Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Updating content with more detailed information, cross-linking pages
when useful (primarily the new docs for tool permissions), rearranging
information architecture a bit (e.g., putting examples last and
guidelines first, putting text threads vs. threads disclaimer above
everything, etc.), removing outdated images, etc.
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Reverts the whole "project search on type" set of PRs until we figure
out better ways to deal with flickering between search results
appearing.
Release Notes:
- N/A
Closes#47854
Move `disable_ai` from root settings to `ProjectSettingsContent` to
enable per-project AI configuration via `.zed/settings.json`.
- Update settings UI to allow viewing/editing at both user and project
level
- Update editor to check project-level settings for edit predictions and
context menus
- Prevent MCP servers from starting when AI is disabled at project level
Note: SaturatingBool ensures that if user globally disables AI, projects
cannot re-enable it. Projects can only further restrict AI, not grant
it.
Release Notes:
- added support for disabling AI in project settings
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.
There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.
Some screenshots:
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>
Release Notes:
- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Release Notes:
- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.
---------
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
Various improvements to settings UI for granular tool permissions,
extracted from a larger change:
- Add **copy_path** tool to the permissions configuration list
- Replace local `RuleType` enum with `ToolPermissionMode` from the
settings crate
- Improve rule summary display: singular "1 rule" instead of always "1
rules", show invalid pattern count
- Add **terminal command parsing preview** — uses `extract_commands` to
split chained commands (`&&`, `||`, `;`) so the preview matches the real
permission engine's behavior
- Add **verdict label** showing the authoritative permission decision
(Allow/Deny/Confirm)
- Log disagreements between the pattern preview and the engine's
authoritative verdict
- Display **invalid regex patterns section** with compilation error
details
- Add regex validation error banner (dismissible) on tool config pages
- Add **compile-time validated** `tool_index` for macro-generated render
functions (fails to compile if a tool ID is misspelled)
- Update move_path/copy_path regex explanations for multi-input tools
- Add test validating all tools have `ToolInfo` entries or are in the
exclusion list
- Add `clear_on_confirm()` — clears the input after confirming (used for
"add pattern" inputs)
- Add editor reconciliation fix — when settings change externally (e.g.
editing settings.json), syncs the cached editor text when not focused
- Rename "Configure Tool Rules" → "Tool Permissions" in the settings
sidebar
- Update description text
- Add `regex_validation_error` field to `SettingsWindow` (cleared on
page navigation)
(No release notes because granular tool permissions are behind a feature
flag.)
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Closes https://github.com/zed-industries/zed/issues/28091
Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.
Release Notes:
- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
* split more logic away into its own modules for document colors, code
lens and inlay hints
* remove unnecessary cache_version for document colors
Release Notes:
- N/A
Closes#46506
Release Notes:
- Fixed an issue where the codestral URL used for credentials would be
different than the one used for requests causing authentication errors
The provider dropdown and GitHub Copilot sign-in button were not
tab-navigable because they lacked tab_index. The copilot button
conditionally sets tab_index only when edit_prediction is true, since
it's also used in the agent configuration panel where tab navigation
isn't used.
Closes#48391
Release Notes:
- Fixed focus skipping provider dropdown and GitHub Copilot button in
edit prediction settings
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
This PR adds a page in the settings UI, under the AI section, that
allows to interact and customize permissions for tool calling for each
tool available to Zed's native agent.
Release Notes:
- AI: Added a settings page in the settings editor that allows to
customize tool call permissions for each tool.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Previously, Ollama would not show up as available until you opened some
UI that prompted connecting to Ollama, like the agent panel or the edit
prediction settings.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/15968
Release Notes:
- Added the ability to use Ollama as an edit prediction provider
---------
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#48097
Release Notes:
- Fixed Copilot instances not being cleared up after their window is
closed.
- Copilot edit prediction provider now respects `disable_ai` setting.
Closes#14863
Changes:
- Added `CurrentFileDirectory` variant to the `WorkingDirectory` enum.
- New terminals now open in the directory of the currently active file
when this option is set.
- Falls back to project directory, then first workspace directory if no
file is active.
Release Notes:
- Added `current_file_directory` option for terminal's
`working_directory` setting. Set `"working_directory":
current_file_directory"` to open new terminals in the directory of your
currently open file.
---
Still relatively new to Rust, so happy to receive any feedback! 😁
The bug occurred because `cx.observe_new::<Workspace>` would pass a
mutable `Window` that was also the new workspace's window. Later,
`fetch_files` would fail to read the newly created workspace from
`WorkspaceStore` because its window already had a mutable reference to
it.
The fix always passes the Settings UI's window handle to the
`fetch_files` function, and uses a `settings_window_handle.defer`
callback to call `fetch_files` after the newly created workspace's
window no longer has any mutable references to it.
Release Notes:
- settings_ui: Fixed editable project settings not being updated when a
new workspace is created
Closes: #46593#32635#47924
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <cole@zed.dev>
Release Notes:
- Fixed issues with signing into Copilot via the Settings UI
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
This setting brings Zed in parity with Sublime's `bold_folder_labels`.
The settings does just that, it makes directory labels bold. This
setting is
particularly useful for those who turn icons off, but do need a visual
queue (besides the chevron) to quickly tell apart files and folders.
Note: This PR depends on
https://github.com/zed-industries/zed/pull/47629.
Otherwise, the setting will appear to have no uneffect (unless you're
using a custom UI font). ZedSans has "bold" today, but that's too thick
for the project panel.
<img width="2282" height="1545" alt="zed-project-panel"
src="https://github.com/user-attachments/assets/63ccacc0-c00a-48b2-8e70-923aa6717956"
/>
Release Notes:
- Added `project_panel.bold_folder_labels` to show folder names with
bold text in the project panel (defaults to `false`).
Add support for Vim's `gdefault` option which makes the `:substitute`
command replace all matches in a line by default, instead of just the
first match. When enabled, the `/g` flag inverts this behavior.
- Add `vim.gdefault` setting
- Add `:set gdefault`, `:set nogdefault` (and short forms `:set gd`, `:set nogd`)
- Fix handling of multiple `/g` flags so that each one inverts the one before
Closes#36209
Release Notes:
- vim: Add `vim.gdefault` setting to make `/g` (replace all matches in a line) the default for substitutions, along with `:set gdefault` and `:set nogdefault` commands (short forms: `gd`, `nogd`)
---------
Co-authored-by: dino <dinojoaocosta@gmail.com>
Addressing the feedback left on a previous PR of mine:
https://github.com/zed-industries/zed/pull/46663. I feel like this is
worthy of a setting. Note, however, that this does not apply to typing
`ctrl-c` in the terminal from within the agent panel; this is purely
controlling what happens when you click on the "Stop" button in the
terminal tool call card.
Release Notes:
- Agent: Added a setting for controlling the behavior of the stop button
in the terminal tool call card (between cancelling the command to run
and the thread, or just the command).
- **title_bar: Extract platform_title_bar from title_bar**
- **file_finder no longer depends on search and agent_servers no longer
depend on language_models**
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings
- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.
This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.
Closes#4762
Release Notes:
- Add basic emacs/vim modeline support.
Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements
---------
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#46502
The issue here was that we were not looking into the sub page stack when
looking headers up, resulting in an out of bounds index. This PR fixes
this.
Due to me also fixing another small bug in the UI (and adding proper
support for the breadcrumbs), I had to move quite some stuff around here
to get this to work. Namely, I made the `sub_page_stack` a field on the
`SettingsWindow` and now only store the `active_language` in a global to
ensure that we store scroll positions properly for all sub pages. For
that to work with the edit prediction provider page, I had to remove the
struct there and could just move that into a method, which was a nice
side effect there I suppose.
Release Notes:
- Fixed a crash that could occur when trying to edit edit prediction
providers in the settings UI.
Closes #ISSUE
Moves the settings content definitions into their own crate, so that
they are compiled+cached separately from settings, primarily to avoid
recompiles due to changes in gpui. In that vain many gpui types such as
font weight/features, and `SharedString` were replaced in the content
crate, either with `*Content` types for font/modifier things, or
`String`/`Arc<str>` for `SharedString`. To make the conversions easy a
new trait method in the settings crate named `IntoGpui::into_gpui`
allows for `into()` like conversions to the gpui types in
`from_settings` impls.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Release Notes:
- Opening bundled files, keymap, and local release notes now opens in
remote windows instead of opening a new local zed window
- Opening the settings files, keymap files, task files, debug files and
logs will now open within wsl windows instead of opening a new local zed
window
- **copilot: Fix double lease panic when signing out**
- **Extract copilot_chat into a separate crate**
- **Do not use re-exports from copilot**
- **Use new SignIn API**
- **Extract copilot_ui out of copilot**
Closes#7501
Release Notes:
- Fixed Copilot providing suggestions from different Zed windows.
- Copilot edit predictions now support jumping to unresolved
diagnostics.
## Problem:
When working with many `pinned tabs`, they consume significant
horizontal space in the tab bar, leaving less room for unpinned (active
working) tabs, especially on small screens. This creates a poor user
experience as users must constantly scroll to find their working tabs,
or the tabs become too narrow to read file names.

## Solution:
Added a new opt-in setting `tab_bar.show_pinned_tabs_in_separate_row`
that displays pinned and unpinned tabs in two separate rows:
- Top row: Pinned tabs with navigation buttons and tab bar controls
- Bottom row: Unpinned (working) tabs with full horizontal space
- when pinned and not pinned tabs we show 2 rows:
<img width="1512" height="159" alt="2_rows"
src="https://github.com/user-attachments/assets/62a85fcc-8073-40d2-a8e4-270efd0d0f21"
/>
This is a well-established UX pattern used in many popular IDEs
including JetBrains products (IntelliJ IDEA, WebStorm, PyCharm,
RubyMine), Visual Studio, and Eclipse.
The two-row layout only appears when both pinned AND unpinned tabs
exist. If only one type is present, a single row is displayed:
- when only not pinned tabs we show one row:
<img width="1510" height="111" alt="when only not pinned"
src="https://github.com/user-attachments/assets/048df4fc-4b17-4ea2-9c5b-b4db91cdfc78"
/>
- when only pinned tabs we show one row:
<img width="1510" height="111" alt="when only pinned tabs"
src="https://github.com/user-attachments/assets/7ccf2517-8711-4114-815d-6cbb1e89d7e2"
/>
**Important** - Default Behavior Preserved:
- The setting defaults to false - existing users will see no change
whatsoever
- Original tab bar logic is preserved in a dedicated
`render_single_row_tab_bar` method, while the new two-row layout lives
in `render_two_row_tab_bar`. Both methods share common components
(`configure_tab_bar_start`, `configure_tab_bar_end`,
`render_unpinned_tabs_container`, `render_tab_bar_drop_target`) ensuring
DRY code and consistent behavior.
- Purely opt-in - users must explicitly enable this feature via Settings
UI or settings.json
- No impact on default UX - Zed's default tab bar appearance and
behavior remains identical
This implementation ensures zero risk to the existing user experience
while providing an optional enhancement for users who prefer separated
tab rows.
Configuration
Via Settings UI:
- Open Settings (Cmd+,) → Editor section → "Pinned Tabs Layout" toggle

Via settings.json:
```json
{
"tab_bar": {
"show_pinned_tabs_in_separate_row": true
}
}
```
<img width="468" height="67" alt="manual_settings"
src="https://github.com/user-attachments/assets/d21f6dde-7683-47b3-8dca-d190049d32fb"
/>
## Video of implemented feature:
https://github.com/user-attachments/assets/b1e52074-a5a1-4c4e-ad59-e55e2213509d
## Tested:
- Verify default behavior unchanged (single row with pinned + unpinned
tabs inline)
- Enable setting → verify two rows appear when both pinned and unpinned
tabs exist
- Enable setting → verify single row when only pinned tabs exist
- Enable setting → verify single row when only unpinned tabs exist
- Verify drag & drop works in both layouts
- Verify navigation buttons and tab bar buttons render correctly
- Verify setting toggle works in Settings UI
- Verify setting works via settings.json
Tested on: MacBook Pro M4, macOS 26.2
## Release Notes:
- Added `tab_bar.show_pinned_tabs_in_separate_row` setting to display
pinned and unpinned tabs in separate rows, giving unpinned tabs full
horizontal space
---------
Co-authored-by: Matt Miller <mattrx@gmail.com>