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ESlint warnings cleanup
This commit is contained in:
parent
8390029b82
commit
dafdd6f2b8
5 changed files with 206 additions and 198 deletions
BondageClub
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@ -2050,62 +2050,68 @@ var AssetFemale3DCG = [
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"HairFront11b", "HairFront12", "HairFront12b", "HairFront13", "HairFront13b", "HairFront14", "HairFront14b",
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"HairFront15", "HairFront16", "HairFront17", "HairFront17b", "HairFront18", "HairFront19", "HairFront20",
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"HairFront21",
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//HairFront22
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{ Name: "HairFront22",
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Layer: [
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{ Name: "Base", Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134 },
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//HairFront22b
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{ Name: "HairFront22b",
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Layer: [
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{ Name: "Base",Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff"}
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],
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Top: 6, Left: 134 },
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//HairFront23
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{ Name: "HairFront23",
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Layer: [
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{ Name: "Base",Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134 },
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//HairFront23b
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{ Name: "HairFront23b",
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Layer: [
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{ Name: "Base", Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134 },
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{
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Name: "HairFront22",
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Layer: [
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{ Name: "Base", Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134
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},
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{
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Name: "HairFront22b",
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Layer: [
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{ Name: "Base",Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff"}
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],
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Top: 6, Left: 134
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},
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{
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Name: "HairFront23",
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Layer: [
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{ Name: "Base",Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134
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},
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{
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Name: "HairFront23b",
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Layer: [
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{ Name: "Base", Priority: 51 },
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{ Name: "Fluff" },
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{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
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],
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Top: 6, Left: 134
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},
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{ Name: "HairFront24" },
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{ Name: "HairFront25" },
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{ Name: "HairFront26" },
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{ Name: "HairFront27", AllowPose: ["Suspension"],
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Layer: [
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{ Name: "Base" },
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{ Name: "Bangs", Priority: 54, CopyLayerColor: "Base" },
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{ Name: "BangsTip", Priority: 54},
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],
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Top: -200, Left: 0 },
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//HairFront28
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{ Name: "HairFront28",
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Layer: [
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{ Name: "Base" },
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{ Name: "Bangs" },
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{ Name: "Tips", Priority: 54 },
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],
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{
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Name: "HairFront27", AllowPose: ["Suspension"],
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Layer: [
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{ Name: "Base" },
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{ Name: "Bangs", Priority: 54, CopyLayerColor: "Base" },
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{ Name: "BangsTip", Priority: 54},
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],
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Top: -200, Left: 0
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},
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//HairFront29
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{ Name: "HairFront29",
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Layer: [
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{ Name: "Left", Priority: 53 },
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{ Name: "Right" },
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],
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{
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Name: "HairFront28",
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Layer: [
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{ Name: "Base" },
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{ Name: "Bangs" },
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{ Name: "Tips", Priority: 54 },
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],
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},
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{
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Name: "HairFront29",
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Layer: [
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{ Name: "Left", Priority: 53 },
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{ Name: "Right" },
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],
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},
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],
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Color: ["#6a3628", "#202020", "#dcc787", "#6c2132", "#999999", "#dddddd", "#e781b1", "#81e7b1", "#81b1e7", "#eeee99", "#ee9999", "#ee99ee"]
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@ -2178,13 +2184,16 @@ var AssetFemale3DCG = [
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{ Name: "HairBack50", AllowPose: ["Suspension", "Hogtied", "AllFours"] },
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{ Name: "HairBack51" },
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{ Name: "HairBack52" },
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{ Name: "HairBack53",
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Layer:[
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{ Name: "Base" },
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{ Name: "Tip" },
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],
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Top: -5, Left: 0 },
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{ Name: "HairBack54", AllowPose: ["Suspension"],
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{
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Name: "HairBack53",
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Layer:[
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{ Name: "Base" },
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{ Name: "Tip" },
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],
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Top: -5, Left: 0
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},
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{
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Name: "HairBack54", AllowPose: ["Suspension"],
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Layer: [
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{ Name: "Left" },
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{ Name: "Right" },
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@ -2705,9 +2714,9 @@ var AssetFemale3DCG = [
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},
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{ Name: "LoversVibrator", Value: 75, Time: 5, LoverOnly: true, DefaultColor: "#790c0c", Prerequisite: ["AccessVulva"], Effect: ["Egged", "FillVulva"], AllowEffect: ["Egged", "Vibrating", "Edged", "FillVulva"], ExpressionTrigger: [{ Name: "Low", Group: "Blush", Timer: 10 }], AllowRemoveExclusive: true, CharacterRestricted: true, DynamicScriptDraw: true},
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{ Name: "LoversVibratorRemote", Value: 75, Wear: false, LoverOnly: true, Prerequisite: ["RemotesAllowed"], Effect: ["Remote"] },
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{ Name: "DoubleEndDildo", Value: 15, Time: 10, DefaultColor: ["#624662"], Effect: ["FillVulva"], Prerequisite: ["AccessVulva"], AllowPose: [], ExpressionTrigger: [{ Name: "Medium", Group: "Blush", Timer: 20 }], Attribute: ["PenetrateItem"], HasType: true, Extended: true },
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{ Name: "DoubleEndDildo", Value: 15, Time: 10, DefaultColor: ["#624662"], Effect: ["FillVulva"], Prerequisite: ["AccessVulva"], AllowPose: [], ExpressionTrigger: [{ Name: "Medium", Group: "Blush", Timer: 20 }], Attribute: ["PenetrateItem"], HasType: true, Extended: true, },
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{
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Name: "Stitches", Category: ["Medical"], Priority: 13, BuyGroup: "Suture", Random: false, Value: -1, Difficulty: 8, Time: 5, RemoveTime: 5, Prerequisite: "AccessVulva", Effect: ["Chaste"], DefaultColor: ["#3f3c3a"], AllowPose: ["Spread"], Extended: true, AlwaysExtend: true,
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Name: "Stitches", Category: ["Medical"], Priority: 13, BuyGroup: "Suture", Random: false, Value: -1, Difficulty: 8, Time: 5, RemoveTime: 5, Prerequisite: "AccessVulva", Effect: ["Chaste"], DefaultColor: ["#3f3c3a"], AllowPose: ["Spread"], Extended: true, AlwaysExtend: true,
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Layer: [
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{ Name: "Straight", HasType: false, AllowTypes: ["Straight"] },
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{ Name: "ZigZag", HasType: false, CopyLayerColor: "Straight", AllowTypes: ["ZigZag"] },
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@ -4905,7 +4914,7 @@ var AssetFemale3DCG = [
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{
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Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
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},
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AssetSpankingToys
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AssetSpankingToys
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],
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Color: ["Default", "#202020", "#808080", "#bbbbbb", "#aa8080", "#80aa80", "#8080aa", "#aaaa80", "#80aaaa", "#aa80aa", "#cc3333", "#33cc33", "#3333cc", "#cccc33", "#33cccc", "#cc33cc"]
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},
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@ -5609,7 +5618,7 @@ var AssetFemale3DCG = [
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]
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}, //PonyGag
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{
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Name: "Stitches", Category: ["Medical"], Priority: 10, BuyGroup: "Suture", Random: false, Value: 20, Difficulty: 8, Time: 5, RemoveTime: 5, Left: 235, Top: 180, DefaultColor: ["Default", "#3f3c3a"], Hide: ["Mouth"], Prerequisite: ["GagUnique"], Effect: ["GagHeavy"], Extended: true, AlwaysExtend: true,
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Name: "Stitches", Category: ["Medical"], Priority: 10, BuyGroup: "Suture", Random: false, Value: 20, Difficulty: 8, Time: 5, RemoveTime: 5, Left: 235, Top: 180, DefaultColor: ["Default", "#3f3c3a"], Hide: ["Mouth"], Prerequisite: ["GagUnique"], Effect: ["GagHeavy"], Extended: true, AlwaysExtend: true,
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AllowExpression: ["Frown", "Sad", "Pained", "Angry", "HalfOpen", "Open", "Ahegao", "Moan", "TonguePinch", "LipBite", "Happy", "Devious", "Laughing", "Grin", "Smirk", "Pout"],
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Layer: [
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{ Name: "FakeMouth", HasType: false, InheritColor: "Mouth", AllowTypes: ["Straight", "ZigZag", "Skewed", "Cross"], MirrorExpression: "Mouth"},
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@ -5619,7 +5628,6 @@ var AssetFemale3DCG = [
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{ Name: "Cross", HasType: false, CopyLayerColor: "Straight", AllowTypes: ["Cross"], MirrorExpression: "Mouth" },
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],
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},
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{
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Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
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},
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@ -6073,7 +6081,7 @@ var AssetFemale3DCG = [
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Block: ["ItemHead", "ItemNose", "ItemEars", "ItemMouth", "ItemMouth2", "ItemMouth3"],
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Hide: ["HairBack", "Hat", "HairAccessory1", "HairAccessory2", "HairAccessory3"],
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Alpha: [{ Group: ["HairFront", "ItemMouth", "ItemMouth2", "ItemMouth3", "Mask", "ItemNose", "ItemHead", "Glasses", "ItemEars"],
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Masks: [[0, 0, 500, 65], [0, 220, 500, 780], [0, 0, 180, 1000], [320, 0, 180, 1000]] }],
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Masks: [[0, 0, 500, 65], [0, 220, 500, 780], [0, 0, 180, 1000], [320, 0, 180, 1000]] }],
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Effect: ["BlindHeavy"],
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Layer: [
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{ Name: "GlassInside", HasType: false },
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@ -7363,7 +7371,7 @@ var ActivityFemale3DCG = [
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Prerequisite: ["ZoneAccessible", "TargetMouthOpen", "VulvaEmpty", "Needs-PenetrateItem", "ZoneNaked"],
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Target: ["ItemButt", "ItemMouth", "ItemVulva"],
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},
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]
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];
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/**
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* Display order for activities.
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@ -1127,7 +1127,7 @@ var AssetFemale3DCGExtended = {
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Type: "Hogtie",
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Difficulty: 6,
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Effect: ["Block", "Prone", "Freeze", "NotSelfPickable"],
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Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
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Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
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AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"],
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SetPose: ["Hogtied"],
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SelfUnlock: false,
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@ -2031,13 +2031,13 @@ var AssetFemale3DCGExtended = {
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{
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Name: "Hogtied",
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Prerequisite: ["NotMounted", "NotSuspended"],
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Property: {
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Type: "Hogtied",
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Property: {
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Type: "Hogtied",
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Difficulty: 5,
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Effect: ["Block", "Freeze", "Prone", "NotSelfPickable"],
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SetPose: ["Hogtied"],
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Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
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AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"],
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Effect: ["Block", "Freeze", "Prone", "NotSelfPickable"],
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SetPose: ["Hogtied"],
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Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
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AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"],
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SelfUnlock: false,
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},
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Expression: [{ Group: "Blush", Name: "Medium", Timer: 5 }],
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@ -3118,127 +3118,127 @@ var AssetFemale3DCGExtended = {
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ChatTags: [CommonChatTags.SOURCE_CHAR, CommonChatTags.DEST_CHAR, CommonChatTags.DEST_CHAR_NAME, CommonChatTags.TARGET_CHAR_NAME],
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Modules:[
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{
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Name: "Frame", Key: "f",
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Options: [
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{}, // f0 - Normal
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{}, // f1 - Stained
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{}, // f2 - HalfBack
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{}, // f3 - NoBack
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],
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Name: "Frame", Key: "f",
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Options: [
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{}, // f0 - Normal
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{}, // f1 - Stained
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{}, // f2 - HalfBack
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{}, // f3 - NoBack
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],
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},
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{
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Name: "TopRestraints", Key: "t",
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Options: [
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{}, // t0 - No
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{
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Name: "TopRestraints", Key: "t",
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Options: [
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{}, // t0 - No
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{
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Prerequisite: ["CuffedArmsOrEmpty"],
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Property: {
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Difficulty: 6,
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SetPose: ["Yoked"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t1 - Rope
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{
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Prerequisite: ["CuffedArmsOrEmpty"],
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Property: {
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Difficulty: 6,
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SetPose: ["OverTheHead"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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Property: {
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Difficulty: 6,
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SetPose: ["Yoked"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t1 - Rope
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{
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Prerequisite: ["CuffedArmsOrEmpty"],
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Property: {
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Difficulty: 6,
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SetPose: ["OverTheHead"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t2 - RopeTight
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{
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AllowLock: true,
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Prerequisite: ["CuffedArms"],
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Property: {
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Difficulty: 10,
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SetPose: ["Yoked"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t3 - Chains
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{
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AllowLock: true,
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Prerequisite: ["CuffedArms"],
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Property: {
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Difficulty: 10,
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SetPose: ["OverTheHead"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t4 - ChainsTight
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{
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AllowLock: true,
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Property: {
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Difficulty: 12,
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SetPose: ["Yoked"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
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},
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}, // t5 - Stocks
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],
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},
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}, // t2 - RopeTight
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{
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AllowLock: true,
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Prerequisite: ["CuffedArms"],
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Property: {
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Difficulty: 10,
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SetPose: ["Yoked"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t3 - Chains
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{
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AllowLock: true,
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Prerequisite: ["CuffedArms"],
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Property: {
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Difficulty: 10,
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SetPose: ["OverTheHead"],
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AllowActivePose: ["LegsClosed", "BaseLower"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
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},
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}, // t4 - ChainsTight
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{
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AllowLock: true,
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Property: {
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Difficulty: 12,
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SetPose: ["Yoked"],
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Block: ["ItemArms"],
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Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
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},
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}, // t5 - Stocks
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],
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},
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{
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Name: "BotRestraints", Key: "b",
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Options: [
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{}, // b0 - No
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{
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Property: {
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Difficulty: 6,
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SetPose: ["Spread"],
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Block: ["ItemFeet", "ItemLegs"],
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Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
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Hide: ["ItemBoots", "Shoes"]
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},
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}, // b1 - Rope
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{
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Property: {
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Difficulty: 6,
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SetPose: ["LegsClosed"],
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Block: ["ItemFeet", "ItemLegs"],
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Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
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Hide: ["ItemBoots", "Shoes"]
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},
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}, // b2 - RopeTight
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{
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AllowLock: true,
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Prerequisite: ["CuffedLegs"],
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Property: {
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Difficulty: 10,
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SetPose: ["Spread"],
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Block: ["ItemFeet", "ItemLegs"],
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Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
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Hide: ["ItemBoots", "Shoes"]
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},
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}, // b3 - Chains
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{
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AllowLock: true,
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Prerequisite: ["CuffedLegs"],
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Property: {
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Difficulty: 10,
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SetPose: ["LegsClosed"],
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Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes"]
|
||||
},
|
||||
}, // b4 - ChainsTogether
|
||||
{
|
||||
AllowLock: true,
|
||||
Property: {
|
||||
Difficulty: 12,
|
||||
SetPose: ["BaseLower"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes", "ItemFeet", "ItemLegs"],
|
||||
},
|
||||
}, // b5 - Stocks
|
||||
],
|
||||
Name: "BotRestraints", Key: "b",
|
||||
Options: [
|
||||
{}, // b0 - No
|
||||
{
|
||||
Property: {
|
||||
Difficulty: 6,
|
||||
SetPose: ["Spread"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes"]
|
||||
},
|
||||
}, // b1 - Rope
|
||||
{
|
||||
Property: {
|
||||
Difficulty: 6,
|
||||
SetPose: ["LegsClosed"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes"]
|
||||
},
|
||||
}, // b2 - RopeTight
|
||||
{
|
||||
AllowLock: true,
|
||||
Prerequisite: ["CuffedLegs"],
|
||||
Property: {
|
||||
Difficulty: 10,
|
||||
SetPose: ["Spread"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes"]
|
||||
},
|
||||
}, // b3 - Chains
|
||||
{
|
||||
AllowLock: true,
|
||||
Prerequisite: ["CuffedLegs"],
|
||||
Property: {
|
||||
Difficulty: 10,
|
||||
SetPose: ["LegsClosed"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes"]
|
||||
},
|
||||
}, // b4 - ChainsTogether
|
||||
{
|
||||
AllowLock: true,
|
||||
Property: {
|
||||
Difficulty: 12,
|
||||
SetPose: ["BaseLower"],
|
||||
Block: ["ItemFeet", "ItemLegs"],
|
||||
Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
|
||||
Hide: ["ItemBoots", "Shoes", "ItemFeet", "ItemLegs"],
|
||||
},
|
||||
}, // b5 - Stocks
|
||||
],
|
||||
},
|
||||
],
|
||||
},
|
||||
|
|
|
@ -899,8 +899,8 @@ function CommonNoop() {
|
|||
* Redirects the address to HTTPS for all production environments, returns the proper heroku server
|
||||
* @returns {String} - Returns the proper server to use in production or test
|
||||
*/
|
||||
function CommonGetServer() {
|
||||
function CommonGetServer() {
|
||||
if ((location.href.indexOf("bondageprojects") < 0) && (location.href.indexOf("bondage-europe") < 0)) return "https://bc-server-test.herokuapp.com/";
|
||||
if (location.protocol !== 'https:') location.replace(`https:${location.href.substring(location.protocol.length)}`);
|
||||
return "https://bondage-club-server.herokuapp.com/";
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,14 +34,14 @@ var DialogActivityMode = false;
|
|||
var DialogActivity = [];
|
||||
/** @type {Record<"Enabled" | "Equipped" | "BothFavoriteUsable" | "TargetFavoriteUsable" | "PlayerFavoriteUsable" | "Usable" | "TargetFavoriteUnusable" | "PlayerFavoriteUnusable" | "Unusable" | "Blocked", DialogSortOrder>} */
|
||||
var DialogSortOrder = {
|
||||
Enabled: 1,
|
||||
Equipped: 2,
|
||||
Enabled: 1,
|
||||
Equipped: 2,
|
||||
BothFavoriteUsable: 3,
|
||||
TargetFavoriteUsable: 4,
|
||||
TargetFavoriteUsable: 4,
|
||||
PlayerFavoriteUsable: 5,
|
||||
Usable: 6,
|
||||
TargetFavoriteUnusable: 7,
|
||||
PlayerFavoriteUnusable: 8,
|
||||
TargetFavoriteUnusable: 7,
|
||||
PlayerFavoriteUnusable: 8,
|
||||
Unusable: 9,
|
||||
Blocked: 10
|
||||
};
|
||||
|
@ -1479,7 +1479,7 @@ function DialogMenuButtonClick() {
|
|||
DialogMenuButtonBuild(C);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// When the user selects the lock menu, we enter
|
||||
else if (Item && DialogMenuButton[I] == "Crafting") {
|
||||
DialogCraftingMenu = true;
|
||||
|
|
|
@ -429,7 +429,7 @@ function InventoryCraft(Source, Target, GroupName, Craft, Refresh) {
|
|||
}
|
||||
|
||||
// Applies a lock to the item
|
||||
if ((Craft.Lock != null) && (Craft.Lock != ""))
|
||||
if ((Craft.Lock != null) && (Craft.Lock != ""))
|
||||
InventoryLock(Target, Item, Craft.Lock, Source.MemberNumber, false);
|
||||
|
||||
// Sets the crafter name and ID
|
||||
|
@ -457,7 +457,7 @@ function InventoryCraft(Source, Target, GroupName, Craft, Refresh) {
|
|||
// Expressions cannot be changed if the settings doesn't allow it for the player
|
||||
if (!Target.IsPlayer() || (Player.OnlineSharedSettings == null) || Player.OnlineSharedSettings.ItemsAffectExpressions) {
|
||||
|
||||
// The painful property triggers an expression change
|
||||
// The painful property triggers an expression change
|
||||
if (Craft.Property === "Painful") {
|
||||
CharacterSetFacialExpression(Target, "Blush", "ShortBreath", 10);
|
||||
CharacterSetFacialExpression(Target, "Eyes", "Angry", 10);
|
||||
|
|
Loading…
Add table
Reference in a new issue