Add new ICMP filter handler, fix cleaning of ICMP connections

This commit is contained in:
Daniel 2024-05-13 15:37:10 +02:00
parent b07e09c94f
commit 5371350b3d
4 changed files with 165 additions and 41 deletions

View file

@ -49,7 +49,7 @@ func init() {
}
func prep() error {
network.SetDefaultFirewallHandler(verdictHandler)
network.SetDefaultFirewallHandler(defaultFirewallHandler)
// Reset connections every time configuration changes
// this will be triggered on spn enable/disable

View file

@ -22,7 +22,6 @@ import (
"github.com/safing/portmaster/service/network"
"github.com/safing/portmaster/service/network/netutils"
"github.com/safing/portmaster/service/network/packet"
"github.com/safing/portmaster/service/network/reference"
"github.com/safing/portmaster/service/process"
"github.com/safing/portmaster/spn/access"
)
@ -227,7 +226,6 @@ func fastTrackedPermit(conn *network.Connection, pkt packet.Packet) (verdict net
meta.Src.Equal(meta.Dst) {
log.Tracer(pkt.Ctx()).Debugf("filter: fast-track network self-check: %s", pkt)
return network.VerdictAccept, true
}
switch meta.Protocol { //nolint:exhaustive // Checking for specific values only.
@ -374,6 +372,8 @@ func fastTrackedPermit(conn *network.Connection, pkt packet.Packet) (verdict net
}
func fastTrackHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
fastTrackedVerdict, permanent := fastTrackedPermit(conn, pkt)
if fastTrackedVerdict != network.VerdictUndecided {
// Set verdict on connection.
@ -402,6 +402,8 @@ func fastTrackHandler(conn *network.Connection, pkt packet.Packet) {
}
func gatherDataHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
// Get process info
_ = conn.GatherConnectionInfo(pkt)
// Errors are informational and are logged to the context.
@ -412,11 +414,20 @@ func gatherDataHandler(conn *network.Connection, pkt packet.Packet) {
}
// Continue to filter handler, when connection data is complete.
conn.UpdateFirewallHandler(filterHandler)
filterHandler(conn, pkt)
switch conn.IPProtocol { //nolint:exhaustive
case packet.ICMP, packet.ICMPv6:
conn.UpdateFirewallHandler(icmpFilterHandler)
icmpFilterHandler(conn, pkt)
default:
conn.UpdateFirewallHandler(filterHandler)
filterHandler(conn, pkt)
}
}
func filterHandler(conn *network.Connection, pkt packet.Packet) {
conn.SaveWhenFinished()
// Skip if data is not complete or packet is info-only.
if !conn.DataIsComplete() || pkt.InfoOnly() {
return
@ -469,11 +480,12 @@ func filterHandler(conn *network.Connection, pkt packet.Packet) {
switch {
case conn.Inspecting:
log.Tracer(pkt.Ctx()).Trace("filter: start inspecting")
conn.SetFirewallHandler(inspectAndVerdictHandler)
conn.UpdateFirewallHandler(inspectAndVerdictHandler)
inspectAndVerdictHandler(conn, pkt)
default:
conn.StopFirewallHandler()
issueVerdict(conn, pkt, 0, true)
verdictHandler(conn, pkt)
}
}
@ -529,6 +541,18 @@ func FilterConnection(ctx context.Context, conn *network.Connection, pkt packet.
}
}
// defaultFirewallHandler is used when no other firewall handler is set on a connection.
func defaultFirewallHandler(conn *network.Connection, pkt packet.Packet) {
switch conn.IPProtocol { //nolint:exhaustive
case packet.ICMP, packet.ICMPv6:
// Always use the ICMP handler for ICMP connections.
icmpFilterHandler(conn, pkt)
default:
verdictHandler(conn, pkt)
}
}
func verdictHandler(conn *network.Connection, pkt packet.Packet) {
// Ignore info-only packets in this handler.
if pkt.InfoOnly() {
@ -556,6 +580,73 @@ func inspectAndVerdictHandler(conn *network.Connection, pkt packet.Packet) {
issueVerdict(conn, pkt, 0, true)
}
func icmpFilterHandler(conn *network.Connection, pkt packet.Packet) {
// Load packet data.
err := pkt.LoadPacketData()
if err != nil {
log.Tracer(pkt.Ctx()).Debugf("filter: failed to load ICMP packet data: %s", err)
issueVerdict(conn, pkt, network.VerdictDrop, false)
return
}
// Submit to ICMP listener.
submitted := netenv.SubmitPacketToICMPListener(pkt)
if submitted {
issueVerdict(conn, pkt, network.VerdictDrop, false)
return
}
// Handle echo request and replies regularly.
// Other ICMP packets are considered system business.
icmpLayers := pkt.Layers().LayerClass(layers.LayerClassIPControl)
switch icmpLayer := icmpLayers.(type) {
case *layers.ICMPv4:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv4TypeEchoRequest,
layers.ICMPv4TypeEchoReply:
// Continue
default:
issueVerdict(conn, pkt, network.VerdictAccept, false)
return
}
case *layers.ICMPv6:
switch icmpLayer.TypeCode.Type() {
case layers.ICMPv6TypeEchoRequest,
layers.ICMPv6TypeEchoReply:
// Continue
default:
issueVerdict(conn, pkt, network.VerdictAccept, false)
return
}
}
// Check if we already have a verdict.
switch conn.Verdict { //nolint:exhaustive
case network.VerdictUndecided, network.VerdictUndeterminable:
// Apply privacy filter and check tunneling.
FilterConnection(pkt.Ctx(), conn, pkt, true, false)
// Save and propagate changes.
conn.SaveWhenFinished()
}
// Outbound direction has priority.
if conn.Inbound && conn.Ended == 0 && pkt.IsOutbound() {
// Change direction from inbound to outbound on first outbound ICMP packet.
conn.Inbound = false
// Apply privacy filter and check tunneling.
FilterConnection(pkt.Ctx(), conn, pkt, true, false)
// Save and propagate changes.
conn.SaveWhenFinished()
}
issueVerdict(conn, pkt, 0, false)
}
func issueVerdict(conn *network.Connection, pkt packet.Packet, verdict network.Verdict, allowPermanent bool) {
// Check if packed was already fast-tracked by the OS integration.
if pkt.FastTrackedByIntegration() {
@ -563,17 +654,9 @@ func issueVerdict(conn *network.Connection, pkt packet.Packet, verdict network.V
}
// Enable permanent verdict.
if allowPermanent && !conn.VerdictPermanent {
switch {
case !permanentVerdicts():
// Permanent verdicts are disabled by configuration.
case conn.Entity != nil && reference.IsICMP(conn.Entity.Protocol):
case pkt != nil && reference.IsICMP(uint8(pkt.Info().Protocol)):
// ICMP is handled differently based on payload, so we cannot use persistent verdicts.
default:
conn.VerdictPermanent = true
conn.SaveWhenFinished()
}
if allowPermanent && !conn.VerdictPermanent && permanentVerdicts() {
conn.VerdictPermanent = true
conn.SaveWhenFinished()
}
// do not allow to circumvent decision: e.g. to ACCEPT packets from a DROP-ed connection

View file

@ -11,6 +11,14 @@ import (
)
const (
// EndConnsAfterInactiveFor defines the amount of time after not seen
// connections of unsupported protocols are marked as ended.
EndConnsAfterInactiveFor = 5 * time.Minute
// EndICMPConnsAfterInactiveFor defines the amount of time after not seen
// ICMP "connections" are marked as ended.
EndICMPConnsAfterInactiveFor = 1 * time.Minute
// DeleteConnsAfterEndedThreshold defines the amount of time after which
// ended connections should be removed from the internal connection state.
DeleteConnsAfterEndedThreshold = 10 * time.Minute
@ -48,7 +56,9 @@ func cleanConnections() (activePIDs map[int]struct{}) {
_ = module.RunMicroTask("clean connections", 0, func(ctx context.Context) error {
now := time.Now().UTC()
nowUnix := now.Unix()
ignoreNewer := nowUnix - 1
ignoreNewer := nowUnix - 2
endNotSeenSince := now.Add(-EndConnsAfterInactiveFor).Unix()
endICMPNotSeenSince := now.Add(-EndICMPConnsAfterInactiveFor).Unix()
deleteOlderThan := now.Add(-DeleteConnsAfterEndedThreshold).Unix()
deleteIncompleteOlderThan := now.Add(-DeleteIncompleteConnsAfterStartedThreshold).Unix()
@ -68,22 +78,37 @@ func cleanConnections() (activePIDs map[int]struct{}) {
// Remove connection from state.
conn.delete()
}
case conn.Ended == 0:
// Step 1: check if still active
exists := state.Exists(&packet.Info{
Inbound: false, // src == local
Version: conn.IPVersion,
Protocol: conn.IPProtocol,
Src: conn.LocalIP,
SrcPort: conn.LocalPort,
Dst: conn.Entity.IP,
DstPort: conn.Entity.Port,
PID: process.UndefinedProcessID,
SeenAt: time.Unix(conn.Started, 0), // State tables will be updated if older than this.
}, now)
var connActive bool
switch conn.IPProtocol { //nolint:exhaustive
case packet.TCP, packet.UDP:
connActive = state.Exists(&packet.Info{
Inbound: false, // src == local
Version: conn.IPVersion,
Protocol: conn.IPProtocol,
Src: conn.LocalIP,
SrcPort: conn.LocalPort,
Dst: conn.Entity.IP,
DstPort: conn.Entity.Port,
PID: process.UndefinedProcessID,
SeenAt: time.Unix(conn.Started, 0), // State tables will be updated if older than this.
}, now)
// Update last seen value for permanent verdict connections.
if connActive && conn.VerdictPermanent {
conn.lastSeen.Store(nowUnix)
}
case packet.ICMP, packet.ICMPv6:
connActive = conn.lastSeen.Load() > endICMPNotSeenSince
default:
connActive = conn.lastSeen.Load() > endNotSeenSince
}
// Step 2: mark as ended
if !exists {
if !connActive {
conn.Ended = nowUnix
// Stop the firewall handler, in case one is running.
@ -97,6 +122,7 @@ func cleanConnections() (activePIDs map[int]struct{}) {
if conn.process != nil {
activePIDs[conn.process.Pid] = struct{}{}
}
case conn.Ended < deleteOlderThan:
// Step 3: delete
// DEBUG:

View file

@ -6,6 +6,7 @@ import (
"fmt"
"net"
"sync"
"sync/atomic"
"time"
"github.com/tevino/abool"
@ -180,6 +181,11 @@ type Connection struct { //nolint:maligned // TODO: fix alignment
// BytesSent holds the observed sent bytes of the connection.
BytesSent uint64
// lastSeen holds the timestamp when the connection was last seen.
// If permanent verdicts are enabled and bandwidth reporting is not active,
// this value will likely not be correct.
lastSeen atomic.Int64
// prompt holds the active prompt for this connection, if there is one.
prompt *notifications.Notification
// promptLock locks the prompt separately from the connection.
@ -340,6 +346,7 @@ func NewConnectionFromDNSRequest(ctx context.Context, fqdn string, cnames []stri
Ended: timestamp,
dataComplete: abool.NewBool(true),
}
dnsConn.lastSeen.Store(timestamp)
// Inherit internal status of profile.
if localProfile := proc.Profile().LocalProfile(); localProfile != nil {
@ -383,6 +390,7 @@ func NewConnectionFromExternalDNSRequest(ctx context.Context, fqdn string, cname
Ended: timestamp,
dataComplete: abool.NewBool(true),
}
dnsConn.lastSeen.Store(timestamp)
// Inherit internal status of profile.
if localProfile := remoteHost.Profile().LocalProfile(); localProfile != nil {
@ -418,6 +426,7 @@ func NewIncompleteConnection(pkt packet.Packet) *Connection {
PID: info.PID,
dataComplete: abool.NewBool(false),
}
conn.lastSeen.Store(conn.Started)
// Bullshit check Started timestamp.
if conn.Started < tooOldTimestamp {
@ -569,6 +578,7 @@ func (conn *Connection) GatherConnectionInfo(pkt packet.Packet) (err error) {
conn.dataComplete.Set()
}
conn.SaveWhenFinished()
return nil
}
@ -859,6 +869,9 @@ func (conn *Connection) StopFirewallHandler() {
// HandlePacket queues packet of Link for handling.
func (conn *Connection) HandlePacket(pkt packet.Packet) {
// Update last seen timestamp.
conn.lastSeen.Store(time.Now().Unix())
conn.pktQueueLock.Lock()
defer conn.pktQueueLock.Unlock()
@ -994,17 +1007,19 @@ func packetHandlerHandleConn(ctx context.Context, conn *Connection, pkt packet.P
// Record metrics.
packetHandlingHistogram.UpdateDuration(pkt.Info().SeenAt)
// Log result and submit trace.
switch {
case conn.DataIsComplete():
tracer.Infof("filter: connection %s %s: %s", conn, conn.VerdictVerb(), conn.Reason.Msg)
case conn.Verdict != VerdictUndecided:
tracer.Debugf("filter: connection %s fast-tracked", pkt)
default:
tracer.Debugf("filter: gathered data on connection %s", conn)
// Log result and submit trace, when there are any changes.
if conn.saveWhenFinished {
switch {
case conn.DataIsComplete():
tracer.Infof("filter: connection %s %s: %s", conn, conn.VerdictVerb(), conn.Reason.Msg)
case conn.Verdict != VerdictUndecided:
tracer.Debugf("filter: connection %s fast-tracked", pkt)
default:
tracer.Debugf("filter: gathered data on connection %s", conn)
}
// Submit trace logs.
tracer.Submit()
}
// Submit trace logs.
tracer.Submit()
// Push changes, if there are any.
if conn.saveWhenFinished {