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🧪 WFGY Examples
This folder contains a bunch of runnable scripts to demonstrate how WFGY works.
Run them, and you'll see simulated reasoning, semantic correction, and all that fancy stuff.
But let’s be honest...
🙄 You're not really here for the examples, are you?
You’re looking for something else.
A secret, maybe?
A scroll, perhaps?
Fine. I won’t stop you.
Just remember: not every folder is meant to be opened.
Explore More
| Layer | Page | What it’s for |
|---|---|---|
| Proof | WFGY Recognition Map | External citations, integrations, and ecosystem proof |
| Engine | WFGY 1.0 | Original PDF based tension engine |
| Engine | WFGY 2.0 | Production tension kernel and math engine for RAG and agents |
| Engine | WFGY 3.0 | TXT based Singularity tension engine, 131 S class set |
| Map | Problem Map 1.0 | Flagship 16 problem RAG failure checklist and fix map |
| Map | Problem Map 2.0 | RAG focused recovery pipeline |
| Map | Problem Map 3.0 | Global Debug Card, image as a debug protocol layer |
| Map | Semantic Clinic | Symptom to family to exact fix |
| Map | Grandma’s Clinic | Plain language stories mapped to Problem Map 1.0 |
| Onboarding | Starter Village | Guided tour for newcomers |
| App | TXT OS | TXT semantic OS, fast boot |
| App | Blah Blah Blah | Abstract and paradox Q and A built on TXT OS |
| App | Blur Blur Blur | Text to image with semantic control |
| App | Blow Blow Blow | Reasoning game engine and memory demo |
If this repository helped, starring it improves discovery so more builders can find the docs and tools.