This sets the accessibility document property (AXDocument) of the window, which other apps can use to understand what file the current window represents. Document-based apps on macOS are generally expected to set this property. The document path is set via `Window::set_document_path()` which calls `setRepresentedFilename:` on the underlying NSWindow. The workspace updates this path in `update_window_title()` whenever the active item or project structure changes. For tests, instead of trying to somehow assemble a proper NSWindow, we store the document path on the window mock used for testing and check its value. Motivation: I am the developer of Timing, an automatic time tracking app for Mac. Timing uses the `AXDocument` property (a standard property of most document-based app windows on macOS) to understand what document the user is working on. With this change, Timing is able to understand which directory the user is working in. Without this, Timing would only record the window title, i.e. the filename without information about the containing directory. I've had several users ask for better support for Zed. Here's a screenshot of the macOS Accessibility Inspector showing the `AXDocument` property with this change. The UI of Zed itself does not change. However, in my dev build of Zed, the traffic lights are a bit too large and misaligned. However, this happens even when building `main`, so I assume it’s unrelated to my changes. <img width="1370" height="1162" alt="Screenshot 2026-01-30 at 16 18 25" src="https://github.com/user-attachments/assets/dc260252-91fb-41e1-97a9-e6fb843c6a70" /> Release Notes: - Set the represented filename property of windows on macOS --------- Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com> |
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| .cargo | ||
| .cloudflare | ||
| .config | ||
| .factory | ||
| .github | ||
| .zed | ||
| assets | ||
| ci | ||
| crates | ||
| docs | ||
| extensions | ||
| legal | ||
| nix | ||
| script | ||
| tooling | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .mailmap | ||
| .prettierrc | ||
| .rules | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| clippy.toml | ||
| CODE_OF_CONDUCT.md | ||
| codebook.toml | ||
| compose.yml | ||
| CONTRIBUTING.md | ||
| debug.plist | ||
| default.nix | ||
| Dockerfile-collab | ||
| Dockerfile-collab.dockerignore | ||
| Dockerfile-cross.dockerignore | ||
| Dockerfile-distros | ||
| Dockerfile-distros.dockerignore | ||
| flake.lock | ||
| flake.nix | ||
| GEMINI.md | ||
| LICENSE-AGPL | ||
| LICENSE-APACHE | ||
| LICENSE-GPL | ||
| livekit.yaml | ||
| lychee.toml | ||
| Procfile | ||
| Procfile.all | ||
| Procfile.web | ||
| README.md | ||
| renovate.json | ||
| REVIEWERS.conl | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
| shell.nix | ||
| typos.toml | ||
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.