zed/crates/gpui/examples
sunwukk990 b6cbf9f7e3
gpui: Add examples index (#55154)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-04-29 12:36:29 +00:00
..
image gpui: Add disabled state to app menu items (#44191) 2026-03-20 11:00:00 +00:00
svg
active_state_bug.rs Fix sidebar selections (#50900) 2026-03-06 06:51:26 +00:00
anchor.rs gpui: Improve Anchored to support center position (#47154) 2026-04-21 09:01:42 +00:00
animation.rs
data_table.rs
drag_drop.rs
focus_visible.rs
gif_viewer.rs
gradient.rs
grid_layout.rs
hello_world.rs
image_gallery.rs gpui: Add disabled state to app menu items (#44191) 2026-03-20 11:00:00 +00:00
image_loading.rs
input.rs gpui: Implement audible system bell (#47531) 2026-04-01 02:50:01 +00:00
layer_shell.rs
list_example.rs gpui: Fix bottom-aligned scroll bar disappearing (#51223) 2026-03-25 22:29:40 +00:00
mouse_pressure.rs
move_entity_between_windows.rs Query for window instead of capturing (#55059) 2026-04-28 08:04:42 +00:00
on_window_close_quit.rs zed: Add track-project-leak feature for easier leak debugging (#52172) 2026-03-25 09:15:29 +00:00
opacity.rs
ownership_post.rs
painting.rs zed: Add track-project-leak feature for easier leak debugging (#52172) 2026-03-25 09:15:29 +00:00
paths_bench.rs
pattern.rs
popover.rs gpui: Improve Anchored to support center position (#47154) 2026-04-21 09:01:42 +00:00
README.md gpui: Add examples index (#55154) 2026-04-29 12:36:29 +00:00
scrollable.rs
set_menus.rs gpui: Add disabled state to app menu items (#44191) 2026-03-20 11:00:00 +00:00
shadow.rs
tab_stop.rs
testing.rs
text.rs gpui: Add disabled state to app menu items (#44191) 2026-03-20 11:00:00 +00:00
text_layout.rs
text_wrapper.rs
tree.rs
uniform_list.rs
window.rs
window_positioning.rs
window_shadow.rs

GPUI Examples

Examples can be run from the Zed repository root:

cargo run -p gpui --example hello_world

Where to start

  • hello_world shows the basic shape of a GPUI application: create an Application, open a window, create a root view, and render a div.
  • input demonstrates text input, focus, selections, clipboard actions, and keyboard bindings.
  • uniform_list shows how to render a simple virtualized list.
  • testing demonstrates #[gpui::test], TestAppContext, actions, focus, and window-based tests.

Layout and styling

  • grid_layout demonstrates CSS-grid-style layout.
  • opacity demonstrates opacity styling.
  • pattern shows patterned backgrounds.
  • shadow demonstrates box shadows.
  • text shows styled text rendering.
  • text_layout demonstrates text alignment, decoration, weights, and wrapping.
  • text_wrapper shows wrapping text content.

Interaction

  • anchor demonstrates anchored positioning.
  • data_table combines virtualized list rendering with table-style rows and a custom scrollbar.
  • drag_drop shows draggable elements and drop targets.
  • focus_visible demonstrates keyboard-visible focus styling.
  • mouse_pressure demonstrates pressure-sensitive pointer input where supported.
  • popover shows floating layers with deferred and anchored.
  • scrollable demonstrates scrollable content.
  • tab_stop shows keyboard tab navigation.

Images, drawing, and animation

  • animation demonstrates GPUI animations and animated SVG transforms.
  • gif_viewer shows GIF rendering.
  • gradient demonstrates linear gradients and color spaces.
  • image shows local and remote image loading, image sizing, and asset setup.
  • image_gallery demonstrates image caching and loading remote images.
  • image_loading shows image loading states and asset loading.
  • painting demonstrates custom drawing with paths and canvas.
  • svg shows SVG rendering.

Windows and application behavior

  • move_entity_between_windows shows moving an entity between windows.
  • on_window_close_quit demonstrates quitting when a window closes.
  • set_menus shows application menu setup.
  • window demonstrates creating normal, dialog, popup, and floating windows.
  • window_positioning demonstrates window bounds and placement.
  • window_shadow demonstrates window shadow styling.

Specialized examples

These examples are useful when working on GPUI itself, but they may not be the best starting point for new applications:

  • active_state_bug is a focused active-state reproduction.
  • layer_shell demonstrates Linux layer-shell windows.
  • list_example demonstrates bottom-aligned list state and scrollbar behavior.
  • ownership_post supports the ownership and data-flow documentation.
  • paths_bench is a path rendering benchmark.
  • tree renders a deep tree of nested elements.