diff --git a/BondageClub/Assets/Female3DCG/Female3DCG.js b/BondageClub/Assets/Female3DCG/Female3DCG.js
index ee64abcd82..0e709238c3 100644
--- a/BondageClub/Assets/Female3DCG/Female3DCG.js
+++ b/BondageClub/Assets/Female3DCG/Female3DCG.js
@@ -2050,62 +2050,68 @@ var AssetFemale3DCG = [
 			"HairFront11b", "HairFront12", "HairFront12b", "HairFront13", "HairFront13b", "HairFront14", "HairFront14b",
 			"HairFront15", "HairFront16", "HairFront17", "HairFront17b", "HairFront18", "HairFront19", "HairFront20",
 			"HairFront21",
-			//HairFront22
-			{ Name: "HairFront22",
-			Layer: [
-				{ Name: "Base", Priority: 51 },
-				{ Name: "Fluff" },
-				{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
-			],
-			Top: 6, Left: 134 },
-			//HairFront22b
-			{ Name: "HairFront22b",
-			Layer: [
-				{ Name: "Base",Priority: 51 },
-				{ Name: "Fluff" },
-				{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff"}
-			],
-			Top: 6, Left: 134 },
-			//HairFront23
-			{ Name: "HairFront23",
-			Layer: [
-				{ Name: "Base",Priority: 51 },
-				{ Name: "Fluff" },
-				{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
-			],
-			Top: 6, Left: 134 },
-			//HairFront23b
-			{ Name: "HairFront23b",
-			Layer: [
-				{ Name: "Base", Priority: 51 },
-				{ Name: "Fluff" },
-				{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
-			],
-			Top: 6, Left: 134 },
+			{
+				Name: "HairFront22",
+				Layer: [
+					{ Name: "Base", Priority: 51 },
+					{ Name: "Fluff" },
+					{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
+				],
+				Top: 6, Left: 134
+			},
+			{
+				Name: "HairFront22b",
+				Layer: [
+					{ Name: "Base",Priority: 51 },
+					{ Name: "Fluff" },
+					{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff"}
+				],
+				Top: 6, Left: 134
+			},
+			{
+				Name: "HairFront23",
+				Layer: [
+					{ Name: "Base",Priority: 51 },
+					{ Name: "Fluff" },
+					{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
+				],
+				Top: 6, Left: 134
+			},
+			{
+				Name: "HairFront23b",
+				Layer: [
+					{ Name: "Base", Priority: 51 },
+					{ Name: "Fluff" },
+					{ Name: "FrontFluff", Priority: 54, CopyLayerColor: "Fluff" }
+				],
+				Top: 6, Left: 134
+			},
 			{ Name: "HairFront24" },
 			{ Name: "HairFront25" },
 			{ Name: "HairFront26" },
-			{ Name: "HairFront27", AllowPose: ["Suspension"],
-			Layer: [
-				{ Name: "Base" },
-				{ Name: "Bangs", Priority: 54, CopyLayerColor: "Base" },
-				{ Name: "BangsTip", Priority: 54},
-			],
-			Top: -200, Left: 0 },
-			//HairFront28
-			{ Name: "HairFront28",
-			Layer: [
-				{ Name: "Base" },
-				{ Name: "Bangs" },
-				{ Name: "Tips", Priority: 54 },
-			],
+			{
+				Name: "HairFront27", AllowPose: ["Suspension"],
+				Layer: [
+					{ Name: "Base" },
+					{ Name: "Bangs", Priority: 54, CopyLayerColor: "Base" },
+					{ Name: "BangsTip", Priority: 54},
+				],
+				Top: -200, Left: 0
 			},
-			//HairFront29
-			{ Name: "HairFront29",
-			Layer: [
-				{ Name: "Left", Priority: 53 },
-				{ Name: "Right" },
-			],
+			{
+				Name: "HairFront28",
+				Layer: [
+					{ Name: "Base" },
+					{ Name: "Bangs" },
+					{ Name: "Tips", Priority: 54 },
+				],
+			},
+			{
+				Name: "HairFront29",
+				Layer: [
+					{ Name: "Left", Priority: 53 },
+					{ Name: "Right" },
+				],
 			},
 		],
 		Color: ["#6a3628", "#202020", "#dcc787", "#6c2132", "#999999", "#dddddd", "#e781b1", "#81e7b1", "#81b1e7", "#eeee99", "#ee9999", "#ee99ee"]
@@ -2178,13 +2184,16 @@ var AssetFemale3DCG = [
 			{ Name: "HairBack50", AllowPose: ["Suspension", "Hogtied", "AllFours"] },
 			{ Name: "HairBack51" },
 			{ Name: "HairBack52" },
-			{ Name: "HairBack53",
-			Layer:[
-				{ Name: "Base" },
-				{ Name: "Tip"  },
-			],
-			Top: -5, Left: 0 },
-			{ Name: "HairBack54", AllowPose: ["Suspension"],
+			{
+				Name: "HairBack53",
+				Layer:[
+					{ Name: "Base" },
+					{ Name: "Tip"  },
+				],
+				Top: -5, Left: 0
+			},
+			{
+				Name: "HairBack54", AllowPose: ["Suspension"],
 				Layer: [
 					{ Name: "Left" },
 					{ Name: "Right" },
@@ -2705,9 +2714,9 @@ var AssetFemale3DCG = [
 			},
 			{ Name: "LoversVibrator", Value: 75, Time: 5, LoverOnly: true, DefaultColor: "#790c0c", Prerequisite: ["AccessVulva"], Effect: ["Egged", "FillVulva"], AllowEffect: ["Egged", "Vibrating", "Edged", "FillVulva"], ExpressionTrigger: [{ Name: "Low", Group: "Blush", Timer: 10 }], AllowRemoveExclusive: true, CharacterRestricted: true, DynamicScriptDraw: true},
 			{ Name: "LoversVibratorRemote", Value: 75, Wear: false, LoverOnly: true, Prerequisite: ["RemotesAllowed"], Effect: ["Remote"] },
-			{ Name: "DoubleEndDildo", Value: 15, Time: 10, DefaultColor: ["#624662"], Effect: ["FillVulva"], Prerequisite: ["AccessVulva"], AllowPose: [], ExpressionTrigger: [{ Name: "Medium", Group: "Blush", Timer: 20 }], Attribute: ["PenetrateItem"], HasType: true, Extended: true	},
+			{ Name: "DoubleEndDildo", Value: 15, Time: 10, DefaultColor: ["#624662"], Effect: ["FillVulva"], Prerequisite: ["AccessVulva"], AllowPose: [], ExpressionTrigger: [{ Name: "Medium", Group: "Blush", Timer: 20 }], Attribute: ["PenetrateItem"], HasType: true, Extended: true, },
 			{
-				Name: "Stitches", Category: ["Medical"], Priority: 13, BuyGroup: "Suture", Random: false, Value: -1, Difficulty: 8, Time: 5, RemoveTime: 5, Prerequisite: "AccessVulva", Effect: ["Chaste"], DefaultColor: ["#3f3c3a"], AllowPose: ["Spread"], Extended: true, AlwaysExtend: true, 
+				Name: "Stitches", Category: ["Medical"], Priority: 13, BuyGroup: "Suture", Random: false, Value: -1, Difficulty: 8, Time: 5, RemoveTime: 5, Prerequisite: "AccessVulva", Effect: ["Chaste"], DefaultColor: ["#3f3c3a"], AllowPose: ["Spread"], Extended: true, AlwaysExtend: true,
 				Layer: [
 					{ Name: "Straight", HasType: false, AllowTypes: ["Straight"] },
 					{ Name: "ZigZag", HasType: false, CopyLayerColor: "Straight", AllowTypes: ["ZigZag"] },
@@ -4905,7 +4914,7 @@ var AssetFemale3DCG = [
 			{
 				Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
 			},
-		AssetSpankingToys
+			AssetSpankingToys
 		],
 		Color: ["Default", "#202020", "#808080", "#bbbbbb", "#aa8080", "#80aa80", "#8080aa", "#aaaa80", "#80aaaa", "#aa80aa", "#cc3333", "#33cc33", "#3333cc", "#cccc33", "#33cccc", "#cc33cc"]
 	},
@@ -5609,7 +5618,7 @@ var AssetFemale3DCG = [
 				]
 			}, //PonyGag
 			{
-				Name: "Stitches", Category: ["Medical"], Priority: 10, BuyGroup: "Suture", Random: false, Value: 20, Difficulty: 8, Time: 5, RemoveTime: 5, Left: 235, Top: 180, DefaultColor: ["Default", "#3f3c3a"], Hide: ["Mouth"], Prerequisite: ["GagUnique"], Effect: ["GagHeavy"], Extended: true, AlwaysExtend: true, 
+				Name: "Stitches", Category: ["Medical"], Priority: 10, BuyGroup: "Suture", Random: false, Value: 20, Difficulty: 8, Time: 5, RemoveTime: 5, Left: 235, Top: 180, DefaultColor: ["Default", "#3f3c3a"], Hide: ["Mouth"], Prerequisite: ["GagUnique"], Effect: ["GagHeavy"], Extended: true, AlwaysExtend: true,
 				AllowExpression: ["Frown", "Sad", "Pained", "Angry", "HalfOpen", "Open", "Ahegao", "Moan", "TonguePinch", "LipBite", "Happy", "Devious", "Laughing", "Grin", "Smirk", "Pout"],
 				Layer: [
 					{ Name: "FakeMouth", HasType: false, InheritColor: "Mouth", AllowTypes: ["Straight", "ZigZag", "Skewed", "Cross"], MirrorExpression: "Mouth"},
@@ -5619,7 +5628,6 @@ var AssetFemale3DCG = [
 					{ Name: "Cross", HasType: false, CopyLayerColor: "Straight", AllowTypes: ["Cross"], MirrorExpression: "Mouth" },
 				],
 			},
-			
 			{
 				Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
 			},
@@ -6073,7 +6081,7 @@ var AssetFemale3DCG = [
 				Block: ["ItemHead", "ItemNose", "ItemEars", "ItemMouth", "ItemMouth2", "ItemMouth3"],
 				Hide: ["HairBack", "Hat", "HairAccessory1", "HairAccessory2", "HairAccessory3"],
 				Alpha: [{ Group: ["HairFront", "ItemMouth", "ItemMouth2", "ItemMouth3", "Mask", "ItemNose", "ItemHead", "Glasses", "ItemEars"],
-				Masks: [[0, 0, 500, 65], [0, 220, 500, 780], [0, 0, 180, 1000], [320, 0, 180, 1000]] }],
+					Masks: [[0, 0, 500, 65], [0, 220, 500, 780], [0, 0, 180, 1000], [320, 0, 180, 1000]] }],
 				Effect: ["BlindHeavy"],
 				Layer: [
 					{ Name: "GlassInside", HasType: false },
@@ -7363,7 +7371,7 @@ var ActivityFemale3DCG = [
 		Prerequisite: ["ZoneAccessible", "TargetMouthOpen", "VulvaEmpty", "Needs-PenetrateItem", "ZoneNaked"],
 		Target: ["ItemButt", "ItemMouth", "ItemVulva"],
 	},
-]
+];
 
 /**
  * Display order for activities.
diff --git a/BondageClub/Assets/Female3DCG/Female3DCGExtended.js b/BondageClub/Assets/Female3DCG/Female3DCGExtended.js
index 03c6c22445..4482429d44 100644
--- a/BondageClub/Assets/Female3DCG/Female3DCGExtended.js
+++ b/BondageClub/Assets/Female3DCG/Female3DCGExtended.js
@@ -1127,7 +1127,7 @@ var AssetFemale3DCGExtended = {
 							Type: "Hogtie",
 							Difficulty: 6,
 							Effect: ["Block", "Prone", "Freeze", "NotSelfPickable"],
-							Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"], 
+							Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
 							AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"],
 							SetPose: ["Hogtied"],
 							SelfUnlock: false,
@@ -2031,13 +2031,13 @@ var AssetFemale3DCGExtended = {
 					{
 						Name: "Hogtied",
 						Prerequisite: ["NotMounted", "NotSuspended"],
-						Property: { 
-							Type: "Hogtied", 
+						Property: {
+							Type: "Hogtied",
 							Difficulty: 5,
-							Effect: ["Block", "Freeze", "Prone", "NotSelfPickable"], 
-							SetPose: ["Hogtied"], 
-							Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"], 
-							AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"], 
+							Effect: ["Block", "Freeze", "Prone", "NotSelfPickable"],
+							SetPose: ["Hogtied"],
+							Block: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots", "ItemDevices"],
+							AllowActivityOn: ["ItemHands", "ItemLegs", "ItemFeet", "ItemBoots"],
 							SelfUnlock: false,
 						},
 						Expression: [{ Group: "Blush", Name: "Medium", Timer: 5 }],
@@ -3118,127 +3118,127 @@ var AssetFemale3DCGExtended = {
 				ChatTags: [CommonChatTags.SOURCE_CHAR, CommonChatTags.DEST_CHAR, CommonChatTags.DEST_CHAR_NAME, CommonChatTags.TARGET_CHAR_NAME],
 				Modules:[
 					{
-							Name: "Frame", Key: "f",
-							Options: [
-								{}, // f0 - Normal
-								{}, // f1 - Stained
-								{}, // f2 - HalfBack
-								{}, // f3 - NoBack
-							],
+						Name: "Frame", Key: "f",
+						Options: [
+							{}, // f0 - Normal
+							{}, // f1 - Stained
+							{}, // f2 - HalfBack
+							{}, // f3 - NoBack
+						],
 					},
 					{
-							Name: "TopRestraints", Key: "t",
-							Options: [
-								{}, // t0 - No
-								{
+						Name: "TopRestraints", Key: "t",
+						Options: [
+							{}, // t0 - No
+							{
 								Prerequisite: ["CuffedArmsOrEmpty"],
-									Property: {
-										Difficulty: 6,
-										SetPose: ["Yoked"],
-										AllowActivePose: ["LegsClosed", "BaseLower"],
-										Block: ["ItemArms"],
-										Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
-									},
-								}, // t1 - Rope
-								{
-									Prerequisite: ["CuffedArmsOrEmpty"],
-									Property: {
-										Difficulty: 6,
-										SetPose: ["OverTheHead"],
-										AllowActivePose: ["LegsClosed", "BaseLower"],
-										Block: ["ItemArms"],
-										Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
+								Property: {
+									Difficulty: 6,
+									SetPose: ["Yoked"],
+									AllowActivePose: ["LegsClosed", "BaseLower"],
+									Block: ["ItemArms"],
+									Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
+								},
+							}, // t1 - Rope
+							{
+								Prerequisite: ["CuffedArmsOrEmpty"],
+								Property: {
+									Difficulty: 6,
+									SetPose: ["OverTheHead"],
+									AllowActivePose: ["LegsClosed", "BaseLower"],
+									Block: ["ItemArms"],
+									Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
 
-									},
-								}, // t2 - RopeTight
-								{
-									AllowLock: true,
-									Prerequisite: ["CuffedArms"],
-									Property: {
-										Difficulty: 10,
-										SetPose: ["Yoked"],
-										AllowActivePose: ["LegsClosed", "BaseLower"],
-										Block: ["ItemArms"],
-										Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
-									},
-								}, // t3 - Chains
-								{
-									AllowLock: true,
-									Prerequisite: ["CuffedArms"],
-									Property: {
-										Difficulty: 10,
-										SetPose: ["OverTheHead"],
-										AllowActivePose: ["LegsClosed", "BaseLower"],
-										Block: ["ItemArms"],
-										Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
-									},
-								}, // t4 - ChainsTight
-								{
-									AllowLock: true,
-									Property: {
-										Difficulty: 12,
-										SetPose: ["Yoked"],
-										Block: ["ItemArms"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-									},
-								}, // t5 - Stocks
-							],
+								},
+							}, // t2 - RopeTight
+							{
+								AllowLock: true,
+								Prerequisite: ["CuffedArms"],
+								Property: {
+									Difficulty: 10,
+									SetPose: ["Yoked"],
+									AllowActivePose: ["LegsClosed", "BaseLower"],
+									Block: ["ItemArms"],
+									Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
+								},
+							}, // t3 - Chains
+							{
+								AllowLock: true,
+								Prerequisite: ["CuffedArms"],
+								Property: {
+									Difficulty: 10,
+									SetPose: ["OverTheHead"],
+									AllowActivePose: ["LegsClosed", "BaseLower"],
+									Block: ["ItemArms"],
+									Effect: ["Prone", "Freeze", "Block", "BlockKneel", "Mounted"],
+								},
+							}, // t4 - ChainsTight
+							{
+								AllowLock: true,
+								Property: {
+									Difficulty: 12,
+									SetPose: ["Yoked"],
+									Block: ["ItemArms"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+								},
+							}, // t5 - Stocks
+						],
 					},
 					{
-							Name: "BotRestraints", Key: "b",
-							Options: [
-								{}, // b0 - No
-								{
-									Property: {
-										Difficulty: 6,
-										SetPose: ["Spread"],
-										Block: ["ItemFeet", "ItemLegs"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-										Hide: ["ItemBoots", "Shoes"]
-									},
-								}, // b1 - Rope
-								{
-									Property: {
-										Difficulty: 6,
-										SetPose: ["LegsClosed"],
-										Block: ["ItemFeet", "ItemLegs"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-										Hide: ["ItemBoots", "Shoes"]
-									},
-								}, // b2 - RopeTight
-								{
-									AllowLock: true,
-									Prerequisite: ["CuffedLegs"],
-									Property: {
-										Difficulty: 10,
-										SetPose: ["Spread"],
-										Block: ["ItemFeet", "ItemLegs"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-										Hide: ["ItemBoots", "Shoes"]
-									},
-								}, // b3 - Chains
-								{
-									AllowLock: true,
-									Prerequisite: ["CuffedLegs"],
-									Property: {
-										Difficulty: 10,
-										SetPose: ["LegsClosed"],
-										Block: ["ItemFeet", "ItemLegs"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-										Hide: ["ItemBoots", "Shoes"]
-									},
-								}, // b4 - ChainsTogether
-								{
-									AllowLock: true,
-									Property: {
-										Difficulty: 12,
-										SetPose: ["BaseLower"],
-										Block: ["ItemFeet", "ItemLegs"],
-										Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
-										Hide: ["ItemBoots", "Shoes", "ItemFeet", "ItemLegs"],
-									},
-								}, // b5 - Stocks
-							],
+						Name: "BotRestraints", Key: "b",
+						Options: [
+							{}, // b0 - No
+							{
+								Property: {
+									Difficulty: 6,
+									SetPose: ["Spread"],
+									Block: ["ItemFeet", "ItemLegs"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+									Hide: ["ItemBoots", "Shoes"]
+								},
+							}, // b1 - Rope
+							{
+								Property: {
+									Difficulty: 6,
+									SetPose: ["LegsClosed"],
+									Block: ["ItemFeet", "ItemLegs"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+									Hide: ["ItemBoots", "Shoes"]
+								},
+							}, // b2 - RopeTight
+							{
+								AllowLock: true,
+								Prerequisite: ["CuffedLegs"],
+								Property: {
+									Difficulty: 10,
+									SetPose: ["Spread"],
+									Block: ["ItemFeet", "ItemLegs"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+									Hide: ["ItemBoots", "Shoes"]
+								},
+							}, // b3 - Chains
+							{
+								AllowLock: true,
+								Prerequisite: ["CuffedLegs"],
+								Property: {
+									Difficulty: 10,
+									SetPose: ["LegsClosed"],
+									Block: ["ItemFeet", "ItemLegs"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+									Hide: ["ItemBoots", "Shoes"]
+								},
+							}, // b4 - ChainsTogether
+							{
+								AllowLock: true,
+								Property: {
+									Difficulty: 12,
+									SetPose: ["BaseLower"],
+									Block: ["ItemFeet", "ItemLegs"],
+									Effect: ["Prone", "Freeze", "BlockKneel", "Mounted"],
+									Hide: ["ItemBoots", "Shoes", "ItemFeet", "ItemLegs"],
+								},
+							}, // b5 - Stocks
+						],
 					},
 				],
 			},
diff --git a/BondageClub/Scripts/Common.js b/BondageClub/Scripts/Common.js
index 13427d74d2..29ff4c3454 100644
--- a/BondageClub/Scripts/Common.js
+++ b/BondageClub/Scripts/Common.js
@@ -899,8 +899,8 @@ function CommonNoop() {
  * Redirects the address to HTTPS for all production environments, returns the proper heroku server
  * @returns {String} - Returns the proper server to use in production or test
  */
-function CommonGetServer() {  
+function CommonGetServer() {
 	if ((location.href.indexOf("bondageprojects") < 0) && (location.href.indexOf("bondage-europe") < 0)) return "https://bc-server-test.herokuapp.com/";
 	if (location.protocol !== 'https:') location.replace(`https:${location.href.substring(location.protocol.length)}`);
 	return "https://bondage-club-server.herokuapp.com/";
-}
\ No newline at end of file
+}
diff --git a/BondageClub/Scripts/Dialog.js b/BondageClub/Scripts/Dialog.js
index 399f825dd4..34617570b2 100644
--- a/BondageClub/Scripts/Dialog.js
+++ b/BondageClub/Scripts/Dialog.js
@@ -34,14 +34,14 @@ var DialogActivityMode = false;
 var DialogActivity = [];
 /** @type {Record<"Enabled" | "Equipped" | "BothFavoriteUsable" | "TargetFavoriteUsable" | "PlayerFavoriteUsable" | "Usable" | "TargetFavoriteUnusable" | "PlayerFavoriteUnusable" | "Unusable" | "Blocked", DialogSortOrder>} */
 var DialogSortOrder = {
-	Enabled: 1, 
-	Equipped: 2, 
+	Enabled: 1,
+	Equipped: 2,
 	BothFavoriteUsable: 3,
-	TargetFavoriteUsable: 4, 
+	TargetFavoriteUsable: 4,
 	PlayerFavoriteUsable: 5,
 	Usable: 6,
-	TargetFavoriteUnusable: 7, 
-	PlayerFavoriteUnusable: 8, 
+	TargetFavoriteUnusable: 7,
+	PlayerFavoriteUnusable: 8,
 	Unusable: 9,
 	Blocked: 10
 };
@@ -1479,7 +1479,7 @@ function DialogMenuButtonClick() {
 				DialogMenuButtonBuild(C);
 				return;
 			}
-			
+
 			// When the user selects the lock menu, we enter
 			else if (Item && DialogMenuButton[I] == "Crafting") {
 				DialogCraftingMenu = true;
diff --git a/BondageClub/Scripts/Inventory.js b/BondageClub/Scripts/Inventory.js
index 273d57e5af..d78f4c0f11 100644
--- a/BondageClub/Scripts/Inventory.js
+++ b/BondageClub/Scripts/Inventory.js
@@ -429,7 +429,7 @@ function InventoryCraft(Source, Target, GroupName, Craft, Refresh) {
 	}
 
 	// Applies a lock to the item
-	if ((Craft.Lock != null) && (Craft.Lock != "")) 
+	if ((Craft.Lock != null) && (Craft.Lock != ""))
 		InventoryLock(Target, Item, Craft.Lock, Source.MemberNumber, false);
 
 	// Sets the crafter name and ID
@@ -457,7 +457,7 @@ function InventoryCraft(Source, Target, GroupName, Craft, Refresh) {
 		// Expressions cannot be changed if the settings doesn't allow it for the player
 		if (!Target.IsPlayer() || (Player.OnlineSharedSettings == null) || Player.OnlineSharedSettings.ItemsAffectExpressions) {
 
-			// The painful property triggers an expression change		
+			// The painful property triggers an expression change
 			if (Craft.Property === "Painful") {
 				CharacterSetFacialExpression(Target, "Blush", "ShortBreath", 10);
 				CharacterSetFacialExpression(Target, "Eyes", "Angry", 10);