safing-portmaster/service/firewall/packet_handler.go

830 lines
24 KiB
Go

package firewall
import (
"context"
"errors"
"fmt"
"net"
"os"
"sync/atomic"
"time"
"github.com/google/gopacket/layers"
"github.com/tevino/abool"
"github.com/safing/portbase/log"
"github.com/safing/portmaster/service/compat"
_ "github.com/safing/portmaster/service/core/base"
"github.com/safing/portmaster/service/firewall/inspection"
"github.com/safing/portmaster/service/firewall/interception"
"github.com/safing/portmaster/service/netenv"
"github.com/safing/portmaster/service/netquery"
"github.com/safing/portmaster/service/network"
"github.com/safing/portmaster/service/network/netutils"
"github.com/safing/portmaster/service/network/packet"
"github.com/safing/portmaster/service/process"
"github.com/safing/portmaster/spn/access"
)
var (
nameserverIPMatcher func(ip net.IP) bool
nameserverIPMatcherSet = abool.New()
nameserverIPMatcherReady = abool.New()
packetsAccepted = new(uint64)
packetsBlocked = new(uint64)
packetsDropped = new(uint64)
packetsFailed = new(uint64)
blockedIPv4 = net.IPv4(0, 0, 0, 17)
blockedIPv6 = net.ParseIP("::17")
ownPID = os.Getpid()
)
func resetSingleConnectionVerdict(connID string) {
// Create tracing context.
ctx, tracer := log.AddTracer(context.Background())
defer tracer.Submit()
conn, ok := network.GetConnection(connID)
if !ok {
conn, ok = network.GetDNSConnection(connID)
if !ok {
tracer.Debugf("filter: could not find re-attributed connection %s for re-evaluation", connID)
return
}
}
resetConnectionVerdict(ctx, conn)
}
func resetProfileConnectionVerdict(profileSource, profileID string) {
// Create tracing context.
ctx, tracer := log.AddTracer(context.Background())
defer tracer.Submit()
// Resetting will force all the connection to be evaluated by the firewall again
// this will set new verdicts if configuration was update or spn has been disabled or enabled.
tracer.Infof("filter: re-evaluating connections of %s/%s", profileSource, profileID)
// Re-evaluate all connections.
var changedVerdicts int
for _, conn := range network.GetAllConnections() {
// Check if connection is complete and attributed to the deleted profile.
if conn.DataIsComplete() &&
conn.ProcessContext.Profile == profileID &&
conn.ProcessContext.Source == profileSource {
if resetConnectionVerdict(ctx, conn) {
changedVerdicts++
}
}
}
tracer.Infof("filter: changed verdict on %d connections", changedVerdicts)
}
func resetAllConnectionVerdicts() {
// Create tracing context.
ctx, tracer := log.AddTracer(context.Background())
defer tracer.Submit()
// Resetting will force all the connection to be evaluated by the firewall again
// this will set new verdicts if configuration was update or spn has been disabled or enabled.
tracer.Info("filter: re-evaluating all connections")
// Re-evaluate all connections.
var changedVerdicts int
for _, conn := range network.GetAllConnections() {
// Skip incomplete connections.
if !conn.DataIsComplete() {
continue
}
if resetConnectionVerdict(ctx, conn) {
changedVerdicts++
}
}
tracer.Infof("filter: changed verdict on %d connections", changedVerdicts)
}
func resetConnectionVerdict(ctx context.Context, conn *network.Connection) (verdictChanged bool) {
tracer := log.Tracer(ctx)
// Remove any active prompt as the settings are being re-evaluated.
conn.RemovePrompt()
conn.Lock()
defer conn.Unlock()
// Do not re-evaluate connection that have already ended.
if conn.Ended > 0 {
return false
}
// Update feature flags.
if err := conn.UpdateFeatures(); err != nil && !errors.Is(err, access.ErrNotLoggedIn) {
tracer.Warningf("filter: failed to update connection feature flags: %s", err)
}
// Skip internal connections:
// - Pre-authenticated connections from Portmaster
// - Redirected DNS requests
// - SPN Uplink to Home Hub
if conn.Internal {
// tracer.Tracef("filter: skipping internal connection %s", conn)
return false
}
tracer.Debugf("filter: re-evaluating verdict of %s", conn)
previousVerdict := conn.Verdict
// Apply privacy filter and check tunneling.
FilterConnection(ctx, conn, nil, true, true)
// Stop existing SPN tunnel if not needed anymore.
if conn.Verdict != network.VerdictRerouteToTunnel && conn.TunnelContext != nil {
err := conn.TunnelContext.StopTunnel()
if err != nil {
tracer.Debugf("filter: failed to stopped unneeded tunnel: %s", err)
}
}
// Save if verdict changed.
if conn.Verdict != previousVerdict {
err := interception.UpdateVerdictOfConnection(conn)
if err != nil {
log.Debugf("filter: failed to update connection verdict: %s", err)
}
conn.Save()
tracer.Infof("filter: verdict of connection %s changed from %s to %s", conn, previousVerdict.Verb(), conn.VerdictVerb())
// Update verdict in OS integration, if an IP connection.
if conn.Type == network.IPConnection {
err := interception.UpdateVerdictOfConnection(conn)
if err != nil {
log.Debugf("filter: failed to update connection verdict: %s", err)
}
}
return true
}
tracer.Tracef("filter: verdict to connection %s unchanged at %s", conn, conn.VerdictVerb())
return false
}
// SetNameserverIPMatcher sets a function that is used to match the internal
// nameserver IP(s). Can only bet set once.
func SetNameserverIPMatcher(fn func(ip net.IP) bool) error {
if !nameserverIPMatcherSet.SetToIf(false, true) {
return errors.New("nameserver IP matcher already set")
}
nameserverIPMatcher = fn
nameserverIPMatcherReady.Set()
return nil
}
func handlePacket(pkt packet.Packet) {
// First, check for an existing connection.
conn, ok := network.GetConnection(pkt.GetConnectionID())
if ok {
// Add packet to connection handler queue or apply verdict directly.
conn.HandlePacket(pkt)
return
}
// Else create new incomplete connection from the packet and start the new handler.
conn = network.NewIncompleteConnection(pkt)
conn.Lock()
defer conn.Unlock()
conn.SetFirewallHandler(fastTrackHandler)
// Let the new connection handler worker handle the packet.
conn.HandlePacket(pkt)
}
// fastTrackedPermit quickly permits certain network critical or internal connections.
func fastTrackedPermit(conn *network.Connection, pkt packet.Packet) (verdict network.Verdict, permanent bool) {
meta := pkt.Info()
// Check if packed was already fast-tracked by the OS integration.
if pkt.FastTrackedByIntegration() {
log.Tracer(pkt.Ctx()).Debugf("filter: fast-tracked by OS integration: %s", pkt)
return network.VerdictAccept, true
}
// Check if connection was already blocked.
if meta.Dst.Equal(blockedIPv4) || meta.Dst.Equal(blockedIPv6) {
return network.VerdictBlock, true
}
// Some programs do a network self-check where they connects to the same
// IP/Port to test network capabilities.
// Eg. dig: https://gitlab.isc.org/isc-projects/bind9/-/issues/1140
if meta.SrcPort == meta.DstPort &&
meta.Src.Equal(meta.Dst) {
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track network self-check: %s", pkt)
return network.VerdictAccept, true
}
switch meta.Protocol { //nolint:exhaustive // Checking for specific values only.
case packet.ICMP, packet.ICMPv6:
// Load packet data.
err := pkt.LoadPacketData()
if err != nil {
log.Tracer(pkt.Ctx()).Debugf("filter: failed to load ICMP packet data: %s", err)
return network.VerdictAccept, true
}
// Submit to ICMP listener.
submitted := netenv.SubmitPacketToICMPListener(pkt)
if submitted {
// If the packet was submitted to the listener, we must not do a
// permanent accept, because then we won't see any future packets of that
// connection and thus cannot continue to submit them.
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track tracing ICMP/v6: %s", pkt)
return network.VerdictAccept, false
}
// Handle echo request and replies regularly.
// Other ICMP packets are considered system business.
icmpLayers := pkt.Layers().LayerClass(layers.LayerClassIPControl)
switch icmpLayer := icmpLayers.(type) {
case *layers.ICMPv4:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv4TypeEchoRequest,
layers.ICMPv4TypeEchoReply:
return network.VerdictUndecided, false
}
case *layers.ICMPv6:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv6TypeEchoRequest,
layers.ICMPv6TypeEchoReply:
return network.VerdictUndecided, false
}
}
// Permit all ICMP/v6 packets that are not echo requests or replies.
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track accepting ICMP/v6: %s", pkt)
return network.VerdictAccept, true
case packet.UDP, packet.TCP:
switch meta.DstPort {
case 67, 68, 546, 547:
// Always allow DHCP, DHCPv6.
// DHCP and DHCPv6 must be UDP.
if meta.Protocol != packet.UDP {
return network.VerdictUndecided, false
}
// DHCP is only valid in local network scopes.
switch netutils.ClassifyIP(meta.Dst) { //nolint:exhaustive // Checking for specific values only.
case netutils.HostLocal, netutils.LinkLocal, netutils.SiteLocal, netutils.LocalMulticast:
default:
return network.VerdictUndecided, false
}
// Log and permit.
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track accepting DHCP: %s", pkt)
return network.VerdictAccept, true
case apiPort:
// Always allow direct access to the Portmaster API.
// Portmaster API is TCP only.
if meta.Protocol != packet.TCP {
return network.VerdictUndecided, false
}
// Check if the api port is even set.
if !apiPortSet {
return network.VerdictUndecided, false
}
// Must be destined for the API IP.
if !meta.Dst.Equal(apiIP) {
return network.VerdictUndecided, false
}
// Only fast-track local requests.
isMe, err := netenv.IsMyIP(meta.Src)
switch {
case err != nil:
log.Tracer(pkt.Ctx()).Debugf("filter: failed to check if %s is own IP for fast-track: %s", meta.Src, err)
return network.VerdictUndecided, false
case !isMe:
return network.VerdictUndecided, false
}
// Log and permit.
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track accepting api connection: %s", pkt)
return network.VerdictAccept, true
case 53:
// Always allow direct access to the Portmaster Nameserver.
// DNS is both UDP and TCP.
// Check if a nameserver IP matcher is set.
if !nameserverIPMatcherReady.IsSet() {
return network.VerdictUndecided, false
}
// Check if packet is destined for a nameserver IP.
if !nameserverIPMatcher(meta.Dst) {
return network.VerdictUndecided, false
}
// Only fast-track local requests.
isMe, err := netenv.IsMyIP(meta.Src)
switch {
case err != nil:
log.Tracer(pkt.Ctx()).Debugf("filter: failed to check if %s is own IP for fast-track: %s", meta.Src, err)
return network.VerdictUndecided, false
case !isMe:
return network.VerdictUndecided, false
}
// Log and permit.
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track accepting local dns: %s", pkt)
// Add to DNS request connections to attribute DNS request if outgoing.
if pkt.IsOutbound() {
// Assign PID from packet directly, as processing stops after fast-track.
conn.PID = pkt.Info().PID
network.SaveDNSRequestConnection(conn, pkt)
}
// Accept local DNS, but only make permanent if we have the PID too.
return network.VerdictAccept, conn.PID != process.UndefinedProcessID
}
case compat.SystemIntegrationCheckProtocol:
if pkt.Info().Dst.Equal(compat.SystemIntegrationCheckDstIP) {
compat.SubmitSystemIntegrationCheckPacket(pkt)
return network.VerdictDrop, false
}
}
return network.VerdictUndecided, false
}
func fastTrackHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
fastTrackedVerdict, permanent := fastTrackedPermit(conn, pkt)
if fastTrackedVerdict != network.VerdictUndecided {
// Set verdict on connection.
conn.Verdict = fastTrackedVerdict
// Apply verdict to (real) packet.
if !pkt.InfoOnly() {
issueVerdict(conn, pkt, fastTrackedVerdict, permanent)
}
// Stop handler if permanent.
if permanent {
conn.SetVerdict(fastTrackedVerdict, "fast-tracked", "", nil)
// Do not finalize verdict, as we are missing necessary data.
conn.StopFirewallHandler()
}
// Do not continue to next handler.
return
}
// If packet is not fast-tracked, continue with gathering more information.
conn.UpdateFirewallHandler(gatherDataHandler)
gatherDataHandler(conn, pkt)
}
func gatherDataHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
// Get process info
_ = conn.GatherConnectionInfo(pkt)
// Errors are informational and are logged to the context.
// Run this handler again if data is not yet complete.
if !conn.DataIsComplete() {
return
}
// Continue to filter handler, when connection data is complete.
switch conn.IPProtocol { //nolint:exhaustive
case packet.ICMP, packet.ICMPv6:
conn.UpdateFirewallHandler(icmpFilterHandler)
icmpFilterHandler(conn, pkt)
default:
conn.UpdateFirewallHandler(filterHandler)
filterHandler(conn, pkt)
}
}
func filterHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
// Skip if data is not complete or packet is info-only.
if !conn.DataIsComplete() || pkt.InfoOnly() {
return
}
filterConnection := true
// Check for special (internal) connection cases.
switch {
case !conn.Inbound && localPortIsPreAuthenticated(conn.Entity.Protocol, conn.LocalPort):
// Approve connection.
conn.Accept("connection by Portmaster", noReasonOptionKey)
conn.Internal = true
filterConnection = false
log.Tracer(pkt.Ctx()).Infof("filter: granting own pre-authenticated connection %s", conn)
// Redirect outbound DNS packets if enabled,
case dnsQueryInterception() &&
pkt.IsOutbound() &&
pkt.Info().DstPort == 53 &&
// that don't match the address of our nameserver,
nameserverIPMatcherReady.IsSet() &&
!nameserverIPMatcher(pkt.Info().Dst) &&
// and are not broadcast queries by us.
// Context:
// - Unicast queries by the resolver are pre-authenticated.
// - Unicast queries by the compat self-check should be redirected.
!(conn.Process().Pid == ownPID &&
conn.Entity.IPScope == netutils.LocalMulticast):
// Reroute rogue dns queries back to Portmaster.
conn.SetVerdict(network.VerdictRerouteToNameserver, "redirecting rogue dns query", "", nil)
conn.Internal = true
log.Tracer(pkt.Ctx()).Infof("filter: redirecting dns query %s to Portmaster", conn)
// Add to DNS request connections to attribute DNS request.
network.SaveDNSRequestConnection(conn, pkt)
// End directly, as no other processing is necessary.
conn.StopFirewallHandler()
issueVerdict(conn, pkt, 0, true)
return
}
// Apply privacy filter and check tunneling.
FilterConnection(pkt.Ctx(), conn, pkt, filterConnection, true)
// Decide how to continue handling connection.
switch {
case conn.Inspecting:
log.Tracer(pkt.Ctx()).Trace("filter: start inspecting")
conn.UpdateFirewallHandler(inspectAndVerdictHandler)
inspectAndVerdictHandler(conn, pkt)
default:
conn.StopFirewallHandler()
verdictHandler(conn, pkt)
}
}
// FilterConnection runs all the filtering (and tunneling) procedures.
func FilterConnection(ctx context.Context, conn *network.Connection, pkt packet.Packet, checkFilter, checkTunnel bool) {
// Skip if data is not complete.
if !conn.DataIsComplete() {
return
}
if checkFilter {
if filterEnabled() {
log.Tracer(ctx).Trace("filter: starting decision process")
decideOnConnection(ctx, conn, pkt)
} else {
conn.Accept("privacy filter disabled", noReasonOptionKey)
}
}
// TODO: Enable inspection framework again.
conn.Inspecting = false
// TODO: Quick fix for the SPN.
// Use inspection framework for proper encryption detection.
switch conn.Entity.DstPort() {
case
22, // SSH
443, // HTTPS
465, // SMTP-SSL
853, // DoT
993, // IMAP-SSL
995: // POP3-SSL
conn.Encrypted = true
}
// Check if connection should be tunneled.
if checkTunnel {
checkTunneling(ctx, conn)
}
// Request tunneling if no tunnel is set and connection should be tunneled.
if conn.Verdict == network.VerdictRerouteToTunnel &&
conn.TunnelContext == nil {
err := requestTunneling(ctx, conn)
if err == nil {
conn.ConnectionEstablished = true
} else {
// Set connection to failed, but keep tunneling data.
// The tunneling data makes connection easy to recognize as a failed SPN
// connection and the data will help with debugging and displaying in the UI.
conn.Failed(fmt.Sprintf("failed to request tunneling: %s", err), "")
}
}
}
// defaultFirewallHandler is used when no other firewall handler is set on a connection.
func defaultFirewallHandler(conn *network.Connection, pkt packet.Packet) {
switch conn.IPProtocol { //nolint:exhaustive
case packet.ICMP, packet.ICMPv6:
// Always use the ICMP handler for ICMP connections.
icmpFilterHandler(conn, pkt)
default:
verdictHandler(conn, pkt)
}
}
func verdictHandler(conn *network.Connection, pkt packet.Packet) {
// Ignore info-only packets in this handler.
if pkt.InfoOnly() {
return
}
issueVerdict(conn, pkt, 0, true)
}
func inspectAndVerdictHandler(conn *network.Connection, pkt packet.Packet) {
// Ignore info-only packets in this handler.
if pkt.InfoOnly() {
return
}
// Run inspectors.
pktVerdict, continueInspection := inspection.RunInspectors(conn, pkt)
if continueInspection {
issueVerdict(conn, pkt, pktVerdict, false)
return
}
// we are done with inspecting
conn.StopFirewallHandler()
issueVerdict(conn, pkt, 0, true)
}
func icmpFilterHandler(conn *network.Connection, pkt packet.Packet) {
// Load packet data.
err := pkt.LoadPacketData()
if err != nil {
log.Tracer(pkt.Ctx()).Debugf("filter: failed to load ICMP packet data: %s", err)
issueVerdict(conn, pkt, network.VerdictDrop, false)
return
}
// Submit to ICMP listener.
submitted := netenv.SubmitPacketToICMPListener(pkt)
if submitted {
issueVerdict(conn, pkt, network.VerdictDrop, false)
return
}
// Handle echo request and replies regularly.
// Other ICMP packets are considered system business.
icmpLayers := pkt.Layers().LayerClass(layers.LayerClassIPControl)
switch icmpLayer := icmpLayers.(type) {
case *layers.ICMPv4:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv4TypeEchoRequest,
layers.ICMPv4TypeEchoReply:
// Continue
default:
issueVerdict(conn, pkt, network.VerdictAccept, false)
return
}
case *layers.ICMPv6:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv6TypeEchoRequest,
layers.ICMPv6TypeEchoReply:
// Continue
default:
issueVerdict(conn, pkt, network.VerdictAccept, false)
return
}
}
// Check if we already have a verdict.
switch conn.Verdict { //nolint:exhaustive
case network.VerdictUndecided, network.VerdictUndeterminable:
// Apply privacy filter and check tunneling.
FilterConnection(pkt.Ctx(), conn, pkt, true, false)
// Save and propagate changes.
conn.SaveWhenFinished()
}
// Outbound direction has priority.
if conn.Inbound && conn.Ended == 0 && pkt.IsOutbound() {
// Change direction from inbound to outbound on first outbound ICMP packet.
conn.Inbound = false
// Apply privacy filter and check tunneling.
FilterConnection(pkt.Ctx(), conn, pkt, true, false)
// Save and propagate changes.
conn.SaveWhenFinished()
}
issueVerdict(conn, pkt, 0, false)
}
func issueVerdict(conn *network.Connection, pkt packet.Packet, verdict network.Verdict, allowPermanent bool) {
// Check if packed was already fast-tracked by the OS integration.
if pkt.FastTrackedByIntegration() {
return
}
// Enable permanent verdict.
if allowPermanent && !conn.VerdictPermanent && permanentVerdicts() {
conn.VerdictPermanent = true
conn.SaveWhenFinished()
}
// do not allow to circumvent decision: e.g. to ACCEPT packets from a DROP-ed connection
if verdict < conn.Verdict {
verdict = conn.Verdict
}
var err error
switch verdict {
case network.VerdictAccept:
atomic.AddUint64(packetsAccepted, 1)
if conn.VerdictPermanent {
err = pkt.PermanentAccept()
} else {
err = pkt.Accept()
}
case network.VerdictBlock:
atomic.AddUint64(packetsBlocked, 1)
if conn.VerdictPermanent {
err = pkt.PermanentBlock()
} else {
err = pkt.Block()
}
case network.VerdictDrop:
atomic.AddUint64(packetsDropped, 1)
if conn.VerdictPermanent {
err = pkt.PermanentDrop()
} else {
err = pkt.Drop()
}
case network.VerdictRerouteToNameserver:
err = pkt.RerouteToNameserver()
case network.VerdictRerouteToTunnel:
err = pkt.RerouteToTunnel()
case network.VerdictFailed:
atomic.AddUint64(packetsFailed, 1)
err = pkt.Drop()
case network.VerdictUndecided, network.VerdictUndeterminable:
log.Tracer(pkt.Ctx()).Warningf("filter: tried to apply verdict %s to pkt %s: dropping instead", verdict, pkt)
fallthrough
default:
atomic.AddUint64(packetsDropped, 1)
err = pkt.Drop()
}
if err != nil {
log.Tracer(pkt.Ctx()).Warningf("filter: failed to apply verdict to pkt %s: %s", pkt, err)
}
}
// func tunnelHandler(pkt packet.Packet) {
// tunnelInfo := GetTunnelInfo(pkt.Info().Dst)
// if tunnelInfo == nil {
// pkt.Block()
// return
// }
//
// entry.CreateTunnel(pkt, tunnelInfo.Domain, tunnelInfo.RRCache.ExportAllARecords())
// log.Tracef("filter: rerouting %s to tunnel entry point", pkt)
// pkt.RerouteToTunnel()
// return
// }
func packetHandler(ctx context.Context) error {
for {
select {
case <-ctx.Done():
return nil
case pkt := <-interception.Packets:
if pkt != nil {
handlePacket(pkt)
} else {
return errors.New("received nil packet from interception")
}
}
}
}
func bandwidthUpdateHandler(ctx context.Context) error {
for {
select {
case <-ctx.Done():
return nil
case bwUpdate := <-interception.BandwidthUpdates:
if bwUpdate != nil {
// DEBUG:
// log.Debugf("filter: bandwidth update: %s", bwUpdate)
updateBandwidth(ctx, bwUpdate)
} else {
return errors.New("received nil bandwidth update from interception")
}
}
}
}
func updateBandwidth(ctx context.Context, bwUpdate *packet.BandwidthUpdate) {
// Check if update makes sense.
if bwUpdate.BytesReceived == 0 && bwUpdate.BytesSent == 0 {
return
}
// Get connection.
conn, ok := network.GetConnection(bwUpdate.ConnID)
if !ok {
return
}
// Do not wait for connections that are locked.
// TODO: Use atomic operations for updating bandwidth stats.
if !conn.TryLock() {
// DEBUG:
// log.Warningf("filter: failed to lock connection for bandwidth update: %s", conn)
return
}
defer conn.Unlock()
bytesIn := bwUpdate.BytesReceived
bytesOut := bwUpdate.BytesSent
// Update stats according to method.
switch bwUpdate.Method {
case packet.Absolute:
bytesIn = bwUpdate.BytesReceived - conn.BytesReceived
bytesOut = bwUpdate.BytesSent - conn.BytesSent
conn.BytesReceived = bwUpdate.BytesReceived
conn.BytesSent = bwUpdate.BytesSent
case packet.Additive:
conn.BytesReceived += bwUpdate.BytesReceived
conn.BytesSent += bwUpdate.BytesSent
default:
log.Warningf("filter: unsupported bandwidth update method: %d", bwUpdate.Method)
return
}
// Update bandwidth in the netquery module.
if netquery.DefaultModule != nil && conn.BandwidthEnabled {
if err := netquery.DefaultModule.Store.UpdateBandwidth(
ctx,
conn.HistoryEnabled,
fmt.Sprintf("%s/%s", conn.ProcessContext.Source, conn.ProcessContext.Profile),
conn.Process().GetKey(),
conn.ID,
bytesIn,
bytesOut,
); err != nil {
log.Errorf("filter: failed to persist bandwidth data: %s", err)
}
}
}
func statLogger(ctx context.Context) error {
for {
select {
case <-ctx.Done():
return nil
case <-time.After(10 * time.Second):
log.Tracef(
"filter: packets accepted %d, blocked %d, dropped %d, failed %d",
atomic.LoadUint64(packetsAccepted),
atomic.LoadUint64(packetsBlocked),
atomic.LoadUint64(packetsDropped),
atomic.LoadUint64(packetsFailed),
)
atomic.StoreUint64(packetsAccepted, 0)
atomic.StoreUint64(packetsBlocked, 0)
atomic.StoreUint64(packetsDropped, 0)
atomic.StoreUint64(packetsFailed, 0)
}
}
}