* metal : better unroll in the FA kernels
* metal : index FA blocks
* tests : restore [no ci]
* metal : prevent division by zero in FA kernels
* metal : fix -INF detection logic
* Add profiling
* More detailed profiling
* Rework command submission to avoid global locks
* Update wait handling
* try new method of waiting on futures
* Add serializing of command submission in some cases
* Add new pool for timestamp queries and clean up logging
* Serialize command submission in CI and leave a TODO note
* Update webgpu CI
* Add myself as WebGPU codeowner
* Deadlock avoidance
* Leave WebGPU/Vulkan CI serialized
* Fix divide by 0
* Fix logic in division by inflight_threads
* Update CODEOWNERS and remove serialize submit option
Update the README file to match the newly added functionality of
exposing multiple devices from a single server.
Co-authored-by: Diego Devesa <slarengh@gmail.com>
* metal : pad K, V and Mask when needed
* cont : simplify
* cuda : add TODO about KV padding requirement
* metal : add comments
* metal : remove mask padding requirement
* tests : add -INF blocks to the KQ mask in the FA tests
* cont : bump -INF block size to 64
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* ggml : prevent division by zero in FA CPU op
---------
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* metal : ssm_scan minor opts
* metal : get_rows optimize
* metal : cpy optimize
* metal : ssm_conv opt
* metal : ssm_scan simplify
* metal : ssm_Scan opt
* implement --no-host to disable host buffer
* fix equal_mparams
* move no-host enumeration order together with other model params
---------
Co-authored-by: slaren <slarengh@gmail.com>
* fix: Fix duplicate fake image before token on first slice
Branch: GraniteDoclingStopping
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Use double-newline before overview image
Branch: GraniteDoclingStopping
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Remove incorrect newline at the end of granite chat template gen prompt
There should not be one, even for the language models.
Branch: GraniteDoclingStopping
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* tests: Remove bad newline from granite chat template test (legacy)
Branch: GraniteDoclingStopping
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
This commit updates the leftover handling in ggml_vec_scale_f32.
The motivation for this is that the code currently incorrectly assumes
there would be fewer than ggml_f32_epr leftover elements. However,
since the main loop processes 2*ggml_f32_epr elements per iteration
, there can be up to (2*ggml_f32_epr - 1) leftover elements.
The original single-pass leftover code could only process ggml_f32_epr
elements, leaving some elements unscaled.
Example scenario with 256-bit SVE:
```
ggml_f32_epr = 8 (elements per register)
ggml_f32_step = 16 (two registers per iteration)
n = 25
np = 16
leftovers = 9 elements (16-24)
Original : processes only elements 16-23, misses element 24
This commit : loop processes elements 16-23, then element 24
```
Refs: https://github.com/ggml-org/llama.cpp/actions/runs/18070620247/job/51419855630
* sd: add backend support for choosing the default sampler
* use the default sampler on the API
* sd: add backend support for the scheduler
* sd: add backend support for distilled guidance
* sd: add backend support for timestep-shift
* sd: add a config field to set default image gen options
* feat: Add granite-docling conversion using trillion pretokenizer
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Add granite-docling vocab pre enum
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Use granite-docling pre
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Add clip_is_idefics3
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Allow multi-token boundary sequences for image templating
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Add tiling support for idefices3 in clip.cpp
This should likely be moved into llava_uhd::get_slice_instructions, but for
now this avoids disrupting the logic there.
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Partial support for full templating for idefics3 in mtmd
There are still errors encoding some of the image chunks, but the token
sequence now matches transformers _almost_ perfectly, except for the double
newline before the global image which shows up as two consecutive newline
tokens instead of a single double-newline token. I think this is happening
because the blocks are tokenized separately then concatenated.
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Fully working image preprocessing for idefics3 w/ resize and slicing
Branch: gabe-l-hart/GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* feat: Parse the preprocessor config's longest side and add it to the mmproj hparams
Branch: GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Use the longest side instead of size * scale_factor
For Granite Docling, these come out to the same value, but that was just a
conicidence.
Branch: GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* fix: Allow batch encoding and remove clip_is_idefics3
Branch: GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Remove unnecessary conditionals for empty token vectors
Branch: GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* refactor: Use image_manipulation util
Branch: GraniteDocling
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
* add test model
---------
Signed-off-by: Gabe Goodhart <ghart@us.ibm.com>
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* rpc : add support for multiple devices
Allow rpc-server to expose multiple devices from a single endpoint.
Change RPC protocol to include device identifier where needed.
closes: #15210
* fixes
* use ggml_backend_reg_t
* address review comments
* fix llama-bench backend report
* address review comments, change device naming
* fix cmd order
* vulkan (DRAFT): split shader generation by GLSL source file, to improve incremental build times
* support dep-files so shaders are recompiled if their included files change
* rename shader files which are used as "headers" to use .glsl extension
* move glslc extension detection shaders to separate folders
* the above is to prevent them from getting glob'd with the actual compute shaders that need to be compiled
* vulkan : only write embedded shader .hpp/.cpp when they change
* avoid recompiling ggml-vulkan.cpp when editing shaders
* pass single --source argument instead of --input-dir & --filter to shader gen
* check for source file match earlier
* fix hang in vulkan-shaders-gen when there are compilation errors
* early out did not decrement compile_count
* clean up
* fix glslc integer dot product test
* unconditionally write the embedded shader cpp output
* replace output filepath in generated dep-files to match output in CMakeLists
---------
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Bump ROCm
* Container experiment
* Can 7.0 compile it on its own?
* Clean the env before pulling docker
* Cleanup attempt 2
* Fix cleanup test 2
* Bing attempts to save ROCm users
* CI binary location fix attempt
* Attempt to fix Docker env vars (make it compile rocm again)
* Update kcpp-build-release-linux-rocm.yaml
* Less fancy ROCm spelling