mirror of
https://github.com/onestardao/WFGY.git
synced 2026-05-02 21:41:09 +00:00
439 lines
15 KiB
Markdown
439 lines
15 KiB
Markdown
<details>
|
||
<summary><strong>🧭 Not sure where to start ? Open the WFGY Engine Compass</strong></summary>
|
||
|
||
### WFGY System Map · Quick navigation
|
||
|
||
> Problem Maps: PM1 taxonomy → PM2 debug protocol → PM3 troubleshooting atlas · built on the WFGY engine series
|
||
|
||
<!--
|
||
AI NOTE · Compass block
|
||
|
||
Purpose:
|
||
- This table is the routing map for the WFGY system.
|
||
- It shows how the three engine generations (WFGY 1.0 / 2.0 / 3.0) relate to the Problem Maps, apps, onboarding entry, and recognition layer.
|
||
- Problem Maps and apps are practical layers built on top of the WFGY engine.
|
||
|
||
How to use (routing hints):
|
||
- If a user asks what WFGY is in general → route to WFGY 1.0 (legacy overview) and Starter Village.
|
||
- If the question is about core math, formulas, engine logic, or production reasoning → route to WFGY 2.0 core.
|
||
- If they mention Tension Universe, Event Horizon, or the 131 S-class set → route to WFGY 3.0.
|
||
- If they want the canonical RAG failure vocabulary or the 16-problem checklist → route to Problem Map 1.0.
|
||
- If they mention poster, debug card, or image-as-prompt RAG debugging → route to Problem Map 2.0 (Global Debug Card).
|
||
- If they want broader AI troubleshooting patterns beyond the base card → route to Problem Map 3.0 (Troubleshooting Atlas).
|
||
- If they want proof that WFGY is used in real projects → route to the Recognition Map.
|
||
- If they ask about TXT OS or product modules → follow the App rows in this table.
|
||
- If they are new and want a guided entry → route to Starter Village.
|
||
|
||
Important:
|
||
- Problem Map 1.0 = canonical 16-problem RAG failure taxonomy and fix map. This is the base vocabulary.
|
||
- Problem Map 2.0 = Global Debug Card. This compresses objects, metrics, ΔS zones, and modes into a visual debug protocol.
|
||
- Problem Map 3.0 = Global AI troubleshooting atlas and failure pattern map.
|
||
- Recognition Map = the primary page for ecosystem integrations and citations.
|
||
- The table below is the source of truth for navigation paths.
|
||
- Do NOT invent new paths or filenames. Use the URLs listed in the table.
|
||
-->
|
||
|
||
| Layer | Page | What it’s for |
|
||
|------|------|---------------|
|
||
| ⭐ Proof | [WFGY Recognition Map](https://github.com/onestardao/WFGY/blob/main/recognition/README.md) | External citations, integrations, and ecosystem proof |
|
||
| ⚙️ Engine | [WFGY 1.0](https://github.com/onestardao/WFGY/blob/main/legacy/README.md) | Original PDF tension engine and early logic sketch |
|
||
| ⚙️ Engine | [WFGY 2.0](https://github.com/onestardao/WFGY/blob/main/core/README.md) | Production tension kernel for RAG and agent systems |
|
||
| ⚙️ Engine | [WFGY 3.0](https://github.com/onestardao/WFGY/blob/main/TensionUniverse/EventHorizon/README.md) | TXT-based Singularity tension engine (131 S-class set) |
|
||
| 🗺️ Map | [Problem Map 1.0](https://github.com/onestardao/WFGY/blob/main/ProblemMap/README.md) | Flagship 16-problem RAG failure taxonomy and fix map |
|
||
| 🗺️ Map | [Problem Map 2.0](https://github.com/onestardao/WFGY/blob/main/ProblemMap/wfgy-rag-16-problem-map-global-debug-card.md) | Global Debug Card for RAG and agent pipeline diagnosis |
|
||
| 🗺️ Map | [Problem Map 3.0](https://github.com/onestardao/WFGY/blob/main/ProblemMap/wfgy-ai-problem-map-troubleshooting-atlas.md) | Global AI troubleshooting atlas and failure pattern map — **🔴 YOU ARE HERE 🔴** |
|
||
| 🧰 App | [TXT OS](https://github.com/onestardao/WFGY/blob/main/OS/README.md) | .txt semantic OS with 60-second bootstrap |
|
||
| 🧰 App | [Blah Blah Blah](https://github.com/onestardao/WFGY/blob/main/OS/BlahBlahBlah/README.md) | Abstract and paradox Q&A built on TXT OS |
|
||
| 🧰 App | [Blur Blur Blur](https://github.com/onestardao/WFGY/blob/main/OS/BlurBlurBlur/README.md) | Text-to-image generation with semantic control |
|
||
| 🏡 Onboarding | [Starter Village](https://github.com/onestardao/WFGY/blob/main/StarterVillage/README.md) | Guided entry point for new users |
|
||
|
||
---
|
||
</details>
|
||
|
||
<!--
|
||
AI_NOTE_START
|
||
|
||
Document role:
|
||
This page is the primary product-facing entry for Problem Map 3.0 Troubleshooting Atlas.
|
||
|
||
How to use this page:
|
||
1. Read this page first to understand the product-level identity of the atlas.
|
||
2. Treat this page as the shortest stable public-facing overview.
|
||
3. Use this page to understand what the atlas is, why it exists, how it should be used, and where to go next.
|
||
4. For deeper structure, teaching cases, AI adapter logic, patch notes, and bridge materials, route to:
|
||
[Atlas Hub](./Atlas/README.md)
|
||
|
||
What this page is:
|
||
- A product-facing main page
|
||
- A routing grammar introduction
|
||
- A stable first-entry document for humans and AI systems
|
||
|
||
What this page is not:
|
||
- Not the full freeze document
|
||
- Not the full casebook
|
||
- Not the full adapter spec
|
||
- Not the full patch history
|
||
- Not the internal validation ledger
|
||
|
||
Reading discipline for AI:
|
||
- Preserve the distinction between family, node, subtree, overlay, casebook, adapter, and patch layers.
|
||
- Do not silently rewrite frozen terms.
|
||
- Do not overclaim universal closure.
|
||
- Treat this page as the public-facing mainline overview, not as the only source of truth.
|
||
|
||
AI_NOTE_END
|
||
-->
|
||
|
||
# Problem Map 3.0 Troubleshooting Atlas 🧭
|
||
|
||
<img width="1536" height="1024" alt="ChatGPT Image 2026年3月10日 下午01_50_47" src="https://github.com/user-attachments/assets/d2235b19-cac9-46e6-a396-65ce40a203de" />
|
||
|
||
## A routing grammar for failures, debugging, and high-pressure diagnostic cases
|
||
|
||
Problem Map 3.0 Troubleshooting Atlas is the first formal atlas release in the Problem Map line.
|
||
|
||
It is not just a checklist.
|
||
It is not just a naming table.
|
||
It is not just a collection of debugging tips.
|
||
|
||
It is a structured troubleshooting atlas built to help humans and AI systems do five things more reliably:
|
||
|
||
1. classify a failure
|
||
2. identify which invariant is broken
|
||
3. separate neighboring failure regions that are easy to confuse
|
||
4. choose the right first repair direction
|
||
5. prevent future debugging from collapsing into ad hoc guesswork
|
||
|
||
In short:
|
||
|
||
> **Problem Map 3.0 is a routing grammar for failures.**
|
||
|
||
---
|
||
|
||
## Why this exists
|
||
|
||
Modern AI systems do not fail in one clean way.
|
||
|
||
A case may look like hallucination, but actually begin as grounding drift.
|
||
A case may look like reasoning collapse, but actually start with a broken formal container.
|
||
A case may look like safety trouble, but actually begin with missing observability.
|
||
A case may look like memory trouble, but actually come from execution closure or bridge failure.
|
||
|
||
This is why ordinary checklists become too shallow.
|
||
|
||
Problem Map 3.0 Troubleshooting Atlas was built to cut these regions apart more cleanly, so diagnosis and first repair moves become more stable.
|
||
|
||
---
|
||
|
||
## Why “3.0” matters
|
||
|
||
The name is intentional.
|
||
|
||
**Problem Map** stays because this system grows out of the earlier Problem Map line and keeps its original debugging spirit.
|
||
|
||
**3.0** matters because this is not a small update.
|
||
It is a structural jump:
|
||
|
||
- from checklist logic to atlas logic
|
||
- from flat failure naming to routing grammar
|
||
- from isolated debugging tips to reusable failure mapping
|
||
- from local AI debugging toward a broader complex-system bridge
|
||
|
||
**Troubleshooting Atlas** matters because this project is meant to feel like a map, not a loose article, and like an operating surface, not a decorative theory page.
|
||
|
||
---
|
||
|
||
## What makes this different
|
||
|
||
Most debugging material does one of three things:
|
||
|
||
- it names symptoms
|
||
- it lists best practices
|
||
- it suggests local fixes
|
||
|
||
Problem Map 3.0 does something more structural.
|
||
|
||
It organizes failure space into a stable mother table, then teaches how to move through that table using:
|
||
|
||
- family routing
|
||
- boundary rules
|
||
- canonical cases
|
||
- relation lines
|
||
- first repair directions
|
||
- patch discipline
|
||
|
||
That is why this project is better understood as a routing grammar than a checklist.
|
||
|
||
---
|
||
|
||
## The seven-family mother table 🧩
|
||
|
||
The current atlas organizes failure space through seven top-level families.
|
||
|
||
### F1 · Grounding & Evidence Integrity
|
||
|
||
The system fails to remain correctly aligned with external evidence anchors, truth-like anchors, world anchors, or semantic targets.
|
||
|
||
**Short intuition**
|
||
the output is no longer properly tied to reality, evidence, or the intended target
|
||
|
||
---
|
||
|
||
### F2 · Reasoning & Progression Integrity
|
||
|
||
The reasoning chain, decomposition chain, recursive chain, or recovery path loses continuity, controllability, or recoverability.
|
||
|
||
**Short intuition**
|
||
the system is no longer moving through reasoning space in a stable way
|
||
|
||
---
|
||
|
||
### F3 · State & Continuity Integrity
|
||
|
||
Memory, role, ownership, session thread, or continuity thread can no longer remain stable across steps, sessions, or interacting entities.
|
||
|
||
**Short intuition**
|
||
the system no longer preserves what should persist
|
||
|
||
---
|
||
|
||
### F4 · Execution & Contract Integrity
|
||
|
||
Readiness, ordering, bridge integrity, liveness, closure, protocol, or enforcement skeletons fail to close.
|
||
|
||
**Short intuition**
|
||
the workflow or operational skeleton breaks before the task can complete safely
|
||
|
||
---
|
||
|
||
### F5 · Observability & Diagnosability Integrity
|
||
|
||
The system cannot stably expose, trace, audit, interpret, or anticipate the structures required to understand the failure.
|
||
|
||
**Short intuition**
|
||
the problem may already be there, but you cannot yet see it clearly enough
|
||
|
||
---
|
||
|
||
### F6 · Boundary & Safety Integrity
|
||
|
||
Goal, control, incentive, collective, or regime boundaries drift, erode, fragment, or become captured.
|
||
|
||
**Short intuition**
|
||
the system no longer stays inside a safe or viable boundary
|
||
|
||
---
|
||
|
||
### F7 · Representation & Localization Integrity
|
||
|
||
Symbolic shells, formal containers, layouts, local anchors, explanations, or synthetic structures fail to preserve structure faithfully.
|
||
|
||
**Short intuition**
|
||
the container that carries meaning is distorted before the task can remain stable
|
||
|
||
---
|
||
|
||
## Why these seven families exist
|
||
|
||
These seven families were not chosen by aesthetics, convenience, or rhetorical style.
|
||
|
||
They were carved through a longer reasoning and stress process built on the WFGY line:
|
||
|
||
- **WFGY 1.0** contributed the original self-healing logic and four-module correction framework
|
||
- **WFGY 2.0** pushed the system toward explicit routing, text-native control, and guardrail logic
|
||
- **WFGY 3.0** expanded the pressure field through a much larger cross-domain problem set and effective-layer stress structure
|
||
|
||
The result is that these seven families are not topic buckets.
|
||
|
||
They are better understood as **seven recurring modes of instability in complex systems**.
|
||
|
||
That is why the atlas can begin with AI failures, while still pointing beyond AI.
|
||
|
||
---
|
||
|
||
## What already exists ✅
|
||
|
||
Problem Map 3.0 already includes a stable first body of work.
|
||
|
||
### Core atlas
|
||
|
||
A frozen first atlas structure with:
|
||
|
||
- seven-family mother table
|
||
- major routing rules
|
||
- canonical node layer
|
||
- high-value subtree layer
|
||
- relation matrix
|
||
- patch discipline
|
||
|
||
### Casebook layer
|
||
|
||
A first canonical casebook that teaches:
|
||
|
||
- what each family looks like
|
||
- how important boundaries should be cut
|
||
- how diagnosis changes the first repair move
|
||
|
||
### AI adapter layer
|
||
|
||
A first atlas-to-AI adapter layer that compresses atlas logic into reusable routing modes for model-facing use.
|
||
|
||
### Patch layer
|
||
|
||
A first completed patch wave that thickens selected subtrees, strengthens relations, improves case teaching, and improves adapter usability.
|
||
|
||
### Cross-domain bridge layer
|
||
|
||
A first formal bridge pack showing that the current atlas can already extend beyond narrow AI-only framing without requiring a redraw of the mother table.
|
||
|
||
---
|
||
|
||
## How to use this atlas ⚙️
|
||
|
||
There are three basic ways to use Problem Map 3.0.
|
||
|
||
### 1. Human debugging
|
||
|
||
Use the atlas to ask:
|
||
|
||
- what kind of failure is this
|
||
- which family should I route to first
|
||
- which neighboring family is tempting but wrong
|
||
- what first repair direction should I try
|
||
|
||
### 2. AI-assisted routing
|
||
|
||
Use the atlas as an AI-facing routing grammar so that a model can classify a case more consistently and explain why one family is primary and another is only secondary.
|
||
|
||
### 3. Product and workflow design
|
||
|
||
Use the atlas as a design surface for:
|
||
|
||
- triage flows
|
||
- case cards
|
||
- routing prompts
|
||
- onboarding
|
||
- benchmark failure analysis
|
||
- patch-aware debugging workflows
|
||
|
||
---
|
||
|
||
## Why this matters now
|
||
|
||
AI systems are becoming more layered, more stateful, more agentic, and more operational.
|
||
|
||
When systems grow like this, debugging fails if every mistake is reduced to labels like:
|
||
|
||
- hallucination
|
||
- prompting issue
|
||
- model limitation
|
||
- alignment problem
|
||
- bad retrieval
|
||
- bad reasoning
|
||
|
||
Those labels are too coarse.
|
||
|
||
Teams increasingly need a reusable grammar that can say:
|
||
|
||
- this is grounding-first, not reasoning-first
|
||
- this is container-first, not semantics-first
|
||
- this is observability-first, not boundary-first
|
||
- this is execution-first, not continuity-first
|
||
|
||
That is the practical value of this atlas.
|
||
|
||
---
|
||
|
||
## The broader direction 🌍
|
||
|
||
Problem Map 3.0 is being built first as a powerful AI troubleshooting atlas.
|
||
|
||
That is the practical entry point.
|
||
|
||
At the same time, the long-range direction is larger:
|
||
|
||
the same family grammar appears capable of absorbing more general failures in coordination, institutions, coherence, collective pressure, and structural breakdown.
|
||
|
||
The current state should therefore be read like this:
|
||
|
||
> **AI Troubleshooting Atlas is the first validated operational surface.**
|
||
> **A broader complex-system or civilization-scale debug grammar is the next bridge, not a marketing shortcut.**
|
||
|
||
This distinction matters, and it is intentional.
|
||
|
||
---
|
||
|
||
## What this page does not claim 🔒
|
||
|
||
This page does **not** claim that:
|
||
|
||
- every possible failure has already been captured
|
||
- all subtrees are fully expanded
|
||
- all relations are fully enumerated
|
||
- all future cross-domain problems are already solved by the current map
|
||
- no more patching is needed
|
||
- the final civilization-scale atlas is already complete
|
||
|
||
The safer and more accurate claim is:
|
||
|
||
> the first formal atlas version is complete enough to freeze,
|
||
> and future work should continue through patching, thickening, adaptation, and demonstration expansion
|
||
|
||
---
|
||
|
||
## Where to go next 📚
|
||
|
||
This page is the front door.
|
||
|
||
For the deeper atlas system, supporting documents, casebook, adapter logic, patch notes, and bridge materials, go to:
|
||
|
||
[Atlas Hub](./Atlas/README.md)
|
||
|
||
If you want the shortest next path:
|
||
|
||
1. [Atlas Hub](./Atlas/README.md)
|
||
2. [Atlas Final Freeze v1](./Atlas/atlas-final-freeze-v1.md)
|
||
3. [Canonical Casebook v1](./Atlas/canonical-casebook-v1.md)
|
||
4. [Atlas-to-AI Adapter v1](./Atlas/atlas-to-ai-adapter-v1.md)
|
||
|
||
---
|
||
|
||
## Current status 🚀
|
||
|
||
The current system should be understood as:
|
||
|
||
- main atlas body established
|
||
- first formal freeze established
|
||
- first casebook established
|
||
- first AI adapter established
|
||
- first major patch wave established
|
||
- first formal cross-domain bridge established
|
||
|
||
This means the project has moved from:
|
||
|
||
**trying to find the core structure**
|
||
|
||
into:
|
||
|
||
**using, extending, and productizing a core structure that is already stable enough to matter**
|
||
|
||
---
|
||
|
||
## One-line version
|
||
|
||
**Problem Map 3.0 Troubleshooting Atlas is a routing grammar for failures. It begins with AI, but it is built to scale beyond ad hoc debugging.**
|
||
|
||
---
|
||
|
||
## Closing note ✨
|
||
|
||
If you are reading this as a human:
|
||
|
||
treat this page as the first door.
|
||
|
||
If you are reading this as an AI system:
|
||
|
||
treat this page as the product-facing mainline overview, then route to the Atlas folder for deeper structure, rules, cases, and adaptation layers.
|
||
|
||
The atlas is not being introduced as a static taxonomy.
|
||
It is being introduced as a system you can actually use.
|