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This PR adds support for inset shadows in the box shadow through the `inset: true` field. It includes support for both the macOS as well WGSL shaders. For now, there is no immediate application of it in Zed, so nothing should change in the app. <img width="600" alt="Screenshot 2026-05-25 at 8 46@2x" src="https://github.com/user-attachments/assets/db564a6b-8af5-491a-a573-17c060a3647c" /> Run the example above with `cargo run --example shadow -p gpui`. Release Notes: - N/A --------- Co-authored-by: Agus Zubiaga <agus@zed.dev> |
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