The --embd-normalize flag was registered only for the embedding and debug
examples, so llama-server rejected it and the /embedding handler used a
hard-coded default of 2 (L2). Add LLAMA_EXAMPLE_SERVER to the flag's
example set and read params.embd_normalize as the handler's default. The
per-request "embd_normalize" body field continues to override.
For a given output position j on the time axis, only input positions
i such that i*s0 <= j < i*s0 + K contribute -- i.e.
i in [ceil((j - K + 1)/s0), floor(j/s0)] intersected with [0, IL-1].
That's at most ceil(K/s0) values (typically 2 for stride==K/2
transposed convs).
The current kernel iterates the full IL range and filters with an
`if`, amplifying per-thread work by IL/ceil(K/s0) (~160x for IL=320,
K=10, s0=5 -- a representative codec-decoder shape). On Apple M1
the wasted work trips the macOS GPU watchdog
(kIOGPUCommandBufferCallbackErrorImpactingInteractivity) on long
graphs.
Compute i_min, i_max analytically before the inner loop and iterate
only [i_min, i_max]. Output is bit-identical (same multiplies and
adds in the same order); loop bound shrinks by IL/ceil(K/s0).
Tested on M1 with a downstream consumer running a TTS codec at full
T_codec; end-to-end codec decode ~3-4x faster, zero watchdog hits
across long synthesis runs vs ~30% pre-patch.
In `tools/ui/README.md`, update the relative links, now that the `README.md` file has been moved from `tools/server/webui/` to `tools/ui/`.
See 59778f0196.
* spec: support MTP
* fix batch size
* rename files
* cont : simplify (#7)
* MTP: clean-up (#9)
* MTP: clean-up
* review: use llama_context_type instead of llama_graph_type
* review: remove llama_model_has_mtp
* review: fix convert issues
* convert: fix pycheck
* review: formatting
* use `mtp-` for identifying mtp models
* convert: fix mtp conversion
* mtp -> draft-mtp
* remove unused llama_arch
* add need_embd in speculative
* llama: allow partial seq_rm for GDN models for speculative decoding
Currently speculative checkpoint needs to restart from a checkpoint
after some draft tokens are not accepted, this leads to some wastage in
running the target again. This PR adds the ability to rollback upto
`draft_max` by storing the GDN intermediates.
* fix pending state
* vulkan: add GDN partial rollback
* meta: extend check to axis 1
* metal: add GDN partial rollback
Extend the gated delta net kernel to store intermediate states for
partial rollback support on the Metal backend.
- Add K (snapshot slot count) as a function constant
- Read input state from slot 0 of the 3D state tensor
- Write intermediate states to different slots during token loop
- For K=1, maintain backward-compatible single-slot behavior
Ref: 8c05923630
Assisted-by: llama.cpp:local pi
* delta_net_base: use ggml_pad instead of new_tensor
* review: add need_rs_seq
* review: rename part_bounded to n_rs
* review: deslop comments
* review: rename, add asserts
* server : adjust checkpoint logic (#11)
* server : adjust checkpoint logic
* cont : rm asserts
* server-context: fix early exit
* spec : fix compatibility with n-gram and add TODOs (#13)
* metal : cleanup
* llama : fix faulty bitwise check in recurrent memory
* server : disable RS-based MTP in combination with other spec types
* spec : add TODOs
* cont : fix comment
* cont : update comment
* common : fix logic for ngram + mtp compat
* llama-memory: enable checkpointing with partial rollback
* cont: add test-case for loading into a dirty ctx
* llama-memory-recurrent: clear rs_idx in clear
* download: fix mtp path
* llama-arch: fix enorm op
* docs: update docs
* conversion: fix type annotations
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
The MUL_MAT test loop iterates over base_types[] to generate non-contig
permutation cases (3 standard permutations across n in {1, 8, 16}).
BF16 is absent from base_types[], so these 9 cases were never generated
for BF16 even though every other type covered by base_types[] tests them.
Add the missing 9 cases explicitly: BF16 x F32, m=16, k=256, bs=[2,3],
permutations {0,2,1,3}, {0,1,3,2}, {0,3,2,1}, with n in {1, 8, 16}.
Suggested-by: @jeffbolznv
* move conversion code to a dedicated conversion directory and split the files akin to the src/models architecture
---------
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
Add Aime2026Dataset class loading from MathArena/aime_2026 on
HuggingFace. 30 problems (two sets of 15), single config/split.
Usage: --dataset aime2026
Assisted-by: llama.cpp:local pi
* Support for Codex CLI by skipping unsupported Responses tools
* Warn on skipped Responses tools and preserve gpt-oss apply_patch rejection
* Revert gpt-oss apply_patch special handling
Adds RDNA3 support to the CUDA mma FA kernel. To make the RDNA3 tensor cores work with the FP16 accumulation for VKQ the tiles they need to be 32 logical units long in direction of the attention head; for head sizes 80 and 112 that are not exactly divided by 32 the regular length of 16 with FP32 accumulation is used instead. The longer tiles also enable more efficient transposition for a warp size of 32 which is why it's also used for RDNA4. However, this scrambles the data layout of the accumulators along the attention head dimension. To prevent accidental misuse I added another entry to ggml_cuda_mma::data_layout.
I also tuned the kernel parameters for RDNA3, RDNA4, and CDNA1 in general, during which I discovered that the kernel can be made to work for head sizes up to 256 for CDNA. For RDNA3/4 I was not able to get better performance that the tile kernel for head sizes > 128.
* update test scripts
* align CI behavior between linux and android
* remove automatically cancel in 15min
* enable cancel-in-progress
* fix ty check issue
* update and fix pylint issue
* update runner such that we are not restricted by the 15min limit rule
* fix flake8 lint issue
* update runner according to review feedback
* code update according to review feedback
* switch from llama-cli to llama-completion binary with -no-cnv flag
* ggml-webgpu: makes the flash attn vec path compile and size its split/reduce work from the device’s reported subgroup range instead of assuming 32 subgroup size.
* ggml-webgpu: remove the extra max_wg_size >= max_subgroup_size guard. Remove hardcoded 32 when determine the value of reduce_wg_size and vec_nwg_cap
* fix: Propagate version tag to WebUI asset download in self-hosted CI
* refactor: Apply suggestions from @CISC
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* fix: Skip npm build when Node.js is not installed
Avoid 'no such file or directory' errors on CI runners that lack
Node.js. Check if npm is available via find_program before attempting
npm install + npm run build. Falls back to HF Bucket download.
* fix: Use + separator for ASSETS list to fix Windows build
Replace fragile \; escaping with a + separator when passing the
WebUI asset list via -DASSETS to the download script. On Windows,
the \; escaping was not reliably preserved through the CMake build
system, causing all asset filenames to be concatenated into one
(e.g., 'index.html;bundle.js;bundle.css;loading.html' as a single
file), which broke the HF Bucket download and subsequent xxd.cmake
step.
+ is safe because it is not special in cmd.exe (unlike | which is a
pipe operator), not special in CMake's -D argument parser, and not
a valid Windows filename character. CMakeLists.txt joins assets
with + and webui-download.cmake splits them back via regex.
* fix: Validate HF_WEBUI_VERSION environment variable with regex
Add input validation for the HF_WEBUI_VERSION env var to prevent
CMake list separator or path-traversal issues in stamp filenames
and download URLs. Rejects non-conforming characters early.
* fix: Remove 'latest' fallback for HF_WEBUI_VERSION
When needs.determine-tag.outputs.tag_name is empty, let CMake's
default resolution handle it (empty -> git-based version lookup)
instead of falling back to 'latest'. This ensures the sentinel
stamp file is consistent with CMake's resolution logic.
* fix: Demote checksum verification failure to warning instead of hard gate
* fix: End line character
---------
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* unicode,test: add Qwen3.5 non-backtracking tokenizer handler and regression tests
- Add unicode_regex_split_custom_qwen35() to [src/unicode.cpp](src/unicode.cpp), a non-backtracking handler for Qwen3.5's [\p{L}\p{M}]+ regex (letters + combining marks).
- Register the handler in the custom tokenizer dispatch table to prevent stack overflows on long inputs (fixes#21919).
- Add [models/ggml-vocab-qwen35.gguf](models/ggml-vocab-qwen35.gguf) (test vocab), [models/ggml-vocab-qwen35.gguf.inp](models/ggml-vocab-qwen35.gguf.inp) (test cases), and [models/ggml-vocab-qwen35.gguf.out](models/ggml-vocab-qwen35.gguf.out) (expected output) for regression testing.
- Update [tests/CMakeLists.txt](tests/CMakeLists.txt) to include the new test entry.
This mirrors the Qwen2 fix (commit 0d049d6), but adapts for Qwen3.5's regex. Ensures robust Unicode tokenization and prevents std::regex stack overflows.
Closes#21919.
* fix: enhance regex handling for Qwen3.5 tokenizer to include accent marks
* cont : remove trailing whitespace
---------
Co-authored-by: Kabir <kabir@example.com>
Co-authored-by: Alde Rojas <hello@alde.dev>
* SYCL: fix multi-GPU system RAM exhaustion by using Level Zero allocations
Replace sycl::malloc_device with zeMemAllocDevice for GPU memory allocation
in the SYCL backend. sycl::malloc_device triggers the xe kernel driver's
DMA-buf/TTM path which mirrors every VRAM allocation 1:1 in system RAM.
zeMemAllocDevice uses the SVM/P2P path with no host staging.
On a dual Intel Arc Pro B70 system (64GB VRAM, 64GB RAM), a 15.6 GiB model
consumed 60 GiB of system RAM via sycl::malloc_device, causing OOM crashes.
With zeMemAllocDevice, the same workload uses ~6.7 GiB of system RAM with
no performance regression.
All Level Zero calls include automatic fallback to the original SYCL
allocation path if Level Zero interop is unavailable.
* SYCL: address review feedback - remove try/catch, check device types, deduplicate
- Remove try/catch from malloc/free/memcpy helpers, check backend and
device type upfront instead (ggml_sycl_is_level_zero, ggml_sycl_is_dgpu)
- Move shared helpers (is_level_zero, is_dgpu, free_device) to common.cpp
and declare in common.hpp to eliminate code duplication
- Use SYCL_CHECK(CHECK_TRY_ERROR()) for fallback sycl::free calls
- Guard dev2dev_memcpy L0 path to dGPU-to-dGPU only, preserving the
host-staged path for iGPU-to-dGPU transfers
- Add Windows Level Zero SDK path detection (LEVEL_ZERO_V1_SDK_PATH)
in CMakeLists.txt (co-authored with @arthw)
* SYCL: add build/runtime flags for Level Zero, address review feedback
Implements the architecture suggested by @arthw: compile-time and runtime
flags to cleanly separate Level Zero and SYCL memory API paths.
- Add GGML_SYCL_SUPPORT_LEVEL_ZERO cmake option (default ON). All Level
Zero code is wrapped in #ifdef so the build works on systems without
the Level Zero SDK installed (e.g. CPU-only CI servers). Both the
loader library and headers are checked before enabling.
- Add GGML_SYCL_ENABLE_LEVEL_ZERO runtime env var (default 1). Controls
whether Level Zero or SYCL memory APIs are used. Only one API style is
used per session, no mixing. If Level Zero is enabled but the devices
don't support the Level Zero backend, it auto-disables with a warning.
- Remove Level Zero code from dpct_malloc. It was unused (dpct::device_memory
is not called anywhere in the backend) and used try/catch for flow control.
- Update SYCL.md with documentation for both new parameters.
Tested on Intel Arc Pro B70 (32GB), single-GPU and dual-GPU, with both
GGML_SYCL_SUPPORT_LEVEL_ZERO=ON and OFF builds. AI-assisted development
(Claude). Code reviewed and tested on my hardware.
* SYCL: unify Level Zero malloc/free call sites, address review feedback
Move ggml_sycl_malloc_device to common.cpp alongside ggml_sycl_free_device.
Both functions are now unconditionally available — Level Zero code is
#ifdef'd inside the functions, not at call sites. All call sites use
uniform SYCL_CHECK(CHECK_TRY_ERROR()) wrapping with no #ifdef blocks.
Addresses arthw's review: wrap all malloc/free in SYCL_CHECK for stack
traces on failure, eliminate duplicated #ifdef/else patterns at 6 call
sites (-29 lines net).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* SYCL: add Level Zero SDK to CI, fix device check and missed alloc paths
Add Level Zero SDK installation to Ubuntu and Windows SYCL CI jobs
so the Level Zero code path is compiled and tested in CI.
Fix two bugs found during extended dual-GPU testing (no
ONEAPI_DEVICE_SELECTOR set):
- The Level Zero backend check was iterating all SYCL devices
including CPU. The OpenCL CPU device caused Level Zero to be
disabled for the GPUs, defeating the fix on multi-GPU systems.
Added is_gpu() filter so only GPU devices are checked.
- sycl_ext_malloc_device/sycl_ext_free (tensor reorder temp buffers)
were still calling sycl::malloc/sycl::free directly, bypassing the
Level Zero path. Routed through ggml_sycl_malloc_device/free_device
for consistency with the other device memory call sites.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* SYCL: address arthw review feedback on Level Zero memory API structure
- Move ggml_sycl_malloc_device to static function in ggml-sycl.cpp;
only ggml_sycl_free_device (used by common.cpp) stays in common.cpp
- Switch both helpers to use g_ggml_sycl_enable_level_zero global
instead of per-call queue backend checks
- Remove #ifdef wrapper from global definition; always declare at 0,
add #else branch in init block so it stays 0 when L0 not compiled in
- Update init loop comment to explain GPU-only device check
- CMakeLists: message(STATUS) before the if block; align option wording
AI-assisted implementation. Reviewed and tested on dual Intel Arc Pro
B70 (32 GB each): test-backend-ops OK on both GPUs, single/dual-GPU
Q4_K_M and Q8_0 bench correct, zeMemAllocDevice GTT delta confirmed
<5 MiB per 4 GiB allocation (vs ~4 GiB shadow with sycl::malloc_device).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* SYCL: remove unused cstdio/cstdlib includes from common.cpp
Leftover from the deleted ggml_sycl_queue_supports_level_zero helper.
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Apply suggestions from code review
Co-authored-by: Neo Zhang <zhang.jianyu@outlook.com>
* SYCL: preserve Level Zero allocation path during early malloc
* ci: fix Level Zero package conflict in Intel Docker build
* ci: find Level Zero loader in oneAPI package step
* ci: allow Windows SYCL package without Level Zero DLL
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Neo Zhang <zhang.jianyu@outlook.com>