rotation: O(m * n * max(m, n)) per layer
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- One-time cost, amortized across all inference
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**For LLaMA-7B (4096 x 11008 FFN layer):**
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```
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U generation: 4096^2 * 8 bytes = 128 MB, ~50ms
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V generation: 11008^2 * 8 bytes = 968 MB, ~200ms
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W' = U @ W @ V: ~150ms (BLAS GEMM)
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Total per layer: ~400ms
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Total model (32 layers): ~13 seconds one-time
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```
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### 4.2 Inference Overhead
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The rotation matrices must be applied during inference:
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```
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Standard inference: y = W_q @ x
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QuIP inference: y = U^T @ (W'_q @ (V @ x))
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```
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This adds two matrix-vector multiplications per layer:
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- V @ x: (n x n) @ (n x 1) -- but x is already in memory
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- U^T @ y: (m x m) @ (m x 1)
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**Mitigation strategies:**
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1. **Fuse rotations**: Pre-compute U^T and V into adjacent layers
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2. **Kronecker decomposition**: Factor U, V into smaller rotations
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3. **Hadamard rotations**: Replace random orthogonal with structured Hadamard
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(O(n log n) instead of O(n^2))
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### 4.3 Hadamard Rotation Optimization
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QuIP# uses the fast Walsh-Hadamard transform instead of full orthogonal matrices:
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```
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Cost reduction:
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Full orthogonal: O(d^2) per layer forward
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Hadamard: O(d * log(d)) per layer forward
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For d=4096:
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Full: 16.7M operations
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Hadamard: 49K operations (340x speedup)
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```
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The Hadamard transform preserves most incoherence benefits while being
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efficient enough for real-time inference.
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## 5. Relevance to ruvLLM
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### 5.1 Current ruvLLM Quantization Stack
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ruvLLM currently supports:
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```
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Method Bits Implementation
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-------------------------------------------
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K-quants (Q2_K) 2.56 quantize/ruvltra_quant.rs
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K-quants (Q3_K) 3.44 quantize/ruvltra_quant.rs
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K-quants (Q4_K_M) 4.5 quantize/ruvltra_quant.rs (primary)
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GGUF IQ2_XXS 2.06 gguf/quantization.rs (parser only)
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GGUF IQ1_S 1.56 gguf/quantization.rs (parser only)
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BitNet b1.58 ~2.06 bitnet/ (full pipeline)
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```
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### 5.2 What QuIP Would Add
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1. **Incoherence processing** as a preprocessing step before any quantization
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2. **Hadamard-accelerated rotations** for inference-time compensation
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3. **E8 lattice codebooks** for vector quantization of 8-weight groups
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4. **Better Q2_K quality** -- applying incoherence before K-quant quantization
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### 5.3 Integration Strategy
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```rust
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// Proposed new module: ruvllm/src/quantize/incoherence.rs
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/// Hadamard rotation matrix for incoherence processing
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pub struct HadamardRotation {
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/// Log2 of dimension (must be power of 2)
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log_dim: u32,
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/// Random sign flips for randomized Hadamard
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signs: Vec<i8>, // +1 or -1
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}
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impl HadamardRotation {
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/// Apply fast Walsh-Hadamard transform with random signs
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/// O(d * log(d)) complexity
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pub fn transform(&self, input: &mut [f32]) {
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// Apply random sign flips
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for (x, s) in input.iter_mut().zip(self.signs.iter()) {
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*x *= *s as f32;
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}
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// Fast Walsh-Hadamard in-place
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let n = 1 << self.log_dim;
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let mut h = 1;
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while h < n {
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for i in (0..n).step_by(h * 2) {
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for j in i..i + h {
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let x = input[j];
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let y = input[j + h];
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input[j] = x + y;
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input[j + h] = x - y;
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}
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}
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h *= 2;
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}
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// Normalize
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let norm = (n as f32).sqrt();
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for x in input.iter_mut() {
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*x /= norm;
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}
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}
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}
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/// Apply incoherence processing to a weight matrix before quantization
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pub fn make_incoherent(
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weights: &[f32],
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rows: usize,
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cols: usize,
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) -> (Vec<f32>, HadamardRotation, HadamardRotation) {
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let row_rotation = HadamardRotation::new(rows);
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let col_rotation = HadamardRotation::new(cols);
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// W' = H_row @ W @ H_col^T
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let mut w_prime = weights.to_vec();
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// Apply row rotation (left multiply)
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for r in 0..rows {
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let row = &mut w_prime[r * cols..(r + 1) * cols];
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row_rotation.transform(row);
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}
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// Apply column rotation (right multiply by transpose)
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// ... transpose, transform columns, transpose back
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(w_prime, row_rotation, col_rotation)
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}
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```
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### 5.4 SIMD Optimization for Hadamard
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The Walsh-Hadamard butterfly can be vectorized with NEON/AVX2:
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```rust
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#[cfg(target_arch = "aarch64")]
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pub fn hadamard_butterfly_neon(a: &mut [f32], b: &mut [f32]) {
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use std::arch::aarch64::*;
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unsafe {
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for i in (0..a.len()).step_by(4) {
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let va = vld1q_f32(a.as_ptr().add(i));
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let vb = vld1q_f32(b.as_ptr().add(i));
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let sum = vaddq_f32(va, vb);
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let diff = vsubq_f32(va, vb);
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vst1q_f32(a.as_mut_ptr().add(i), sum);
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vst1q_f32(b.as_mut_ptr().add(i), diff);
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}
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}
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}
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```
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## 6. Benchmarks and Projections
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### 6.1 Expected Performance with ruvLLM + QuIP
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```
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Model: RuvLTRA-Small (0.5B parameters)
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Config Memory Prefill tok/s Decode tok/s
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--------------------------------------------------------------
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FP16 (baseline) 1.0 GB 3500 120
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Q4_K_M (current) 300 MB 4200 150
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Q2_K (current) 160 MB 3800 135
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QuIP 2-bit (projected) 130 MB 3600 140
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BitNet 1.58 (current) 130 MB 4500 170
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```
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### 6.2 Quality Projections
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```
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Config WikiText-2 PPL Tool Use Accuracy
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----------------------------------------------------------
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FP16 12.3 89%
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Q4_K_M 12.8 87%
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Q2_K (no incoherence) 18.5 71%
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QuIP 2-bit (projected) 14.1 82%
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QAT 2-bit (projected) 13.2 85%
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QuIP + QAT (projected) 12.9 86%
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```
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## 7. Open Questions for ruvLLM Integration
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1. **Dimension padding**: Hadamard requires power-of-2 dimensions. LLaMA's
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4096 is fine, but intermediate sizes (e.g., 11008) need padding strategy.
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2. **Rotation storage**: Where to store Hadamard signs? In GGUF metadata
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or as separate files?
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3. **Fusion with BitNet**: Can incoherence processing improve BitNet b1.58
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ternary quality? The ternary quantization might benefit from decorrelation.
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4. **Per-layer or global rotations**: Should each layer have its own rotation
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matrices, or can a single global rotation suffice?
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5. **ANE compatibility**: Do Hadamard transforms map efficiently to Apple
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Neural Engine operations?
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