More chapter 8 and lots of images

More chapter 8 and lots of images
This commit is contained in:
Ben987 2017-11-14 00:11:34 -05:00
parent ff1dd85687
commit 13e59e5ecf
59 changed files with 183 additions and 45 deletions
Actors
C008_DramaClass

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@ -23,16 +23,23 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
230,0,0,!PlayerIsDamsel,(She's watching the black knight.),Background.jpg
240,0,0,PlayerIsDamsel,(The white knight is next.),Background.jpg
240,0,0,!PlayerIsDamsel,(She's watching the white knight.),Background.jpg
250,0,0,PlayerIsDamsel,"(As the damsel, this is your line.)",Background.jpg
250,0,0,PlayerIsDamsel,"(As the damsel, this should be your|line but you can't talk much right now.)",Background.jpg
250,0,0,CanHugHeroine,"(As the damsel, this is your line.)",Background.jpg
250,0,0,!PlayerIsDamsel,(She's ready for the final act.),Background.jpg
251,0,0,,,Background.jpg
255,0,0,,(She's ready for the final act.),Background.jpg
260,0,0,,,Background.jpg
270,0,0,PlayerIsDamsel,(The black knight is next.),Background.jpg
270,0,0,!PlayerIsDamsel,(She's watching the black knight.),Background.jpg
280,0,0,PlayerIsDamsel,"(As the damsel, this is your line.)",Background.jpg
280,0,0,PlayerIsDamsel,"(As the damsel, this should be your|line but you can't talk much right now.)",Background.jpg
280,0,0,CanHugVillain,"(As the damsel, this is your line.)",Background.jpg
280,0,0,!PlayerIsDamsel,(She's ready for the final act.),Background.jpg
285,0,0,,(She's ready for the final act.),Background.jpg
290,0,0,,,Background.jpg
300,0,0,!PlayerIsDamsel,It was a fun play. I really|enjoyed being the damsel.,Background.jpg
300,0,0,IsGagged,(She hums a happy song in her gag.),Background.jpg
300,0,0,PlayerIsDamsel,(The play is over.),Background.jpg
400,0,0,PlayerIsHeroine,My hero! What do you need from me?,Background.jpg
400,0,0,PlayerIsVillain,"Oh lord, the black knight.|What do you require of me?",Background.jpg
400,0,0,IsGagged,Uuurgmn!,Background.jpg
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
23 230 0 0 !PlayerIsDamsel (She's watching the black knight.) Background.jpg
24 240 0 0 PlayerIsDamsel (The white knight is next.) Background.jpg
25 240 0 0 !PlayerIsDamsel (She's watching the white knight.) Background.jpg
26 250 0 0 PlayerIsDamsel (As the damsel, this is your line.) (As the damsel, this should be your|line but you can't talk much right now.) Background.jpg
27 250 0 0 CanHugHeroine (As the damsel, this is your line.) Background.jpg
28 250 0 0 !PlayerIsDamsel (She's ready for the final act.) Background.jpg
29 251 0 0 Background.jpg
30 255 0 0 (She's ready for the final act.) Background.jpg
31 260 0 0 Background.jpg
32 270 0 0 PlayerIsDamsel (The black knight is next.) Background.jpg
33 270 0 0 !PlayerIsDamsel (She's watching the black knight.) Background.jpg
34 280 0 0 PlayerIsDamsel (As the damsel, this is your line.) (As the damsel, this should be your|line but you can't talk much right now.) Background.jpg
35 280 0 0 CanHugVillain (As the damsel, this is your line.) Background.jpg
36 280 0 0 !PlayerIsDamsel (She's ready for the final act.) Background.jpg
37 285 0 0 (She's ready for the final act.) Background.jpg
38 290 0 0 Background.jpg
39 300 0 0 !PlayerIsDamsel It was a fun play. I really|enjoyed being the damsel. Background.jpg
40 300 0 0 IsGagged (She hums a happy song in her gag.) Background.jpg
41 300 0 0 PlayerIsDamsel (The play is over.) Background.jpg
42 400 0 0 PlayerIsHeroine My hero! What do you need from me? Background.jpg
43 400 0 0 PlayerIsVillain Oh lord, the black knight.|What do you require of me? Background.jpg
44 400 0 0 IsGagged Uuurgmn! Background.jpg
45 500 0 0 (It seems the play isn't totally over.|You can still interact with the others.) Background.jpg

View file

@ -9,6 +9,8 @@ var C008_DramaClass_Damsel_CanKissHeroine = false;
var C008_DramaClass_Damsel_CanKissVillain = false;
var C008_DramaClass_Damsel_CanKneelHeroine = false;
var C008_DramaClass_Damsel_CanKneelVillain = false;
var C008_DramaClass_Damsel_CanHugHeroine = false;
var C008_DramaClass_Damsel_CanHugVillain = false;
var C008_DramaClass_Damsel_IsGagged = false;
// Chapter 8 - Damsel Load
@ -18,11 +20,13 @@ function C008_DramaClass_Damsel_Load() {
C008_DramaClass_Damsel_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
C008_DramaClass_Damsel_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
C008_DramaClass_Damsel_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
C008_DramaClass_Damsel_CurrentStage = C008_DramaClass_Theater_GlobalStage;
C008_DramaClass_Damsel_CanKissHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) >= 10));
C008_DramaClass_Damsel_CanKissVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) >= 10));
C008_DramaClass_Damsel_CanKneelHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) <= -5));
C008_DramaClass_Damsel_CanKneelVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) <= -5));
if (C008_DramaClass_Damsel_CurrentStage < 300) C008_DramaClass_Damsel_CurrentStage = C008_DramaClass_Theater_GlobalStage;
C008_DramaClass_Damsel_CanKissHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) >= 10) && !Common_PlayerGagged);
C008_DramaClass_Damsel_CanKissVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) >= 10) && !Common_PlayerGagged);
C008_DramaClass_Damsel_CanKneelHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) <= -5) && !Common_PlayerGagged);
C008_DramaClass_Damsel_CanKneelVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) <= -5) && !Common_PlayerGagged);
C008_DramaClass_Damsel_CanHugVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && !Common_PlayerGagged);
C008_DramaClass_Damsel_CanHugHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && !Common_PlayerGagged);
// Load the scene parameters
if (!C008_DramaClass_Damsel_PlayerIsDamsel) ActorLoad(C008_DramaClass_Theater_Damsel, "Theater");
@ -86,6 +90,7 @@ function C008_DramaClass_Damsel_GlobalStage(GlobalStage, LoveMod, SubMod) {
PlayerClothes("Underwear");
PlayerLockInventory("Rope");
PlayerLockInventory("ClothGag");
Common_PlayerPose = "";
OverridenIntroText = GetText("AmandaRestrainPlayer");
}

View file

@ -6,21 +6,21 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
140,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),"Sarah rushes on the stage and says:|""Halt! Before soil turns red.""",150,0,0,"GlobalStage(150, 0, 1)"
140,0,0,!PlayerIsDamsel,(Make some silly|faces to distract her.),"Sarah tries not to laugh and says:|""Stop! Before ground turns crimson.""",150,0,0,"GlobalStage(150, -1, 0)"
150,0,0,PlayerIsDamsel,Allow me to speak|from my heart.,Both knights looks curiously at you.,160,0,0,"GlobalStage(160, -1, 0)"
150,0,0,PlayerIsDamsel,Alloweth thy heart speaks pure voice.,Both knights looks at you anxiously.,160,0,0,"GlobalStage(160, 1, 0)"
150,0,0,PlayerIsDamsel,Alloweth thy heart|speaks pure voice.,Both knights looks at you anxiously.,160,0,0,"GlobalStage(160, 1, 0)"
150,0,0,PlayerIsDamsel,Sorry Julia.|I forgot my line.,"Julia sighs and whispers:|""Alloweth thy heart speaks pure voice.""",150,0,0,ForgetLine()
150,0,0,!PlayerIsDamsel,(Listen quietly.),"Sarah looks at both knights and says:|""Alloweth thy heart speaks pure voice.""",160,0,0,"GlobalStage(160, 0, 0)"
150,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),"Sarah speeds up and says:|""Allow my heart to speak pure voice.""",160,0,0,"GlobalStage(160, 0, 1)"
150,0,0,!PlayerIsDamsel,(Give her a thumbs|up to cheer her.),"Sarah smiles at you and says:|""Alloweth thy heart speaks pure voice.""",160,0,0,"GlobalStage(160, 1, 0)"
160,0,0,PlayerIsDamsel,I love the|white hero!,The black knight unsheathe her|sword and takes the stage.,200,0,0,"GlobalStage(200, -1, 0)"
160,0,0,PlayerIsDamsel,I profess love unto|thy white hero.,The black knight unsheathe her|sword and takes the stage.,200,0,0,"GlobalStage(200, 1, 0)"
160,0,0,PlayerIsDamsel,I love the|black knight!,The black knight unsheathe her|sword and takes the stage.,210,0,0,"GlobalStage(210, -1, 0)"
160,0,0,PlayerIsDamsel,I profess love unto|thy black champion.,The black knight unsheathe her|sword and takes the stage.,210,0,0,"GlobalStage(210, 1, 0)"
160,0,0,PlayerIsDamsel,I love the|white hero.,The black knight gives you an|angry look and takes the stage.,200,0,0,"GlobalStage(200, -1, 0)"
160,0,0,PlayerIsDamsel,I profess love unto|thy white hero.,The black knight gives you an|angry look and takes the stage.,200,0,0,"GlobalStage(200, 1, 0)"
160,0,0,PlayerIsDamsel,I love the|black knight.,The black knight smiles and takes the stage.,210,0,0,"GlobalStage(210, -1, 0)"
160,0,0,PlayerIsDamsel,I profess love unto|thy black champion.,The black knight smiles and takes the stage.,210,0,0,"GlobalStage(210, 1, 0)"
160,0,0,PlayerIsDamsel,Sorry Julia.|I forgot my line.,"Julia sighs and whispers to you:|""I profess love unto thy white hero.""",150,0,0,ForgetLine()
160,0,0,!PlayerIsDamsel,(Listen quietly.),,160,0,0,SarahChooseKnight()
160,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),,160,0,0,SarahChooseKnight()
250,0,0,CanKissHeroine,(Rush to kiss the|heroine.) (1 minute),You rush into the white knight|arms for a wonderful final kiss.,260,0,0,FinalKiss()
250,0,0,CanKneelHeroine,(Kneel next to the|heroine.) (1 minute),You respectfully kneel down next to|Sarah and hug her legs for the final act.,260,0,0,FinalDomme()
250,0,0,PlayerIsDamsel,(Go hug the heroine.)|(1 minute),You open your arms and hug|the white knight for the final act.,260,0,0,FinalHug()
250,0,0,CanHugHeroine,(Go hug the heroine.)|(1 minute),You open your arms and hug|the white knight for the final act.,260,0,0,FinalHug()
250,10,0,PlayerIsHeroine,(Rush to kiss her.)|(1 minute),You rush to Sarah and share a lovely|kiss with her for the final act.,260,0,0,FinalKiss()
250,0,10,PlayerIsHeroine,(Point at the floor.)|(1 minute),Sarah respectfully kneels down next to|you and hugs your legs for the final act.,260,0,0,FinalDomme()
250,0,0,PlayerIsHeroine,(Go hug her.)|(1 minute),You go to Sarah and give her|a warm hug for the final act.,260,0,0,FinalHug()
@ -31,7 +31,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
255,0,0,,Sorry Julia.|I forgot my line.,"Julia laughs out loud and says:|""Don't worry and improvise, we are off script.""",255,0,0,
280,0,0,CanKissVillain,(Rush to kiss the|villain.) (1 minute),You rush into the black knight|arms for a wonderful final kiss.,290,0,0,FinalKiss()
280,0,0,CanKneelVillain,(Kneel next to the|villain.) (1 minute),You respectfully kneel down next to|Amanda and hug her legs for the final act.,290,0,0,FinalDomme()
280,0,0,PlayerIsDamsel,(Go hug the villain.)|(1 minute),You open your arms and hug|the black knight for the final act.,290,0,0,FinalHug()
280,0,0,CanHugVillain,(Go hug the villain.)|(1 minute),You open your arms and hug|the black knight for the final act.,290,0,0,FinalHug()
280,10,0,PlayerIsVillain,(Grab and kiss her.)|(1 minute),You pull her close to you and give|her a tender kiss for the final act.,290,0,0,FinalKiss()
280,0,10,PlayerIsVillain,(Point at the floor.)|(1 minute),Sarah respectfully kneels down next to|you and hugs your legs for the final act.,290,0,0,FinalDomme()
280,0,0,PlayerIsVillain,(Hug her.)|(1 minute),You pull her close to you and give|her a long and warm hug for the final act.,290,0,0,FinalHug()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
6 140 0 0 !PlayerIsDamsel (Snap your fingers|with impatience.) Sarah rushes on the stage and says:|"Halt! Before soil turns red." 150 0 0 GlobalStage(150, 0, 1)
7 140 0 0 !PlayerIsDamsel (Make some silly|faces to distract her.) Sarah tries not to laugh and says:|"Stop! Before ground turns crimson." 150 0 0 GlobalStage(150, -1, 0)
8 150 0 0 PlayerIsDamsel Allow me to speak|from my heart. Both knights looks curiously at you. 160 0 0 GlobalStage(160, -1, 0)
9 150 0 0 PlayerIsDamsel Alloweth thy heart speaks pure voice. Alloweth thy heart|speaks pure voice. Both knights looks at you anxiously. 160 0 0 GlobalStage(160, 1, 0)
10 150 0 0 PlayerIsDamsel Sorry Julia.|I forgot my line. Julia sighs and whispers:|"Alloweth thy heart speaks pure voice." 150 0 0 ForgetLine()
11 150 0 0 !PlayerIsDamsel (Listen quietly.) Sarah looks at both knights and says:|"Alloweth thy heart speaks pure voice." 160 0 0 GlobalStage(160, 0, 0)
12 150 0 0 !PlayerIsDamsel (Snap your fingers|with impatience.) Sarah speeds up and says:|"Allow my heart to speak pure voice." 160 0 0 GlobalStage(160, 0, 1)
13 150 0 0 !PlayerIsDamsel (Give her a thumbs|up to cheer her.) Sarah smiles at you and says:|"Alloweth thy heart speaks pure voice." 160 0 0 GlobalStage(160, 1, 0)
14 160 0 0 PlayerIsDamsel I love the|white hero! I love the|white hero. The black knight unsheathe her|sword and takes the stage. The black knight gives you an|angry look and takes the stage. 200 0 0 GlobalStage(200, -1, 0)
15 160 0 0 PlayerIsDamsel I profess love unto|thy white hero. The black knight unsheathe her|sword and takes the stage. The black knight gives you an|angry look and takes the stage. 200 0 0 GlobalStage(200, 1, 0)
16 160 0 0 PlayerIsDamsel I love the|black knight! I love the|black knight. The black knight unsheathe her|sword and takes the stage. The black knight smiles and takes the stage. 210 0 0 GlobalStage(210, -1, 0)
17 160 0 0 PlayerIsDamsel I profess love unto|thy black champion. The black knight unsheathe her|sword and takes the stage. The black knight smiles and takes the stage. 210 0 0 GlobalStage(210, 1, 0)
18 160 0 0 PlayerIsDamsel Sorry Julia.|I forgot my line. Julia sighs and whispers to you:|"I profess love unto thy white hero." 150 0 0 ForgetLine()
19 160 0 0 !PlayerIsDamsel (Listen quietly.) 160 0 0 SarahChooseKnight()
20 160 0 0 !PlayerIsDamsel (Snap your fingers|with impatience.) 160 0 0 SarahChooseKnight()
21 250 0 0 CanKissHeroine (Rush to kiss the|heroine.) (1 minute) You rush into the white knight|arms for a wonderful final kiss. 260 0 0 FinalKiss()
22 250 0 0 CanKneelHeroine (Kneel next to the|heroine.) (1 minute) You respectfully kneel down next to|Sarah and hug her legs for the final act. 260 0 0 FinalDomme()
23 250 0 0 PlayerIsDamsel CanHugHeroine (Go hug the heroine.)|(1 minute) You open your arms and hug|the white knight for the final act. 260 0 0 FinalHug()
24 250 10 0 PlayerIsHeroine (Rush to kiss her.)|(1 minute) You rush to Sarah and share a lovely|kiss with her for the final act. 260 0 0 FinalKiss()
25 250 0 10 PlayerIsHeroine (Point at the floor.)|(1 minute) Sarah respectfully kneels down next to|you and hugs your legs for the final act. 260 0 0 FinalDomme()
26 250 0 0 PlayerIsHeroine (Go hug her.)|(1 minute) You go to Sarah and give her|a warm hug for the final act. 260 0 0 FinalHug()
31 255 0 0 Sorry Julia.|I forgot my line. Julia laughs out loud and says:|"Don't worry and improvise, we are off script." 255 0 0
32 280 0 0 CanKissVillain (Rush to kiss the|villain.) (1 minute) You rush into the black knight|arms for a wonderful final kiss. 290 0 0 FinalKiss()
33 280 0 0 CanKneelVillain (Kneel next to the|villain.) (1 minute) You respectfully kneel down next to|Amanda and hug her legs for the final act. 290 0 0 FinalDomme()
34 280 0 0 PlayerIsDamsel CanHugVillain (Go hug the villain.)|(1 minute) You open your arms and hug|the black knight for the final act. 290 0 0 FinalHug()
35 280 10 0 PlayerIsVillain (Grab and kiss her.)|(1 minute) You pull her close to you and give|her a tender kiss for the final act. 290 0 0 FinalKiss()
36 280 0 10 PlayerIsVillain (Point at the floor.)|(1 minute) Sarah respectfully kneels down next to|you and hugs your legs for the final act. 290 0 0 FinalDomme()
37 280 0 0 PlayerIsVillain (Hug her.)|(1 minute) You pull her close to you and give|her a long and warm hug for the final act. 290 0 0 FinalHug()

View file

@ -19,12 +19,15 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
210,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
220,0,0,PlayerIsHeroine,"(As the white knight,|this is your next line.)",Background.jpg
220,0,0,!PlayerIsHeroine,(The white knight is about to talk.),Background.jpg
225,0,0,,,Background.jpg
226,0,0,,,Background.jpg
230,0,0,PlayerIsHeroine,(The black knight is next.),Background.jpg
230,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
240,0,0,PlayerIsHeroine,"(As the white knight,|this is your next line.)",Background.jpg
240,0,0,!PlayerIsHeroine,(The white knight is about to talk.),Background.jpg
250,0,0,PlayerIsHeroine,(The damsel is next.),Background.jpg
250,0,0,!PlayerIsHeroine,(She's watching the damsel.),Background.jpg
251,0,0,,,Background.jpg
260,0,0,,,Background.jpg
270,0,0,PlayerIsHeroine,(The black knight is next.),Background.jpg
270,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
@ -33,3 +36,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
300,0,0,!PlayerIsHeroine,It was a really nice. I hope|I was a good white knight.,Background.jpg
300,0,0,IsGagged,Mnuh gnunmn n muh!,Background.jpg
300,0,0,PlayerIsHeroine,(The play is over),Background.jpg
400,0,0,PlayerIsVillain,Black knight! You fellon!|What do you want now?,Background.jpg
400,0,0,PlayerIsDamsel,My lovely fiancee.|What can I do for you?,Background.jpg
400,0,0,IsGagged,Aaem mne nyyo!,Background.jpg
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
19 210 0 0 !PlayerIsHeroine (She's watching the black knight.) Background.jpg
20 220 0 0 PlayerIsHeroine (As the white knight,|this is your next line.) Background.jpg
21 220 0 0 !PlayerIsHeroine (The white knight is about to talk.) Background.jpg
22 225 0 0 Background.jpg
23 226 0 0 Background.jpg
24 230 0 0 PlayerIsHeroine (The black knight is next.) Background.jpg
25 230 0 0 !PlayerIsHeroine (She's watching the black knight.) Background.jpg
26 240 0 0 PlayerIsHeroine (As the white knight,|this is your next line.) Background.jpg
27 240 0 0 !PlayerIsHeroine (The white knight is about to talk.) Background.jpg
28 250 0 0 PlayerIsHeroine (The damsel is next.) Background.jpg
29 250 0 0 !PlayerIsHeroine (She's watching the damsel.) Background.jpg
30 251 0 0 Background.jpg
31 260 0 0 Background.jpg
32 270 0 0 PlayerIsHeroine (The black knight is next.) Background.jpg
33 270 0 0 !PlayerIsHeroine (She's watching the black knight.) Background.jpg
36 300 0 0 !PlayerIsHeroine It was a really nice. I hope|I was a good white knight. Background.jpg
37 300 0 0 IsGagged Mnuh gnunmn n muh! Background.jpg
38 300 0 0 PlayerIsHeroine (The play is over) Background.jpg
39 400 0 0 PlayerIsVillain Black knight! You fellon!|What do you want now? Background.jpg
40 400 0 0 PlayerIsDamsel My lovely fiancee.|What can I do for you? Background.jpg
41 400 0 0 IsGagged Aaem mne nyyo! Background.jpg
42 500 0 0 (It seems the play isn't totally over.|You can still interact with the others.) Background.jpg

View file

@ -5,7 +5,10 @@ var C008_DramaClass_Heroine_PlayerIsVillain = false;
var C008_DramaClass_Heroine_ForgetLineDone = false;
var C008_DramaClass_Heroine_SnapFingersDone = false;
var C008_DramaClass_Heroine_VillainCanTaunt = false;
var C008_DramaClass_Heroine_CanProposeTrio = false;
var C008_DramaClass_Heroine_IsGagged = false;
var C008_DramaClass_Heroine_DamselCanInteract = false;
var C008_DramaClass_Heroine_DamselCanBeg = false;
// Chapter 8 - Heroine Load
function C008_DramaClass_Heroine_Load() {
@ -14,8 +17,9 @@ function C008_DramaClass_Heroine_Load() {
C008_DramaClass_Heroine_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
C008_DramaClass_Heroine_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
C008_DramaClass_Heroine_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
C008_DramaClass_Heroine_CurrentStage = C008_DramaClass_Theater_GlobalStage;
if (C008_DramaClass_Heroine_CurrentStage < 300) C008_DramaClass_Heroine_CurrentStage = C008_DramaClass_Theater_GlobalStage;
C008_DramaClass_Heroine_VillainCanTaunt = (C008_DramaClass_Heroine_PlayerIsVillain && ActorSpecificInBondage("Sarah"));
C008_DramaClass_Heroine_CanProposeTrio = (C008_DramaClass_Heroine_PlayerIsHeroine && (ActorSpecificGetValue("Sarah", ActorLove) >= 10) && (ActorSpecificGetValue("Amanda", ActorLove) >= 10))
// Load the scene parameters
if (!C008_DramaClass_Heroine_PlayerIsHeroine) ActorLoad(C008_DramaClass_Theater_Heroine, "Theater");
@ -23,13 +27,15 @@ function C008_DramaClass_Heroine_Load() {
LeaveIcon = "Leave";
LeaveScreen = "Theater";
C008_DramaClass_Heroine_IsGagged = ActorIsGagged();
C008_DramaClass_Heroine_DamselCanInteract = (C008_DramaClass_Heroine_PlayerIsDamsel && !Common_PlayerGagged);
C008_DramaClass_Heroine_DamselCanBeg = (C008_DramaClass_Heroine_PlayerIsDamsel && Common_PlayerGagged);
}
// Chapter 8 - Heroine Run
function C008_DramaClass_Heroine_Run() {
BuildInteraction(C008_DramaClass_Heroine_CurrentStage);
if ((C008_DramaClass_Heroine_CurrentStage != 260) && (C008_DramaClass_Heroine_CurrentStage != 290)) DrawInteractionActor();
if ((C008_DramaClass_Heroine_CurrentStage != 226) && (C008_DramaClass_Heroine_CurrentStage != 260) && (C008_DramaClass_Heroine_CurrentStage != 290)) DrawInteractionActor();
}
// Chapter 8 - Heroine Click
@ -65,8 +71,8 @@ function C008_DramaClass_Heroine_ForgetLine() {
// Chapter 8 - Heroine - When the heroine kisses the damsel, it finishes the play
function C008_DramaClass_Heroine_FinalKiss() {
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerKiss.jpg";
ActorSpecificChangeAttitude("Sarah", 2, 0);
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerKiss.jpg";
ActorSpecificChangeAttitude("Sarah", 2, 0);
ActorSpecificChangeAttitude("Amanda", -3, 0);
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "Kiss";
@ -74,8 +80,8 @@ function C008_DramaClass_Heroine_FinalKiss() {
// Chapter 8 - Heroine - When the heroine hugs the damsel, it finishes the play
function C008_DramaClass_Heroine_FinalHug() {
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerHug.jpg";
ActorSpecificChangeAttitude("Sarah", 1, 0);
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerHug.jpg";
ActorSpecificChangeAttitude("Sarah", 1, 0);
ActorSpecificChangeAttitude("Amanda", -1, 0);
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "Hug";
@ -83,9 +89,38 @@ function C008_DramaClass_Heroine_FinalHug() {
// Chapter 8 - Heroine - When the damsel kneels for the heroine, it finishes the play
function C008_DramaClass_Heroine_FinalDomme() {
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerDomme.jpg";
ActorSpecificChangeAttitude("Sarah", 1, -2);
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerDomme.jpg";
ActorSpecificChangeAttitude("Sarah", 1, -2);
ActorSpecificChangeAttitude("Amanda", -1, 0);
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "Domme";
}
// Chapter 8 - Heroine - When the heroine proposes a menage a trois, it finishes the play
function C008_DramaClass_Heroine_FinalTrio() {
OverridenIntroImage = "../HugImages/HeroinePlayerVillainAmandaDamselSarahKiss.jpg";
ActorSpecificChangeAttitude("Sarah", 1, 0);
ActorSpecificChangeAttitude("Amanda", 1, 0);
CurrentActor = "Sarah";
ActorUntie();
ActorUngag();
ActorSetCloth("Damsel");
CurrentActor = "";
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "Trio";
}
// Chapter 8 - Heroine - When the damsel begs to be released
function C008_DramaClass_Heroine_ReleasePlayer() {
PlayerClothes("Damsel");
PlayerUnlockInventory("Rope");
PlayerUnlockInventory("ClothGag");
C008_DramaClass_Heroine_DamselCanInteract = true;
C008_DramaClass_Heroine_DamselCanBeg = false;
}
// Chapter 8 - Heroine - When the damsel surrenders and the play ends with two prisoners
function C008_DramaClass_Heroine_FinalTwoPrisoners() {
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "TwoPrisoners";
}

View file

@ -12,11 +12,16 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
120,0,0,!PlayerIsHeroine,(Make some silly|faces to distract her.),"The white knight laughs and says:|""Foul mouth, liberate her now.""",130,0,0,"GlobalStage(130, -1, 0)"
220,0,0,PlayerIsHeroine,"So fate chosen|metal, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, -1, 0)"
220,0,0,PlayerIsHeroine,"So fate chooseth|steel, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, 1, 0)"
220,0,0,CanProposeTrio,Has't thee hath heard|of menage a trois?,"Amanda looks surprised and answers:|""Lovers? All three of us? Art thee sure?""",225,0,0,
220,0,0,PlayerIsHeroine,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""So fate chooseth steel, en garde!""",220,0,0,ForgetLine()
220,0,0,VillainCanTaunt,The bound damsel|is anon mineth.,"Amanda angrily grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,1,"GlobalStage(230, 0, 1)"
220,0,0,!PlayerIsHeroine,(Listen quietly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 0, 0)"
220,0,0,!PlayerIsHeroine,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
220,0,0,!PlayerIsHeroine,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
220,0,0,PlayerIsVillain,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
220,0,0,PlayerIsVillain,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
220,0,0,DamselCanInteract,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
220,0,0,DamselCanInteract,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
225,0,0,,"Forget it, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, 0, 0)"
225,0,0,,"Aye, let's shareth|forbiden loveth",You all get together to share kisses|and conclude the play in a love trio.,226,0,0,FinalTrio()
240,0,0,PlayerIsHeroine,Law shalt judgeth thee.|(Restrain her) (1 minute),You pick a few items from the theater|and restrain Amanda the black knight.,250,0,0,"GlobalStage(250, 1, 0)"
240,0,0,PlayerIsHeroine,You will be judged.|(Restrain her) (1 minute),You pick a few items from the theater|and restrain Amanda the black knight.,250,0,0,"GlobalStage(250, -1, 0)"
240,0,0,PlayerIsHeroine,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""Law shalt judgeth thee.""",240,0,0,ForgetLine()
@ -24,8 +29,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
240,0,0,PlayerIsVillain,(Bow to the white|knight.) (1 minute),"The white knight strips and restrains you|while saying: ""Law shalt judgeth thee.""",250,0,-1,"GlobalStage(250, 0, -1)"
240,0,0,PlayerIsVillain,That sucks!|(1 minute),"The white knight strips and restrains you|while saying: ""Law shalt judgeth thee.""",250,-1,0,"GlobalStage(250, -1, 0)"
240,0,0,PlayerIsDamsel,(Watch the scene.)|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,0,0,"GlobalStage(250, 0, 0)"
240,0,0,PlayerIsDamsel,(Cheer for the heroine.)|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,1,0,"GlobalStage(250, 1, 0)"
240,0,0,PlayerIsDamsel,Hurray white knight!|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,1,0,"GlobalStage(250, 1, 0)"
250,0,0,Common_PlayerGagged,@Mng nuuum!,Amanda giggles a little at your gagged|mumblings but stays focused on her role.,250,0,0,
250,10,0,PlayerIsDamsel,(Rush to kiss her.)|(1 minute),You rush into her arms and you|both kiss tenderly for the final act.,260,0,0,FinalKiss()
250,0,-5,PlayerIsDamsel,(Kneel for her.)|(1 minute),You bow and kneel for the white knight.|Hugging her legs lovingly for the final act.,260,0,0,FinalDomme()
250,0,0,PlayerIsDamsel,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,260,0,0,FinalHug()
250,10,0,DamselCanInteract,(Rush to kiss her.)|(1 minute),You rush into her arms and you|both kiss tenderly for the final act.,260,0,0,FinalKiss()
250,0,-5,DamselCanInteract,(Kneel for her.)|(1 minute),You bow and kneel for the white knight.|Hugging her legs lovingly for the final act.,260,0,0,FinalDomme()
250,0,0,DamselCanInteract,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,260,0,0,FinalHug()
250,2,0,DamselCanBeg,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes and|she releases you from your bondage.,250,0,0,ReleasePlayer()
250,0,0,DamselCanBeg,(Surrender to her.)|(1 minute),You surrender to her and she decides to|keep you both prisoners for the final act.,300,0,0,FinalTwoPrisoners()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
12 120 0 0 !PlayerIsHeroine (Make some silly|faces to distract her.) The white knight laughs and says:|"Foul mouth, liberate her now." 130 0 0 GlobalStage(130, -1, 0)
13 220 0 0 PlayerIsHeroine So fate chosen|metal, en garde! You simultaneously unsheathe your|swords and take a step forward. 230 0 0 GlobalStage(230, -1, 0)
14 220 0 0 PlayerIsHeroine So fate chooseth|steel, en garde! You simultaneously unsheathe your|swords and take a step forward. 230 0 0 GlobalStage(230, 1, 0)
15 220 0 0 CanProposeTrio Has't thee hath heard|of menage a trois? Amanda looks surprised and answers:|"Lovers? All three of us? Art thee sure?" 225 0 0
16 220 0 0 PlayerIsHeroine Sorry Julia.|I forgot my line. Julia whispers to you:|"So fate chooseth steel, en garde!" 220 0 0 ForgetLine()
17 220 0 0 VillainCanTaunt The bound damsel|is anon mineth. Amanda angrily grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 1 GlobalStage(230, 0, 1)
18 220 0 0 !PlayerIsHeroine (Listen quietly.) The white knight grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, 0, 0)
19 220 0 0 !PlayerIsHeroine PlayerIsVillain (Yawn in boredom.) The white knight grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, -1, 0)
20 220 0 0 !PlayerIsHeroine PlayerIsVillain (Applaud lightly.) The white knight grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, 1, 0)
21 220 0 0 DamselCanInteract (Yawn in boredom.) The white knight grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, -1, 0)
22 220 0 0 DamselCanInteract (Applaud lightly.) The white knight grabs her sword and says:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, 1, 0)
23 225 0 0 Forget it, en garde! You simultaneously unsheathe your|swords and take a step forward. 230 0 0 GlobalStage(230, 0, 0)
24 225 0 0 Aye, let's shareth|forbiden loveth You all get together to share kisses|and conclude the play in a love trio. 226 0 0 FinalTrio()
25 240 0 0 PlayerIsHeroine Law shalt judgeth thee.|(Restrain her) (1 minute) You pick a few items from the theater|and restrain Amanda the black knight. 250 0 0 GlobalStage(250, 1, 0)
26 240 0 0 PlayerIsHeroine You will be judged.|(Restrain her) (1 minute) You pick a few items from the theater|and restrain Amanda the black knight. 250 0 0 GlobalStage(250, -1, 0)
27 240 0 0 PlayerIsHeroine Sorry Julia.|I forgot my line. Julia whispers to you:|"Law shalt judgeth thee." 240 0 0 ForgetLine()
29 240 0 0 PlayerIsVillain (Bow to the white|knight.) (1 minute) The white knight strips and restrains you|while saying: "Law shalt judgeth thee." 250 0 -1 GlobalStage(250, 0, -1)
30 240 0 0 PlayerIsVillain That sucks!|(1 minute) The white knight strips and restrains you|while saying: "Law shalt judgeth thee." 250 -1 0 GlobalStage(250, -1, 0)
31 240 0 0 PlayerIsDamsel (Watch the scene.)|(1 minute) The heroine strips and restrains the villain|while saying: "Law shalt judgeth thee." 250 0 0 GlobalStage(250, 0, 0)
32 240 0 0 PlayerIsDamsel (Cheer for the heroine.)|(1 minute) Hurray white knight!|(1 minute) The heroine strips and restrains the villain|while saying: "Law shalt judgeth thee." 250 1 0 GlobalStage(250, 1, 0)
33 250 0 0 Common_PlayerGagged @Mng nuuum! Amanda giggles a little at your gagged|mumblings but stays focused on her role. 250 0 0
34 250 10 0 PlayerIsDamsel DamselCanInteract (Rush to kiss her.)|(1 minute) You rush into her arms and you|both kiss tenderly for the final act. 260 0 0 FinalKiss()
35 250 0 -5 PlayerIsDamsel DamselCanInteract (Kneel for her.)|(1 minute) You bow and kneel for the white knight.|Hugging her legs lovingly for the final act. 260 0 0 FinalDomme()
36 250 0 0 PlayerIsDamsel DamselCanInteract (Go hug her.)|(1 minute) You go in her arms and|you hug for the final act. 260 0 0 FinalHug()
37 250 2 0 DamselCanBeg (Make pleading eyes.)|(1 minute) You make sweet pleading eyes and|she releases you from your bondage. 250 0 0 ReleasePlayer()
38 250 0 0 DamselCanBeg (Surrender to her.)|(1 minute) You surrender to her and she decides to|keep you both prisoners for the final act. 300 0 0 FinalTwoPrisoners()

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@ -38,3 +38,10 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
300,0,0,EndingHug,Bravo! Mille Bravo!|And what a nice hug at the end.,Background.jpg
300,0,0,EndingDomme,Bravo! The dominant ending was|unexpected but theater can be chaotic.,Background.jpg
300,0,0,EndingTwoPrisoners,Bravo! The ending with the two prisoners|was unexpected but theater can be chaotic.,Background.jpg
300,0,0,EndingTrio,In years of doing that play I've never|seen it end in a menage a trois. Bravo!,Background.jpg
310,0,0,,It was great to see all of you acting.|And there was room to improvise.,Background.jpg
320,0,0,,Join the play now?|But in what role?,Background.jpg
400,0,0,IsDamsel,My sweet damsel friend.|What will happen to us?,Background.jpg
400,0,0,IsHeroine,Oh my white hero!|What do you require of me?,Background.jpg
400,0,0,IsVillain,Oh great black knight!|What do you require of me?,Background.jpg
500,0,0,,As fair queen of the land.|I expect respect and devotion.,Background.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
38 300 0 0 EndingHug Bravo! Mille Bravo!|And what a nice hug at the end. Background.jpg
39 300 0 0 EndingDomme Bravo! The dominant ending was|unexpected but theater can be chaotic. Background.jpg
40 300 0 0 EndingTwoPrisoners Bravo! The ending with the two prisoners|was unexpected but theater can be chaotic. Background.jpg
41 300 0 0 EndingTrio In years of doing that play I've never|seen it end in a menage a trois. Bravo! Background.jpg
42 310 0 0 It was great to see all of you acting.|And there was room to improvise. Background.jpg
43 320 0 0 Join the play now?|But in what role? Background.jpg
44 400 0 0 IsDamsel My sweet damsel friend.|What will happen to us? Background.jpg
45 400 0 0 IsHeroine Oh my white hero!|What do you require of me? Background.jpg
46 400 0 0 IsVillain Oh great black knight!|What do you require of me? Background.jpg
47 500 0 0 As fair queen of the land.|I expect respect and devotion. Background.jpg

View file

@ -7,6 +7,7 @@ var C008_DramaClass_Julia_EndingKiss = false;
var C008_DramaClass_Julia_EndingHug = false;
var C008_DramaClass_Julia_EndingDomme = false;
var C008_DramaClass_Julia_EndingTwoPrisoners = false;
var C008_DramaClass_Julia_EndingTrio = false;
// Chapter 8 - Julia Load
function C008_DramaClass_Julia_Load() {
@ -15,7 +16,7 @@ function C008_DramaClass_Julia_Load() {
StartTimer(14 * 60 * 60 * 1000, "C008_DramaClass", "Outro");
// Load the scene parameters
C008_DramaClass_Julia_CurrentStage = C008_DramaClass_Theater_GlobalStage;
if (C008_DramaClass_Julia_CurrentStage < 300) C008_DramaClass_Julia_CurrentStage = C008_DramaClass_Theater_GlobalStage;
ActorLoad("Julia", "Theater");
LoadInteractions();
@ -32,6 +33,7 @@ function C008_DramaClass_Julia_Load() {
C008_DramaClass_Julia_EndingHug = (C008_DramaClass_Theater_Ending == "Hug");
C008_DramaClass_Julia_EndingDomme = (C008_DramaClass_Theater_Ending == "Domme");
C008_DramaClass_Julia_EndingTwoPrisoners = (C008_DramaClass_Theater_Ending == "TwoPrisoners");
C008_DramaClass_Julia_EndingTrio = (C008_DramaClass_Theater_Ending == "Trio");
}
@ -56,4 +58,23 @@ function C008_DramaClass_Julia_RefuseScript() {
function C008_DramaClass_Julia_StartDrama() {
C008_DramaClass_Theater_GlobalStage = 100;
SetScene(CurrentChapter, "Theater");
}
// Chapter 8 - Julia - Julia will always release the player at the end of the play
function C008_DramaClass_Julia_ReleasePlayer() {
PlayerClothes(C008_DramaClass_JuliaIntro_PlayerRole);
PlayerUnlockInventory("Rope");
PlayerUnlockInventory("ClothGag");
}
// Chapter 8 - Julia - Sets the global stage of the play
function C008_DramaClass_Julia_GlobalStage(GlobalStage) {
C008_DramaClass_Theater_GlobalStage = GlobalStage;
}
// Chapter 8 - Julia - Julia can become a Damsel or the queen for some extra acting (400 can interact. 500 cannot, it's the player.)
function C008_DramaClass_Julia_JuliaEntersPlay() {
if (C008_DramaClass_Julia_IsHeroine) C008_DramaClass_Heroine_CurrentStage = 500; else C008_DramaClass_Heroine_CurrentStage = 400;
if (C008_DramaClass_Julia_IsVillain) C008_DramaClass_Villain_CurrentStage = 500; else C008_DramaClass_Villain_CurrentStage = 400;
if (C008_DramaClass_Julia_IsDamsel) C008_DramaClass_Damsel_CurrentStage = 500; else C008_DramaClass_Damsel_CurrentStage = 400;
}

View file

@ -11,3 +11,14 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
20,0,0,,Can we improvise?,Si! Don't go too far away from|the script but you can improvise.,20,0,0,
100,0,0,,(Focus on the play.),,100,0,0,StartDrama()
100,0,0,,Can we improvise?,Si! Don't go too far away from|the script but you can improvise.,100,0,0,
300,0,0,Common_PlayerGagged,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes to Julia.|She smiles and releases you from your bondage.,300,0,0,ReleasePlayer()
300,0,0,,It was a fun play.,Si! And there was room to improvise.,310,0,0,
300,0,0,,That play was|great Julia.,Thanks a lot COMMON_PLAYERNAME!|And there was room to improvise.,310,1,0,
300,0,0,,That play was|too chaotic.,"Chaos is art, art is chaos.|I wanted you to improvise.",310,-1,0,
300,0,0,,Next time I want|a better role.,I'm sure we'll find a perfect role for you.|And there is always room to improvise.,310,0,1,
300,0,0,,I think drama|isn't for me.,"You did fine, don't be afraid of the stage.|And there is always room to improvise.",310,0,-1,
310,0,0,,"If we can improvise,|you should join in.",Join the play after it's over?|But what role will I play?,320,0,0,
310,0,0,,"True can improvise,|thee should join in.",Join the playeth after it's ov'r?|But what role wilt I playeth? ,320,1,0,
320,0,0,IsDamsel,Be a damsel like me.|Owned by the knight.,Aye! I shalt beest the sweet|damsel protected by the knight. ,400,0,0,JuliaEntersPlay()
320,0,0,!IsDamsel,Be a second damsel.|Owned by the knight.,Aye! I shalt beest the sweet|damsel protected by the knight. ,400,0,1,JuliaEntersPlay()
320,0,0,,Be the queen who|rules the knights.,Aye! I shalt beest the fair|queen who rules the land. ,500,0,-1,JuliaEntersPlay()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
11 20 0 0 Can we improvise? Si! Don't go too far away from|the script but you can improvise. 20 0 0
12 100 0 0 (Focus on the play.) 100 0 0 StartDrama()
13 100 0 0 Can we improvise? Si! Don't go too far away from|the script but you can improvise. 100 0 0
14 300 0 0 Common_PlayerGagged (Make pleading eyes.)|(1 minute) You make sweet pleading eyes to Julia.|She smiles and releases you from your bondage. 300 0 0 ReleasePlayer()
15 300 0 0 It was a fun play. Si! And there was room to improvise. 310 0 0
16 300 0 0 That play was|great Julia. Thanks a lot COMMON_PLAYERNAME!|And there was room to improvise. 310 1 0
17 300 0 0 That play was|too chaotic. Chaos is art, art is chaos.|I wanted you to improvise. 310 -1 0
18 300 0 0 Next time I want|a better role. I'm sure we'll find a perfect role for you.|And there is always room to improvise. 310 0 1
19 300 0 0 I think drama|isn't for me. You did fine, don't be afraid of the stage.|And there is always room to improvise. 310 0 -1
20 310 0 0 If we can improvise,|you should join in. Join the play after it's over?|But what role will I play? 320 0 0
21 310 0 0 True can improvise,|thee should join in. Join the playeth after it's ov'r?|But what role wilt I playeth? 320 1 0
22 320 0 0 IsDamsel Be a damsel like me.|Owned by the knight. Aye! I shalt beest the sweet|damsel protected by the knight. 400 0 0 JuliaEntersPlay()
23 320 0 0 !IsDamsel Be a second damsel.|Owned by the knight. Aye! I shalt beest the sweet|damsel protected by the knight. 400 0 1 JuliaEntersPlay()
24 320 0 0 Be the queen who|rules the knights. Aye! I shalt beest the fair|queen who rules the land. 500 0 -1 JuliaEntersPlay()

View file

@ -39,13 +39,16 @@ function C008_DramaClass_Theater_SetPose() {
if (C008_DramaClass_Theater_Villain == "Player") {
PlayerClothes("Underwear");
PlayerLockInventory("Rope");
PlayerLockInventory("ClothGag");
PlayerLockInventory("ClothGag");
} else {
CurrentActor = C008_DramaClass_Theater_Villain;
ActorSetCloth("Underwear");
ActorAddInventory("Rope");
ActorAddInventory("ClothGag");
}
}
C008_DramaClass_Heroine_CurrentStage = 251;
C008_DramaClass_Villain_CurrentStage = 251;
C008_DramaClass_Damsel_CurrentStage = 251;
}
// If the heroine must be tied up
@ -53,13 +56,16 @@ function C008_DramaClass_Theater_SetPose() {
if (C008_DramaClass_Theater_Heroine == "Player") {
PlayerClothes("Underwear");
PlayerLockInventory("Rope");
PlayerLockInventory("ClothGag");
PlayerLockInventory("ClothGag");
} else {
CurrentActor = C008_DramaClass_Theater_Heroine;
ActorSetCloth("Underwear");
ActorAddInventory("Rope");
ActorAddInventory("ClothGag");
}
}
C008_DramaClass_Heroine_CurrentStage = 251;
C008_DramaClass_Villain_CurrentStage = 251;
C008_DramaClass_Damsel_CurrentStage = 251;
}
// Assign the heroine pose depending on the stage
@ -99,7 +105,7 @@ function C008_DramaClass_Theater_Load() {
if (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine") C008_DramaClass_Theater_Heroine = "Player";
if (C008_DramaClass_JuliaIntro_SarahRole == "Heroine") C008_DramaClass_Theater_Heroine = "Sarah";
if (C008_DramaClass_JuliaIntro_AmandaRole == "Heroine") C008_DramaClass_Theater_Heroine = "Amanda";
Common_SelfBondageAllowed = (C008_DramaClass_Theater_GlobalStage >= 300);
Common_SelfBondageAllowed = (C008_DramaClass_Theater_GlobalStage >= 350);
C008_DramaClass_Theater_SetPose();
}

View file

@ -26,6 +26,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
240,0,0,!PlayerIsVillain,(She's watching the white knight.),Background.jpg
250,0,0,PlayerIsVillain,(The damsel is next.),Background.jpg
250,0,0,!PlayerIsVillain,(She's watching the damsel.),Background.jpg
251,0,0,,,Background.jpg
270,0,0,PlayerIsVillain,"(As the black knight,|this is your next line.)",Background.jpg
270,0,0,!PlayerIsVillain,(She's about to say her line.),Background.jpg
280,0,0,PlayerIsVillain,(The damsel is next.),Background.jpg
@ -34,3 +35,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
300,0,0,!PlayerIsVillain,It was a great play. I never|thought I could be the villain.,Background.jpg
300,0,0,IsGagged,(She struggles to remove|the gag but quickly gives up.),Background.jpg
300,0,0,PlayerIsVillain,(The play is over.),Background.jpg
400,0,0,PlayerIsHeroine,What do you want white knight?,Background.jpg
400,0,0,PlayerIsDamsel,Sweet and beautiful damsel.|How can I be of service?,Background.jpg
400,0,0,IsGagged,(She remains silent and stares at you.),Background.jpg
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
26 240 0 0 !PlayerIsVillain (She's watching the white knight.) Background.jpg
27 250 0 0 PlayerIsVillain (The damsel is next.) Background.jpg
28 250 0 0 !PlayerIsVillain (She's watching the damsel.) Background.jpg
29 251 0 0 Background.jpg
30 270 0 0 PlayerIsVillain (As the black knight,|this is your next line.) Background.jpg
31 270 0 0 !PlayerIsVillain (She's about to say her line.) Background.jpg
32 280 0 0 PlayerIsVillain (The damsel is next.) Background.jpg
35 300 0 0 !PlayerIsVillain It was a great play. I never|thought I could be the villain. Background.jpg
36 300 0 0 IsGagged (She struggles to remove|the gag but quickly gives up.) Background.jpg
37 300 0 0 PlayerIsVillain (The play is over.) Background.jpg
38 400 0 0 PlayerIsHeroine What do you want white knight? Background.jpg
39 400 0 0 PlayerIsDamsel Sweet and beautiful damsel.|How can I be of service? Background.jpg
40 400 0 0 IsGagged (She remains silent and stares at you.) Background.jpg
41 500 0 0 (It seems the play isn't totally over.|You can still interact with the others.) Background.jpg

View file

@ -7,6 +7,8 @@ var C008_DramaClass_Villain_SnapFingersDone = false;
var C008_DramaClass_Villain_CanDisarm = false;
var C008_DramaClass_Villain_CanIntimidate = false;
var C008_DramaClass_Villain_IsGagged = false;
var C008_DramaClass_Villain_DamselCanInteract = false;
var C008_DramaClass_Villain_DamselCanBeg = false;
// Chapter 8 - Villain Load
function C008_DramaClass_Villain_Load() {
@ -15,7 +17,7 @@ function C008_DramaClass_Villain_Load() {
C008_DramaClass_Villain_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
C008_DramaClass_Villain_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
C008_DramaClass_Villain_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
C008_DramaClass_Villain_CurrentStage = C008_DramaClass_Theater_GlobalStage;
if (C008_DramaClass_Villain_CurrentStage < 300) C008_DramaClass_Villain_CurrentStage = C008_DramaClass_Theater_GlobalStage;
// Load the scene parameters
if (!C008_DramaClass_Villain_PlayerIsVillain) ActorLoad(C008_DramaClass_Theater_Villain, "Theater");
@ -23,6 +25,8 @@ function C008_DramaClass_Villain_Load() {
LeaveIcon = "Leave";
LeaveScreen = "Theater";
C008_DramaClass_Villain_IsGagged = ActorIsGagged();
C008_DramaClass_Villain_DamselCanInteract = (C008_DramaClass_Villain_PlayerIsDamsel && !Common_PlayerGagged);
C008_DramaClass_Villain_DamselCanBeg = (C008_DramaClass_Villain_PlayerIsDamsel && Common_PlayerGagged);
// The player can disarm if sub +2 vs Amanda and intimidate if sub + 10
C008_DramaClass_Villain_CanDisarm = (C008_DramaClass_Villain_PlayerIsVillain && (ActorSpecificGetValue("Amanda", ActorSubmission) >= 2));
@ -92,7 +96,6 @@ function C008_DramaClass_Villain_AmandaSarahFight(CheerFactor) {
C008_DramaClass_Villain_CurrentStage = 270;
C008_DramaClass_Theater_GlobalStage = 270;
OverridenIntroText = GetText("PlayerDamselVillainWin");
C008_DramaClass_Theater_SetPose();
} else {
@ -100,9 +103,12 @@ function C008_DramaClass_Villain_AmandaSarahFight(CheerFactor) {
C008_DramaClass_Villain_CurrentStage = 240;
C008_DramaClass_Theater_GlobalStage = 240;
OverridenIntroText = GetText("PlayerDamselHeroineWin");
C008_DramaClass_Theater_SetPose();
}
// Allows the player to leave once the fight is over
C008_DramaClass_Theater_SetPose();
LeaveIcon = "Leave";
}
@ -131,4 +137,19 @@ function C008_DramaClass_Villain_FinalDomme() {
ActorSpecificChangeAttitude("Sarah", -1, 0);
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "Domme";
}
// Chapter 8 - Villain - When the damsel begs to be released
function C008_DramaClass_Villain_ReleasePlayer() {
PlayerClothes("Damsel");
PlayerUnlockInventory("Rope");
PlayerUnlockInventory("ClothGag");
C008_DramaClass_Villain_DamselCanInteract = true;
C008_DramaClass_Villain_DamselCanBeg = false;
}
// Chapter 8 - Villain - When the damsel surrenders and the play ends with two prisoners
function C008_DramaClass_Villain_FinalTwoPrisoners() {
C008_DramaClass_Theater_GlobalStage = 300;
C008_DramaClass_Theater_Ending = "TwoPrisoners";
}

View file

@ -14,14 +14,18 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
200,0,0,PlayerIsVillain,Hero! You have her|heart but I have her body.,"The hero fumbles with her sword and says:|""So destiny has choosen steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
200,0,0,PlayerIsVillain,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""Hero! Thou hast her heart, flesh is mine.""",200,0,0,ForgetLine()
200,0,0,!PlayerIsVillain,(Listen quietly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,0,0,"GlobalStage(220, 0, 0)"
200,0,0,!PlayerIsVillain,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
200,0,0,!PlayerIsVillain,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
200,0,0,PlayerIsHeroine,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
200,0,0,PlayerIsHeroine,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
200,0,0,DamselCanInteract,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
200,0,0,DamselCanInteract,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
210,0,0,PlayerIsVillain,"Hero! Concede thine|defeat, she's mine.","The hero gets her sword and yells:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
210,0,0,PlayerIsVillain,Concede your defeat|hero! She's mine.,"The hero fumbles with her sword and says:|""So destiny has choosen steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
210,0,0,PlayerIsVillain,Sorry Julia.|I forgot my line.,"Julia sighs and whispers to you:|""Hero! Concede thine defeat, she's mine.""",200,0,0,ForgetLine()
210,0,0,!PlayerIsVillain,(Listen quietly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,0,0,"GlobalStage(220, 0, 0)"
210,0,0,!PlayerIsVillain,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
210,0,0,!PlayerIsVillain,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
210,0,0,PlayerIsHeroine,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
210,0,0,PlayerIsHeroine,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
210,0,0,DamselCanInteract,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
210,0,0,DamselCanInteract,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
230,0,0,PlayerIsVillain,En garde!|(Do a sword fight.),You charge each other and start|a funny but intense sword fight.,235,0,0,NoLeave()
230,0,0,PlayerIsVillain,"Don't attack, I yield.|(Surrender without a fight.)",You drop your sword and the white|knight steps forward with a grin.,240,0,0,Surrender()
230,0,0,PlayerIsHeroine,(Do a sword fight.),You charge each other and start|a funny but intense sword fight.,235,0,0,NoLeave()
@ -47,8 +51,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
270,0,0,PlayerIsHeroine,(Bow to the black|knight.) (1 minute),"The black knight strips and restrains you|while saying: ""Thou art mine prisoner.""",280,0,-1,"GlobalStage(280, 0, -1)"
270,0,0,PlayerIsHeroine,Booooooo!|(1 minute),"The black knight strips and restrains you|while saying: ""Thou art mine prisoner.""",280,-1,0,"GlobalStage(280, -1, 0)"
270,0,0,PlayerIsDamsel,(Watch the scene.)|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,0,0,"GlobalStage(280, 0, 0)"
270,0,0,PlayerIsDamsel,(Cheer for the villain.)|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,1,0,"GlobalStage(280, 1, 0)"
270,0,0,PlayerIsDamsel,Hurray black knight!|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,1,0,"GlobalStage(280, 1, 0)"
280,0,0,Common_PlayerGagged,@Eeengn em!,Amanda smiles and tries not to|laugh at your gagged mumblings.,280,0,0,
280,10,0,PlayerIsDamsel,(Go kiss her.)|(1 minute),You rush into her arms and|you both kiss for the final act.,290,0,0,FinalKiss()
280,0,-5,PlayerIsDamsel,(Kneel for her.)|(1 minute),You bow and kneel for the black knight.|Hugging her legs gently for the final act.,290,0,0,FinalDomme()
280,0,0,PlayerIsDamsel,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,290,0,0,FinalHug()
280,10,0,DamselCanInteract,(Go kiss her.)|(1 minute),You rush into her arms and|you both kiss for the final act.,290,0,0,FinalKiss()
280,0,-5,DamselCanInteract,(Kneel for her.)|(1 minute),You bow and kneel for the black knight.|Hugging her legs gently for the final act.,290,0,0,FinalDomme()
280,0,0,DamselCanInteract,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,290,0,0,FinalHug()
280,2,0,DamselCanBeg,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes and|she releases you from your bondage.,280,0,0,ReleasePlayer()
280,0,0,DamselCanBeg,(Surrender to her.)|(1 minute),You surrender to her and she decides to|keep you both prisoners for the final act.,300,0,0,FinalTwoPrisoners()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
14 200 0 0 PlayerIsVillain Hero! You have her|heart but I have her body. The hero fumbles with her sword and says:|"So destiny has choosen steel, en garde!" 230 0 0 GlobalStage(230, -1, 0)
15 200 0 0 PlayerIsVillain Sorry Julia.|I forgot my line. Julia whispers to you:|"Hero! Thou hast her heart, flesh is mine." 200 0 0 ForgetLine()
16 200 0 0 !PlayerIsVillain (Listen quietly.) The black knight grabs the damsel and says:|"Hero! Thou hast her heart, flesh is mine." 220 0 0 GlobalStage(220, 0, 0)
17 200 0 0 !PlayerIsVillain PlayerIsHeroine (Applaud lightly.) The black knight grabs the damsel and says:|"Hero! Thou hast her heart, flesh is mine." 220 1 0 GlobalStage(220, 1, 0)
18 200 0 0 !PlayerIsVillain PlayerIsHeroine (Yawn in boredom.) The black knight grabs the damsel and says:|"Hero! Thou hast her heart, flesh is mine." 220 -1 0 GlobalStage(220, -1, 0)
19 200 0 0 DamselCanInteract (Applaud lightly.) The black knight grabs the damsel and says:|"Hero! Thou hast her heart, flesh is mine." 220 1 0 GlobalStage(220, 1, 0)
20 200 0 0 DamselCanInteract (Yawn in boredom.) The black knight grabs the damsel and says:|"Hero! Thou hast her heart, flesh is mine." 220 -1 0 GlobalStage(220, -1, 0)
21 210 0 0 PlayerIsVillain Hero! Concede thine|defeat, she's mine. The hero gets her sword and yells:|"So fate chooseth steel, en garde!" 230 0 0 GlobalStage(230, 1, 0)
22 210 0 0 PlayerIsVillain Concede your defeat|hero! She's mine. The hero fumbles with her sword and says:|"So destiny has choosen steel, en garde!" 230 0 0 GlobalStage(230, -1, 0)
23 210 0 0 PlayerIsVillain Sorry Julia.|I forgot my line. Julia sighs and whispers to you:|"Hero! Concede thine defeat, she's mine." 200 0 0 ForgetLine()
24 210 0 0 !PlayerIsVillain (Listen quietly.) The black knight looks at the damsel and says:|"Hero! Concede thine defeat, she's mine." 220 0 0 GlobalStage(220, 0, 0)
25 210 0 0 !PlayerIsVillain PlayerIsHeroine (Applaud lightly.) The black knight looks at the damsel and says:|"Hero! Concede thine defeat, she's mine." 220 1 0 GlobalStage(220, 1, 0)
26 210 0 0 !PlayerIsVillain PlayerIsHeroine (Yawn in boredom.) The black knight looks at the damsel and says:|"Hero! Concede thine defeat, she's mine." 220 -1 0 GlobalStage(220, -1, 0)
27 210 0 0 DamselCanInteract (Applaud lightly.) The black knight looks at the damsel and says:|"Hero! Concede thine defeat, she's mine." 220 1 0 GlobalStage(220, 1, 0)
28 210 0 0 DamselCanInteract (Yawn in boredom.) The black knight looks at the damsel and says:|"Hero! Concede thine defeat, she's mine." 220 -1 0 GlobalStage(220, -1, 0)
29 230 0 0 PlayerIsVillain En garde!|(Do a sword fight.) You charge each other and start|a funny but intense sword fight. 235 0 0 NoLeave()
30 230 0 0 PlayerIsVillain Don't attack, I yield.|(Surrender without a fight.) You drop your sword and the white|knight steps forward with a grin. 240 0 0 Surrender()
31 230 0 0 PlayerIsHeroine (Do a sword fight.) You charge each other and start|a funny but intense sword fight. 235 0 0 NoLeave()
51 270 0 0 PlayerIsHeroine (Bow to the black|knight.) (1 minute) The black knight strips and restrains you|while saying: "Thou art mine prisoner." 280 0 -1 GlobalStage(280, 0, -1)
52 270 0 0 PlayerIsHeroine Booooooo!|(1 minute) The black knight strips and restrains you|while saying: "Thou art mine prisoner." 280 -1 0 GlobalStage(280, -1, 0)
53 270 0 0 PlayerIsDamsel (Watch the scene.)|(1 minute) The villain strips and restrains the heroine|while saying: "Thou art mine prisoner." 280 0 0 GlobalStage(280, 0, 0)
54 270 0 0 PlayerIsDamsel (Cheer for the villain.)|(1 minute) Hurray black knight!|(1 minute) The villain strips and restrains the heroine|while saying: "Thou art mine prisoner." 280 1 0 GlobalStage(280, 1, 0)
55 280 0 0 Common_PlayerGagged @Eeengn em! Amanda smiles and tries not to|laugh at your gagged mumblings. 280 0 0
56 280 10 0 PlayerIsDamsel DamselCanInteract (Go kiss her.)|(1 minute) You rush into her arms and|you both kiss for the final act. 290 0 0 FinalKiss()
57 280 0 -5 PlayerIsDamsel DamselCanInteract (Kneel for her.)|(1 minute) You bow and kneel for the black knight.|Hugging her legs gently for the final act. 290 0 0 FinalDomme()
58 280 0 0 PlayerIsDamsel DamselCanInteract (Go hug her.)|(1 minute) You go in her arms and|you hug for the final act. 290 0 0 FinalHug()
59 280 2 0 DamselCanBeg (Make pleading eyes.)|(1 minute) You make sweet pleading eyes and|she releases you from your bondage. 280 0 0 ReleasePlayer()
60 280 0 0 DamselCanBeg (Surrender to her.)|(1 minute) You surrender to her and she decides to|keep you both prisoners for the final act. 300 0 0 FinalTwoPrisoners()