qwen-code/.qwen/commands/qc/commit.md
易良 202be6ec7d
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feat(vscode): expose /skills as slash command with secondary picker (#2548)
* feat(vscode): expose /skills as slash command with secondary picker

Add a secondary completion picker for the /skills slash command in the
VSCode IDE companion, allowing users to browse and select skills from
a dropdown before sending.

Changes:
- CLI: add 'skills' to ALLOWED_BUILTIN_COMMANDS_NON_INTERACTIVE whitelist
- CLI: send available_skills_update via ACP with skill names/descriptions
- Extension: handle available_skills_update in session update handler
- Webview: implement secondary picker that triggers after selecting /skills
- Webview: allow spaces in completion trigger for /skills sub-queries

Closes #1562

Made-with: Cursor

* feat(vscode-ide-companion): embed skills in commands update metadata

- Move available skills from separate session update to _meta field of
  available_commands_update for more efficient delivery
- Simplify skill data to just skill names (string array)
- Add skillsCompletion utility for secondary picker logic
- Cache available skills in WebViewProvider for replay on webview ready
- Update all related types and handlers to support the new structure

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>

* refactor(vscode-ide-companion): simplify skills picker flow

* refactor(vscode-ide-companion): extract skills completion utils to shared module

Move `isSkillsSecondaryQuery`, `shouldOpenSkillsSecondaryPicker`, and
`SKILL_ITEM_ID_PREFIX` from App.tsx and useCompletionTrigger.ts into a
shared `completionUtils.ts` file to eliminate duplication.

* fix(vscode-ide-companion): restore skills picker state on reload

Cache and replay available skills when the webview becomes ready again.

Clear stale skills when commands metadata does not include availableSkills.

* fix(vscode-ide-companion): replay slash commands after webview reload

Cache available commands in the webview provider.

Replay them on webviewReady so slash command state survives reloads.

* fix(vscode-ide-companion): import AvailableCommand from ACP SDK

* fix(vscode-ide-companion): fallback /skills to direct command

* test(vscode-ide-companion): cover skills secondary picker flow

* test(vscode-ide-companion): guard App mock initialization

* fix(vscode-ide-companion): remove duplicate AvailableCommand import

The auto-merge introduced a duplicate AvailableCommand in the
@agentclientprotocol/sdk import block, causing TS2300.

* fix(vscode-ide-companion): remove duplicate availableCommands replay in handleWebviewReady

The handleWebviewReady method was sending cachedAvailableCommands twice
on every webview-ready handshake, causing an unnecessary extra state
update in the webview.

---------

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-04-24 23:28:53 +08:00

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Markdown

---
description: Commit staged changes with an AI-generated commit message and push
---
# Commit and Push
## Overview
Generate a clear, concise commit message based on staged changes, confirm with
the user, then commit and push.
## Steps
### 1. Check repository status
- Run `git status` to check:
- Are there any staged changes?
- Are there unstaged changes?
- What is the current branch?
### 2. Handle unstaged changes
- If there are unstaged changes, notify the user and list them
- Do NOT add or commit unstaged changes
- Proceed only with staged changes
### 3. Review staged changes
- Run `git diff --staged` to see all staged changes
- Analyze the changes in depth to understand:
- What files were modified/added/deleted
- The nature of the changes (feature, fix, refactor, docs, etc.)
- The scope and impact of the changes
### 4. Handle branch logic
- Get current branch name with `git branch --show-current`
- **If current branch is `main` or `master`:**
- Generate a proper branch name based on the changes
- Create and switch to the new branch: `git checkout -b <branch-name>`
- **If current branch is NOT main/master:**
- Check if branch name matches the staged changes
- If branch name doesn't match changes, ask user:
- "Current branch `<branch>` doesn't seem to match these changes."
- "Options: (1) Create a new branch, (2) Commit on current branch"
- Wait for user decision
### 5. Generate commit message
- Types: feat, fix, docs, style, refactor, test, chore
- Guidelines:
- Be clear and concise
- Reference issues if mentioned in changes
- Include scope in parentheses when applicable (e.g., `fix(insight):`,
`feat(auth):`)
- Add bullet points for detailed changes if it addes more value, otherwise do
not use bullets
- Include a footer explaining the purpose/impact of the changes
**Format:**
```
<type>(<scope>): <short description>
- <detail point 1> (optional)
- <detail point 2> (optional)
- ...
This <explains the why/impact of the changes>.
```
### 6. Present the result and confirm with user
- Present the generated commit message
- Show which branch will be used
- Ask for confirmation: "Proceed with commit and push?"
- Wait for user approval
### 7. Commit and push
- After user confirms:
- `git commit -m "<commit-message>"`
- `git push -u origin <branch-name>` (use `-u` for new branches)