zed/crates/keymap_editor
Danilo Leal a496bf0ff6
Add a bunch of stray design refinement throughout (#60937)
This PR is a collection of grab bag UI design refinements across the
entire app. Most of them are minor icon fixes/standardizations, spacing,
and sizing tweaks.

The one change that ended up getting a bit bigger than I initially
anticipated is the debugger panel tabs improvements; added a bunch of
tweaks there to make it look slicker. A relevant change is a small
one-line change to the GPUI div element where it wouldn't add drag-over
styles to elements that aren't initially a hitbox target. Given I wanted
to pull off the drop indicator you see on the video below, this turned
out to be needed:


https://github.com/user-attachments/assets/964b456a-eef0-42bb-a433-7dac54ab8ec8

---

Release Notes:

- N/A
2026-07-14 10:07:58 +00:00
..
src Add a bunch of stray design refinement throughout (#60937) 2026-07-14 10:07:58 +00:00
Cargo.toml theme: Split out theme_settings crate (#52569) 2026-03-27 14:41:25 +01:00
LICENSE-GPL settings ui: Start work on creating the initial structure (#36904) 2025-08-29 16:56:10 -04:00