Commit graph

321 commits

Author SHA1 Message Date
Conrad Irwin
4aa3cd07c3
Revert "Revert scheduler update (#46659)" (#46671)
Reland the new scheduler

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-14 07:19:13 +00:00
Conrad Irwin
8b4ab260e6
Revert scheduler update (#46659)
Reverts the new scheduler; it's destroyed our CI

Release Notes:

- N/A
2026-01-12 16:46:15 -07:00
Nathan Sobo
73d935330e
Integrate scheduler crate into GPUI (#44810)
## Motivation

This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.

## Summary

This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.

## Key Changes

### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`

### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)

## Intentional Removals

### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.

cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.

### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.

### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.

## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean

## Architecture

```
┌─────────────────────────────────────────────────────────────┐
│                          GPUI                                │
│  ┌──────────────────────┐    ┌────────────────────────────┐ │
│  │ gpui::Background-    │    │ gpui::ForegroundExecutor   │ │
│  │ Executor             │    │  - wraps scheduler::       │ │
│  │  - scheduler: Arc<   │    │    ForegroundExecutor      │ │
│  │    dyn Scheduler>    │    └────────────┬───────────────┘ │
│  └──────────┬───────────┘                 │                  │
│             │                             │                  │
│             └──────────┬──────────────────┘                  │
│                        ▼                                     │
│            ┌───────────────────────┐                         │
│            │  Arc<dyn Scheduler>   │                         │
│            └───────────┬───────────┘                         │
│         ┌──────────────┴──────────────┐                      │
│         ▼                             ▼                      │
│  ┌──────────────────┐      ┌────────────────────┐           │
│  │ PlatformScheduler│      │   TestScheduler    │           │
│  │   (production)   │      │ (deterministic)    │           │
│  └──────────────────┘      └────────────────────┘           │
└─────────────────────────────────────────────────────────────┘
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-10 15:41:49 +01:00
Lukas Wirth
9cdb986fd4
workspace: Fix read-only pane buttons being clickable even when a no-op (#46065)
The button was clickable for read-only panes even if the underlying item
is not write-toggleable.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-05 10:27:46 +00:00
Cole Miller
88a0b310d6
buffer_diff: Ensure that base text has finished parsing before completing update (#46054)
Follow-up to #46001 

That initial fix partly addressed the issue for diffs managed by the
`GitStore`, but not for other diffs (e.g. those managed by the
`ActionLog` or `CommitView`). The underlying issue is that we switched
to using a `Buffer` to represent the diff base text, and when updating
the diff we were calling `set_text` on this buffer and not waiting for
reparsing to finish. When the base text was represented by a series of
independent `BufferSnapshot`s, this wasn't an issue because we would
parse the base text in the background as part of computing the diff
update. This PR fixes the issue by waiting on reparsing to finish after
each call to `set_text`.

Release Notes:

- N/A
2026-01-05 00:56:58 +00:00
Marco Mihai Condrache
ce99e7ef26
editor: Fix the merging of adjacent selection edits (#45363)
Closes #45046

The root of the issue is anchor resolution. When we apply adjacent
edits, they get merged into a single edit. In the scenario described in
the issue, this is what happens:

1. We create an anchor at the end of each selection (bias::right) on the
snapshot before the edits.
2. We collect the edits and apply them to the buffer.
3. Since the edits are adjacent (>=), the buffer merges them into a
single edit.
4. As a result, we apply one edit to the text buffer, creating a single
visible fragment with length = 3.
5. The buffer ends up with fragments like: [F(len = 3, visible = true),
F(len = 1, visible = false), ...]
6. After the edits, we resolve the previously created anchors to produce
zero-width selections (cursors).
7. All anchors resolve into deleted fragments, so their resolved offset
equals the cumulative visible offset, which is 3.
8. We now have 3 cursors with identical coordinates (0;3).
9. These cursors get merged into a single cursor.

I tried several approaches, but they either felt wrong or didn’t work.
In particular, I tried adjusting anchor resolution using the delta
stored in handle_input, but this doesn’t help because selections are
merged immediately after anchor resolution.

The only workable solution I found is to avoid anchors entirely for the
adjacent-edit case. Instead, we can compute the final cursor positions
directly from the edits and create the selections based on that
information.

Release Notes:

- Fixed an issue where adjacent selection insert would merge cursors

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2026-01-04 19:31:27 +00:00
Lukas Wirth
dba13522d6
worktree: Implement read_only_files worktree setting (#44376)
This mimics VSCode's `files.readonlyExclude` setting, to allow setting
specific path matches as readonly locations like lockfiles and generated
sources etc.

Also renders a lock icon to the right side of the path names for
readonly files now.
This does a couple more things for completion sake:
- Tabs of readonly buffers now render a file lock icon
- Multibuffer buffer headers now render a file lock icon if the excerpts
buffer is readonly
- ReadWrite multibuffers now no longer allow edits to read only buffers
contained within

Release Notes:

- Added `read_only_files` setting to allow specifying glob patterns of
files that should not be editable by default

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-01-04 13:18:34 +00:00
Cole Miller
554382a87e
git: Rework side-by-side diff to use distinct buffers for the left-hand side (#44838)
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.

Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:

- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.

In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.

The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.

Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>
2025-12-31 20:02:45 -05:00
Anthony Eid
12dbbdd1d3
git: Fix bug where opening a git blob from historic commit view could fail (#44226)
The failure would happen if the current version of the file was open as
an editor. This happened because the git blob and current version of the
buffer would have the same `ProjectPath`.

The fix was adding a new `DiskState::Historic` variant to represent
buffers that are past versions of a file (usually a snapshot from
version control). Historic buffers don't return a `ProjectPath` because
the file isn't real, thus there isn't and shouldn't be a `ProjectPath`
to it. (At least with the current way we represent a project path)

I also change the display name to use the local OS's path style instead
of being hardcoded to Posix, and cleaned up some code too.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: xipengjin <jinxp18@gmail.com>
2025-12-19 18:55:17 -05:00
Sean Hagstrom
2d071b0cb6
editor: Fix git-hunk toggling for adjacent hunks (#43187)
Closes #42934 

Release Notes:

- Fix toggling adjacent git-diff hunks based on the reported behaviour
in #42934

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-12-18 16:45:55 +01:00
Anthony Eid
010b871a8e
git: Show pure white space changes in word diffs (#45090)
Closes #44624

Before this change, white space would be trimmed from word diff ranges.
Users found this behavior confusing, so we're changing it to be more
inline with how GitHub treats whitespace in their word diffs.

Release Notes:

- git: Word diffs won't filter out pure whitespace diffs now
2025-12-17 10:52:27 +00:00
Cole Miller
86aa9abc90
git: Avoid removing project excerpts for dirty buffers (#44312)
Imitating the approach of #41829. Prevents e.g. reverting a hunk and
having that excerpt yanked out from under the cursor.

Release Notes:

- git: Improved stability of excerpts when editing in the project diff.
2025-12-15 02:48:15 +00:00
Yara 🏳️‍⚧️
1029a8fbaf
Add support for manual spans, expand instrumentation (#44663)
Release Notes:

- N/A

---------

Co-authored-by: Cameron <cameron@zed.dev>
2025-12-11 22:29:47 +00:00
Piotr Osiewicz
3180f44477
lsp: Do not drop lsp buffer handle from editor when a language change leads to buffer having a legit language (#44469)
Fixes a bug that led to us unnecessarily restarting a language server
when we were looking at a single file of a given language.

Release Notes:

- Fixed a bug that led to Zed sometimes starting an excessive amount of
language servers
2025-12-09 21:37:39 +01:00
Lukas Wirth
37b0cdf94b
multi_buffer: Remap excerpt ids to latest excerpt in excerpt fetching (#44229)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Cole Miller <cole@zed.dev>
2025-12-05 18:20:29 +00:00
David Kleingeld
b558be7ec6
adds tracing for instrumenting non-async functions (#44147)
Tracing code is not included in normal release builds
Documents how to use them in our performance docs
Only the maps and cursors are instrumented atm

# Compile times:
current main: fresh release build (cargo clean then build --release)
377.34 secs
current main: fresh debug build (cargo clean then build )
89.31 secs

tracing tracy: fresh release build (cargo clean then build --release)
374.84 secs
tracing tracy: fresh debug build (cargo clean then build )
88.95 secs

tracing tracy: fresh release build with timings (cargo clean then build
--release --features tracing)
375.77 secs
tracing tracy: fresh debug build with timings (cargo clean then build
--features tracing)
90.03 secs


Release Notes:

- N/A

---------

Co-authored-by: localcc <work@localcc.cc>
2025-12-05 17:23:06 +00:00
Lukas Wirth
93bc6616c6
editor: Improve performance of update_visible_edit_prediction (#44161)
One half of https://github.com/zed-industries/zed/issues/42861

This basically reduces the main thread work for large enough json (and
other) files from multiple milliseconds (15ms was observed in that test
case) down to microseconds (100ms here).

Release Notes:

- Improved cursor movement performance when edit predictions are enabled
2025-12-04 15:41:48 +00:00
John Tur
a51e975b81
Improve support for multiple registrations of textDocument/diagnostic (#43703)
Closes https://github.com/zed-industries/zed/issues/41935

The registration ID responsible for generating each diagnostic is now
tracked. This allows us to replace only the diagnostics from the same
registration ID when a pull diagnostics report is applied.

Additionally, various deficiencies in our support for pull diagnostics
have been fixed:
- Document pulls are issued for all open buffers, not just the edited
one. A shorter debounce is used for the edited buffer. Workspace
diagnostics are also now ignored for open buffers.
- Tracking of `lastResultId` is improved.
- Stored pull diagnostics are discarded when the corresponding buffer is
closed.

Release Notes:

- Improved compatibility with language servers that use the "pull
diagnostics" feature of Language Server Protocol.

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-12-03 20:47:43 +02:00
Anthony Eid
464c0be2b7
git: Add word diff highlighting (#43269)
This PR adds word/character diff for expanded diff hunks that have both
a deleted and added section, as well as a setting `word_diff_enabled` to
enable/disable word diffs per language.

- `word_diff_enabled`: Defaults to true. Whether or not expanded diff
hunks will show word diff highlights when they're able to.

### Preview
<img width="1502" height="430" alt="image"
src="https://github.com/user-attachments/assets/1a8d5b71-449e-44cd-bc87-d6b65bfca545"
/>

### Architecture

I had three architecture goals I wanted to have when adding word diff
support:

- Caching: We should only calculate word diffs once and save the result.
This is because calculating word diffs can be expensive, and Zed should
always be responsive.
- Don't block the main thread: Word diffs should be computed in the
background to prevent hanging Zed.
- Lazy calculation: We should calculate word diffs for buffers that are
not visible to a user.

To accomplish the three goals, word diffs are computed as a part of
`BufferDiff` diff hunk processing because it happens on a background
thread, is cached until the file is edited, and is only refreshed for
open buffers.

My original implementation calculated word diffs every frame in the
Editor element. This had the benefit of lazy evaluation because it only
calculated visible frames, but it didn't have caching for the
calculations, and the code wasn't organized. Because the hunk
calculations would happen in two separate places instead of just
`BufferDiff`. Finally, it always happened on the main thread because it
was during the `EditorElement` layout phase.

I used Zed's
[`diff_internal`](02b2aa6c50/crates/language/src/text_diff.rs (L230-L267))
as a starting place for word diff calculations because it uses
`Imara_diff` behind the scenes and already has language-specific
support.

#### Future Improvements

In the future, we could add `AST` based word diff highlights, e.g.
https://github.com/zed-industries/zed/pull/43691.

Release Notes:

- git: Show word diff highlight in expanded diff hunks with less than 5
lines.
- git: Add `word_diff_enabled` as a language setting that defaults to
true.

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-12-01 22:36:30 -05:00
Cole Miller
2e00f40c54
Basic side-by-side diff implementation (#43586)
Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Cameron <cameron@zed.dev>
2025-11-30 22:45:01 -05:00
Lukas Wirth
b89bcbead6
editor: Speed up colorize_brackets slightly in large multibuffers (#43713)
There is still room for improvement here as `anchor(s)_in_excerpt` is
generally a bad API here due to it reseeking the entire excerpt tree
from the start on every call which we don't really need. But this at
least cuts the seeks down by a factor of 4 for now.

Release Notes:

- Improved performance of bracket colorization in large multibuffers
2025-11-28 09:16:59 +00:00
Lukas Wirth
fafe1afa61
multi_buffer: Remove redundant buffer id field (#43459)
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Antonio Scandurra <antonio@zed.dev>
2025-11-25 17:13:16 +01:00
Lukas Wirth
f8965317c3
multi_buffer: Fix up some anchor checks (#43454)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-25 13:41:19 +00:00
Ole Jørgen Brønner
0e2041dd41
multi_buffer: Fix editor::ExpandExcerpts failing when cursor is at excerpt start (#42324)
The bug is easily verified by:

1. open any multi-buffer
2. place the cursor at the beginning of an excerpt
3. run the editor::ExpandExcerpts / editor: expand excerpts action
4. The excerpt is not expanded

Since the `buffer_ids_for_range` function basically did the same and had
even been changed the same way earlier I DRYed these functions as well.

Note: I'm a rust novice, so keep an extra eye on rust technicalities
when reviewing :)

---

Release Notes:

- Fix editor: expand excerpts failing when cursor is at excerpt start

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-11-25 08:21:18 +01:00
Kirill Bulatov
7e341bcf94
Support bracket colorization (rainbow brackets) (#43172)
Deals with https://github.com/zed-industries/zed/issues/5259

Highlights brackets with different colors based on their depth.
Uses existing tree-sitter queries from brackets.scm to find brackets,
uses theme's accents to color them.


https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da

1. Adds `colorize_brackets` language setting that allows, per language
or globally for all languages, to configure whether Zed should color the
brackets for a particular language.

Disabled for all languages by default.

2. Any given language can opt-out a certain bracket pair by amending the
brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\""
@close) (#set! rainbow.exclude))`

3. Brackets are using colors from theme accents, which can be overridden
as

```jsonc
"theme_overrides": {
  "One Dark": {
    "accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"]
  }
},
```

Release Notes:

- Added bracket colorization (rainbow brackets) support. Use
`colorize_brackets` language setting to enable.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-20 19:47:39 +00:00
Lukas Wirth
95cb467cd9
multi_buffer: Remove redundant TypedOffset/TypedPoint (#43139)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-20 09:31:18 +00:00
Lukas Wirth
c98b2d6944
multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Lukas Wirth
2c7bcfcb7b
multi_buffer: Work around another panic bug in path_key (#42920)
Fixes ZED-346 for now until I find the time to dig into this bug
properly

Release Notes:

- Fixed a panic in the diagnostics pane
2025-11-17 22:38:48 +00:00
Lukas Wirth
6bea23e990
text: Temporarily remove assert_char_boundary panics (#42919)
As discussed in the first responders meeting. We have collected a lot of
backtraces from these, but it's not quite clear yet what causes this.
Removing these should ideally make things a bit more stable even if we
may run into panics later one when the faulty anchor is used still.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-17 22:20:45 +00:00
Lukas Wirth
7eac6d242c
diagnostics: Workaround weird panic in update_path_excerpts (#42602)
Fixes ZED-36P

Patching this over for now until I can figure out the cause of this

Release Notes:

- Fixed panic in diagnostics pane
2025-11-13 09:13:54 +00:00
Lukas Wirth
b7d4d1791a
diagnostics: Keep diagnostic excerpt ranges properly ordered (#42298)
Fixes ZED-2CQ

We were doing the binary search by buffer points, but due to await
points within this function we could end up mixing points of differing
buffer versions.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-09 10:55:56 +00:00
Thomas Heartman
fb410ab3ae
Support relative line number on wrapped lines (rework) (#41805)
## Add relative line numbers on wrapped lines, take 2

This is a rework of https://github.com/zed-industries/zed/pull/39268
that excludes
https://github.com/zed-industries/zed/pull/39268/commits/e7096d27a6463f6eb7c2a821637c5773b2460c10.
This commit introduced some line number rendering issues as described in
https://github.com/zed-industries/zed/issues/41422.

While @ConradIrwin suggested we try to pass in the buffer rows from the
calling method instead of the snapshot, that
appears to have had unintended consequences and I don't think the two
calculations were intended to do the same thing. Hence, this PR has
removed those changes.

This PR also includes the migration fix originally done by @MrSubidubi
in https://github.com/zed-industries/zed/pull/41351.

## Original PR description and release notes.

**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence, where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained and discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.
2025-11-04 08:24:17 -07:00
Lukas Wirth
5fc54986c7
Revert "sum_tree: Replace rayon with futures (#41586) (#41846)
This causes the background executor to hang

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 19:25:15 +00:00
Lukas Wirth
73366bef62
diagnostics: Live update diagnostics view on edits while focused (#41829)
Prior we were only updating the diagnostics pane when it is either
unfocued, saved or when a disk based diagnostic run finishes (aka cargo
check). The reason for this is simple, we do not want to take away the
excerpt under the users cursor while they are typing if they manage to
fix the diagnostic. Additionally we need to prevent dropping the changed
buffer before it is saved.

Delaying updates was a simple way to work around these kind of issues,
but comes at a huge annoyance that the diagnostics pane is not actually
reflecting the current state of the world but some snapshot of it
instead making it less than ideal to work within it for languages that
do not leverage disk based diagnostics (that is not rust-analyzer, and
even for rust-analyzer its annoying).

This PR changes this. We now always live update the view but take care
to retain unsaved buffers as well as buffers that contain a cursor in
them (as well as some other "checkpoint" properties).

Release Notes:

- Improved diagnostics pane to live update when editing within its
editor
2025-11-03 16:16:05 +00:00
Lukas Wirth
f2ce06c7b0
sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Lukas Wirth
ac3b232dda
Reduce amount of foreground tasks spawned on multibuffer/editor updates (#41479)
When doing a project wide search in zed on windows for `hang`, zed
starts to freeze for a couple seconds ultimately starting to error with
`Not enough quota is available to process this command.` when
dispatching windows messages. The cause for this is that we simply
overload the windows message pump due to the sheer amount of foreground
tasks we spawn when we populate the project search.

This PR is an attempt at reducing this.

Release Notes:

- Reduced hangs and stutters in large project file searches
2025-10-30 17:40:56 +00:00
Finn Evers
1a223e23fb
Revert "Support relative line number on wrapped lines (#39268)" (#41450)
Closes #41422

This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.

Release Notes:

- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
2025-10-29 11:07:23 +00:00
Cameron Mcloughlin
5e7927f628
[WIP] editor: Implement next/prev reference (#41078)
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-28 20:41:44 +00:00
Thomas Heartman
d5e297147f
Support relative line number on wrapped lines (#39268)
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained an discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-27 20:20:45 -06:00
Agus Zubiaga
ee80ba6693
zeta2: LLM-based context gathering (#41326)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max Brunsfeld <max@zed.dev>
2025-10-27 22:54:42 +00:00
Lukas Wirth
ae3abf50d8
editor: Fix panics in CursorPosition::update_position (#41237)
Fixes a regression introduced in
https://github.com/zed-industries/zed/pull/39857. As for the exact
reason this causes this issue I am not yet sure will investigate (as per
the todos in code)

Fixes ZED-23R

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-27 08:26:39 +00:00
Lukas Wirth
6aaf19f276
multi_buffer: Split multi_buffer into more modules (#41033)
There are a of separate APIs in this, partially interleaved making it
difficult to grasp.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-23 17:57:52 +00:00
Cole Miller
8b6f3ec647
Fix the project diff sometimes missing updates (#40662)
This PR does two related things:

- First, it gets rid of the undifferentiated `RepositoryEvent::Updated`
in favor of three new events that have clearer definitions:
`BranchChanged`, `StashEntriesChanged`, and `StatusesChanged`. An
implication of this is that we no longer emit a `RepositoryEvent` unless
some git state changed; previously we would emit `RepositoryUpdated`
after doing a git status scan even if no statuses changed.
- Second, it changes the subscription strategy of the project diff to
make it update more robustly. Previously, the project diff only
subscribed to the `GitStore`, so it relied on getting a `GitStoreEvent`
when some buffer's diff hunks changed, even if the git status of the
buffer's file didn't change (e.g. a second hunk in a file that was
already modified). After this PR, it also subscribes to the individual
`BufferDiff` entities for buffers that have a git status, so the
`GitStore` is freed from that responsibility. This also fixes some real
cases where the previous strategy was not effective in keeping the
project diff up to date (captured in a test).

Release Notes:

- Fixed some cases where the project diff would fail to update in
response to git events.
2025-10-23 16:46:27 +00:00
Lukas Wirth
d0398da099
editor: Fix singleton multibuffer titles not being replicated (#40896)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-22 14:59:30 +00:00
Lukas Wirth
c81ffaffb6
editor: Use unbounded shifts for chunk bitmaps (#40879)
This simplifies some code and is also more correct in some others (I
believe some of these might've overflowed causing panics in sentry)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-22 11:05:32 +00:00
Lukas Wirth
854d1ec4dc
acp_thread: Fix panic when following acp agents across buffers (#40798)
Fixes ZED-2D7

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-21 14:37:16 +00:00
Smit Barmase
10b9ae5e44
multi_buffer: Assert char boundary for panic due to point_to_buffer_offset (#40777)
In an attempt to figure out what's wrong with `point_to_buffer_offset`
for crash https://github.com/zed-industries/zed/issues/40453. We want to
know which branch among these two is the bad one.

Release Notes:

- N/A

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-10-21 19:01:35 +05:30
Lukas Wirth
d8f4293ac3
sum_tree: Implement recursive Sumtree::find, use it over Cursor::seek if possible (#40700)
Reduces peak stack usage in these functions and should generally be a
bit performant.

Display map benchmark results
```
To tab point/to_tab_point/1024
                        time:   [531.40 ns 532.10 ns 532.97 ns]
                        change: [-2.1824% -2.0054% -1.8125%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

To fold point/to_fold_point/1024
                        time:   [530.81 ns 531.30 ns 531.80 ns]
                        change: [-2.0295% -1.9054% -1.7716%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
  2 (2.00%) high mild
  1 (1.00%) high severe
```

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 17:20:09 +00:00
Lukas Wirth
43a9368dff
clock: Cleanup ReplicaId, Lamport and Global (#40600)
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 13:26:20 +02:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00