More chapter 8 and lots of images
More chapter 8 and lots of images
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Actors/Julia/Clothed_NoBondage_NoGag_Queen.png
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Actors/Julia/Underwear_Cuffs_BallGag.png
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Actors/Julia/Underwear_Cuffs_ClothGag.png
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Actors/Julia/Underwear_Cuffs_NoGag.png
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Actors/Julia/Underwear_Cuffs_TapeGag.png
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Actors/Julia/Underwear_NoBondage_BallGag.png
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Actors/Julia/Underwear_NoBondage_ClothGag.png
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Actors/Julia/Underwear_NoBondage_NoGag.png
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Actors/Julia/Underwear_NoBondage_TapeGag.png
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Actors/Julia/Underwear_Rope_BallGag.png
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Actors/Julia/Underwear_Rope_ClothGag.png
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Actors/Julia/Underwear_Rope_NoGag.png
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Actors/Julia/Underwear_Rope_TapeGag.png
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Actors/Julia/Underwear_TwoRopes_BallGag.png
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Actors/Julia/Underwear_TwoRopes_ClothGag.png
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Actors/Julia/Underwear_TwoRopes_NoGag.png
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Actors/Julia/Underwear_TwoRopes_TapeGag.png
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Actors/Player/ChastityBelt_Cuffs_Collar_BallGag.png
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Actors/Player/ChastityBelt_Cuffs_Collar_ClothGag.png
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Actors/Player/ChastityBelt_Cuffs_Collar_NoGag.png
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Actors/Player/ChastityBelt_Cuffs_Collar_TapeGag.png
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Actors/Player/ChastityBelt_Cuffs_NoCollar_BallGag.png
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Actors/Player/ChastityBelt_Cuffs_NoCollar_ClothGag.png
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Actors/Player/ChastityBelt_Cuffs_NoCollar_NoGag.png
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Actors/Player/ChastityBelt_Cuffs_NoCollar_TapeGag.png
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Actors/Player/Clothed_Cuffs_BallGag.png
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Actors/Player/Clothed_Cuffs_ClothGag.png
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Actors/Player/Clothed_Cuffs_NoGag.png
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Actors/Player/Clothed_Cuffs_TapeGag.png
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Actors/Player/Naked_Cuffs_Collar_BallGag.png
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Actors/Player/Naked_Cuffs_Collar_ClothGag.png
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Actors/Player/Naked_Cuffs_Collar_NoGag.png
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Actors/Player/Naked_Cuffs_Collar_TapeGag.png
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Actors/Player/Naked_Cuffs_NoCollar_BallGag.png
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Actors/Player/Naked_Cuffs_NoCollar_ClothGag.png
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Actors/Player/Naked_Cuffs_NoCollar_NoGag.png
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Actors/Player/Naked_Cuffs_NoCollar_TapeGag.png
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Actors/Player/Underwear_Cuffs_Collar_BallGag.png
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Actors/Player/Underwear_Cuffs_Collar_ClothGag.png
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Actors/Player/Underwear_Cuffs_Collar_NoGag.png
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Actors/Player/Underwear_Cuffs_Collar_TapeGag.png
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Actors/Player/Underwear_Cuffs_NoCollar_BallGag.png
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Actors/Player/Underwear_Cuffs_NoCollar_ClothGag.png
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Actors/Player/Underwear_Cuffs_NoCollar_NoGag.png
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Actors/Player/Underwear_Cuffs_NoCollar_TapeGag.png
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@ -23,16 +23,23 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
230,0,0,!PlayerIsDamsel,(She's watching the black knight.),Background.jpg
|
||||
240,0,0,PlayerIsDamsel,(The white knight is next.),Background.jpg
|
||||
240,0,0,!PlayerIsDamsel,(She's watching the white knight.),Background.jpg
|
||||
250,0,0,PlayerIsDamsel,"(As the damsel, this is your line.)",Background.jpg
|
||||
250,0,0,PlayerIsDamsel,"(As the damsel, this should be your|line but you can't talk much right now.)",Background.jpg
|
||||
250,0,0,CanHugHeroine,"(As the damsel, this is your line.)",Background.jpg
|
||||
250,0,0,!PlayerIsDamsel,(She's ready for the final act.),Background.jpg
|
||||
251,0,0,,,Background.jpg
|
||||
255,0,0,,(She's ready for the final act.),Background.jpg
|
||||
260,0,0,,,Background.jpg
|
||||
270,0,0,PlayerIsDamsel,(The black knight is next.),Background.jpg
|
||||
270,0,0,!PlayerIsDamsel,(She's watching the black knight.),Background.jpg
|
||||
280,0,0,PlayerIsDamsel,"(As the damsel, this is your line.)",Background.jpg
|
||||
280,0,0,PlayerIsDamsel,"(As the damsel, this should be your|line but you can't talk much right now.)",Background.jpg
|
||||
280,0,0,CanHugVillain,"(As the damsel, this is your line.)",Background.jpg
|
||||
280,0,0,!PlayerIsDamsel,(She's ready for the final act.),Background.jpg
|
||||
285,0,0,,(She's ready for the final act.),Background.jpg
|
||||
290,0,0,,,Background.jpg
|
||||
300,0,0,!PlayerIsDamsel,It was a fun play. I really|enjoyed being the damsel.,Background.jpg
|
||||
300,0,0,IsGagged,(She hums a happy song in her gag.),Background.jpg
|
||||
300,0,0,PlayerIsDamsel,(The play is over.),Background.jpg
|
||||
400,0,0,PlayerIsHeroine,My hero! What do you need from me?,Background.jpg
|
||||
400,0,0,PlayerIsVillain,"Oh lord, the black knight.|What do you require of me?",Background.jpg
|
||||
400,0,0,IsGagged,Uuurgmn!,Background.jpg
|
||||
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg
|
||||
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|
|
@ -9,6 +9,8 @@ var C008_DramaClass_Damsel_CanKissHeroine = false;
|
|||
var C008_DramaClass_Damsel_CanKissVillain = false;
|
||||
var C008_DramaClass_Damsel_CanKneelHeroine = false;
|
||||
var C008_DramaClass_Damsel_CanKneelVillain = false;
|
||||
var C008_DramaClass_Damsel_CanHugHeroine = false;
|
||||
var C008_DramaClass_Damsel_CanHugVillain = false;
|
||||
var C008_DramaClass_Damsel_IsGagged = false;
|
||||
|
||||
// Chapter 8 - Damsel Load
|
||||
|
@ -18,11 +20,13 @@ function C008_DramaClass_Damsel_Load() {
|
|||
C008_DramaClass_Damsel_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
|
||||
C008_DramaClass_Damsel_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
|
||||
C008_DramaClass_Damsel_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
|
||||
C008_DramaClass_Damsel_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
C008_DramaClass_Damsel_CanKissHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) >= 10));
|
||||
C008_DramaClass_Damsel_CanKissVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) >= 10));
|
||||
C008_DramaClass_Damsel_CanKneelHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) <= -5));
|
||||
C008_DramaClass_Damsel_CanKneelVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) <= -5));
|
||||
if (C008_DramaClass_Damsel_CurrentStage < 300) C008_DramaClass_Damsel_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
C008_DramaClass_Damsel_CanKissHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) >= 10) && !Common_PlayerGagged);
|
||||
C008_DramaClass_Damsel_CanKissVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) >= 10) && !Common_PlayerGagged);
|
||||
C008_DramaClass_Damsel_CanKneelHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Sarah", ActorLove) <= -5) && !Common_PlayerGagged);
|
||||
C008_DramaClass_Damsel_CanKneelVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && (ActorSpecificGetValue("Amanda", ActorLove) <= -5) && !Common_PlayerGagged);
|
||||
C008_DramaClass_Damsel_CanHugVillain = (C008_DramaClass_Damsel_PlayerIsDamsel && !Common_PlayerGagged);
|
||||
C008_DramaClass_Damsel_CanHugHeroine = (C008_DramaClass_Damsel_PlayerIsDamsel && !Common_PlayerGagged);
|
||||
|
||||
// Load the scene parameters
|
||||
if (!C008_DramaClass_Damsel_PlayerIsDamsel) ActorLoad(C008_DramaClass_Theater_Damsel, "Theater");
|
||||
|
@ -86,6 +90,7 @@ function C008_DramaClass_Damsel_GlobalStage(GlobalStage, LoveMod, SubMod) {
|
|||
PlayerClothes("Underwear");
|
||||
PlayerLockInventory("Rope");
|
||||
PlayerLockInventory("ClothGag");
|
||||
Common_PlayerPose = "";
|
||||
OverridenIntroText = GetText("AmandaRestrainPlayer");
|
||||
}
|
||||
|
||||
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@ -6,21 +6,21 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
140,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),"Sarah rushes on the stage and says:|""Halt! Before soil turns red.""",150,0,0,"GlobalStage(150, 0, 1)"
|
||||
140,0,0,!PlayerIsDamsel,(Make some silly|faces to distract her.),"Sarah tries not to laugh and says:|""Stop! Before ground turns crimson.""",150,0,0,"GlobalStage(150, -1, 0)"
|
||||
150,0,0,PlayerIsDamsel,Allow me to speak|from my heart.,Both knights looks curiously at you.,160,0,0,"GlobalStage(160, -1, 0)"
|
||||
150,0,0,PlayerIsDamsel,Alloweth thy heart speaks pure voice.,Both knights looks at you anxiously.,160,0,0,"GlobalStage(160, 1, 0)"
|
||||
150,0,0,PlayerIsDamsel,Alloweth thy heart|speaks pure voice.,Both knights looks at you anxiously.,160,0,0,"GlobalStage(160, 1, 0)"
|
||||
150,0,0,PlayerIsDamsel,Sorry Julia.|I forgot my line.,"Julia sighs and whispers:|""Alloweth thy heart speaks pure voice.""",150,0,0,ForgetLine()
|
||||
150,0,0,!PlayerIsDamsel,(Listen quietly.),"Sarah looks at both knights and says:|""Alloweth thy heart speaks pure voice.""",160,0,0,"GlobalStage(160, 0, 0)"
|
||||
150,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),"Sarah speeds up and says:|""Allow my heart to speak pure voice.""",160,0,0,"GlobalStage(160, 0, 1)"
|
||||
150,0,0,!PlayerIsDamsel,(Give her a thumbs|up to cheer her.),"Sarah smiles at you and says:|""Alloweth thy heart speaks pure voice.""",160,0,0,"GlobalStage(160, 1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I love the|white hero!,The black knight unsheathe her|sword and takes the stage.,200,0,0,"GlobalStage(200, -1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I profess love unto|thy white hero.,The black knight unsheathe her|sword and takes the stage.,200,0,0,"GlobalStage(200, 1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I love the|black knight!,The black knight unsheathe her|sword and takes the stage.,210,0,0,"GlobalStage(210, -1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I profess love unto|thy black champion.,The black knight unsheathe her|sword and takes the stage.,210,0,0,"GlobalStage(210, 1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I love the|white hero.,The black knight gives you an|angry look and takes the stage.,200,0,0,"GlobalStage(200, -1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I profess love unto|thy white hero.,The black knight gives you an|angry look and takes the stage.,200,0,0,"GlobalStage(200, 1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I love the|black knight.,The black knight smiles and takes the stage.,210,0,0,"GlobalStage(210, -1, 0)"
|
||||
160,0,0,PlayerIsDamsel,I profess love unto|thy black champion.,The black knight smiles and takes the stage.,210,0,0,"GlobalStage(210, 1, 0)"
|
||||
160,0,0,PlayerIsDamsel,Sorry Julia.|I forgot my line.,"Julia sighs and whispers to you:|""I profess love unto thy white hero.""",150,0,0,ForgetLine()
|
||||
160,0,0,!PlayerIsDamsel,(Listen quietly.),,160,0,0,SarahChooseKnight()
|
||||
160,0,0,!PlayerIsDamsel,(Snap your fingers|with impatience.),,160,0,0,SarahChooseKnight()
|
||||
250,0,0,CanKissHeroine,(Rush to kiss the|heroine.) (1 minute),You rush into the white knight|arms for a wonderful final kiss.,260,0,0,FinalKiss()
|
||||
250,0,0,CanKneelHeroine,(Kneel next to the|heroine.) (1 minute),You respectfully kneel down next to|Sarah and hug her legs for the final act.,260,0,0,FinalDomme()
|
||||
250,0,0,PlayerIsDamsel,(Go hug the heroine.)|(1 minute),You open your arms and hug|the white knight for the final act.,260,0,0,FinalHug()
|
||||
250,0,0,CanHugHeroine,(Go hug the heroine.)|(1 minute),You open your arms and hug|the white knight for the final act.,260,0,0,FinalHug()
|
||||
250,10,0,PlayerIsHeroine,(Rush to kiss her.)|(1 minute),You rush to Sarah and share a lovely|kiss with her for the final act.,260,0,0,FinalKiss()
|
||||
250,0,10,PlayerIsHeroine,(Point at the floor.)|(1 minute),Sarah respectfully kneels down next to|you and hugs your legs for the final act.,260,0,0,FinalDomme()
|
||||
250,0,0,PlayerIsHeroine,(Go hug her.)|(1 minute),You go to Sarah and give her|a warm hug for the final act.,260,0,0,FinalHug()
|
||||
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@ -31,7 +31,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
255,0,0,,Sorry Julia.|I forgot my line.,"Julia laughs out loud and says:|""Don't worry and improvise, we are off script.""",255,0,0,
|
||||
280,0,0,CanKissVillain,(Rush to kiss the|villain.) (1 minute),You rush into the black knight|arms for a wonderful final kiss.,290,0,0,FinalKiss()
|
||||
280,0,0,CanKneelVillain,(Kneel next to the|villain.) (1 minute),You respectfully kneel down next to|Amanda and hug her legs for the final act.,290,0,0,FinalDomme()
|
||||
280,0,0,PlayerIsDamsel,(Go hug the villain.)|(1 minute),You open your arms and hug|the black knight for the final act.,290,0,0,FinalHug()
|
||||
280,0,0,CanHugVillain,(Go hug the villain.)|(1 minute),You open your arms and hug|the black knight for the final act.,290,0,0,FinalHug()
|
||||
280,10,0,PlayerIsVillain,(Grab and kiss her.)|(1 minute),You pull her close to you and give|her a tender kiss for the final act.,290,0,0,FinalKiss()
|
||||
280,0,10,PlayerIsVillain,(Point at the floor.)|(1 minute),Sarah respectfully kneels down next to|you and hugs your legs for the final act.,290,0,0,FinalDomme()
|
||||
280,0,0,PlayerIsVillain,(Hug her.)|(1 minute),You pull her close to you and give|her a long and warm hug for the final act.,290,0,0,FinalHug()
|
||||
|
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@ -19,12 +19,15 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
210,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
|
||||
220,0,0,PlayerIsHeroine,"(As the white knight,|this is your next line.)",Background.jpg
|
||||
220,0,0,!PlayerIsHeroine,(The white knight is about to talk.),Background.jpg
|
||||
225,0,0,,,Background.jpg
|
||||
226,0,0,,,Background.jpg
|
||||
230,0,0,PlayerIsHeroine,(The black knight is next.),Background.jpg
|
||||
230,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
|
||||
240,0,0,PlayerIsHeroine,"(As the white knight,|this is your next line.)",Background.jpg
|
||||
240,0,0,!PlayerIsHeroine,(The white knight is about to talk.),Background.jpg
|
||||
250,0,0,PlayerIsHeroine,(The damsel is next.),Background.jpg
|
||||
250,0,0,!PlayerIsHeroine,(She's watching the damsel.),Background.jpg
|
||||
251,0,0,,,Background.jpg
|
||||
260,0,0,,,Background.jpg
|
||||
270,0,0,PlayerIsHeroine,(The black knight is next.),Background.jpg
|
||||
270,0,0,!PlayerIsHeroine,(She's watching the black knight.),Background.jpg
|
||||
|
@ -33,3 +36,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
300,0,0,!PlayerIsHeroine,It was a really nice. I hope|I was a good white knight.,Background.jpg
|
||||
300,0,0,IsGagged,Mnuh gnunmn n muh!,Background.jpg
|
||||
300,0,0,PlayerIsHeroine,(The play is over),Background.jpg
|
||||
400,0,0,PlayerIsVillain,Black knight! You fellon!|What do you want now?,Background.jpg
|
||||
400,0,0,PlayerIsDamsel,My lovely fiancee.|What can I do for you?,Background.jpg
|
||||
400,0,0,IsGagged,Aaem mne nyyo!,Background.jpg
|
||||
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg
|
||||
|
|
|
|
@ -5,7 +5,10 @@ var C008_DramaClass_Heroine_PlayerIsVillain = false;
|
|||
var C008_DramaClass_Heroine_ForgetLineDone = false;
|
||||
var C008_DramaClass_Heroine_SnapFingersDone = false;
|
||||
var C008_DramaClass_Heroine_VillainCanTaunt = false;
|
||||
var C008_DramaClass_Heroine_CanProposeTrio = false;
|
||||
var C008_DramaClass_Heroine_IsGagged = false;
|
||||
var C008_DramaClass_Heroine_DamselCanInteract = false;
|
||||
var C008_DramaClass_Heroine_DamselCanBeg = false;
|
||||
|
||||
// Chapter 8 - Heroine Load
|
||||
function C008_DramaClass_Heroine_Load() {
|
||||
|
@ -14,8 +17,9 @@ function C008_DramaClass_Heroine_Load() {
|
|||
C008_DramaClass_Heroine_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
|
||||
C008_DramaClass_Heroine_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
|
||||
C008_DramaClass_Heroine_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
|
||||
C008_DramaClass_Heroine_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
if (C008_DramaClass_Heroine_CurrentStage < 300) C008_DramaClass_Heroine_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
C008_DramaClass_Heroine_VillainCanTaunt = (C008_DramaClass_Heroine_PlayerIsVillain && ActorSpecificInBondage("Sarah"));
|
||||
C008_DramaClass_Heroine_CanProposeTrio = (C008_DramaClass_Heroine_PlayerIsHeroine && (ActorSpecificGetValue("Sarah", ActorLove) >= 10) && (ActorSpecificGetValue("Amanda", ActorLove) >= 10))
|
||||
|
||||
// Load the scene parameters
|
||||
if (!C008_DramaClass_Heroine_PlayerIsHeroine) ActorLoad(C008_DramaClass_Theater_Heroine, "Theater");
|
||||
|
@ -23,13 +27,15 @@ function C008_DramaClass_Heroine_Load() {
|
|||
LeaveIcon = "Leave";
|
||||
LeaveScreen = "Theater";
|
||||
C008_DramaClass_Heroine_IsGagged = ActorIsGagged();
|
||||
C008_DramaClass_Heroine_DamselCanInteract = (C008_DramaClass_Heroine_PlayerIsDamsel && !Common_PlayerGagged);
|
||||
C008_DramaClass_Heroine_DamselCanBeg = (C008_DramaClass_Heroine_PlayerIsDamsel && Common_PlayerGagged);
|
||||
|
||||
}
|
||||
|
||||
// Chapter 8 - Heroine Run
|
||||
function C008_DramaClass_Heroine_Run() {
|
||||
BuildInteraction(C008_DramaClass_Heroine_CurrentStage);
|
||||
if ((C008_DramaClass_Heroine_CurrentStage != 260) && (C008_DramaClass_Heroine_CurrentStage != 290)) DrawInteractionActor();
|
||||
if ((C008_DramaClass_Heroine_CurrentStage != 226) && (C008_DramaClass_Heroine_CurrentStage != 260) && (C008_DramaClass_Heroine_CurrentStage != 290)) DrawInteractionActor();
|
||||
}
|
||||
|
||||
// Chapter 8 - Heroine Click
|
||||
|
@ -65,8 +71,8 @@ function C008_DramaClass_Heroine_ForgetLine() {
|
|||
|
||||
// Chapter 8 - Heroine - When the heroine kisses the damsel, it finishes the play
|
||||
function C008_DramaClass_Heroine_FinalKiss() {
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerKiss.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 2, 0);
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerKiss.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 2, 0);
|
||||
ActorSpecificChangeAttitude("Amanda", -3, 0);
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "Kiss";
|
||||
|
@ -74,8 +80,8 @@ function C008_DramaClass_Heroine_FinalKiss() {
|
|||
|
||||
// Chapter 8 - Heroine - When the heroine hugs the damsel, it finishes the play
|
||||
function C008_DramaClass_Heroine_FinalHug() {
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerHug.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 1, 0);
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerHug.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 1, 0);
|
||||
ActorSpecificChangeAttitude("Amanda", -1, 0);
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "Hug";
|
||||
|
@ -83,9 +89,38 @@ function C008_DramaClass_Heroine_FinalHug() {
|
|||
|
||||
// Chapter 8 - Heroine - When the damsel kneels for the heroine, it finishes the play
|
||||
function C008_DramaClass_Heroine_FinalDomme() {
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerDomme.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 1, -2);
|
||||
OverridenIntroImage = "../HugImages/HeroineSarahDamselPlayerDomme.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 1, -2);
|
||||
ActorSpecificChangeAttitude("Amanda", -1, 0);
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "Domme";
|
||||
}
|
||||
|
||||
// Chapter 8 - Heroine - When the heroine proposes a menage a trois, it finishes the play
|
||||
function C008_DramaClass_Heroine_FinalTrio() {
|
||||
OverridenIntroImage = "../HugImages/HeroinePlayerVillainAmandaDamselSarahKiss.jpg";
|
||||
ActorSpecificChangeAttitude("Sarah", 1, 0);
|
||||
ActorSpecificChangeAttitude("Amanda", 1, 0);
|
||||
CurrentActor = "Sarah";
|
||||
ActorUntie();
|
||||
ActorUngag();
|
||||
ActorSetCloth("Damsel");
|
||||
CurrentActor = "";
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "Trio";
|
||||
}
|
||||
|
||||
// Chapter 8 - Heroine - When the damsel begs to be released
|
||||
function C008_DramaClass_Heroine_ReleasePlayer() {
|
||||
PlayerClothes("Damsel");
|
||||
PlayerUnlockInventory("Rope");
|
||||
PlayerUnlockInventory("ClothGag");
|
||||
C008_DramaClass_Heroine_DamselCanInteract = true;
|
||||
C008_DramaClass_Heroine_DamselCanBeg = false;
|
||||
}
|
||||
|
||||
// Chapter 8 - Heroine - When the damsel surrenders and the play ends with two prisoners
|
||||
function C008_DramaClass_Heroine_FinalTwoPrisoners() {
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "TwoPrisoners";
|
||||
}
|
|
@ -12,11 +12,16 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
120,0,0,!PlayerIsHeroine,(Make some silly|faces to distract her.),"The white knight laughs and says:|""Foul mouth, liberate her now.""",130,0,0,"GlobalStage(130, -1, 0)"
|
||||
220,0,0,PlayerIsHeroine,"So fate chosen|metal, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, -1, 0)"
|
||||
220,0,0,PlayerIsHeroine,"So fate chooseth|steel, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, 1, 0)"
|
||||
220,0,0,CanProposeTrio,Has't thee hath heard|of menage a trois?,"Amanda looks surprised and answers:|""Lovers? All three of us? Art thee sure?""",225,0,0,
|
||||
220,0,0,PlayerIsHeroine,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""So fate chooseth steel, en garde!""",220,0,0,ForgetLine()
|
||||
220,0,0,VillainCanTaunt,The bound damsel|is anon mineth.,"Amanda angrily grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,1,"GlobalStage(230, 0, 1)"
|
||||
220,0,0,!PlayerIsHeroine,(Listen quietly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 0, 0)"
|
||||
220,0,0,!PlayerIsHeroine,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
|
||||
220,0,0,!PlayerIsHeroine,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
|
||||
220,0,0,PlayerIsVillain,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
|
||||
220,0,0,PlayerIsVillain,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
|
||||
220,0,0,DamselCanInteract,(Yawn in boredom.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
|
||||
220,0,0,DamselCanInteract,(Applaud lightly.),"The white knight grabs her sword and says:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
|
||||
225,0,0,,"Forget it, en garde!",You simultaneously unsheathe your|swords and take a step forward.,230,0,0,"GlobalStage(230, 0, 0)"
|
||||
225,0,0,,"Aye, let's shareth|forbiden loveth",You all get together to share kisses|and conclude the play in a love trio.,226,0,0,FinalTrio()
|
||||
240,0,0,PlayerIsHeroine,Law shalt judgeth thee.|(Restrain her) (1 minute),You pick a few items from the theater|and restrain Amanda the black knight.,250,0,0,"GlobalStage(250, 1, 0)"
|
||||
240,0,0,PlayerIsHeroine,You will be judged.|(Restrain her) (1 minute),You pick a few items from the theater|and restrain Amanda the black knight.,250,0,0,"GlobalStage(250, -1, 0)"
|
||||
240,0,0,PlayerIsHeroine,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""Law shalt judgeth thee.""",240,0,0,ForgetLine()
|
||||
|
@ -24,8 +29,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
240,0,0,PlayerIsVillain,(Bow to the white|knight.) (1 minute),"The white knight strips and restrains you|while saying: ""Law shalt judgeth thee.""",250,0,-1,"GlobalStage(250, 0, -1)"
|
||||
240,0,0,PlayerIsVillain,That sucks!|(1 minute),"The white knight strips and restrains you|while saying: ""Law shalt judgeth thee.""",250,-1,0,"GlobalStage(250, -1, 0)"
|
||||
240,0,0,PlayerIsDamsel,(Watch the scene.)|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,0,0,"GlobalStage(250, 0, 0)"
|
||||
240,0,0,PlayerIsDamsel,(Cheer for the heroine.)|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,1,0,"GlobalStage(250, 1, 0)"
|
||||
240,0,0,PlayerIsDamsel,Hurray white knight!|(1 minute),"The heroine strips and restrains the villain|while saying: ""Law shalt judgeth thee.""",250,1,0,"GlobalStage(250, 1, 0)"
|
||||
250,0,0,Common_PlayerGagged,@Mng nuuum!,Amanda giggles a little at your gagged|mumblings but stays focused on her role.,250,0,0,
|
||||
250,10,0,PlayerIsDamsel,(Rush to kiss her.)|(1 minute),You rush into her arms and you|both kiss tenderly for the final act.,260,0,0,FinalKiss()
|
||||
250,0,-5,PlayerIsDamsel,(Kneel for her.)|(1 minute),You bow and kneel for the white knight.|Hugging her legs lovingly for the final act.,260,0,0,FinalDomme()
|
||||
250,0,0,PlayerIsDamsel,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,260,0,0,FinalHug()
|
||||
250,10,0,DamselCanInteract,(Rush to kiss her.)|(1 minute),You rush into her arms and you|both kiss tenderly for the final act.,260,0,0,FinalKiss()
|
||||
250,0,-5,DamselCanInteract,(Kneel for her.)|(1 minute),You bow and kneel for the white knight.|Hugging her legs lovingly for the final act.,260,0,0,FinalDomme()
|
||||
250,0,0,DamselCanInteract,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,260,0,0,FinalHug()
|
||||
250,2,0,DamselCanBeg,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes and|she releases you from your bondage.,250,0,0,ReleasePlayer()
|
||||
250,0,0,DamselCanBeg,(Surrender to her.)|(1 minute),You surrender to her and she decides to|keep you both prisoners for the final act.,300,0,0,FinalTwoPrisoners()
|
||||
|
|
|
After ![]() (image error) Size: 119 KiB |
|
@ -38,3 +38,10 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
300,0,0,EndingHug,Bravo! Mille Bravo!|And what a nice hug at the end.,Background.jpg
|
||||
300,0,0,EndingDomme,Bravo! The dominant ending was|unexpected but theater can be chaotic.,Background.jpg
|
||||
300,0,0,EndingTwoPrisoners,Bravo! The ending with the two prisoners|was unexpected but theater can be chaotic.,Background.jpg
|
||||
300,0,0,EndingTrio,In years of doing that play I've never|seen it end in a menage a trois. Bravo!,Background.jpg
|
||||
310,0,0,,It was great to see all of you acting.|And there was room to improvise.,Background.jpg
|
||||
320,0,0,,Join the play now?|But in what role?,Background.jpg
|
||||
400,0,0,IsDamsel,My sweet damsel friend.|What will happen to us?,Background.jpg
|
||||
400,0,0,IsHeroine,Oh my white hero!|What do you require of me?,Background.jpg
|
||||
400,0,0,IsVillain,Oh great black knight!|What do you require of me?,Background.jpg
|
||||
500,0,0,,As fair queen of the land.|I expect respect and devotion.,Background.jpg
|
||||
|
|
|
|
@ -7,6 +7,7 @@ var C008_DramaClass_Julia_EndingKiss = false;
|
|||
var C008_DramaClass_Julia_EndingHug = false;
|
||||
var C008_DramaClass_Julia_EndingDomme = false;
|
||||
var C008_DramaClass_Julia_EndingTwoPrisoners = false;
|
||||
var C008_DramaClass_Julia_EndingTrio = false;
|
||||
|
||||
// Chapter 8 - Julia Load
|
||||
function C008_DramaClass_Julia_Load() {
|
||||
|
@ -15,7 +16,7 @@ function C008_DramaClass_Julia_Load() {
|
|||
StartTimer(14 * 60 * 60 * 1000, "C008_DramaClass", "Outro");
|
||||
|
||||
// Load the scene parameters
|
||||
C008_DramaClass_Julia_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
if (C008_DramaClass_Julia_CurrentStage < 300) C008_DramaClass_Julia_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
ActorLoad("Julia", "Theater");
|
||||
LoadInteractions();
|
||||
|
||||
|
@ -32,6 +33,7 @@ function C008_DramaClass_Julia_Load() {
|
|||
C008_DramaClass_Julia_EndingHug = (C008_DramaClass_Theater_Ending == "Hug");
|
||||
C008_DramaClass_Julia_EndingDomme = (C008_DramaClass_Theater_Ending == "Domme");
|
||||
C008_DramaClass_Julia_EndingTwoPrisoners = (C008_DramaClass_Theater_Ending == "TwoPrisoners");
|
||||
C008_DramaClass_Julia_EndingTrio = (C008_DramaClass_Theater_Ending == "Trio");
|
||||
|
||||
}
|
||||
|
||||
|
@ -56,4 +58,23 @@ function C008_DramaClass_Julia_RefuseScript() {
|
|||
function C008_DramaClass_Julia_StartDrama() {
|
||||
C008_DramaClass_Theater_GlobalStage = 100;
|
||||
SetScene(CurrentChapter, "Theater");
|
||||
}
|
||||
|
||||
// Chapter 8 - Julia - Julia will always release the player at the end of the play
|
||||
function C008_DramaClass_Julia_ReleasePlayer() {
|
||||
PlayerClothes(C008_DramaClass_JuliaIntro_PlayerRole);
|
||||
PlayerUnlockInventory("Rope");
|
||||
PlayerUnlockInventory("ClothGag");
|
||||
}
|
||||
|
||||
// Chapter 8 - Julia - Sets the global stage of the play
|
||||
function C008_DramaClass_Julia_GlobalStage(GlobalStage) {
|
||||
C008_DramaClass_Theater_GlobalStage = GlobalStage;
|
||||
}
|
||||
|
||||
// Chapter 8 - Julia - Julia can become a Damsel or the queen for some extra acting (400 can interact. 500 cannot, it's the player.)
|
||||
function C008_DramaClass_Julia_JuliaEntersPlay() {
|
||||
if (C008_DramaClass_Julia_IsHeroine) C008_DramaClass_Heroine_CurrentStage = 500; else C008_DramaClass_Heroine_CurrentStage = 400;
|
||||
if (C008_DramaClass_Julia_IsVillain) C008_DramaClass_Villain_CurrentStage = 500; else C008_DramaClass_Villain_CurrentStage = 400;
|
||||
if (C008_DramaClass_Julia_IsDamsel) C008_DramaClass_Damsel_CurrentStage = 500; else C008_DramaClass_Damsel_CurrentStage = 400;
|
||||
}
|
|
@ -11,3 +11,14 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
20,0,0,,Can we improvise?,Si! Don't go too far away from|the script but you can improvise.,20,0,0,
|
||||
100,0,0,,(Focus on the play.),,100,0,0,StartDrama()
|
||||
100,0,0,,Can we improvise?,Si! Don't go too far away from|the script but you can improvise.,100,0,0,
|
||||
300,0,0,Common_PlayerGagged,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes to Julia.|She smiles and releases you from your bondage.,300,0,0,ReleasePlayer()
|
||||
300,0,0,,It was a fun play.,Si! And there was room to improvise.,310,0,0,
|
||||
300,0,0,,That play was|great Julia.,Thanks a lot COMMON_PLAYERNAME!|And there was room to improvise.,310,1,0,
|
||||
300,0,0,,That play was|too chaotic.,"Chaos is art, art is chaos.|I wanted you to improvise.",310,-1,0,
|
||||
300,0,0,,Next time I want|a better role.,I'm sure we'll find a perfect role for you.|And there is always room to improvise.,310,0,1,
|
||||
300,0,0,,I think drama|isn't for me.,"You did fine, don't be afraid of the stage.|And there is always room to improvise.",310,0,-1,
|
||||
310,0,0,,"If we can improvise,|you should join in.",Join the play after it's over?|But what role will I play?,320,0,0,
|
||||
310,0,0,,"True can improvise,|thee should join in.",Join the playeth after it's ov'r?|But what role wilt I playeth? ,320,1,0,
|
||||
320,0,0,IsDamsel,Be a damsel like me.|Owned by the knight.,Aye! I shalt beest the sweet|damsel protected by the knight. ,400,0,0,JuliaEntersPlay()
|
||||
320,0,0,!IsDamsel,Be a second damsel.|Owned by the knight.,Aye! I shalt beest the sweet|damsel protected by the knight. ,400,0,1,JuliaEntersPlay()
|
||||
320,0,0,,Be the queen who|rules the knights.,Aye! I shalt beest the fair|queen who rules the land. ,500,0,-1,JuliaEntersPlay()
|
||||
|
|
|
|
@ -39,13 +39,16 @@ function C008_DramaClass_Theater_SetPose() {
|
|||
if (C008_DramaClass_Theater_Villain == "Player") {
|
||||
PlayerClothes("Underwear");
|
||||
PlayerLockInventory("Rope");
|
||||
PlayerLockInventory("ClothGag");
|
||||
PlayerLockInventory("ClothGag");
|
||||
} else {
|
||||
CurrentActor = C008_DramaClass_Theater_Villain;
|
||||
ActorSetCloth("Underwear");
|
||||
ActorAddInventory("Rope");
|
||||
ActorAddInventory("ClothGag");
|
||||
}
|
||||
}
|
||||
C008_DramaClass_Heroine_CurrentStage = 251;
|
||||
C008_DramaClass_Villain_CurrentStage = 251;
|
||||
C008_DramaClass_Damsel_CurrentStage = 251;
|
||||
}
|
||||
|
||||
// If the heroine must be tied up
|
||||
|
@ -53,13 +56,16 @@ function C008_DramaClass_Theater_SetPose() {
|
|||
if (C008_DramaClass_Theater_Heroine == "Player") {
|
||||
PlayerClothes("Underwear");
|
||||
PlayerLockInventory("Rope");
|
||||
PlayerLockInventory("ClothGag");
|
||||
PlayerLockInventory("ClothGag");
|
||||
} else {
|
||||
CurrentActor = C008_DramaClass_Theater_Heroine;
|
||||
ActorSetCloth("Underwear");
|
||||
ActorAddInventory("Rope");
|
||||
ActorAddInventory("ClothGag");
|
||||
}
|
||||
}
|
||||
C008_DramaClass_Heroine_CurrentStage = 251;
|
||||
C008_DramaClass_Villain_CurrentStage = 251;
|
||||
C008_DramaClass_Damsel_CurrentStage = 251;
|
||||
}
|
||||
|
||||
// Assign the heroine pose depending on the stage
|
||||
|
@ -99,7 +105,7 @@ function C008_DramaClass_Theater_Load() {
|
|||
if (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine") C008_DramaClass_Theater_Heroine = "Player";
|
||||
if (C008_DramaClass_JuliaIntro_SarahRole == "Heroine") C008_DramaClass_Theater_Heroine = "Sarah";
|
||||
if (C008_DramaClass_JuliaIntro_AmandaRole == "Heroine") C008_DramaClass_Theater_Heroine = "Amanda";
|
||||
Common_SelfBondageAllowed = (C008_DramaClass_Theater_GlobalStage >= 300);
|
||||
Common_SelfBondageAllowed = (C008_DramaClass_Theater_GlobalStage >= 350);
|
||||
C008_DramaClass_Theater_SetPose();
|
||||
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
240,0,0,!PlayerIsVillain,(She's watching the white knight.),Background.jpg
|
||||
250,0,0,PlayerIsVillain,(The damsel is next.),Background.jpg
|
||||
250,0,0,!PlayerIsVillain,(She's watching the damsel.),Background.jpg
|
||||
251,0,0,,,Background.jpg
|
||||
270,0,0,PlayerIsVillain,"(As the black knight,|this is your next line.)",Background.jpg
|
||||
270,0,0,!PlayerIsVillain,(She's about to say her line.),Background.jpg
|
||||
280,0,0,PlayerIsVillain,(The damsel is next.),Background.jpg
|
||||
|
@ -34,3 +35,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
|||
300,0,0,!PlayerIsVillain,It was a great play. I never|thought I could be the villain.,Background.jpg
|
||||
300,0,0,IsGagged,(She struggles to remove|the gag but quickly gives up.),Background.jpg
|
||||
300,0,0,PlayerIsVillain,(The play is over.),Background.jpg
|
||||
400,0,0,PlayerIsHeroine,What do you want white knight?,Background.jpg
|
||||
400,0,0,PlayerIsDamsel,Sweet and beautiful damsel.|How can I be of service?,Background.jpg
|
||||
400,0,0,IsGagged,(She remains silent and stares at you.),Background.jpg
|
||||
500,0,0,,(It seems the play isn't totally over.|You can still interact with the others.),Background.jpg
|
||||
|
|
|
|
@ -7,6 +7,8 @@ var C008_DramaClass_Villain_SnapFingersDone = false;
|
|||
var C008_DramaClass_Villain_CanDisarm = false;
|
||||
var C008_DramaClass_Villain_CanIntimidate = false;
|
||||
var C008_DramaClass_Villain_IsGagged = false;
|
||||
var C008_DramaClass_Villain_DamselCanInteract = false;
|
||||
var C008_DramaClass_Villain_DamselCanBeg = false;
|
||||
|
||||
// Chapter 8 - Villain Load
|
||||
function C008_DramaClass_Villain_Load() {
|
||||
|
@ -15,7 +17,7 @@ function C008_DramaClass_Villain_Load() {
|
|||
C008_DramaClass_Villain_PlayerIsVillain = (C008_DramaClass_JuliaIntro_PlayerRole == "Villain");
|
||||
C008_DramaClass_Villain_PlayerIsHeroine = (C008_DramaClass_JuliaIntro_PlayerRole == "Heroine");
|
||||
C008_DramaClass_Villain_PlayerIsDamsel = (C008_DramaClass_JuliaIntro_PlayerRole == "Damsel");
|
||||
C008_DramaClass_Villain_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
if (C008_DramaClass_Villain_CurrentStage < 300) C008_DramaClass_Villain_CurrentStage = C008_DramaClass_Theater_GlobalStage;
|
||||
|
||||
// Load the scene parameters
|
||||
if (!C008_DramaClass_Villain_PlayerIsVillain) ActorLoad(C008_DramaClass_Theater_Villain, "Theater");
|
||||
|
@ -23,6 +25,8 @@ function C008_DramaClass_Villain_Load() {
|
|||
LeaveIcon = "Leave";
|
||||
LeaveScreen = "Theater";
|
||||
C008_DramaClass_Villain_IsGagged = ActorIsGagged();
|
||||
C008_DramaClass_Villain_DamselCanInteract = (C008_DramaClass_Villain_PlayerIsDamsel && !Common_PlayerGagged);
|
||||
C008_DramaClass_Villain_DamselCanBeg = (C008_DramaClass_Villain_PlayerIsDamsel && Common_PlayerGagged);
|
||||
|
||||
// The player can disarm if sub +2 vs Amanda and intimidate if sub + 10
|
||||
C008_DramaClass_Villain_CanDisarm = (C008_DramaClass_Villain_PlayerIsVillain && (ActorSpecificGetValue("Amanda", ActorSubmission) >= 2));
|
||||
|
@ -92,7 +96,6 @@ function C008_DramaClass_Villain_AmandaSarahFight(CheerFactor) {
|
|||
C008_DramaClass_Villain_CurrentStage = 270;
|
||||
C008_DramaClass_Theater_GlobalStage = 270;
|
||||
OverridenIntroText = GetText("PlayerDamselVillainWin");
|
||||
C008_DramaClass_Theater_SetPose();
|
||||
|
||||
} else {
|
||||
|
||||
|
@ -100,9 +103,12 @@ function C008_DramaClass_Villain_AmandaSarahFight(CheerFactor) {
|
|||
C008_DramaClass_Villain_CurrentStage = 240;
|
||||
C008_DramaClass_Theater_GlobalStage = 240;
|
||||
OverridenIntroText = GetText("PlayerDamselHeroineWin");
|
||||
C008_DramaClass_Theater_SetPose();
|
||||
|
||||
}
|
||||
|
||||
// Allows the player to leave once the fight is over
|
||||
C008_DramaClass_Theater_SetPose();
|
||||
LeaveIcon = "Leave";
|
||||
|
||||
}
|
||||
|
||||
|
@ -131,4 +137,19 @@ function C008_DramaClass_Villain_FinalDomme() {
|
|||
ActorSpecificChangeAttitude("Sarah", -1, 0);
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "Domme";
|
||||
}
|
||||
|
||||
// Chapter 8 - Villain - When the damsel begs to be released
|
||||
function C008_DramaClass_Villain_ReleasePlayer() {
|
||||
PlayerClothes("Damsel");
|
||||
PlayerUnlockInventory("Rope");
|
||||
PlayerUnlockInventory("ClothGag");
|
||||
C008_DramaClass_Villain_DamselCanInteract = true;
|
||||
C008_DramaClass_Villain_DamselCanBeg = false;
|
||||
}
|
||||
|
||||
// Chapter 8 - Villain - When the damsel surrenders and the play ends with two prisoners
|
||||
function C008_DramaClass_Villain_FinalTwoPrisoners() {
|
||||
C008_DramaClass_Theater_GlobalStage = 300;
|
||||
C008_DramaClass_Theater_Ending = "TwoPrisoners";
|
||||
}
|
|
@ -14,14 +14,18 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
200,0,0,PlayerIsVillain,Hero! You have her|heart but I have her body.,"The hero fumbles with her sword and says:|""So destiny has choosen steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
|
||||
200,0,0,PlayerIsVillain,Sorry Julia.|I forgot my line.,"Julia whispers to you:|""Hero! Thou hast her heart, flesh is mine.""",200,0,0,ForgetLine()
|
||||
200,0,0,!PlayerIsVillain,(Listen quietly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,0,0,"GlobalStage(220, 0, 0)"
|
||||
200,0,0,!PlayerIsVillain,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
200,0,0,!PlayerIsVillain,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
200,0,0,PlayerIsHeroine,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
200,0,0,PlayerIsHeroine,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
200,0,0,DamselCanInteract,(Applaud lightly.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
200,0,0,DamselCanInteract,(Yawn in boredom.),"The black knight grabs the damsel and says:|""Hero! Thou hast her heart, flesh is mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
210,0,0,PlayerIsVillain,"Hero! Concede thine|defeat, she's mine.","The hero gets her sword and yells:|""So fate chooseth steel, en garde!""",230,0,0,"GlobalStage(230, 1, 0)"
|
||||
210,0,0,PlayerIsVillain,Concede your defeat|hero! She's mine.,"The hero fumbles with her sword and says:|""So destiny has choosen steel, en garde!""",230,0,0,"GlobalStage(230, -1, 0)"
|
||||
210,0,0,PlayerIsVillain,Sorry Julia.|I forgot my line.,"Julia sighs and whispers to you:|""Hero! Concede thine defeat, she's mine.""",200,0,0,ForgetLine()
|
||||
210,0,0,!PlayerIsVillain,(Listen quietly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,0,0,"GlobalStage(220, 0, 0)"
|
||||
210,0,0,!PlayerIsVillain,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
210,0,0,!PlayerIsVillain,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
210,0,0,PlayerIsHeroine,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
210,0,0,PlayerIsHeroine,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
210,0,0,DamselCanInteract,(Applaud lightly.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,1,0,"GlobalStage(220, 1, 0)"
|
||||
210,0,0,DamselCanInteract,(Yawn in boredom.),"The black knight looks at the damsel and says:|""Hero! Concede thine defeat, she's mine.""",220,-1,0,"GlobalStage(220, -1, 0)"
|
||||
230,0,0,PlayerIsVillain,En garde!|(Do a sword fight.),You charge each other and start|a funny but intense sword fight.,235,0,0,NoLeave()
|
||||
230,0,0,PlayerIsVillain,"Don't attack, I yield.|(Surrender without a fight.)",You drop your sword and the white|knight steps forward with a grin.,240,0,0,Surrender()
|
||||
230,0,0,PlayerIsHeroine,(Do a sword fight.),You charge each other and start|a funny but intense sword fight.,235,0,0,NoLeave()
|
||||
|
@ -47,8 +51,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
270,0,0,PlayerIsHeroine,(Bow to the black|knight.) (1 minute),"The black knight strips and restrains you|while saying: ""Thou art mine prisoner.""",280,0,-1,"GlobalStage(280, 0, -1)"
|
||||
270,0,0,PlayerIsHeroine,Booooooo!|(1 minute),"The black knight strips and restrains you|while saying: ""Thou art mine prisoner.""",280,-1,0,"GlobalStage(280, -1, 0)"
|
||||
270,0,0,PlayerIsDamsel,(Watch the scene.)|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,0,0,"GlobalStage(280, 0, 0)"
|
||||
270,0,0,PlayerIsDamsel,(Cheer for the villain.)|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,1,0,"GlobalStage(280, 1, 0)"
|
||||
270,0,0,PlayerIsDamsel,Hurray black knight!|(1 minute),"The villain strips and restrains the heroine|while saying: ""Thou art mine prisoner.""",280,1,0,"GlobalStage(280, 1, 0)"
|
||||
280,0,0,Common_PlayerGagged,@Eeengn em!,Amanda smiles and tries not to|laugh at your gagged mumblings.,280,0,0,
|
||||
280,10,0,PlayerIsDamsel,(Go kiss her.)|(1 minute),You rush into her arms and|you both kiss for the final act.,290,0,0,FinalKiss()
|
||||
280,0,-5,PlayerIsDamsel,(Kneel for her.)|(1 minute),You bow and kneel for the black knight.|Hugging her legs gently for the final act.,290,0,0,FinalDomme()
|
||||
280,0,0,PlayerIsDamsel,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,290,0,0,FinalHug()
|
||||
280,10,0,DamselCanInteract,(Go kiss her.)|(1 minute),You rush into her arms and|you both kiss for the final act.,290,0,0,FinalKiss()
|
||||
280,0,-5,DamselCanInteract,(Kneel for her.)|(1 minute),You bow and kneel for the black knight.|Hugging her legs gently for the final act.,290,0,0,FinalDomme()
|
||||
280,0,0,DamselCanInteract,(Go hug her.)|(1 minute),You go in her arms and|you hug for the final act.,290,0,0,FinalHug()
|
||||
280,2,0,DamselCanBeg,(Make pleading eyes.)|(1 minute),You make sweet pleading eyes and|she releases you from your bondage.,280,0,0,ReleasePlayer()
|
||||
280,0,0,DamselCanBeg,(Surrender to her.)|(1 minute),You surrender to her and she decides to|keep you both prisoners for the final act.,300,0,0,FinalTwoPrisoners()
|
||||
|
|
|