Commit graph

337 commits

Author SHA1 Message Date
Ben Kunkle
ae5abf0b26
Remove dependency on bm25. Use exact prefix match in settings UI search instead (#49231)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-15 13:24:33 -05:00
Danilo Leal
9dd3f3a6c5
docs: Add some adjustments to the AI pages (#49227)
Updating content with more detailed information, cross-linking pages
when useful (primarily the new docs for tool permissions), rearranging
information architecture a bit (e.g., putting examples last and
guidelines first, putting text threads vs. threads disclaimer above
everything, etc.), removing outdated images, etc.

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-15 11:46:01 -03:00
Kirill Bulatov
ae12c80dca
Revert proejct search on type (#49163)
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.

Release Notes:

- N/A
2026-02-14 08:31:30 +00:00
Kirill Bulatov
a0eb63d1af
Fix search on input behavior (#49150)
Follow-up of https://github.com/zed-industries/zed/pull/42889

* disable by default
* add a configurable debounce, 200ms default

Release Notes:

- N/A
2026-02-13 23:20:13 +00:00
Jakub Konka
4f54c3e07c
settings: Get available audio devices lazily when first required (#49115)
Release Notes:

- Get available audio devices lazily when first required.
2026-02-13 20:10:47 +01:00
Oliver Azevedo Barnes
692a137782
agent: Add project-level disable_ai setting (#47902)
Closes #47854

Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.

- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level

Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.

Release Notes:

- added support for disabling AI in project settings 

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2026-02-13 11:57:43 -06:00
holoflash
fee42e1d89
Add search_on_input setting to Project Search (#42889)
I was really missing the ability to instantly see search results while
typing in the Project Search and decided to try and implement it.
As this may not be a feature that _everyone_ wants, I made it
toggle-able via the settings (or the settings.json)
### Settings
Set to false by default
<img width="911" height="618" alt="Screenshot 2025-11-17 at 16 17 09"
src="https://github.com/user-attachments/assets/8eaaab65-684e-4c5f-9a3c-9cb62cff0925"
/>
### settings.json
Set to false by default
<img width="396" height="193" alt="Screenshot 2025-11-17 at 16 18 21"
src="https://github.com/user-attachments/assets/90ebda95-c454-4bc5-8423-5da593832fd2"
/>

### Video demo:

https://github.com/user-attachments/assets/715d6b77-3a61-45f8-8e1a-9bd880c697c3

- Search input is debounced with 250ms in this mode (cool?)


The desire for this feature has been expressed here too:
https://github.com/zed-industries/zed/discussions/30843

Release Notes:

- Enabled project search on input. Can be turned off with
`search.search_on_input` settings toggle.
2026-02-13 17:54:17 +02:00
Alex Miller
c586bb37cf
settings_ui: Fix project settings selecting wrong project (#47338)
Opening project settings now selects active project instead of any open
one by using worktree id matching the behavior of opening project
settings file.

<details>
<summary>Before</summary>


https://github.com/user-attachments/assets/8bf9a6cb-06e4-48fc-bf47-429e51ef9d27
</details>

<details>
<summary>After</summary>


https://github.com/user-attachments/assets/d8f5c69d-796c-4eb6-90c7-4ecb8951a1d1

</details>

Release Notes: 
- Fixed an issue where the active project would not be opened in the
settings UI with `zed: open project settings`
2026-02-13 15:12:05 +00:00
Jakub Konka
e7926480dd
settings: Add ability to select audio input/output devices for collab (#49015)
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.

There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.

Some screenshots:

<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>


Release Notes:

- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-12 14:27:55 +01:00
Richard Feldman
ee3f40fe25
Re-add MultiWorkspace (#48800)
Release Notes:

- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.

---------

Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
2026-02-12 01:06:23 +00:00
Kirill Bulatov
56504fdd0f
Support LSP document symbols in breadcrumbs and outline UI (#48780) 2026-02-11 21:30:03 +02:00
Cole Miller
f7314976bd
git: Enable the split diff for everyone (#48912)
Release Notes:

- Added support for viewing diffs in split ("side by side") mode
2026-02-11 06:28:55 +00:00
Richard Feldman
de213ad4e7
Replace always_allow_tool_actions with tool_permissions.default (#48553)
<img width="1275" height="154" alt="Screenshot 2026-02-10 at 6 55 03 PM"
src="https://github.com/user-attachments/assets/db87fe3f-274b-4bca-b342-b72e651ce57c"
/>
<img width="1275" height="176" alt="Screenshot 2026-02-10 at 6 55 15 PM"
src="https://github.com/user-attachments/assets/4b9a0e70-4897-4736-8cc1-8d1415508f58"
/>

Replaces the boolean `always_allow_tool_actions` setting with a
three-valued `tool_permissions.default` field (`"allow"` / `"confirm"` /
`"deny"`).

Release Notes:

- Introduced per-tool permission settings, including regexes for
controlling when tools may be auto-allowed, auto-denied, or always
require confirmation.
- Replaced the `always_allow_tool_actions` setting with
`tool_permissions.default`.

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-10 18:57:31 -05:00
Richard Feldman
77df6bfef2
Tool permissions settings UI improvements (#48796)
Various improvements to settings UI for granular tool permissions,
extracted from a larger change:

- Add **copy_path** tool to the permissions configuration list
- Replace local `RuleType` enum with `ToolPermissionMode` from the
settings crate
- Improve rule summary display: singular "1 rule" instead of always "1
rules", show invalid pattern count
- Add **terminal command parsing preview** — uses `extract_commands` to
split chained commands (`&&`, `||`, `;`) so the preview matches the real
permission engine's behavior
- Add **verdict label** showing the authoritative permission decision
(Allow/Deny/Confirm)
- Log disagreements between the pattern preview and the engine's
authoritative verdict
- Display **invalid regex patterns section** with compilation error
details
- Add regex validation error banner (dismissible) on tool config pages
- Add **compile-time validated** `tool_index` for macro-generated render
functions (fails to compile if a tool ID is misspelled)
- Update move_path/copy_path regex explanations for multi-input tools
- Add test validating all tools have `ToolInfo` entries or are in the
exclusion list
- Add `clear_on_confirm()` — clears the input after confirming (used for
"add pattern" inputs)
- Add editor reconciliation fix — when settings change externally (e.g.
editing settings.json), syncs the cached editor text when not focused
- Rename "Configure Tool Rules" → "Tool Permissions" in the settings
sidebar
- Update description text
- Add `regex_validation_error` field to `SettingsWindow` (cleared on
page navigation)

(No release notes because granular tool permissions are behind a feature
flag.)

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-02-10 10:30:33 -05:00
Finn Evers
165b404460
Revert "New multi workspace (#47795)" (#48776)
Preparing this just in case.

Release Notes:

- N/A
2026-02-09 15:37:16 +01:00
Mikayla Maki
1c21718587
New multi workspace (#47795)
It's happeningggggg

Release Notes:

- Changed the Agent Panel so that the Active Thread is restored on
restart.

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-08 17:46:51 -08:00
Kirill Bulatov
7fdafe33fa
Use proper settings name for semantic tokens' settings UI (#48686)
Follow-up of https://github.com/zed-industries/zed/pull/48581

Release Notes:

- N/A
2026-02-07 15:43:11 +00:00
Danilo Leal
fd1d5fcb9b
settings_ui: Fix Ollama icon and other small UI details in EP subpage (#48612)
Taking out unnecessary icons and description text, too!

Release Notes:

- N/A
2026-02-06 18:36:25 +00:00
Kirill Bulatov
6c253a7d68
Add textDocument/foldingRange LSP support (#48611)
Closes https://github.com/zed-industries/zed/issues/28091

Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.

Release Notes:

- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
2026-02-06 18:06:01 +00:00
Kirill Bulatov
980479fb7c
Refactor LSP-related logic (#48604)
* split more logic away into its own modules for document colors, code
lens and inlay hints
* remove unnecessary cache_version for document colors

Release Notes:

- N/A
2026-02-06 16:58:18 +00:00
Kirill Bulatov
7667fd32a3
Tidy up semantic tokens settings ui (#48581)
Follow-up of https://github.com/zed-industries/zed/pull/46356

Before:
<img width="719" height="217" alt="image"
src="https://github.com/user-attachments/assets/64464318-3b84-4129-9a12-721aaa6ae953"
/>

After:
<img width="686" height="213" alt="image"
src="https://github.com/user-attachments/assets/1776ced1-4367-4ad0-9e60-c3661e07675e"
/>


Release Notes:

- N/A
2026-02-06 12:05:08 +00:00
Ben Kunkle
0d9bcf0ee5
Fix Codestral API key credentials URL mismatch (#48513)
Closes #46506

Release Notes:

- Fixed an issue where the codestral URL used for credentials would be
different than the one used for requests causing authentication errors
2026-02-05 17:34:34 -05:00
Austin Cummings
5259b24896
settings_ui: Fix tab navigation in edit predictions settings (#48530)
The provider dropdown and GitHub Copilot sign-in button were not
tab-navigable because they lacked tab_index. The copilot button
conditionally sets tab_index only when edit_prediction is true, since
it's also used in the agent configuration panel where tab navigation
isn't used.

Closes #48391

Release Notes:

- Fixed focus skipping provider dropdown and GitHub Copilot button in
edit prediction settings
2026-02-05 22:04:21 +00:00
Lukas Wirth
5d2feaa144
editor: Implement semantic highlighting (#46356)
Part of #7450

Big thanks to @macmv for pushing this forwards so much!

Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)

Release Notes:

- Added LSP semantic tokens highlighting support

---------

Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-04 17:37:13 +00:00
Ben Kunkle
280295cbc0
Fix scroll in EP provider sub page when setting migration banner is showing (#48372)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-04 16:23:41 +00:00
Max Brunsfeld
203d03d405
Remove sweep and mercury feature flags (#48329)
Release Notes:

- N/A
2026-02-04 07:53:49 +00:00
Danilo Leal
fb40850c74
settings ui: Add page for AI tool permissions (#48277)
This PR adds a page in the settings UI, under the AI section, that
allows to interact and customize permissions for tool calling for each
tool available to Zed's native agent.

Release Notes:

- AI: Added a settings page in the settings editor that allows to
customize tool call permissions for each tool.

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-02-04 03:42:35 -03:00
Max Brunsfeld
7c11b03838
Eagerly connect to Ollama (#48318)
Previously, Ollama would not show up as available until you opened some
UI that prompted connecting to Ollama, like the agent panel or the edit
prediction settings.

Release Notes:

- N/A
2026-02-04 04:24:30 +00:00
Max Brunsfeld
555c002499
Add initial support for edit predictions via Ollama (#48233)
Closes https://github.com/zed-industries/zed/issues/15968

Release Notes:

- Added the ability to use Ollama as an edit prediction provider

---------

Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2026-02-04 01:33:12 +00:00
Ben Kunkle
b96f1c4738
Add sweep_ai privacy mode setting (#48220)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-02 17:33:14 -05:00
Ben Kunkle
f0594e0990
settings_ui: Make it so settings links open sub pages (#48212)
Closes #ISSUE

Release Notes:

- Fixed an issue where opening a link to a settings item that involved a
sub page would not open the sub page
2026-02-02 16:48:24 -05:00
Piotr Osiewicz
9867f16c77
edit prediction: Drop project state after a project goes away (#48191)
Closes #48097

Release Notes:

- Fixed Copilot instances not being cleared up after their window is
closed.
- Copilot edit prediction provider now respects `disable_ai` setting.
2026-02-02 19:47:44 +01:00
Ruben Fricke
6d772579e1
terminal_view: Add support for opening the terminal in the current file directory (#47739)
Closes #14863

Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.

Release Notes:

- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.

---

Still relatively new to Rust, so happy to receive any feedback! 😁
2026-02-02 09:49:09 +01:00
Anthony Eid
fe653a77ae
settings_ui: Fix editable project settings not being updated when a new workspace is created (#47992)
The bug occurred because `cx.observe_new::<Workspace>` would pass a
mutable `Window` that was also the new workspace's window. Later,
`fetch_files` would fail to read the newly created workspace from
`WorkspaceStore` because its window already had a mutable reference to
it.

The fix always passes the Settings UI's window handle to the
`fetch_files` function, and uses a `settings_window_handle.defer`
callback to call `fetch_files` after the newly created workspace's
window no longer has any mutable references to it.

Release Notes:

- settings_ui: Fixed editable project settings not being updated when a
new workspace is created
2026-01-30 17:21:15 -05:00
Piotr Osiewicz
b1fd95b4f9
copilot: Fix references to uninitialized CopilotAuth global (#47954)
Closes: #46593 #32635 #47924

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <cole@zed.dev>

Release Notes:

- Fixed issues with signing into Copilot via the Settings UI

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
2026-01-29 15:47:04 -05:00
Andres Suarez
80f1cc032e
project_panel: Add bold_folder_labels setting (#47631)
This setting brings Zed in parity with Sublime's `bold_folder_labels`.

The settings does just that, it makes directory labels bold. This
setting is
particularly useful for those who turn icons off, but do need a visual
queue (besides the chevron) to quickly tell apart files and folders.

Note: This PR depends on
https://github.com/zed-industries/zed/pull/47629.
Otherwise, the setting will appear to have no uneffect (unless you're
using a custom UI font). ZedSans has "bold" today, but that's too thick
for the project panel.

<img width="2282" height="1545" alt="zed-project-panel"
src="https://github.com/user-attachments/assets/63ccacc0-c00a-48b2-8e70-923aa6717956"
/>

Release Notes:

- Added `project_panel.bold_folder_labels` to show folder names with
bold text in the project panel (defaults to `false`).
2026-01-28 09:54:03 +05:30
Ran Benita
41ce23f896
vim: Add gdefault setting to set /g as a default substitution flag (#47664)
Add support for Vim's `gdefault` option which makes the `:substitute`
command replace all matches in a line by default, instead of just the
first match. When enabled, the `/g` flag inverts this behavior.

- Add `vim.gdefault` setting
- Add `:set gdefault`, `:set nogdefault` (and short forms `:set gd`, `:set nogd`)
- Fix handling of multiple `/g` flags so that each one inverts the one before

Closes #36209

Release Notes:

- vim: Add `vim.gdefault` setting to make `/g` (replace all matches in a line) the default for substitutions, along with `:set gdefault` and `:set nogdefault` commands (short forms: `gd`, `nogd`)

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-01-27 17:04:10 +00:00
Danilo Leal
19b4e432d9
agent: Add setting for controlling terminal tool stop button behavior (#47521)
Addressing the feedback left on a previous PR of mine:
https://github.com/zed-industries/zed/pull/46663. I feel like this is
worthy of a setting. Note, however, that this does not apply to typing
`ctrl-c` in the terminal from within the agent panel; this is purely
controlling what happens when you click on the "Stop" button in the
terminal tool call card.

Release Notes:

- Agent: Added a setting for controlling the behavior of the stop button
in the terminal tool call card (between cancelling the command to run
and the thread, or just the command).
2026-01-23 20:41:07 -03:00
Piotr Osiewicz
c9997592e4
build: Simplify build graph (#47253)
- **title_bar: Extract platform_title_bar from title_bar**
- **file_finder no longer depends on search and agent_servers no longer
depend on language_models**

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-23 18:29:20 +01:00
Jakub Konka
3a7c746043
Revert " Add vim/emacs modeline support " (#47479)
Reverts zed-industries/zed#44210

I am forced to revert this PR as it completely breaks release builds
with the following panic:

```
thread 'main' (2648653) panicked at crates/rope/src/rope.rs:893:25:
byte index 73 is not a char boundary; it is inside 'স' (bytes 71..74) of `কৰক</translation>
<translation id="9216898458513705996">টেবসমূহ এই ডিভাইচত খোলা `
stack backtrace:
2026-01-23T15:37:48+01:00 INFO  [node_runtime] using Zed managed Node.js at /Users/kubkon/Library/Application Support/Zed/node/node-v24.11.0-darwin-arm64 since system Node.js wasn't found on PATH: cannot find binary path
   0: __rustc::rust_begin_unwind
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/std/src/panicking.rs:698:5
   1: core::panicking::panic_fmt
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/panicking.rs:80:14
   2: core::str::slice_error_fail_rt
   3: core::str::slice_error_fail
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/mod.rs:69:5
   4: core::str::traits::<impl core::slice::index::SliceIndex<str> for core::ops::range::Range<usize>>::index
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/traits.rs:248:21
   5: <str as core::ops::index::Index<core::ops::range::Range<usize>>>::index
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/traits.rs:63:15
   6: <rope::Chunks>::peek
             at /Users/kubkon/dev/zed/crates/rope/src/rope.rs:893:25
   7: <rope::Lines>::next
             at /Users/kubkon/dev/zed/crates/rope/src/rope.rs:1111:45
   8: <project::lsp_store::LspStore>::parse_modeline
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4570:43
   9: <project::lsp_store::LspStore>::on_buffer_added
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4301:14
  10: <project::lsp_store::LspStore>::on_buffer_store_event
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4166:22
  11: <<project::lsp_store::LspStore>::on_buffer_store_event as core::ops::function::FnMut<(&mut project::lsp_store::LspStore, gpui::app::entity_map::Entity<project::buffer_store::BufferStore>, &project::buffer_store::BufferStoreEvent, &mut gpui::app::context::Context<project::lsp_store::LspStore>)>>::call_mut
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/ops/function.rs:166:5
  12: <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:111:44
  13: <gpui::app::App as gpui::AppContext>::update_entity::<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2281:26
  14: <gpui::app::App>::update::<(), <gpui::app::App as gpui::AppContext>::update_entity<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:818:22
  15: <gpui::app::App as gpui::AppContext>::update_entity::<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2279:14
  16: <gpui::app::entity_map::Entity<project::lsp_store::LspStore>>::update::<(), gpui::app::App, <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/entity_map.rs:445:12
  17: <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:111:22
  18: <gpui::app::App>::subscribe_internal::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:964:25
  19: <alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>> as core::ops::function::FnMut<(&dyn core::any::Any, &mut gpui::app::App)>>::call_mut
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/boxed.rs:2012:9
  20: <gpui::app::App>::apply_emit_effect::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1407:21
  21: <gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain::<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}
             at /Users/kubkon/dev/zed/crates/gpui/src/subscription.rs:132:17
  22: <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain::<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:1177:37
  23: <alloc::collections::btree::map::ExtractIfInner<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull>>::next::<<alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}, alloc::alloc::Global>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:2036:16
  24: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::next
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:2002:20
  25: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::fold::<(), core::iter::traits::iterator::Iterator::for_each::call<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>), core::mem::drop<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>)>>::{closure#0}>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/iter/traits/iterator.rs:2602:34
  26: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::for_each::<core::mem::drop<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>)>>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/iter/traits/iterator.rs:828:14
  27: <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain::<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:1177:46
  28: <gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain::<<gpui::app::App>::apply_emit_effect::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/subscription.rs:130:21
  29: <gpui::app::App>::apply_emit_effect
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1405:14
  30: <gpui::app::App>::flush_effects
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1308:31
  31: <gpui::app::App>::finish_update
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:830:18
  32: <gpui::app::App>::update::<core::result::Result<(), anyhow::Error>, <gpui::app::App as gpui::AppContext>::update_entity<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:819:14
  33: <gpui::app::App as gpui::AppContext>::update_entity::<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2279:14
  34: <gpui::app::async_context::AsyncApp as gpui::AppContext>::update_entity::<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/async_context.rs:65:13
  35: <gpui::app::entity_map::WeakEntity<project::buffer_store::BufferStore>>::update::<gpui::app::async_context::AsyncApp, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/entity_map.rs:750:15
  36: <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::<i32>
             at /Users/kubkon/dev/zed/crates/project/src/buffer_store.rs:683:18
  37: <gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn::<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}::{closure#0}::<i32>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:244:52
  38: <gpui::app::App>::spawn::<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1532:44
  39: <scheduler::executor::spawn_local_with_source_location::Checked<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}> as core::future::future::Future>::poll
             at /Users/kubkon/dev/zed/crates/scheduler/src/executor.rs:393:64
  40: <async_task::raw::RawTask<scheduler::executor::spawn_local_with_source_location::Checked<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}>, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>, <scheduler::executor::ForegroundExecutor>::spawn<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}>::{closure#0}, scheduler::RunnableMeta>>::run
             at /Users/kubkon/.cargo/git/checkouts/async-task-e468f817236eac43/b4486cd/src/raw.rs:296:17
  41: <async_task::runnable::Runnable<scheduler::RunnableMeta>>::run
             at /Users/kubkon/.cargo/git/checkouts/async-task-e468f817236eac43/b4486cd/src/runnable.rs:788:18
  42: gpui::platform::mac::dispatcher::trampoline
             at /Users/kubkon/dev/zed/crates/gpui/src/platform/mac/dispatcher.rs:248:14
  43: <unknown>
  44: <unknown>
  45: <unknown>
  46: <unknown>
  47: <unknown>
  48: <unknown>
  49: <unknown>
  50: <unknown>
  51: <unknown>
  52: <unknown>
  53: <unknown>
  54: <unknown>
  55: <unknown>
  56: <unknown>
  57: <unknown>
  58: <gpui::platform::mac::platform::MacPlatform as gpui::platform::Platform>::run
             at /Users/kubkon/dev/zed/crates/gpui/src/platform/mac/platform.rs:473:17
  59: <gpui::app::Application>::run::<zed::main::{closure#9}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:192:18
  60: zed::main
             at /Users/kubkon/dev/zed/crates/zed/src/main.rs:419:9
  61: <fn() as core::ops::function::FnOnce<()>>::call_once
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/ops/function.rs:250:5
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
```

cc @ConradIrwin @elmarco
2026-01-23 15:24:37 +00:00
Piotr Osiewicz
515a840e76
build: Bump Rust version to 1.93 (#47358)
Release Notes:

- N/A

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2026-01-23 13:22:41 +01:00
Marc-Andre Lureau
4186e5764f
Add vim/emacs modeline support (#44210)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-01-23 07:55:39 +00:00
Danilo Leal
a09aeb14e8
settings_ui: Fix font weight number field rendering (#47384)
Closes https://github.com/zed-industries/zed/issues/47353

Release Notes:

- Settings Editor: Fixed a bug with the number field rendering of the
font weight setting.
2026-01-22 10:44:31 -03:00
Ben Kunkle
4731000388
settings_ui: Remote project setting files support (#45292)
Closes #ISSUE

Release Notes:

- settings_ui: Added support for viewing and updating project settings
files in remote projects

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2026-01-20 14:29:55 -05:00
Finn Evers
09ceec0a36
settings_ui: Prevent panic when trying to configure edit prediction providers for language (#47162)
Closes #46502

The issue here was that we were not looking into the sub page stack when
looking headers up, resulting in an out of bounds index. This PR fixes
this.

Due to me also fixing another small bug in the UI (and adding proper
support for the breadcrumbs), I had to move quite some stuff around here
to get this to work. Namely, I made the `sub_page_stack` a field on the
`SettingsWindow` and now only store the `active_language` in a global to
ensure that we store scroll positions properly for all sub pages. For
that to work with the edit prediction provider page, I had to remove the
struct there and could just move that into a method, which was a nice
side effect there I suppose.

Release Notes:

- Fixed a crash that could occur when trying to edit edit prediction
providers in the settings UI.
2026-01-20 00:27:42 +00:00
Ben Kunkle
a2728e39a8
Split settings content into its own crate (#46845)
Closes #ISSUE

Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2026-01-15 18:10:21 +00:00
Lukas Wirth
3d0222a5af
remote: Support opening builtin host files in remote workspaces on wsl (#46910)
Release Notes:

- Opening bundled files, keymap, and local release notes now opens in
remote windows instead of opening a new local zed window
- Opening the settings files, keymap files, task files, debug files and
logs will now open within wsl windows instead of opening a new local zed
window
2026-01-15 15:21:57 +00:00
Piotr Osiewicz
ca23fa7c7c
copilot: Un-globalify copilot + handle it more directly with EditPredictionStore (#46618)
- **copilot: Fix double lease panic when signing out**
- **Extract copilot_chat into a separate crate**
- **Do not use re-exports from copilot**
- **Use new SignIn API**
- **Extract copilot_ui out of copilot**

Closes #7501

Release Notes:

- Fixed Copilot providing suggestions from different Zed windows.
- Copilot edit predictions now support jumping to unresolved
diagnostics.
2026-01-14 14:44:13 +00:00
Ben Kunkle
eed80aaef6
settings_ui: Add vim settings (#46634)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-13 14:52:44 -05:00
Yaroslav Yenkala
72f6d39962
Add option to show pinned tabs in a separate row (#46573)
## Problem:

When working with many `pinned tabs`, they consume significant
horizontal space in the tab bar, leaving less room for unpinned (active
working) tabs, especially on small screens. This creates a poor user
experience as users must constantly scroll to find their working tabs,
or the tabs become too narrow to read file names.


![8_tabs](https://github.com/user-attachments/assets/087a0b4d-8f1c-42f0-851c-b774228f11dd)

##  Solution:

Added a new opt-in setting `tab_bar.show_pinned_tabs_in_separate_row`
that displays pinned and unpinned tabs in two separate rows:
  - Top row: Pinned tabs with navigation buttons and tab bar controls
  - Bottom row: Unpinned (working) tabs with full horizontal space
 
- when pinned and not pinned tabs we show 2 rows:  

<img width="1512" height="159" alt="2_rows"
src="https://github.com/user-attachments/assets/62a85fcc-8073-40d2-a8e4-270efd0d0f21"
/>

This is a well-established UX pattern used in many popular IDEs
including JetBrains products (IntelliJ IDEA, WebStorm, PyCharm,
RubyMine), Visual Studio, and Eclipse.

The two-row layout only appears when both pinned AND unpinned tabs
exist. If only one type is present, a single row is displayed:
  
- when only not pinned tabs we show one row:

<img width="1510" height="111" alt="when only not pinned"
src="https://github.com/user-attachments/assets/048df4fc-4b17-4ea2-9c5b-b4db91cdfc78"
/>

- when only pinned tabs we show one row:

<img width="1510" height="111" alt="when only pinned tabs"
src="https://github.com/user-attachments/assets/7ccf2517-8711-4114-815d-6cbb1e89d7e2"
/>

  **Important** - Default Behavior Preserved:

- The setting defaults to false - existing users will see no change
whatsoever
- Original tab bar logic is preserved in a dedicated
`render_single_row_tab_bar` method, while the new two-row layout lives
in `render_two_row_tab_bar`. Both methods share common components
(`configure_tab_bar_start`, `configure_tab_bar_end`,
`render_unpinned_tabs_container`, `render_tab_bar_drop_target`) ensuring
DRY code and consistent behavior.
- Purely opt-in - users must explicitly enable this feature via Settings
UI or settings.json
- No impact on default UX - Zed's default tab bar appearance and
behavior remains identical

This implementation ensures zero risk to the existing user experience
while providing an optional enhancement for users who prefer separated
tab rows.

  Configuration

  Via Settings UI:
  - Open Settings (Cmd+,) → Editor section → "Pinned Tabs Layout" toggle
  
  

![settings_ui](https://github.com/user-attachments/assets/59b9bb94-1c10-4c32-b942-13aa01943526)


  Via settings.json:
  
  ```json
  {
    "tab_bar": {
      "show_pinned_tabs_in_separate_row": true
    }
  }
  ```
  
<img width="468" height="67" alt="manual_settings"
src="https://github.com/user-attachments/assets/d21f6dde-7683-47b3-8dca-d190049d32fb"
/>

## Video of implemented feature:


https://github.com/user-attachments/assets/b1e52074-a5a1-4c4e-ad59-e55e2213509d

## Tested:

- Verify default behavior unchanged (single row with pinned + unpinned
tabs inline)
- Enable setting → verify two rows appear when both pinned and unpinned
tabs exist
  - Enable setting → verify single row when only pinned tabs exist
  - Enable setting → verify single row when only unpinned tabs exist
  - Verify drag & drop works in both layouts
  - Verify navigation buttons and tab bar buttons render correctly
  - Verify setting toggle works in Settings UI
  - Verify setting works via settings.json

  Tested on: MacBook Pro M4, macOS 26.2
  
   ## Release Notes:

- Added `tab_bar.show_pinned_tabs_in_separate_row` setting to display
pinned and unpinned tabs in separate rows, giving unpinned tabs full
horizontal space

---------

Co-authored-by: Matt Miller <mattrx@gmail.com>
2026-01-13 09:30:27 -06:00