* sd: sync with master-714-b12098f
* sd: support for boogu and longcat edit
* sd: remove SD_TYPE_COUNT == GGML_TYPE_COUNT assertion
The current code should be able to deal with an out-of-sync ggml.
* sd: generalize edit mode support
* sd: sync with master-719-f440ad9
* sd: sync with master-721-8caa3f9
* vulkan-shaders-gen: fail the build when a shader fails to compile
vulkan-shaders-gen did not detect shader-compile subprocess failures, so a
broken libggml-vulkan could be produced while the build reported success and
the breakage only surfaced at run time. execute_command() discarded the child
exit code (POSIX waitpid passed nullptr for status; the Windows branch never
called GetExitCodeProcess) and string_to_spv decided success only from whether
stderr was empty, so a non-zero exit with empty stderr, or a subprocess that
failed to launch, was treated as success.
Return the child exit code from execute_command() (WEXITSTATUS on POSIX,
GetExitCodeProcess on Windows), treat a non-zero exit or non-empty stderr or a
launch exception as a failure, and record it in an atomic flag. main() checks
the flag after process_shaders() and returns EXIT_FAILURE before writing the
output files, so the build stops instead of emitting a broken backend.
Fixes#24393
Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
* vulkan-shaders-gen: simplify compile_failed access and drop unreachable return
Address review feedback on #24450:
- Access the std::atomic<bool> compile_failed directly (= / implicit bool)
instead of .store()/.load(); the flag stays atomic because the worker
threads in process_shaders() set it concurrently.
- Remove the unreachable trailing return -1 in execute_command(): on POSIX the
child _exit()s after execvp and the parent returns (fork()<0 throws); on
Windows the block returns the exit code.
Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
---------
Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
* ui: show model load progress on the selector trigger
Mirror the in-dropdown stage progress as a thin bar on the selector
trigger, so the active model's load percent stays visible when the menu
is closed. Same status gating and composite fraction as the dropdown
row, so both bars track the selected model in sync.
Suggested-by: Julien Chaumond <@julien-c>
* ui: show model load progress bar on the in-conversation model selector
* ui: tune model load indicator to a pulsing highlight (suggested by @ngxson)
Also wire the indicator onto the mobile sheet trigger, which was missing
it since mobile uses the sheet instead of the dropdown.
* ui: thin (@allozaur) pulsating (@ngxson) model load bar
* vulkan: make SQR/SQRT/SIN/COS/CLAMP/LEAKY_RELU use unary.comp
* vulkan: make NORM support noncontig
* add noncontiguous row test cases for norm/l2_norm, handle this in the CPU backend and l2_norm.comp
* fix supports_op for cuda and webgpu
The result-checking and test debug paths in ggml-vulkan.cpp call ggml_graph_compute_with_ctx() to compute a CPU reference graph, but that symbol is defined in ggml-cpu, which ggml-vulkan does not link. Enabling -DGGML_VULKAN_CHECK_RESULTS=ON (or -DGGML_VULKAN_RUN_TESTS=ON) therefore fails to link with an unresolved external (e.g. LNK2019 on MSVC, undefined reference on GCC/Clang). This regressed after ggml-cpu was split into its own library. Link ggml-cpu under those two options so the debug builds link again.
Signed-off-by: Wyatt Caldwell <218154709+Detensable@users.noreply.github.com>
* server : improve message span logic
* cont : cast size_t to int32_t in comparisons
* server : create checkpoints before every user msg
* chat : remove \n in gemma4 delimiters
* chat : merge msg delimiter structs into one
* cont : reword comment
* cont : initialize tokens in delimiter
* cont : add server_tokens::get_raw_tokens() for mtmd
* cont : move message finding to server_tokens and skip mtmd tokens
* cont : update cohere2moe parser
* cont : increase min-step to 8192 and always produce a chkpt for last user message
* server: real-time model load progress tracking via /models/sse
* update docs
* server: move model download to child process
* rm unused
* fix most problems
* clean up
* nit fixes
* fix test case
* do not detact() thread
* shorter MODEL_DOWNLOAD_TIMEOUT in test
* throttle
* ui: model status and load progress via /models/sse feed
* ui: centralize SSE wire-format delimiters into shared constants for the chat and /models/sse parsers
* ui: type /models/sse event names as a ServerModelsSseEventType enum
Address review from allozaur
line_start -1 normalized to n+1, so append inserted at lines.begin() + n + 1,
one past end() -> heap-buffer-overflow in vector::_M_range_insert.
Normalize -1 to n (insert at end()), restrict -1 to append mode and reject it
for replace/delete instead of silently clobbering the last line. Parenthesize
the insert offset so empty-file append computes the position as int first,
avoiding a transient begin() - 1 on a null vector data pointer.