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Review follow-up on the Sonoma deployment-target fix: - The release minos guard was fail-open: if vtool returned nothing (missing binary, tool change) the check passed vacuously and could green-light a bad release. Now it fails closed when no minos is reported. - The libswift_errno check now excludes weak links, so it only fails on a breaking STRONG link. dyld tolerates a missing weakly-linked dylib, so a macOS 15.x SDK runner that weak-links errno at the .v14 target no longer causes a spurious release failure. - Removed em-dashes from the changed files per repo style. Verified: fresh .v14 build is minos 14.0 with no strong errno link; the guard now fails closed on an unreadable binary and passes on the real one; 71 Swift tests pass.
112 lines
4.7 KiB
Markdown
112 lines
4.7 KiB
Markdown
# CodeBurn Menubar (macOS)
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Native Swift + SwiftUI menubar app. The codeburn menubar surface.
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## Requirements
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- macOS 14+ (Sonoma)
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- Swift 6.0+ toolchain (bundled with Xcode 16 or standalone)
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- `codeburn` CLI installed globally (`npm install -g codeburn`)
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## Install (end users)
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One command:
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```bash
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codeburn menubar
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```
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That's it. The command records the persistent `codeburn` CLI path, downloads the latest `.app` from the newest `mac-v*` GitHub Release with a matching checksum, verifies it, drops it into `~/Applications`, clears Gatekeeper quarantine, and launches it. Re-running it upgrades in place with `--force`, or just launches the existing copy otherwise.
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### Build from source
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For contributors running a local build instead of the packaged release:
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```bash
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npm install -g codeburn # CLI the app shells out to for data
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git clone https://github.com/getagentseal/codeburn.git
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cd codeburn/mac
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swift build -c release
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.build/release/CodeBurnMenubar # launch
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```
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#### On macOS 14 (Sonoma) without Xcode 16
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`swift build` above assumes the macOS 15 SDK, whose SwiftUI marks the `View`
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protocol `@MainActor`. The Sonoma SDK (shipped with Command Line Tools) lacks
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that annotation, so a plain build fails with ~80 `main actor-isolated ... from a
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nonisolated context` errors.
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(The `-10825` launch failure itself is fixed by `Package.swift`'s `.macOS(.v14)`
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deployment target: ld64 drops the macOS-15-only `libswift_errno.dylib`
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dependency for any build with that target, regardless of which SDK built it, including the CI-distributed release. This local-build path exists only for
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the narrower case of building on a Sonoma machine with nothing but the
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Command Line Tools, where the SDK's un-annotated `View` protocol needs the
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`@MainActor` patch below.)
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Use the helper, which builds against the local macOS 14 SDK with a standalone
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[swift.org](https://www.swift.org/install/macos/) Swift 6.x toolchain and
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adds explicit `@MainActor` to the views in a scratch copy (repo sources stay
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clean), producing a `minos = 14.0` bundle installed to `~/Applications`:
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```bash
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mac/Scripts/build-local.sh # then: codeburn menubar
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```
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## Build & run (dev against a local CLI checkout)
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```bash
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cd mac
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swift build
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# Point the app at your dev CLI build instead of the globally installed `codeburn`:
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npm --prefix .. run build
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CODEBURN_ALLOW_DEV_BIN=1 CODEBURN_BIN="node $(pwd)/../dist/cli.js" swift run
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```
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The app registers itself as a menubar accessory (`LSUIElement = true` at runtime). No Dock icon.
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## Data source
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On launch and every 60 seconds thereafter, the app spawns `codeburn status --format menubar-json --no-optimize` directly (argv, no shell) via `CodeburnCLI.makeProcess` and decodes the JSON into `MenubarPayload`. The manual refresh button in the footer invokes the same command without `--no-optimize`, which includes optimize findings but takes longer.
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Release installs record a persistent absolute CLI path in `~/Library/Application Support/CodeBurn/codeburn-cli-path.v1`, then fall back to Homebrew's common `codeburn` locations. For development only, set `CODEBURN_ALLOW_DEV_BIN=1` with `CODEBURN_BIN`; the value is validated against a strict allowlist before use, so a malicious env var can't inject shell commands.
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## Project layout
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```
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mac/
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├── Package.swift SwiftPM manifest (deployment target: macOS 14)
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├── Scripts/
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│ ├── package-app.sh CI: universal signed .app + zip + checksum
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│ └── build-local.sh Local macOS 14 build (Sonoma SDK + @MainActor patch)
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├── Sources/CodeBurnMenubar/
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│ ├── CodeBurnApp.swift @main + MenuBarExtra scene
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│ ├── AppStore.swift @Observable store + enums
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│ ├── Data/MenubarPayload.swift Codable payload types + placeholder
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│ ├── Theme/Theme.swift Design tokens (warm terracotta palette)
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│ └── Views/MenuBarContent.swift Popover layout + footer action bar
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└── README.md This file
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```
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## Status
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Live data wired. Next iterations:
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1. FSEvents watch for `~/.claude/projects/` changes (debounced refresh on real edits)
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2. Persistent disk cache for optimize findings so the default refresh can include them without the 30-second penalty
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3. Currency metadata in the JSON payload + Swift-side formatting
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4. Sparkle auto-update
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5. DMG packaging + Homebrew Cask tap
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## Design tokens
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Sourced from `~/codeburn-menubar-mac-swiftui.html`. Warm terracotta-ember palette:
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- Accent (light): `#C9521D`
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- Accent (dark): `#E8774A`
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- Ember deep: `#8B3E13`
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- Ember glow: `#F0A070`
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- Surface (light): `#FAF7F3`
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- Surface (dark): `#1C1816`
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SF Mono for currency values; SF Pro Rounded for hero.
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