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# Objective Make it easy to conditionally enable the gpui inspector, with a goal of eventually turning it on in nightly. ## Solution The new `zed/inspector` flag (and supporting flags in other crates) enables the relevant inspector features in `gpui`, `ui`, and `inspector_ui` to be able to display the gpui inspector. ## Testing - Enabling the inspector adds about 5mb to the binary, and for context the zed binary is > 400mb at this time. - Observationally, the inspector doesn't affect performance in a meaningful way, but I did not run profiling. ``` # release with inspector (inspector on) cargo run --release --features inspector # release without inspector (inspector off) cargo run --release # dev build with debug assertions (inspector on) cargo run ``` then trigger `dev::ToggleInspector`. - linux: `ctrl-alt-i` - windows: `shift-alt-i` - macos: `cmd-alt-i` ## Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content adheres to Zed's UI standards ([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) and [icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md) guidelines) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable --- Release Notes: - N/A --------- Co-authored-by: Kirill Bulatov <mail4score@gmail.com> |
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| src | ||
| build.rs | ||
| Cargo.toml | ||
| LICENSE-GPL | ||