## Context When a file is renamed via the project panel while open in an editor, Zed would restore the old (no longer existing) path on reload . On rename, `language::Buffer` emits `BufferEvent::FileHandleChanged`, which propagates to `multi_buffer::Event::FileHandleChanged` → `EditorEvent::TitleChanged`. However, `should_serialize()` only matched `Saved | DirtyChanged | BufferEdited`, so no re-serialization was triggered and the `editors` DB table retained the stale `abs_path`. The fix adds a dedicated `EditorEvent::FileHandleChanged` variant, emits it alongside `TitleChanged` when the buffer's file handle changes, and adds it to `should_serialize()`. Since `Editor::serialize()` already reads the current path from the buffer at call time, this naturally writes the new path to the DB. Closes #51629 ## How to Review Three files edited: - `editor.rs`: splits `FileHandleChanged` into its own arm and emits the new event variant - `items.rs`: adds `FileHandleChanged` to `should_serialize` - `items.rs` (test): `test_file_handle_changed_on_rename` does a full rename via `Project::rename_entry` and asserts the event fires and the buffer path updates ## Self-Review Checklist - [x] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - Fixed renamed files being reopened with their old path after a restart **Important remark :** This pull request is a follow-up on the review of @SomeoneToIgnore on this pull request, https://github.com/zed-industries/zed/pull/51717, which was inadvertently closed because I mistakenly deleted my previous fork of the zed repo, sorry for any inconvenience caused by this Manual test video below : [Screencast from 2026-03-16 23-28-46.webm](https://github.com/user-attachments/assets/ff2e3259-ae26-4655-83b8-f693e84306d2) |
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| .cloudflare | ||
| .config | ||
| .factory | ||
| .github | ||
| .zed | ||
| assets | ||
| ci | ||
| crates | ||
| docs | ||
| extensions | ||
| legal | ||
| nix | ||
| script | ||
| tooling | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .mailmap | ||
| .prettierrc | ||
| .rules | ||
| AGENTS.md | ||
| Cargo.lock | ||
| Cargo.toml | ||
| CLAUDE.md | ||
| clippy.toml | ||
| CODE_OF_CONDUCT.md | ||
| compose.yml | ||
| CONTRIBUTING.md | ||
| debug.plist | ||
| default.nix | ||
| Dockerfile-collab | ||
| Dockerfile-collab.dockerignore | ||
| Dockerfile-cross.dockerignore | ||
| Dockerfile-distros | ||
| Dockerfile-distros.dockerignore | ||
| flake.lock | ||
| flake.nix | ||
| GEMINI.md | ||
| LICENSE-AGPL | ||
| LICENSE-APACHE | ||
| LICENSE-GPL | ||
| livekit.yaml | ||
| lychee.toml | ||
| Procfile | ||
| Procfile.all | ||
| Procfile.web | ||
| README.md | ||
| renovate.json | ||
| REVIEWERS.conl | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
| shell.nix | ||
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Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager (macOS/Linux/Windows).
Other platforms are not yet available:
- Web (tracking issue)
Developing Zed
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Sponsorship
Zed is developed by Zed Industries, Inc., a for-profit company.
If you’d like to financially support the project, you can do so via GitHub Sponsors. Sponsorships go directly to Zed Industries and are used as general company revenue. There are no perks or entitlements associated with sponsorship.