mirror of
https://github.com/zed-industries/zed.git
synced 2026-05-24 05:25:18 +00:00
Implements a basic web platform for the wasm32-unknown-unknown target for gpui Release Notes: - N/A *or* Added/Fixed/Improved ... --------- Co-authored-by: John Tur <john-tur@outlook.com>
107 lines
3.2 KiB
Rust
107 lines
3.2 KiB
Rust
#![cfg_attr(target_family = "wasm", no_main)]
|
|
|
|
use gpui::{
|
|
Background, Bounds, ColorSpace, Context, Path, PathBuilder, Pixels, Render, TitlebarOptions,
|
|
Window, WindowBounds, WindowOptions, canvas, div, linear_color_stop, linear_gradient, point,
|
|
prelude::*, px, rgb, size,
|
|
};
|
|
use gpui_platform::application;
|
|
|
|
const DEFAULT_WINDOW_WIDTH: Pixels = px(1024.0);
|
|
const DEFAULT_WINDOW_HEIGHT: Pixels = px(768.0);
|
|
|
|
struct PaintingViewer {
|
|
default_lines: Vec<(Path<Pixels>, Background)>,
|
|
_painting: bool,
|
|
}
|
|
|
|
impl PaintingViewer {
|
|
fn new(_window: &mut Window, _cx: &mut Context<Self>) -> Self {
|
|
let mut lines = vec![];
|
|
|
|
// draw a lightening bolt ⚡
|
|
for _ in 0..2000 {
|
|
// draw a ⭐
|
|
let mut builder = PathBuilder::fill();
|
|
builder.move_to(point(px(350.), px(100.)));
|
|
builder.line_to(point(px(370.), px(160.)));
|
|
builder.line_to(point(px(430.), px(160.)));
|
|
builder.line_to(point(px(380.), px(200.)));
|
|
builder.line_to(point(px(400.), px(260.)));
|
|
builder.line_to(point(px(350.), px(220.)));
|
|
builder.line_to(point(px(300.), px(260.)));
|
|
builder.line_to(point(px(320.), px(200.)));
|
|
builder.line_to(point(px(270.), px(160.)));
|
|
builder.line_to(point(px(330.), px(160.)));
|
|
builder.line_to(point(px(350.), px(100.)));
|
|
let path = builder.build().unwrap();
|
|
lines.push((
|
|
path,
|
|
linear_gradient(
|
|
180.,
|
|
linear_color_stop(rgb(0xFACC15), 0.7),
|
|
linear_color_stop(rgb(0xD56D0C), 1.),
|
|
)
|
|
.color_space(ColorSpace::Oklab),
|
|
));
|
|
}
|
|
|
|
Self {
|
|
default_lines: lines,
|
|
_painting: false,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Render for PaintingViewer {
|
|
fn render(&mut self, window: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
|
window.request_animation_frame();
|
|
let lines = self.default_lines.clone();
|
|
div().size_full().child(
|
|
canvas(
|
|
move |_, _, _| {},
|
|
move |_, _, window, _| {
|
|
for (path, color) in lines {
|
|
window.paint_path(path, color);
|
|
}
|
|
},
|
|
)
|
|
.size_full(),
|
|
)
|
|
}
|
|
}
|
|
|
|
fn run_example() {
|
|
application().run(|cx| {
|
|
cx.open_window(
|
|
WindowOptions {
|
|
titlebar: Some(TitlebarOptions {
|
|
title: Some("Vulkan".into()),
|
|
..Default::default()
|
|
}),
|
|
focus: true,
|
|
window_bounds: Some(WindowBounds::Windowed(Bounds::centered(
|
|
None,
|
|
size(DEFAULT_WINDOW_WIDTH, DEFAULT_WINDOW_HEIGHT),
|
|
cx,
|
|
))),
|
|
..Default::default()
|
|
},
|
|
|window, cx| cx.new(|cx| PaintingViewer::new(window, cx)),
|
|
)
|
|
.unwrap();
|
|
cx.activate(true);
|
|
});
|
|
}
|
|
|
|
#[cfg(not(target_family = "wasm"))]
|
|
fn main() {
|
|
run_example();
|
|
}
|
|
|
|
#[cfg(target_family = "wasm")]
|
|
#[wasm_bindgen::prelude::wasm_bindgen(start)]
|
|
pub fn start() {
|
|
gpui_platform::web_init();
|
|
run_example();
|
|
}
|