Commit graph

156 commits

Author SHA1 Message Date
Ben Kunkle
37185ea864
ep_cli: Fix "Too many open files" errors (#47243)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-20 15:41:31 -05:00
Marshall Bowers
a92df1eee4
Remove Burn Mode code (#46950)
This PR removes the code for Burn Mode, as we won't need it anymore
after the 17th.

Closes CLO-79.

Release Notes:

- N/A
2026-01-15 21:28:33 +00:00
Marshall Bowers
6fcc5e9461
Remove legacy billing code (#46927)
This PR removes the code for the legacy plans.

No more users will be on this plan as of January 17th, so it's fine to
land these changes now (as they won't be released until the 21st).

Closes CLO-76.

Release Notes:

- N/A
2026-01-15 13:06:45 -05:00
Richard Feldman
756637fef5
Subagents PR 2: Thread spawning + execution (#46187)
This PR implements the behind-the-scenes subagent execution logic:

### Core subagent execution
- Add `Thread::new_subagent()` constructor for creating subagent threads
- Implement `SubagentTool::run()` to spawn and manage subagent lifecycle
- Add `SubagentContext` for parent-child thread relationship
- Implement `submit_user_message()`, `interrupt_for_summary()`,
`request_final_summary()`
- Add timeout support and context-low detection (25% threshold)
- Propagate cancellation from parent to child threads

### Thread management
- Add `MAX_SUBAGENT_DEPTH` (4) and `MAX_PARALLEL_SUBAGENTS` (8) limits
- Add `register/unregister_running_subagent()` for tracking
- Add `restrict_tools()` for allowed_tools filtering
- Add `is_subagent()`, `depth()`, `is_turn_complete()` accessors

### Thread changes
- Add `ToolCallContent::SubagentThread` variant
- Add `ToolCallUpdateSubagentThread` for UI updates
- Add `tool_name` field for subagent detection
- Add `is_subagent()` method on `ToolCall`
- Add image support in `ContentBlock`

Release Notes:

- N/A

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-12 18:07:41 +00:00
Mikayla Maki
97c35c084b
gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
Richard Feldman
69acab7f81
Let agent see output of killed terminal tools (#46218)
Previously, if you stopped the terminal prematurely, the agent would
assume the terminal process had timed out. Now it knows what happened
and can see the output:

<img width="718" height="885" alt="Screenshot 2026-01-07 at 12 40 23 AM"
src="https://github.com/user-attachments/assets/a5ea14b2-249c-4ada-9f20-d6b608f829e5"
/>


Release Notes:
- Stopping the terminal tool now allows the agent to see its output up
to that point.
2026-01-07 10:58:18 -05:00
Cole Miller
554382a87e
git: Rework side-by-side diff to use distinct buffers for the left-hand side (#44838)
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.

Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:

- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.

In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.

The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.

Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
2025-12-31 20:02:45 -05:00
Kirill Bulatov
ec6702aa73
Remove global workspace trust concept (#45129)
Follow-up of https://github.com/zed-industries/zed/pull/44887

Trims the worktree trust mechanism to the actual `worktree`s, so now
"global", workspace-level things like `prettier`, `NodeRuntime`,
`copilot` and global MCP servers are considered as "trusted" a priori.

In the future, a separate mechanism for those will be considered and
added.

Release Notes:

- N/A
2025-12-17 16:53:42 +00:00
Kirill Bulatov
f21cec7cb1
Introduce worktree trust mechanism (#44887)
Closes https://github.com/zed-industries/zed/issues/12589 

Forces Zed to require user permissions before running any basic
potentially dangerous actions: parsing and synchronizing
`.zed/settings.json`, downloading and spawning any language and MCP
servers (includes `prettier` and `copilot` instances) and all
`NodeRuntime` interactions.
There are more we can add later, among the ideas: DAP downloads on
debugger start, Python virtual environment, etc.

By default, Zed starts in restricted mode and shows a `! Restricted
Mode` in the title bar, no aforementioned actions are executed.
Clicking it or calling `workspace::ToggleWorktreeSecurity` command will
bring a modal to trust worktrees or dismiss the modal:

<img width="1341" height="475" alt="1"
src="https://github.com/user-attachments/assets/4fabe63a-6494-42c7-b0ea-606abb1c0c20"
/>

Agent Panel shows a message too:

<img width="644" height="106" alt="2"
src="https://github.com/user-attachments/assets/0a4554bc-1f1e-455b-b97d-244d7d6a3259"
/>

This works on local, SSH and WSL remote projects, trusted worktrees are
persisted between Zed restarts.
There's a way to clear all persisted trust with
`workspace::ClearTrustedWorktrees`, this will restart Zed.

This mechanism can be turned off with settings:
```jsonc
"session": {
  "trust_all_worktrees": true
}
```
in this mode, all worktrees will be trusted by default, allowing all
actions, but no auto trust will be persisted: hence, when the setting is
changed back, auto trusted worktrees will require another trust
confirmation.

This settings switch was added to the onboarding view also.

Release Notes:

- Introduced worktree trust mechanism, can be turned off with
`"session": { "trust_all_worktrees": true }`

---------

Co-authored-by: Matt Miller <mattrx@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: John D. Swanson <swanson.john.d@gmail.com>
2025-12-16 20:34:00 +02:00
Nathan Sobo
7d7ca129db
Add timeout support to terminal tool (#44895)
Adds an optional `timeout_ms` parameter to the terminal tool that allows
bounding the runtime of shell commands. When the timeout expires, the
running terminal task is killed and the tool returns with the partial
output captured so far.

## Summary

This PR adds the ability for the agent to specify a maximum runtime when
invoking the terminal tool. This helps prevent indefinite hangs when
running commands that might wait for network, user prompts, or long
builds/tests.

## Changes

- Add `timeout_ms` field to `TerminalToolInput` schema
- Extend `TerminalHandle` trait with `kill()` method
- Implement `kill()` for `AcpTerminalHandle` and `EvalTerminalHandle`
- Race terminal exit against timeout, killing on expiry
- Update system prompt to recommend using timeouts for long-running
commands
- Add test for timeout behavior
- Update `.rules` to document GPUI executor timers for tests

## Testing

- Added `test_terminal_tool_timeout_kills_handle` which verifies that
when a timeout is specified and expires, the terminal handle is killed
and the tool returns with partial output.
- All existing agent tests pass.

Release Notes:

- agent: Added optional `timeout_ms` parameter to the terminal tool,
allowing the agent to bound command runtime and prevent indefinite hangs
2025-12-15 11:36:02 -07:00
Agus Zubiaga
fc6ca38989
edit prediction cli: Improve language server reliability (#44666)
We weren't waiting for ALL language servers of a buffer to start, only
the first one.

Release Notes:

- N/A
2025-12-11 22:30:51 +00:00
Ben Brandt
0f67f08795
Update to ACP SDK v0.8.0 (#44063)
Uses the latest version of the SDK + schema crate. A bit painful because
we needed to move to `#[non_exhaustive]` on all of these structs/enums,
but will be much easier going forward.

Also, since we depend on unstable features, I am pinning the version so
we don't accidentally introduce compilation errors from other update
cycles.

Release Notes:

- N/A
2025-12-03 11:24:08 +00:00
Richard Feldman
6631d8be4e
Fix Gemini 3 on OpenRouter (#43416)
Release Notes:

- Gemini 3 now works on OpenRouter in the Agent Panel
2025-11-24 13:24:26 -05:00
Piotr Osiewicz
2d55c088cc
releases: Add build number to Nightly builds (#42990)
- **Remove semantic_version crate and use semver instead**
- **Update upload-nightly**


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-24 13:34:04 +01:00
Mikayla Maki
898c133906
Simplify error management in stream_completion (#43035)
This PR simplifies error and event handling by removing the
`Ok(LanguageModelCompletionEvent::Status(CompletionRequestStatus::Failed)))`
state from the stream returned by `LanguageModel::stream_completion()`,
by changing it into an `Err(LanguageModelCompletionError)`. This was
done by collapsing the valid `CompletionRequestStatus` values into
`LanguageModelCompletionEvent`.

Release Notes:

- N/A

---------

Co-authored-by: Michael Benfield <mbenfield@zed.dev>
2025-11-20 22:16:07 +00:00
Richard Feldman
0268b17096
Add more secrets to eval workflows (#42459)
Release Notes:

- N/A
2025-11-11 16:07:57 +00:00
David
2d84af91bf
agent: Add ability to set a default_model per profile (#39220)
Split off from https://github.com/zed-industries/zed/pull/39175

Requires https://github.com/zed-industries/zed/pull/39219 to be merged
first

Adds support for `default_model` for profiles: 

```
      "my-profile": {
        "name": "Coding Agent",
        "tools": {},
        "enable_all_context_servers": false,
        "context_servers": {},
        "default_model": {
          "provider": "copilot_chat",
          "model": "grok-code-fast-1"
        }
      }
```

Which will then switch to the default model whenever the profile is
activated

![2025-09-30 17 09
06](https://github.com/user-attachments/assets/43f07b7b-85d9-4aff-82ce-25d6f5050d50)


Release Notes:

- Added `default_model` configuration to agent profile

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-11-10 11:11:24 -03:00
Mikayla Maki
5f8226457e
Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Bennet Fenner
c60343af71
eval: Port to agent2 (#40704)
Release Notes:

- N/A
2025-10-22 17:55:26 +00:00
Bennet Fenner
4507110981
settings: Remove unused stream_edits setting in agent (#40640)
This setting is unused (we always stream edits)

Release Notes:

- N/A
2025-10-19 15:52:28 +00:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Bennet Fenner
3f1319162a
Remove agent1 code (#40495)
Release Notes:

- N/A
2025-10-17 18:49:11 +02:00
Lukas Wirth
72948e14ee
Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Max Brunsfeld
495a7b0a84
Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Max Brunsfeld
03f9cf4414
Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Conrad Irwin
fcdab160f9
Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Piotr Osiewicz
37239fd66b
Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Piotr Osiewicz
3cb3f01406
languages: Pass fs into the init function (#38007)
Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-11 19:00:51 +00:00
Umesh Yadav
ec8106d1db
Fix clippy::println_empty_string, clippy::while_let_on_iterator, clippy::while_let_on_iterator lint style violations (#36613)
Related: #36577

Release Notes:

- N/A
2025-08-20 20:14:30 +02:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
cf7c64d77f
lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
Piotr Osiewicz
6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
05fc0c432c
Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz
9e0e233319
Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Michael Sloan
aedf195e97
Use distinct user agents in agent eval and zeta-cli (#35897)
Agent eval now also uses a proper Zed version

Release Notes:

- N/A
2025-08-08 23:26:38 +00:00
Michael Sloan
6052115825
zeta: Add CLI tool for querying edit predictions and related context (#35491)
Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-01 21:08:09 +00:00
Antonio Scandurra
f888f3fc0b
Start separating authentication from connection to collab (#35471)
This pull request should be idempotent, but lays the groundwork for
avoiding to connect to collab in order to interact with AI features
provided by Zed.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-08-01 17:37:38 +00:00
Marshall Bowers
72d354de6c
Update Agent panel to work with CloudUserStore (#35436)
This PR updates the Agent panel to work with the `CloudUserStore`
instead of the `UserStore`, reducing its reliance on being connected to
Collab to function.

Release Notes:

- N/A

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2025-08-01 01:44:43 +00:00
Marshall Bowers
7be1f2418d
Replace zed_llm_client with cloud_llm_client (#35309)
This PR replaces the usage of the `zed_llm_client` with the
`cloud_llm_client`.

It was ported into this repo in #35307.

Release Notes:

- N/A
2025-07-30 00:09:14 +00:00
Mikayla Maki
2da2ae65a0
gpui: Add use state APIs (#34741)
This PR adds a component level state API to GPUI, as well as a few
utilities for simplified interactions with entities

Release Notes:

- N/A
2025-07-19 01:27:54 +00:00
Richard Feldman
57e8f5c5b9
Automatically retry in more situations (#34473)
In #33275 I was very conservative about when to retry when there are
errors in language completions in the Agent panel.

Now we retry in more scenarios (e.g. HTTP 5xx and 4xx errors that aren't
in the specific list of ones that we handle differently, such as 429s),
and also we show a notification if the thread halts for any reason.

<img width="441" height="68" alt="Screenshot 2025-07-15 at 12 51 30 PM"
src="https://github.com/user-attachments/assets/433775d0-a8b2-403d-9427-1e296d164980"
/>
<img width="482" height="322" alt="Screenshot 2025-07-15 at 12 44 15 PM"
src="https://github.com/user-attachments/assets/5a508224-0fe0-4d34-9768-25d95873eab8"
/>


Release Notes:

- Automatic retry for more Agent errors
- Whenever the Agent stops, play a sound (if configured) and show a
notification (if configured) if the Zed window was in the background.
2025-07-15 14:22:13 -04:00
Kirill Bulatov
c6603e4fba
Stop extensions' servers and message loops before removing their files (#34208)
Fixes an issue that caused Windows to fail when removing extension's
directories, as Zed had never stop any related processes.

Now:

* Zed shuts down and waits until the end when the language servers are
shut down

* Adds `impl Drop for WasmExtension` where does
`self.tx.close_channel();` to stop a receiver loop that holds the "lock"
on the extension's work dir.
The extension was dropped, but the channel was not closed for some
reason.

* Does more unregistration to ensure `Arc<WasmExtension>` with the `tx`
does not leak further

* Tidies up the related errors which had never reported a problematic
path before

Release Notes:

- N/A

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Smit <smit@zed.dev>
2025-07-10 19:25:10 +00:00
Bennet Bo Fenner
41fe2a2ab4
agent: Disable thinking when using inline assistant/edit file tool (#34141)
This introduces a new field `thinking_allowed` on `LanguageModelRequest`
which lets us control whether thinking should be enabled if the model
supports it.
We permit thinking in the Inline Assistant, Edit File tool and the Git
Commit message generator, this should make generation faster when using
a thinking model, e.g. `claude-sonnet-4-thinking`

Release Notes:

- N/A
2025-07-09 18:05:39 +00:00
Oleksiy Syvokon
b9b42bee99
evals: Fix bug that prevented multiple turns from displaying (#34128)
Release Notes:

- N/A
2025-07-09 15:31:58 +00:00
Oleksiy Syvokon
d87603dd60
agent: Send stale file notifications using the project_notifications tool (#34005)
This commit introduces the `project_notifications` tool, which
proactively pushes notifications to the agent.

Unlike other tools, `Thread` automatically invokes this tool on every
turn, even when the LLM doesn't ask for it. When notifications are
available, the tool use and results are inserted into the thread,
simulating an LLM tool call.

As with other tools, users can disable `project_notifications` in
Profiles if they do not want them.

Currently, the tool only notifies users about stale files: that is,
files that have been edited by the user while the agent is also working
on them. In the future, notifications may be expanded to include
compiler diagnostics, long-running processes, and more.

Release Notes:

- Added `project_notifications` tool
2025-07-07 19:48:18 +03:00
Julia Ryan
0068de0386
debugger: Handle the envFile setting for Go (#33666)
Fixes #32984

Release Notes:

- The Go debugger now respects the `envFile` setting.
2025-07-01 09:14:59 -07:00
Michael Sloan
d497f52e17
agent: Improve error handling and retry for zed-provided models (#33565)
* Updates to `zed_llm_client-0.8.5` which adds support for `retry_after`
when anthropic provides it.

* Distinguishes upstream provider errors and rate limits from errors
that originate from zed's servers

* Moves `LanguageModelCompletionError::BadInputJson` to
`LanguageModelCompletionEvent::ToolUseJsonParseError`. While arguably
this is an error case, the logic in thread is cleaner with this move.
There is also precedent for inclusion of errors in the event type -
`CompletionRequestStatus::Failed` is how cloud errors arrive.

* Updates `PROVIDER_ID` / `PROVIDER_NAME` constants to use proper types
instead of `&str`, since they can be constructed in a const fashion.

* Removes use of `CLIENT_SUPPORTS_EXA_WEB_SEARCH_PROVIDER_HEADER_NAME`
as the server no longer reads this header and just defaults to that
behavior.

Release notes for this is covered by #33275

Release Notes:

- N/A

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Richard <richard@zed.dev>
2025-06-30 21:01:32 -06:00
Richard Feldman
6073d2c93c
Automatically retry when API is Overloaded or 500s (#33275)
<img width="484" alt="Screenshot 2025-06-25 at 2 26 16 PM"
src="https://github.com/user-attachments/assets/340f15d7-b115-4895-bae8-b12a915bfda1"
/>

<img width="460" alt="Screenshot 2025-06-25 at 2 26 08 PM"
src="https://github.com/user-attachments/assets/6e587a38-d542-405f-809f-402e87520538"
/>

Now we:
* Automatically retry up to 3 times on upstream Overloaded or 500 errors
(currently for Anthropic only; will add others in future PRs)
* Also automatically retry on rate limit errors (using the provided
duration to wait, if we were given one)
* Give you a notification if you don't have Zed open and we stopped the
thread because of an error

Still todo in future PRs:
* Update collab to report Overloaded and 500 errors differently if
collab itself is passing through an upstream error vs not (currently we
report these as "Zed's API is overloaded" when actually it's the
upstream one!)
* Updating providers other than Anthropic to categorize their errors so
that they benefit from this
* Expanding graceful error handling/retry to other things besides
Overloaded and 500 errors (e.g. connection reset)

Release Notes:

- Automatically retry in Agent Panel instead of erroring out when an
upstream AI API is overloaded or 500s
- Show a notification when an Agent thread errors out and Zed is not the
active window
2025-06-26 10:53:33 -04:00
Bennet Bo Fenner
224de2ec6c
settings: Remove version fields (#33372)
This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.

This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.

We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.


Release Notes:

- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)
2025-06-25 19:05:29 +02:00