### Summary This PR fixes three small bugs that could cause a multi-workspace's reported location to be out of sync with its actual location, which causes following to break in multiplayer collaboration sessions. The first bug was that each child workspace's title bar within a multi-workspace had its own `cx.observe_window_activation` subscription that would set the associated child workspace's project location. This caused problems because it ran for all child workspaces instead of just the active workspace within the multi-workspace. The fix was moving `cx.observe_window_activation` to the `cx.observe_new` call in the `call` crate that tracks newly created windows/multi-workspaces. The second bug was caused by an incorrect `if` statement in a `MultiWorkspace` subscription that would return early if the window was active and the event emitted by `MultiWorkspace` wasn't `ActiveWorkspaceChanged`. This caused issues when the window was inactive because it would incorrectly set the active call's location to the wrong project. The fix was making the early return happen if the window wasn't active. The third bug was that every child `Workspace` also observed window activation and called `update_active_view_for_followers`. This allowed hidden workspaces to report their active view instead of only the active workspace. ### Testing I added a property test for bugs one/two and another prop test for bug 3 Release Notes: - collab: Fix out of sync following bugs |
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| .. | ||
| k8s | ||
| migrations | ||
| migrations.sqlite | ||
| seed | ||
| src | ||
| tests/integration | ||
| .env.toml | ||
| Cargo.toml | ||
| LICENSE-GPL | ||
| README.md | ||
| seed.default.json | ||
Zed Server
This crate is what we run at https://collab.zed.dev.
It contains our back-end logic for collaboration, to which we connect from the Zed client via a websocket after authenticating via https://zed.dev, which is a separate repo running on Vercel.
Local Development
Database setup
Before you can run the collab server locally, you'll need to set up a zed Postgres database. Follow the steps sequentially:
- Ensure you have postgres installed. If not, install with
brew install postgresql@15. - Follow the steps on Brew's formula and verify your
$PATHcontains/opt/homebrew/opt/postgresql@15/bin. - If you hadn't done it before, create the
postgresuser withcreateuser -s postgres. - You are now ready to run the
bootstrapscript:
script/bootstrap
This script will set up the zed Postgres database, and populate it with some users. It requires internet access, because it fetches some users from the GitHub API.
The script will create several admin users, who you'll sign in as by default when developing locally. The GitHub logins for the default users are specified in the seed.default.json file.
To use a different set of admin users, create crates/collab/seed.json.
{
"admins": ["yourgithubhere"],
"channels": ["zed"]
}
Testing collaborative features locally
In one terminal, run Zed's collaboration server and the livekit dev server:
foreman start
In a second terminal, run two or more instances of Zed.
script/zed-local -2
This script starts one to four instances of Zed, depending on the -2, -3 or -4 flags. Each instance will be connected to the local collab server, signed in as a different user from seed.json or seed.default.json.
Deployment
We run two instances of collab:
- Staging (https://staging-collab.zed.dev)
- Production (https://collab.zed.dev)
Both of these run on the Kubernetes cluster hosted in Digital Ocean.
Deployment is triggered by pushing to the collab-staging (or collab-production) tag in GitHub. The best way to do this is:
./script/deploy-collab staging./script/deploy-collab production
You can tell what is currently deployed with ./script/what-is-deployed.