This reduces total code-size of the project crate by ~25%, and reduces
release build time by ~35s thanks to
@osiewicz's proposed fix https://github.com/smol-rs/async-task/issues/66
Release Notes:
- N/A
Co-authored-by: Piotr <piotr@zed.dev>
Adds the ability to create a dev container definition from scratch.
Additionally, separates devcontainer logic out into its own crate, since
it was getting sufficiently complex to separate from the
`recent_projects` crate.
A screen recording of the modal experience:
https://github.com/user-attachments/assets/f6cf95e1-eb7b-4ca3-86c7-c1cbc26ca557
Release Notes:
- Added modal to initialize a dev container definition in the project
with `projects: initialize dev container`
- Added podman support for dev container actions with the `use_podman`
setting
- Improved devcontainer error handling
---------
Co-authored-by: Sam Coward <idoru42@gmail.com>
Closes #ISSUE
Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
- **copilot: Fix double lease panic when signing out**
- **Extract copilot_chat into a separate crate**
- **Do not use re-exports from copilot**
- **Use new SignIn API**
- **Extract copilot_ui out of copilot**
Closes#7501
Release Notes:
- Fixed Copilot providing suggestions from different Zed windows.
- Copilot edit predictions now support jumping to unresolved
diagnostics.
Release Notes:
- N/A
TL;DR: There was a closed issue 7 hours ago that changed ashpd version,
it needed another bump.
A dependency of gpui called ashpd has a fix in v0.12.1, GPUI has the
0.12 version. After forking zed and patching the gpui source to be mine
with 0.12.1 it was able to use GPUI as a dependency and compile the
project. The error I was getting and the recomendation to do this PR can
be seen in this [closed issue from
ashpd](https://github.com/bilelmoussaoui/ashpd/issues/325).
After changing the dependecy I hit cargo check:
```bash
Finished `dev` profile [unoptimized + debuginfo] target(s) in 4m 24s
```
And cargo run:
```bash
Compiling zed v0.220.0 (/home/user/git/xaviduds/zed/crates/zed)
Finished `dev` profile [unoptimized + debuginfo] target(s) in 9m 44s
Running `target/debug/zed`
```
Zed compiled and opened:
<img width="1920" height="1042" alt="image"
src="https://github.com/user-attachments/assets/8bc524d1-bc4a-43f8-9da4-b02faecca30c"
/>
`ashpd` 0.11 is incompatible with recent zbus/zvariant releases, causing
a compilation error in Linux. Bumping to 0.12 fixes it.
See: https://github.com/bilelmoussaoui/ashpd/issues/323
To reproduce:
```toml
[package]
name = "test-gpui"
version = "0.1.0"
edition = "2021"
[dependencies]
gpui = { git = "https://github.com/zed-industries/zed" }
```
```bash
...
Compiling ashpd v0.11.0
error[E0277]: the trait bound `AppID: Basic` is not satisfied
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/documents/mod.rs:391:16
|
391 | self.0.call("Info", &(doc_id.into())).await
| ^^^^ unsatisfied trait bound
|
help: the trait `Basic` is not implemented for `AppID`
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/app_id.rs:10:1
|
10 | pub struct AppID(String);
| ^^^^^^^^^^^^^^^^
= help: the following other types implement trait `Basic`:
&B
BusName<'_>
ErrorName<'_>
InterfaceName<'_>
MemberName<'_>
NonZero<i16>
NonZero<i32>
NonZero<i64>
and 35 others
= note: required for `HashMap<AppID, Vec<Permission>>` to implement `zbus::zvariant::Type`
= note: 1 redundant requirement hidden
= note: required for `(file_path::FilePath, HashMap<AppID, Vec<Permission>>)` to implement `zbus::zvariant::Type`
note: required by a bound in `proxy::Proxy::<'a>::call`
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/proxy.rs:172:40
|
166 | pub(crate) async fn call<R>(
| ---- required by a bound in this associated function
...
172 | R: for<'de> Deserialize<'de> + Type,
| ^^^^ required by this bound in `Proxy::<'a>::call`
error[E0277]: the trait bound `DocumentID: Basic` is not satisfied
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/documents/mod.rs:500:16
|
500 | self.0.call_versioned("GetHostPaths", &(doc_ids,), 5).await
| ^^^^^^^^^^^^^^ unsatisfied trait bound
|
help: the trait `Basic` is not implemented for `DocumentID`
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/app_id.rs:98:1
|
98 | pub struct DocumentID(String);
| ^^^^^^^^^^^^^^^^^^^^^
= help: the following other types implement trait `Basic`:
&B
BusName<'_>
ErrorName<'_>
InterfaceName<'_>
MemberName<'_>
NonZero<i16>
NonZero<i32>
NonZero<i64>
and 35 others
= note: required for `HashMap<DocumentID, file_path::FilePath>` to implement `zbus::zvariant::Type`
note: required by a bound in `proxy::Proxy::<'a>::call_versioned`
--> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/proxy.rs:195:40
|
188 | pub(crate) async fn call_versioned<R>(
| -------------- required by a bound in this associated function
...
195 | R: for<'de> Deserialize<'de> + Type,
| ^^^^ required by this bound in `Proxy::<'a>::call_versioned`
For more information about this error, try `rustc --explain E0277`.
error: could not compile `ashpd` (lib) due to 2 previous errors
```
Release Notes:
- N/A
## Motivation
This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.
## Summary
This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.
## Key Changes
### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`
### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)
## Intentional Removals
### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.
cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.
### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.
### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.
## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean
## Architecture
```
┌─────────────────────────────────────────────────────────────┐
│ GPUI │
│ ┌──────────────────────┐ ┌────────────────────────────┐ │
│ │ gpui::Background- │ │ gpui::ForegroundExecutor │ │
│ │ Executor │ │ - wraps scheduler:: │ │
│ │ - scheduler: Arc< │ │ ForegroundExecutor │ │
│ │ dyn Scheduler> │ └────────────┬───────────────┘ │
│ └──────────┬───────────┘ │ │
│ │ │ │
│ └──────────┬──────────────────┘ │
│ ▼ │
│ ┌───────────────────────┐ │
│ │ Arc<dyn Scheduler> │ │
│ └───────────┬───────────┘ │
│ ┌──────────────┴──────────────┐ │
│ ▼ ▼ │
│ ┌──────────────────┐ ┌────────────────────┐ │
│ │ PlatformScheduler│ │ TestScheduler │ │
│ │ (production) │ │ (deterministic) │ │
│ └──────────────────┘ └────────────────────┘ │
└─────────────────────────────────────────────────────────────┘
```
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Hi Zed team thank you for the awesome editor!
I recently stumbled upon a markdown sequence that seems to cause a crash
```md
- [ ] -
\
-
```
*easier to read escape characters below
```rust
let crash_input = "-\t[\t] -\r\\\n-"
println!("{}", crash_input)
```
## how to reproduce
1. copy the markdown above
2. save the file
3. `[shift]` + `[cmd]` + `p` to open the command palette
4. select `markdown: open preview`
5. crash
I've confirmed that the issue is a bug in pulldown-cmark version 12, and
has been resolved in version
[v0.13.0](https://github.com/pulldown-cmark/pulldown-cmark/releases/tag/v0.13.0)
and specifically fixed in
https://github.com/pulldown-cmark/pulldown-cmark/pull/1017
this PR simply bumps the pulldown-cmark version in zed which resolves
the crash on my local machine.
## recording
https://github.com/user-attachments/assets/dc77132f-0d43-40f3-9841-0bf34fe714fb
Release Notes:
- Fixes crash due to markdown parsing via bumping pulldown-cmark
## Context / Related PRs This PR is the third part of the encoding
support improvements, following:
- #44819: Introduced initial legacy encoding support (Shift-JIS, etc.).
- #45243: Fixed UTF-16 saving behavior and improved binary detection.
## Summary
This PR implements a status bar item that displays the character
encoding of the active buffer (e.g., `UTF-8`, `Shift_JIS`). It provides
visibility into the file's encoding and indicates the presence of a Byte
Order Mark (BOM).
## Features
- **Encoding Indicator**: Displays the encoding name in the status bar.
- **BOM Support**: Appends `(BOM)` to the encoding name if a BOM is
detected (e.g., `UTF-8 (BOM)`).
- **Configuration**: The active_encoding_button setting in status_bar
accepts "enabled", "disabled", or "non_utf8". The default is "non_utf8",
which displays the indicator for all encodings except standard UTF-8
(without BOM).
- **Settings UI**: Provides a dropdown menu in the Settings UI to
control this behavior.
- **Documentation**: Updated `configuring-zed.md` and
`visual-customization.md`.
## Implementation Details
- Created `ActiveBufferEncoding` component in
`crates/encoding_selector`.
- The click handler for the button is currently a **no-op**.
Implementing the functionality to reopen files with a specific encoding
has potential implications for real-time collaboration (e.g., syncing
buffer interpretation across peers). Therefore, this PR focuses strictly
on the visualization and configuration aspects to keep the scope simple
and focused.
- Updated schema and default settings to include
`active_encoding_button`.
## Screenshots
<img width="487" height="104" alt="image"
src="https://github.com/user-attachments/assets/041f096d-ac69-4bad-ac53-20cdcb41f733"
/>
<img width="454" height="99" alt="image"
src="https://github.com/user-attachments/assets/ed76daa2-2733-484f-bb1f-4688357c035a"
/>
## Configuration
To hide the button, add the following to `settings.json`:
```json
"status_bar": {
"active_encoding_button": "disabled"
}
```
- **enabled**: Always show the encoding.
- **disabled**: Never show the encoding.
- **non_utf8**: Shows for non-UTF-8 encodings and UTF-8 with BOM. Only
hides for standard UTF-8 (Default).
<img width="1347" height="415" alt="image"
src="https://github.com/user-attachments/assets/7f4f4938-3320-4d21-852c-53ee886d9a44"
/>
## Heuristic Limitations:
The underlying detection logic (implemented in #44819 and #45243)
prioritizes UTF-8 opening performance and does not guarantee perfect
detection for all encodings. We consider this margin of error
acceptable, similar to the behavior seen in VS Code. A future "Reopen
with Encoding" feature would serve as the primary fallback for any
misdetections.
Release Notes:
- Added a status bar item to display the active file's character encoding (e.g. `UTF-16`). This shows for non-utf8 files by default and can be configured with `{"status_bar":{"active_encoding_button":"disabled|enabled|non_utf8"}}`
Subpixel text rendering is now implemented on Windows and Linux.
Comparison screenshots:
|Before|After|
| ------------- | ------------- |
| <img width="400"
src="https://github.com/user-attachments/assets/9d720d2c-2ec4-4adf-a83f-7c2d81d30025"
/> | <img width="400"
src="https://github.com/user-attachments/assets/8fd7dc2a-8ca0-4f71-86cd-55460f568f7a"
/> |
Release Notes:
- Added support for subpixel (ClearType-style) text rendering. This
improves the legibility of text on standard DPI displays. Subpixel
rendering is enabled by default on Windows and Linux and can be
configured using the `text_rendering_mode` setting.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
## Summary
Addresses #16965
This PR adds support for **opening and saving** files with legacy
encodings (non-UTF-8).
Previously, Zed failed to open files encoded in Shift-JIS, EUC-JP, Big5,
etc., displaying a "Could not open file" error screen. This PR
implements automatic encoding detection upon opening and ensures the
original encoding is preserved when saving.
## Implementation Details
1. **Worktree (Loading)**:
* Updated `load_file` to use `chardetng` for automatic encoding
detection.
* Files are decoded to UTF-8 internal strings for editing, while
preserving the detected `Encoding` metadata.
2. **Language / Buffer**:
* Added an `encoding` field to the `Buffer` struct to store the detected
encoding.
3. **Worktree (Saving)**:
* Updated `write_file` to accept the stored encoding.
* **Performance Optimization**:
* **UTF-8 Path**: Uses the existing optimized `fs.save` (streaming
chunks directly from Rope), ensuring no performance regression for the
vast majority of files.
* **Legacy Encoding Path**: Implemented a fallback that converts the
Rope to a contiguous `String/Bytes` in memory, re-encodes it to the
target format (e.g., Shift-JIS), and writes it to disk.
* *Note*: This fallback involves memory allocation, but it is necessary
to support legacy encodings without refactoring the `fs` crate's
streaming interfaces.
## Changes
- `crates/worktree`:
- Add dependencies: `encoding_rs`, `chardetng`.
- Update `load_file` to detect encoding and decode content.
- Update `write_file` to handle re-encoding on save.
- `crates/language`: Add `encoding` field and accessors to `Buffer`.
- `crates/project`: Pass encoding information between Worktree and
Buffer.
- `crates/vim`: Update `:w` command to use the new `write_file`
signature.
## Verification
I validated this manually using a Rust script to generate test files
with various encodings.
**Results:**
* ✅ **Success (Opened & Saved correctly):**
* **Japanese:** `Shift-JIS` (CP932), `EUC-JP`, `ISO-2022-JP`
* **Chinese:** `Big5` (Traditional), `GBK/GB2312` (Simplified)
* **Western/Unicode:** `Windows-1252` (CP1252), `UTF-16LE`, `UTF-16BE`
* ⚠️ **limitations (Detection accuracy):**
* Some specific encodings like `KOI8-R` or generic `Latin1` (ISO-8859-1)
may partially display replacement characters (`?`) depending on the file
content length. This is a known limitation of the heuristic detection
library (`chardetng`) rather than the saving logic.
Release Notes:
- Added support for opening and saving files with legacy encodings
(Shift-JIS, Big5, etc.)
---------
Co-authored-by: CrazyboyQCD <53971641+CrazyboyQCD@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#10910
Follow up work continuing from the last PR
https://github.com/zed-industries/zed/pull/42659. Add the UI element for
displaying vim like which-key menu.
https://github.com/user-attachments/assets/3dc5f0c9-5a2f-459e-a3db-859169aeba26
Release Notes:
- Added a which-key like modal with a compact, single-column panel
anchored to the bottom-right. You can enable with `{"which_key":
{"enabled": true}}` in your settings.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Since the rule is no longer a `style` lint as of
[mid-August](https://github.com/rust-lang/rust-clippy/pull/15454), the
comment mentioning it not being one is outdated and should be removed.
> [!NOTE]
> I kept the severity at `error` for now to avoid rustling feathers.
> If `warn` is preferred, feel free to change it yourself or ask me to
do it - it's only 1 line of code, after all.
Release Notes:
- N/A
🔜
TODO:
- [x] Add a utility pane to the left and right edges of the workspace
- [x] Add a maximize button to the left and right side of the pane
- [x] Add a new agents pane
- [x] Add a feature flag turning these off
POV: You're working agentically
<img width="354" height="606" alt="Screenshot 2025-12-13 at 11 50 14 PM"
src="https://github.com/user-attachments/assets/ce5469f9-adc2-47f5-a978-a48bf992f5f7"
/>
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Zed <zed@zed.dev>
Closes https://github.com/zed-industries/zed/issues/39056
Leverages a new `await_on_background` API that spawns the future on the
background but blocks the current task, allowing to borrow from the
surrounding scope.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR restructures the commands of the Edit Prediction CLI (now called
`ep`), to support some flows that are important for the training
process:
* generating zeta2 prompt and expected output, without running
predictions
* scoring outputs that are generated by a system other than the
production code (to evaluate the model during training)
To achieve this, we've restructured the CLI commands so that they all
take as input, and produce as output, a consistent, uniform data format:
a set of one or more `Example` structs, expressible either as the
original markdown format, or as a JSON lines. The `Example` struct
starts with the basic fields that are in human-readable eval format, but
contain a number of optional fields that are filled in by different
steps in the processing pipeline (`context`, `predict`, `format-prompt`,
and `score`).
### To do
* [x] Adjust the teacher model output parsing to use the full buffer
contents
* [x] Move udiff to cli
* [x] Align `format-prompt` with Zeta2's production code
* [x] Change score output to assume same provider
* [x] Move pretty reporting to `eval` command
* [x] Store cursor point in addition to cursor offset
* [x] Rename `edit_prediction_cli2` -> `edit_prediction_cli` (nuke the
old one)
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
This PR partially implements a knowledge distillation data pipeline.
`zeta distill` gets a dataset of chronologically ordered commits and
generates synthetic predictions with a teacher model (one-shot Claude
Sonnet).
`zeta distill --batches cache.db` will enable Message Batches API. Under
the first run, this command will collect all LLM requests and upload a
batch of them to Anthropic. On subsequent runs, it will check the batch
status. If ready, it will download the result and put them into the
local cache.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm
# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs
tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs
tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs
Release Notes:
- N/A
---------
Co-authored-by: localcc <work@localcc.cc>
To do
* [x] Default to no context retrieval. Allow opting in to LSP-based
retrieval via a setting (for users in `zeta2` feature flag)
* [x] Feed this context to models when enabled
* [x] Make the zeta2 context view work well with LSP retrieval
* [x] Add a UI for the setting (for feature-flagged users)
* [x] Ensure Zeta CLI `context` command is usable
---
* [ ] Filter out LSP definitions that are too large / entire files (e.g.
modules)
* [ ] Introduce timeouts
* [ ] Test with other LSPs
* [ ] Figure out hangs
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Fancy regex has a max backtracking limit which defaults to 1,000,000
backtracks. This avoids spinning the CPU forever in the case that a
match is taking a long time (though does mean that some matches may be
missed).
Unfortunately the verison we depended on causes an infinite loop when
the backtracking limit is hit
(https://github.com/fancy-regex/fancy-regex/issues/137), so we got the
worse of both worlds: matches were missed *and* we spun the CPU forever.
Updating fixes this.
Excitingly regex may gain support for lookarounds
(https://github.com/rust-lang/regex/pull/1315), which will make
fancy-regex much less load bearing.
Closes#43821
Release Notes:
- Fix a bug where search regexes with look-around or backreferences
could hang
the CPU. They will now abort after a certain number of match attempts.
Uses the latest version of the SDK + schema crate. A bit painful because
we needed to move to `#[non_exhaustive]` on all of these structs/enums,
but will be much easier going forward.
Also, since we depend on unstable features, I am pinning the version so
we don't accidentally introduce compilation errors from other update
cycles.
Release Notes:
- N/A
With the merging and publishing of
https://github.com/tree-sitter/tree-sitter-bash/pull/311 , we can now go
ahead and update the version of `tree-sitter-bash` that Zed relies on to
the latest version.
Closes#42091
Release Notes:
- Improved grammar for "Shell Script"
This PR adds word/character diff for expanded diff hunks that have both
a deleted and added section, as well as a setting `word_diff_enabled` to
enable/disable word diffs per language.
- `word_diff_enabled`: Defaults to true. Whether or not expanded diff
hunks will show word diff highlights when they're able to.
### Preview
<img width="1502" height="430" alt="image"
src="https://github.com/user-attachments/assets/1a8d5b71-449e-44cd-bc87-d6b65bfca545"
/>
### Architecture
I had three architecture goals I wanted to have when adding word diff
support:
- Caching: We should only calculate word diffs once and save the result.
This is because calculating word diffs can be expensive, and Zed should
always be responsive.
- Don't block the main thread: Word diffs should be computed in the
background to prevent hanging Zed.
- Lazy calculation: We should calculate word diffs for buffers that are
not visible to a user.
To accomplish the three goals, word diffs are computed as a part of
`BufferDiff` diff hunk processing because it happens on a background
thread, is cached until the file is edited, and is only refreshed for
open buffers.
My original implementation calculated word diffs every frame in the
Editor element. This had the benefit of lazy evaluation because it only
calculated visible frames, but it didn't have caching for the
calculations, and the code wasn't organized. Because the hunk
calculations would happen in two separate places instead of just
`BufferDiff`. Finally, it always happened on the main thread because it
was during the `EditorElement` layout phase.
I used Zed's
[`diff_internal`](02b2aa6c50/crates/language/src/text_diff.rs (L230-L267))
as a starting place for word diff calculations because it uses
`Imara_diff` behind the scenes and already has language-specific
support.
#### Future Improvements
In the future, we could add `AST` based word diff highlights, e.g.
https://github.com/zed-industries/zed/pull/43691.
Release Notes:
- git: Show word diff highlight in expanded diff hunks with less than 5
lines.
- git: Add `word_diff_enabled` as a language setting that defaults to
true.
---------
Co-authored-by: David Kleingeld <davidsk@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
This PR adds workflows to be used for CD in extension reposiories in the
`zed-extensions` organization and updates some of the existing ones with
minor improvemts.
Release Notes:
- N/A
We've realized that a lot of the logic within an
`EditPredictionProvider` is not specific to a particular edit prediction
model / service. Rather, it is just the generic state management
required to perform edit predictions at all in Zed. We want to move to a
setup where there's one "built-in" edit prediction provider in Zed,
which can be pointed at different edit prediction models. The only logic
that is different for different models is how we construct the prompt,
send the request, and parse the output.
This PR also changes the behavior of the staff-only `zeta2` feature flag
so that in only gates your *ability* to use Zeta2, but you can still use
your local settings file to choose between different edit prediction
models/services: zeta1, zeta2, and sweep.
This PR also makes zeta1's outcome reporting and prediction-rating
features work with all prediction models, not just zeta1.
To do:
* [x] remove duplicated logic around sending cloud requests between
zeta1 and zeta2
* [x] port the outcome reporting logic from zeta to zeta2.
* [x] get the "rate completions" modal working with all EP models
* [x] display edit prediction diff
* [x] show edit history events
* [x] remove the original `zeta` crate.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Also tidies up error notifications so that in the case of syntax errors
we don't see noise about the migration failing as well.
Release Notes:
- Invalid values in settings files will no longer prevent the rest of
the file from being parsed.
Calloop (used by our linux executor) was running all futures regardless
of how long they take. Unfortunaly some of our futures are rather busy
and take a while (>10ms).
Running all of them froze the editor for multiple seconds or even
minutes when opening a large project diff (git reset HEAD~2000 in
chromium for example).
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
I was trying to use Zed for Rust debugging on windows, but was getting
this warning in debugger console: "Could not initialize Python
interpreter - some features will be unavailable (e.g. debug
visualizers)."
As the warning suggests this led to bad debugging experience where the
variables were not visualized properly in the "Variables" panel.
After some investigation I found that the problem is that Zed silently
failed to extract all files from the debug adapter package
(https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix).
Particularly `python-lldb` folder was missing, which caused the warning.
The error occurred here:
cf7c64d77f/crates/util/src/archive.rs (L47)
And then gets ignored here:
cf7c64d77f/crates/dap/src/adapters.rs (L323-L326)
The simple fix is to update `async_zip` crate to version 0.0.18 where
this issue appears to be fixed. I also added logging instead of silently
ignoring the error, as I believe that would have helped to catch it
earlier.
To reproduce the original issue you can try to follow these steps:
0. (Optional) Remove/rename old codelldb adapter at
`%localappdata%\Zed\debug_adapters\CodeLLDB`. Restart Zed.
1. Create a simple Rust project. Make sure you use gnu toolchain (target
`x86_64-pc-windows-gnu`)
```rust
fn world() -> String {
"world".into()
}
fn main() {
let w = world();
println!("hello {}", w);
}
```
2. Put a breakpoint on line 7 (`println`)
3. In the command palette choose "debugger: start" and then select "run
*crate name*"
Screenshot before the fix:
<img width="893" height="411" alt="image"
src="https://github.com/user-attachments/assets/78097690-b55e-4989-bfa4-20452560f9fc"
/>
<details>
<summary>Console before the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Could not initialize Python interpreter - some features will be unavailable (e.g. debug visualizers).
Console is in 'commands' mode, prefix expressions with '?'.
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 13836 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< {...}
```
</details>
Screenshot after the fix:
<img width="634" height="295" alt="image"
src="https://github.com/user-attachments/assets/67e36a64-97d2-406c-9216-7ac5b01f4101"
/>
<details>
<summary>Console after the fix</summary>
```
Checking latest version of CodeLLDB...
Downloading from https://github.com/vadimcn/codelldb/releases/download/v1.11.8/codelldb-win32-x64.vsix...
Download complete
Console is in 'commands' mode, prefix expressions with '?'.
Loading Rust formatters from C:\Users\Vasyl\.rustup\toolchains\1.91.1-x86_64-pc-windows-msvc\lib/rustlib/etc
warning: (x86_64) D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe unable to locate separate debug file (dwo, dwp). Debugging will be degraded.
Launching: D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe
Launched process 10364 from 'D:\repro\target\x86_64-pc-windows-gnu\debug\repro.exe'
error: repro.exe [0x0000000000002074]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000001a) attribute, but range extraction failed (invalid range list offset 0x1a), please file a bug and attach the file at the start of this error message
error: repro.exe [0x000000000000208c]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000025) attribute, but range extraction failed (invalid range list offset 0x25), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020af]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000030) attribute, but range extraction failed (invalid range list offset 0x30), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020c4]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x000000000000003b) attribute, but range extraction failed (invalid range list offset 0x3b), please file a bug and attach the file at the start of this error message
error: repro.exe [0x00000000000020fc]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
error: repro.exe [0x0000000000002130]: DIE has DW_AT_ranges(DW_FORM_sec_offset 0x0000000000000046) attribute, but range extraction failed (invalid range list offset 0x46), please file a bug and attach the file at the start of this error message
> ? w
< "world"
```
</details>
This fixes#33753
Release Notes:
- util: Fixed archive::extract_zip failing to extract some archives
This enables optimizations for our own proc-macros as well as some heavy
hitters. Additionally this gates the `derive_inspector_reflection` to be
skipped for rust-analyzer as it currently slows down rust-analyzer way
too much
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#40888
This updates runtimed to the latest version, which handles the
"starting" variant of `execution_state`. It actually handles a bunch of
other variants that are not documented in the protocol (see
https://jupyter-client.readthedocs.io/en/stable/messaging.html#kernel-status),
like "starting", "terminating", etc. I added implementations for these
variants as well.
Release Notes:
- Fixed issue that prevented the Ark kernel from working in Zed
(#40888).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>