The agent panel's full screen button and a pane's zoom button drive the same mechanism — both emit `PanelEvent::ZoomIn`/`ZoomOut`, and `Workspace::zoomed` holds a single entry, so at most one of them is active at a time. The pane's button reflects that state: it is rendered with `toggle_state(zoomed)`, so it is visibly active while zoomed (`crates/workspace/src/pane.rs`). The agent panel's button only swapped its icon, so while the panel was zoomed the button still looked like an inactive control. This makes the agent panel's button use the same `toggle_state` + `selected_icon` pattern as the pane's. Behavior is unchanged; the button now looks active while full screen is on. The element id is now stable across both states instead of changing with the icon. Unrelated to this change, but worth mentioning since it is the same button: the two controls also disagree on wording. The pane calls it "Zoom In"/"Zoom Out", the agent panel "Enable/Disable Full Screen". Because `Workspace::zoomed` is a single slot, activating any other panel's zoom drops the agent panel back out of full screen — which reads as surprising under the "full screen" name and unsurprising under "zoom". Happy to align the wording in a follow-up if you'd like, but I left it alone here since it is a naming call rather than a fix. Release Notes: - Fixed the agent panel's full screen button not appearing active while full screen was enabled. --------- Co-authored-by: Danilo Leal <daniloleal09@gmail.com> |
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|---|---|---|
| .agents/skills | ||
| .cargo | ||
| .cloudflare | ||
| .config | ||
| .factory | ||
| .github | ||
| .zed | ||
| assets | ||
| ci | ||
| crates | ||
| docs | ||
| extensions | ||
| legal | ||
| nix | ||
| script | ||
| tooling | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .mailmap | ||
| .prettierrc | ||
| .rules | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| clippy.toml | ||
| CODE_OF_CONDUCT.md | ||
| compose.yml | ||
| CONTRIBUTING.md | ||
| debug.plist | ||
| default.nix | ||
| Dockerfile-collab | ||
| Dockerfile-collab.dockerignore | ||
| Dockerfile-cross.dockerignore | ||
| Dockerfile-distros | ||
| Dockerfile-distros.dockerignore | ||
| flake.lock | ||
| flake.nix | ||
| GEMINI.md | ||
| LICENSE-APACHE | ||
| LICENSE-GPL | ||
| livekit.yaml | ||
| lychee.toml | ||
| Procfile | ||
| Procfile.web | ||
| README.md | ||
| renovate.json | ||
| REVIEWERS.conl | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
| shell.nix | ||
| typos.toml | ||
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking discussion)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
Zed source code is licensed primarily under GPL-3.0-or-later, with Apache-2.0 components where marked.
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.