Commit graph

790 commits

Author SHA1 Message Date
Max Brunsfeld
fb87786375
Automatically switch to unified diffs when diff view is narrower than a configurable "minimum split diff width" (#52781)
Release Notes:

- The git diff diff view now automatically switches from split mode to
unified mode when the pane is narrower than a configurable minimum
column count. You can configure this via the new
`minimum_split_diff_width` setting.
2026-03-30 18:47:50 -07:00
Mikayla Maki
6120452e63
Remove follow agent setting (#52775)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-30 22:58:07 +00:00
AltCode
b922ef5704
elixir: Disable Emmet by default (#52769)
The Emmet extension is enabled for Elixir files (`.ex`) because of the
`~H` sigil, but this is a bit unexpected if you work exclusively with
HEEx files (`.heex`) or you don't actually use Phoenix in any capacity

With this change, the user must explicitly opt into Emmet for Elixir
files, just like Tailwind

Release Notes:

- N/A
2026-03-30 22:32:58 +00:00
Max Brunsfeld
8b7cc09457
Allow agent and terminal panels to be either flexible or fixed (#52694)
This PR adds the ability to change both the terminal and agent panels
between fixed and flexible sizing using the status bar button right
click menu. The value persists in your settings, similar to the dock
position.

I've also slightly tweaked the styling of the "Dock Left" and "Dock
Right" items in the right-click menu, adding the current value as an
item with a check beside it, to make it clear that it's a selectable
option.

Release Notes:

- N/A
2026-03-30 07:56:00 -07:00
Danilo Leal
28b73a1773
agent_ui: Refine the thinking block display design (#52608)
Follow up to https://github.com/zed-industries/zed/pull/51525
Closes https://github.com/zed-industries/zed/issues/52452

This PR further refines the behavior of thinking blocks in the agent
panel. In the PR linked above, I had previously made it auto-expand
while running but then auto-collapse when finished. Although that
reduced the sense of staleness when the model is thinking for too long,
it caused layout shift that many found jarring.

Therefore, this PR changes the behavior so that, by default, thinking
blocks render "almost" fully expanded. They will have a max-height and
will auto-scroll as content streams in. Therefore, this design fully
removes layout shift and still allows you to sort of follow along the
generated thinking content, even though sometimes it can be fast, in
which case you can always fully expand it. Lastly, I'm also adding a
"thinking display" setting that allows to choose between the "automatic"
behavior (what I just described, the default), always expanded, or
always collapsed.

Here's a preview:


https://github.com/user-attachments/assets/c96c89c7-40ed-4e9b-9ffc-f70b0659be47

Release Notes:

- Agent: Refined thinking block display, removing layout shift while
still allowing it to be readable while it streams in. It comes together
with a "Thinking Display" setting to control the behavior
2026-03-30 07:34:05 -03:00
Cameron Mcloughlin
5d0934b443
workspace: Show file path in bottom bar (#52381)
Context: if the toolbar and tab bar are both disabled, the current
filename is not visible. This adds it to the bottom bar, similar to vim.
Behind a setting, disabled by default

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-03-26 11:53:16 +00:00
Mikayla Maki
8eb86241f6
Add a setting for moving the sidebar to the right (#52457)
## Context

This adds a setting for controlling the sidebar side

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Eric <eric@zed.dev>
2026-03-26 01:35:10 +00:00
Ben Kunkle
f31b0690e7
Remove Sweep Integration (#52348)
Closes #52115

## Context

Removes the third party edit prediction integration for Sweep AI ahead
of their servers shutting down.

This PR will not affect those who are already use or plan to use their
open weighted models. The code removed by this PR was required for
integrating with their proprietary API.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed support for using the Sweep AI edit prediction provider
through their proprietary API, as the servers are shutting down
https://discord.com/channels/1100625416022138902/1100625417272045639/1480644297903575142,
https://x.com/wwzeng1/status/2033302698360180949
2026-03-25 10:23:05 -04:00
AltCode
28e521f1aa
elixir: Fix HEEx name and add EEx defaults (#49812)
- zed-extensions/elixir#61 renames `HEEX` to `HEEx`; to prevent any
disruptions from that change, this adds the correct name alongside a
settings migration
- zed-extensions/elixir#101 adds support for `EEx` templates; this sets
the default language server to be the same as that of `Elixir` and
`HEEx`

This also adds a few more extensions that should be recognized as `HEEx`
files

Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn@zed.dev>
2026-03-25 13:46:18 +01:00
Davide Scaccia
9973a349a4
project_panel: Add Git status indicators (#50216)
This PR adds Git status badges next to file names in the Project Panel,
following my older PR #49802
These are enabled by having "git_status" true.

Screenshot
<img width="343" height="320" alt="image"
src="https://github.com/user-attachments/assets/b2c208bf-5027-4947-a5ee-eeb74fadb02b"
/>

I'd love to hear feedback about any of this :)
Especially feedback on these:

- File name colour is determined only by Git status, the diagnostic
badges remain separate. Should diagnostics also affect the filename
colour?
- (Unstaged) Modified files and staged modifications share the same
colour, in vscode staged modifications use a brownish colour by default
which I could not find the colours. I think differentiating them is
definetely something to add.

Release Notes

- Added git status indicators in Project Panel. It can be enabled by
setting `git_status_indicator` to `true` in `project_panel` settings.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-25 16:02:26 +05:30
Marc-Andre Lureau
58fec75396
Add vim/emacs modeline support (#49267)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-03-25 03:15:51 +00:00
Piotr Osiewicz
28687ff9d1
audio: Remove rodio audio backend (#51945)
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>

We've decided to remove rodio backend for audio as we didn't have time
to get it to a nice spot. I personally believe we should eventually
re-land it (the composable pipelines are quite nice!), but given that we
need audio to work, this seems like the best way forward. We won't have
to worry about all the ways in which the legacy pipeline interoped with
rodio's.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- audio: Experimental rodio audio backend has been removed.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Yara <git@yara.blue>
2026-03-24 00:58:09 +01:00
Mufeed Ali
60a29857f1
title_bar: Respect Linux titlebar config (#47506)
Currently, Zed always places three fixed window buttons (Minimize,
Maximize and Close) on the right side of the window in a fixed order
ignoring any user configuration or desktop environment preference (like
elementary).

This PR adds support for GNOME-style layout strings (`minimize:close`).
By default, we pull it from the gsettings portal, but we also allow
manual configuration via `title_bar.button_layout` config key.

<img width="1538" height="797" alt="image"
src="https://github.com/user-attachments/assets/5db6bfa2-3052-4640-9228-95c37f318929"
/>

Closes #46512

I know it's a relatively large PR for my first one and I'm new to Rust.
So, sorry if I've made any huge mistakes. I had just made it for
personal use and then decided to try to clean it up and submit it.

I've tested with different configs on Linux. Untested on other
platforms, but should have no impact.

If it's not up to par, it's okay, feel free to close :)

Release Notes:

- Added support for GNOME's window buttons configuration on Linux.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-03-23 22:01:12 +05:30
grim
adb3533890
agent: Add Opencode Zen provider (#49589)
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Per Opencode's website:
> Zen gives you access to a curated set of AI models that OpenCode has
tested and benchmarked specifically for coding agents. No need to worry
about inconsistent performance and quality, use validated models that
work.
> - [x] Testing select models and consulting their teams
> - [x] Working with providers to ensure they're delivered properly
> - [x] Benchmarking all model-provider combinations we recommend

There are so many models available, but only a few work well with coding
agents. Most providers configure them differently with varying results.

The models under the Zen umbrella typically have a more reliable
token(s) per second speed with minimal outages. The opencode ecosystem
has improved my workflow if not many others' !

Release Notes:
- Added [Opencode Zen](https://opencode.ai/zen) to list of providers

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-23 12:48:49 +00:00
Ben Brandt
b99200fbaf
agent: Add update_plan tool (#52048)
## Context

Adds a tool to utilize the UI we already expose to ACP agents. Behind a
feature flag for now.

## How to Review

Mostly a tool to hook up to all of the plan plumbing we already have in
acp thread.

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-03-20 23:03:32 +00:00
Matt Van Horn
00bee4515e
git_ui: Add starts_open setting to git panel (#51601)
Fixes #51542

Adds a `git_panel.starts_open` setting for parity with `project_panel`.
When set to `true`, the git panel opens automatically in new workspaces
that don't have saved panel state.

The default is `false`, matching current behavior (non-breaking).

### Usage

```json
{
  "git_panel": {
    "starts_open": true
  }
}
```

### Implementation

Follows the same pattern as `project_panel.starts_open`:

1. `GitPanelSettingsContent` - added `starts_open: Option<bool>` to the
settings schema
2. `GitPanelSettings` - added `starts_open: bool` field
3. `GitPanel` Panel impl - overrides `starts_open()` to read from
settings

Release Notes:

- Added `git_panel.starts_open` setting to control whether the git panel
opens automatically in new workspaces (default: false)

---------

Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 15:22:45 +00:00
Alejandro Fernández Gómez
5aa037e4a0
Disable the tilt LSP by default for "Starlark" files (#51709)
This matches how the `buck2-lsp` works for that extension.

Fixes https://github.com/zaucy/zed-starlark/issues/18

Before you mark this PR as ready for review, make sure that you have:
- [ ] (n/a) Added a solid test coverage and/or screenshots from doing
manual testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-16 22:48:20 +00:00
ISHIMWE Vainqueur
ae445634e0
git_ui: Show uncommitted change count badge on git panel icon (#49624)
## Summary

- Implements `icon_label` on `GitPanel` to return the total count of
uncommitted changes (`new_count + changes_count`) when non-zero, capped
at `"99+"` for large repos.
- Updates `PanelButtons::render()` to render that label as a small green
badge overlaid on the panel's sidebar icon, using absolute positioning
within a `div().relative()` wrapper.
- The badge uses `version_control_added` theme color and
`LabelSize::XSmall` text with `LineHeightStyle::UiLabel` for accurate
vertical centering, positioned at the top-right corner of the icon
button.

The `icon_label` method already existed on the `Panel`/`PanelHandle`
traits with a default `None` impl, and was already implemented by
`NotificationPanel` (unread notification count) and `TerminalPanel`
(open terminal count) — but was never rendered. This wires it up for all
three panels at once.

## Notes

- Badge is positioned with non-negative offsets (`top(0)`, `right(0)`)
to stay within the parent container's bounds. The status bar's
`render_left_tools()` uses `.overflow_x_hidden()`, which in GPUI clips
both axes (the `overflow_mask` returns a full content mask whenever any
axis is non-`Visible`), so negative offsets would be clipped.
- `LineHeightStyle::UiLabel` collapses line height to `relative(1.)` so
flex centering aligns the visual glyph rather than a
taller-than-necessary line box.
- No new data tracking logic — `GitPanel` already maintains `new_count`
and `changes_count` reactively.
- No feature flag or settings added per YAGNI.

## Suggested .rules additions

The following pattern came up repeatedly and would prevent future
sessions from hitting the same issue:

```
## GPUI overflow clipping

`overflow_x_hidden()` (and any single-axis overflow setter) clips **both** axes in GPUI.
The `overflow_mask()` implementation in `style.rs` returns a full `ContentMask` (bounding box)
whenever any axis is non-`Visible`. Absolute-positioned children that extend outside the element
bounds will be clipped even if only the X axis is set to Hidden.
Avoid negative `top`/`right`/`bottom`/`left` offsets on absolute children of containers
that have any overflow hidden — keep badge/overlay elements within the parent's bounds instead.
```

Release Notes:

- Added a numeric badge to the git panel sidebar icon showing the count
of uncommitted changes.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-16 12:57:20 -03:00
Jongchan
c54fe0f3e5
git_ui: Add file and folder icons to the Git panel (#51000)
Closes https://github.com/zed-industries/zed/discussions/49740

Adds optional file and folder icons to the Git panel so its file list is
easier to scan, especially in larger repositories.

- add folder icons for Git panel entries
- add Git panel settings for file and folder icon visibility

---

Release Notes:

  - Made the Git Panel aware of icon themes.
  - Added the ability to render file type icons in the Git panel.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-16 11:06:37 -03:00
Danilo Leal
b63a2aba48
agent_ui: Fix new thread in location setting renderer and flag (#51527)
Follow up to https://github.com/zed-industries/zed/pull/51384

This PR fixes the settings UI rendering of this setting by adding a
default value and also wraps it in the feature flag (only the settings
UI rendering), given it's not widely available just yet.

Release Notes:

- N/A
2026-03-13 17:00:48 -03:00
Lukas Wirth
f04b4e089f
file_finder: Put collab channel inclusion behind a setting (#51505)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-03-13 16:52:50 +00:00
K4YT3X
2c0d6c067d
project_panel: Add horizontal scroll setting (#51143)
This PR introduces the `project_panel.scrollbar.horizontal_scroll`
setting to allow users to toggle the horizontal scroll bar in the
project panel. This was Zed's design before PR #18513, and the default
behavior of VSCode (`workbench.list.horizontalScrolling`).


https://github.com/user-attachments/assets/f633f4e4-a585-4494-8f48-df77c6aca418

## Rationale

Zed's design used to be the same as the default behavior of VSCode.
I.e., no horizontal scrolling, and the view is always snapped to the
left, with long file names clipped of. If you want to see the content
that is out-of-frame, you'll need to drag the handle and expand the
project panel. This could be problematic, especially for large repos
with multiple levels of nested directories, as pointed out by issues
#5550 and #7001.

<img width="1398" height="992" alt="image"
src="https://github.com/user-attachments/assets/d86563f2-0f06-4e9e-818c-155ac45f0f56"
/>\
*VSCode's default setup, for reference.*

Then came PR #18513, which added horizontal scroll and addressed this
pain point, but users didn't have a choice. They're stuck with
horizontal scrolling always turned on. I, for instance, personally
prefer the old, VSCode-default behavior, for most projects I open are
small and don't need horizontal scrolling in the project panel. With
horizontal scrolling always turned on, I find it annoying to have my
project panel view accidentally scrolled to the middle, and I'll have to
grab my mouse and scroll it back. It's also visually redundant.

Thus, why not add an option like VSCode's
`workbench.list.horizontalScrolling` and let users choose? I'd love to
be able to, say, set a per-project override for the projects that need
horizontal scrolling, while having it disabled by default.

## Extra Notes

- I was originally thinking about using `ScrollbarAxes` from
`src/editor_settings.rs` and make the option
`project_panel.scrollbar.axes.horizontal` similar to the global editor
scrollbar settings, but this option is specific to the project panel and
it doesn't quite make sense to allow disabling vertical scrolling on the
project panel, so I added a standalone option for it instead, similar to
VSCode's `workbench.list.horizontalScrolling`.

- I went the conservative route and set horizontal scrolling to enabled
(current behavior) by default. Imo it might make more sense to disable
it by default instead, similar to VSCode, but I'll leave this for the
Zed team to decide.

- I named it `horizontal_scroll` instead of `horizontal_scrolling` to be
consistent with the adjacent setting `sticky_scroll`.

- As for tests, I don't see tests for the scrollbar, so I didn't add
any.

I'd be glad to update the PR if anything is not inline with the
project's requirements or conventions.

---

Release Notes:

- Added `project_panel.scrollbar.horizontal_scroll` setting to allow
toggling horizontal scrolling in the project panel

Signed-off-by: k4yt3x <i@k4yt3x.com>
2026-03-13 15:25:54 +00:00
Joseph T. Lyons
074ca4cadf
Enable diff stats in the git panel by default (#51215)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Enabled `diff_stats` in the git panel by default.
2026-03-10 18:21:16 +00:00
Oliver Azevedo Barnes
9938ebefbc
editor: Add support for no auto-indent on enter (#47751)
Closes #47550

Changes the `auto_indent` setting from a boolean to an enum with three
modes:

- **`full`** (default): Adjusts indentation based on syntax context when
typing (previous `true` behavior)
- **`preserve_indent`**: Preserves the current line's indentation on new
lines, but doesn't adjust based on syntax
- **`none`**: No automatic indentation - new lines start at column 0
(previous `false` behavior)

This gives users more control over indentation behavior. Previously,
setting `auto_indent: false` would still preserve indentation on new
lines, which was unexpected.

Includes:
- Settings migration from boolean to enum values
- Settings UI dropdown renderer

Release Notes:

- Changed `auto_indent` setting from boolean to enum with `full`,
`preserve_indent`, and `none` options

<img width="1373" height="802" alt="Screenshot 2026-01-27 at 16 32 10"
src="https://github.com/user-attachments/assets/b629e1d8-7359-4853-8222-abfa71d6ebe2"
/>

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-03-04 20:29:20 +00:00
xcb3d
83b05f1cbb
Fix terminal path click failing when path is prefixed with '0:' (#50663)
The path hyperlink regex's middle-char pattern
[[:(][^0-9()]](cci:2://file:///d:/zed/crates/fs/src/fs.rs:89:0-157:1)
allowed colon+space because space was not in the exclusion set. This
caused `0: foo/bar.txt` to be matched as a single path instead of just
`foo/bar.txt`.

Fix: add space to the exclusion class: [[:(][^0-9()\\
]](cci:2://file:///d:/zed/crates/fs/src/fs.rs:89:0-157:1)

Closes #50531

- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(N/A)

Release Notes:

- Fixed terminal Ctrl-click path detection failing when path is preceded
by a prefix like `0:` (#50531)
2026-03-04 17:42:14 +01:00
Smit Barmase
ac4b14370c
project_panel: Set diagnostic badges off by default (#50454)
Release Notes:

- N/A
2026-03-02 10:53:06 +05:30
dancer
0859cce2e5
Add Vercel AI gateway provider integration (#50207)
## Summary
- add a new `ai_gateway` language model provider in zed using the
openai-compatible chat completions path
- register ai gateway in provider wiring, settings schema, and default
settings
- add vercel ai gateway icon and provider list entry
- parse ai gateway model capabilities from tags (`tool-use`, `vision`)
and supported parameters
- clean up ai gateway oidc auth failures into a concise actionable error
message

Release Notes:

- Added Vercel AI Gateway as a new LLM provider in Zed.
2026-02-26 17:54:44 -05:00
Kunall Banerjee
d858f5236f
settings: Remove unused file_finder.git_status setting (#49889)
From the looks of it, this setting was never used by the File Finder. It
also doesn’t make much sense to show git info in the File Finder. The
Project Panel already exposes this information to the user.

Closes #49709.

| Before | After |
|--------|--------|
| <img width="1012" height="769" alt="image"
src="https://github.com/user-attachments/assets/9666ace7-38cb-4789-8681-80c15b8ac3fd"
/> | <img width="1012" height="769" alt="image"
src="https://github.com/user-attachments/assets/5e0505d7-3ede-46fa-bb33-a44865a9f64b"
/> |

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Removed unused `file_finder.git_status` setting
2026-02-26 18:53:17 +00:00
Bob Mannino
bbbe7239af
git: Add diff stats in git_panel (#49519)
This PR adds the small UI change of `git diff --numstat` to the git
panel so you can see the number of additions/deletions per file. There
is an option in the settings UI for this under `git_panel`.`diff_stats`.
This option is set to `false` by default.

<!-- initial version <img width="1648" height="977" alt="Screenshot
2026-02-18 at 18 42 47"
src="https://github.com/user-attachments/assets/b8b7f07c-9c73-4d06-9734-8f1cf30ce296"
/> -->

<img width="1648" height="977" alt="Screenshot 2026-02-18 at 21 25 02"
src="https://github.com/user-attachments/assets/73257854-6168-4d12-84f8-27c9e0abe89f"
/>


Release Notes:

- Added git diff stats to git panel entries

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-02-25 18:32:22 +01:00
Davide Scaccia
94d66ff137
project_panel: Add diagnostic count badges (#49802)
Discussed in #6668 specifically this comment from @zackangelo:

> The biggest thing keeping me from using Zed as a daily driver is error
indication in the project panel. When I'm making big project-wide
changes I can't clearly see which files have errors (in editors like
VSCode the filenames turn red).

> VSCode seems to use a letter on the right gutter to indicate git
status and a number next to it to indicate diagnostic status. The color
indicates either.

This PR implements that, I added an opt-in `diagnostic_badges` setting
(default is false) that shows error and warning counts as colored labels
on the right side of each project panel entry. Counts bubble up to
parent directories.

When `diagnostic_badges` is enabled, diagnostic severity takes priority
over git status for entry text color.
Since warnings and git-modified share the same yellow, git status with
this option on is readable through the file icon decoration and the
absence of a number badge on the right.

Example:
<img width="522" height="785" alt="image"
src="https://github.com/user-attachments/assets/2da62580-86fe-480b-9b57-ff137ea42285"
/>


<img width="884" height="580" alt="image"
src="https://github.com/user-attachments/assets/198e9a45-dacd-4f1e-a66c-f2b84fd4db63"
/>

Release Notes:
- Added diagnostic count badges to the project panel, displaying error
and warning counts next to file names. You can modify this setting using
the `diagnostic_badges` option, which is enabled by default.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-02-25 20:39:30 +05:30
Ben Brandt
66bdb116d0
agent: Change tool name to spawn_agent (#49741)
After looking around a bit, I felt like subagent wasn't the right way to
introduce this tool to the model. And with some back and forth
verification + market research, we both agreed spawn_agent was a better
name for what this tool is doing.

It still calls the right tool if you ask for a subagent, but especially
if we move these to be running in the background, spawn will be a better
name anyway.

Release Notes:

- N/A
2026-02-20 18:51:37 +00:00
Max Brunsfeld
62af5b8105
Allow using Zeta through an arbitrary OpenAI-compatible self-hosted API (#49554)
Release Notes:

- Added the ability to use a self-hosted OpenAI-compatible server for
edit predictions.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-19 20:18:36 +00:00
Kirill Bulatov
e8d453721c
Revert "Enable type on search by default for the project search (#49374)" (#49619)
This reverts commit 1d66bbe06f.

Needs 2 more fixes:

* enter does not move to the first excerpt anymore
* there could be situations when a narrowed search does not decrease the
excerpt enough to see the result onscreen

Release Notes:

- N/A
2026-02-19 16:24:54 +00:00
Richard Feldman
5b0a3de01c
Add agent worktree directory setting + worktree info persistence (#49139)
Add `agent_worktree_directory` to `GitSettings` for configuring where
agent worktrees are stored (default: Zed data dir). Remove `Copy` derive
from `GitSettings`/`GitContentSettings` (incompatible with String field)
and fix downstream `.as_ref().unwrap()` call sites.

Define `AgentGitWorktreeInfo` (branch, worktree_path, base_ref) and add
it to `DbThread` + `DbThreadMetadata` for persistence and session list
display.

Closes AI-33

Release Notes:

- N/A
2026-02-18 22:20:31 +00:00
Kirill Bulatov
1d66bbe06f
Enable type on search by default for the project search (#49374)
Deals with https://github.com/zed-industries/zed/issues/9318
Re-lands https://github.com/zed-industries/zed/pull/42889 with more
fixes to reduce overall flickering

Release Notes:

- Enabled type on search by default for the project search

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2026-02-18 21:39:45 +00:00
Cameron Mcloughlin
ee9191ecd2
workspace: Add Toggle actions to all the side panels (#49395)
Release Notes:

- Add `toggle` actions to all panels to toggle visibility

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-17 23:06:27 +00:00
S.H.
82ec1aa029
ruby: Add Kanayago as an available language server (#49262)
Add Kanayago as an available Ruby language server in default settings.
Disabled by default (prefixed with `!`), users can opt-in via their
settings.

This corresponds to the extension-side support added in
zed-extensions/ruby#224.

Release Notes:

- ruby: Added Kanayago as an available language server.
2026-02-17 14:33:59 +01:00
Kirill Bulatov
ae12c80dca
Revert proejct search on type (#49163)
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.

Release Notes:

- N/A
2026-02-14 08:31:30 +00:00
Kirill Bulatov
a0eb63d1af
Fix search on input behavior (#49150)
Follow-up of https://github.com/zed-industries/zed/pull/42889

* disable by default
* add a configurable debounce, 200ms default

Release Notes:

- N/A
2026-02-13 23:20:13 +00:00
Yao Xiao
fc6f8d5706
terminal: Fix hyperlinks not being detected correctly when preceded by box-drawing chars (#48447)
Closes #46795

This PR aims to correctly detect the hyperlinks in cases like the
following, where box-drawing characters immediately precede the path
(without spaces in between).

```
╭─[Cargo.toml:55:1]
...
╰────
```

The only false negative with the fix in this PR would be that a file
path really contains leading box drawing characters which I think is
very unlikely.

---

Release Notes:

- Fixed an issue where the hyperlinks would not be properly detected in
the terminal if they were preceded by box-drawing characters (like ─, │,
┌, ┐)

Signed-off-by: Charlie-XIAO <yx2436@nyu.edu>
2026-02-13 10:19:43 -06:00
Giorgi Merebashvili
abaabce3b7
file_finder: Remove project's root name from the file finder history (#46957)
Closes #45135

Since neither the project search nor file finder search was showing
project's root name, including it in the history was unnecessary,
especially when the user had `project_panel.hide_root` set to `true`.

Release Notes:

- Made file finder to respect `project_panel.hide_root` settings

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2026-02-13 16:05:40 +00:00
holoflash
fee42e1d89
Add search_on_input setting to Project Search (#42889)
I was really missing the ability to instantly see search results while
typing in the Project Search and decided to try and implement it.
As this may not be a feature that _everyone_ wants, I made it
toggle-able via the settings (or the settings.json)
### Settings
Set to false by default
<img width="911" height="618" alt="Screenshot 2025-11-17 at 16 17 09"
src="https://github.com/user-attachments/assets/8eaaab65-684e-4c5f-9a3c-9cb62cff0925"
/>
### settings.json
Set to false by default
<img width="396" height="193" alt="Screenshot 2025-11-17 at 16 18 21"
src="https://github.com/user-attachments/assets/90ebda95-c454-4bc5-8423-5da593832fd2"
/>

### Video demo:

https://github.com/user-attachments/assets/715d6b77-3a61-45f8-8e1a-9bd880c697c3

- Search input is debounced with 250ms in this mode (cool?)


The desire for this feature has been expressed here too:
https://github.com/zed-industries/zed/discussions/30843

Release Notes:

- Enabled project search on input. Can be turned off with
`search.search_on_input` settings toggle.
2026-02-13 17:54:17 +02:00
Richard Feldman
009cc7ebb0
Remove Agents Panel and utility panes (#49038)
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.

The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.

### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`

Closes AI-17

(No release notes because this was all feature-flagged.)

Release Notes:

- N/A
2026-02-12 15:46:10 -05:00
Jakub Konka
e7926480dd
settings: Add ability to select audio input/output devices for collab (#49015)
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.

There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.

Some screenshots:

<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>


Release Notes:

- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-12 14:27:55 +01:00
Mikayla Maki
d07955208f
Swap agent.single_file_review's default value to false (#48619)
Release Notes:

- Swapped the default value for `agent.single_file_review` to `false`.
Agent diffs will no longer override the git diff in your buffer. You can
still review the agent's changes via the action log review button, or by
flipping this setting back to `true`
2026-02-11 22:09:44 +00:00
Kirill Bulatov
56504fdd0f
Support LSP document symbols in breadcrumbs and outline UI (#48780) 2026-02-11 21:30:03 +02:00
Cole Miller
f7314976bd
git: Enable the split diff for everyone (#48912)
Release Notes:

- Added support for viewing diffs in split ("side by side") mode
2026-02-11 06:28:55 +00:00
Cole Miller
05e99dad54
git: Standardize nomenclature for side-by-side diff (#48910)
"Unified" for the old view, and "split" for the new one.

Release Notes:

- N/A
2026-02-11 05:33:03 +00:00
Richard Feldman
de213ad4e7
Replace always_allow_tool_actions with tool_permissions.default (#48553)
<img width="1275" height="154" alt="Screenshot 2026-02-10 at 6 55 03 PM"
src="https://github.com/user-attachments/assets/db87fe3f-274b-4bca-b342-b72e651ce57c"
/>
<img width="1275" height="176" alt="Screenshot 2026-02-10 at 6 55 15 PM"
src="https://github.com/user-attachments/assets/4b9a0e70-4897-4736-8cc1-8d1415508f58"
/>

Replaces the boolean `always_allow_tool_actions` setting with a
three-valued `tool_permissions.default` field (`"allow"` / `"confirm"` /
`"deny"`).

Release Notes:

- Introduced per-tool permission settings, including regexes for
controlling when tools may be auto-allowed, auto-denied, or always
require confirmation.
- Replaced the `always_allow_tool_actions` setting with
`tool_permissions.default`.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-10 18:57:31 -05:00
Cole Miller
869919160b
git: Add a setting for the default view mode of SplittableEditor (#48440)
Release Notes:

- N/A
2026-02-07 17:26:02 +00:00