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Closes #ISSUE Previously, the keystroke input would be empty, even when editing an existing binding. This meant you had to re-enter the bindings even if you just wanted to edit the context. Now, the existing keystrokes are rendered as a placeholder, are re-shown if newly entered keystrokes are cleared, and will be returned from the `KeystrokeInput::keystrokes()` method if no new keystrokes were entered. Additionally fixed a bug in `KeymapFile::update_keybinding` where semantically identical contexts would be treated as unequal due to formatting differences. Release Notes: - N/A *or* Added/Fixed/Improved ... |
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