This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Follow up on: https://github.com/zed-industries/zed/pull/49519
This PR reworks how Zed calculates diff num stats by moving the
calculation to the `RepositorySnapshot` layer, instead of the
`GitPanel`. This has a couple of benefits:
1. Snapshot recalculations are already set up to recompute on file
system changes and only update the affected files. This means that diff
stats don't need to manage their own subscription or states anymore like
they did in the original PR.
2. We're able to further separate the data layer from the UI. Before,
the git panel owned all the subscriptions and tasks that refreshed the
diff stat, now the repository does, which is more inline with the code
base.
3. Integration tests are cleaner because `FakeRepository` can handle all
the data and calculations of diff stat and make it accessible to more
tests in the codebase. Because a lot of tests wouldn't initialize the
git panel when they used the git repository.
4. This made implementing remote/collab support for this feature
streamline. Remote clients wouldn't get the same buffer events as local
clients, so they wouldn't know that the diff stat state has been updated
and invalidate their data.
5. File system changes that happened outside of Zed now trigger the diff
stat refresh because we're using the `RepositorySnapshot`.
I added some integration tests as well to make sure collab support is
working this time. Finally, adding the initial diff calculation to
`compute_snapshot` didn't affect performance for me when checking
against chromium's diff with HEAD~1000. So this should be a safe change
to make.
I decided to add diff stats on the status entry struct because it made
updating changed paths and the collab database much simpler than having
two separate SumTrees. Also whenever the UI got a file's status it would
check its diff stat as well, so this change makes that code more
streamlined as well.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing.
- [x] Done a self-review taking into account security and performance
aspects.
Release Notes:
- N/A
Since the read times always correspond to an action log call anyway, we
can let the action log track this internally, and we don't have to
provide a reference to the Thread in as many tools.
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: MrSubidubi <dev@bahn.sh>
Implements a basic web platform for the wasm32-unknown-unknown target
for gpui
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: John Tur <john-tur@outlook.com>
This has lots of benefits, but mainly allows users to uninstall agents.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
## Summary
- Fix SSH `-L` port-forward arguments to wrap IPv6 addresses in brackets
(e.g. `-L[::1]:8080:[::1]:80`), so SSH can correctly parse them
- Rewrite `parse_port_forward_spec` to support bracket-wrapped IPv6
tokens like `[::1]:8080:[::1]:80`
- Add diagnostic logging for stdin read failures in the remote server to
aid debugging connection issues
Closes#49009
## Test plan
- [x] New unit tests: `test_parse_port_forward_spec_ipv6`,
`test_port_forward_ipv6_formatting`,
`test_build_command_with_ipv6_port_forward`
- [x] Existing tests pass: `cargo test -p remote --lib
transport::ssh::tests` (6/6)
- [ ] Manual verification: connect via SSH to an IPv6 host with port
forwarding configured
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
This PR adds the small UI change of `git diff --numstat` to the git
panel so you can see the number of additions/deletions per file. There
is an option in the settings UI for this under `git_panel`.`diff_stats`.
This option is set to `false` by default.
<!-- initial version <img width="1648" height="977" alt="Screenshot
2026-02-18 at 18 42 47"
src="https://github.com/user-attachments/assets/b8b7f07c-9c73-4d06-9734-8f1cf30ce296"
/> -->
<img width="1648" height="977" alt="Screenshot 2026-02-18 at 21 25 02"
src="https://github.com/user-attachments/assets/73257854-6168-4d12-84f8-27c9e0abe89f"
/>
Release Notes:
- Added git diff stats to git panel entries
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
This PR introduces a `ToolInput` struct which allows tools to receive
their inputs incrementally as they stream in. Right now no tool makes
use of the streaming APIs, will be used for the streaming edit file tool
in #50004
Release Notes:
- N/A
We see a number of crashes in Sentry that appear to be crashes in
wasmtime.
This shouldn't happen, as wasmtime is designed to run untrusted code
"safely".
Looking into this, it seems likely that the problem is that we race with
wasmtime
when installing signal handlers. If wasmtime's handlers are installed
before ours,
then any signals that it intends to handle (like out of bounds memory
access) will
reach our handlers before its; which causes us to assume the app has
crashed.
This changes fixes our crash handler initialization to ensure we always
create
our signal handler first, and reverts a previous attempt to fix this
from #40883
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Linux: Fixed crashes that could happen due to our crash handler
erroneously catching signals intended for wasmtime.
Closes#15196, #46918
- fix: notebook_ui, use buffer so that notebooks open in remote/WSL
settings.
- fix: add musl in nix for cross-compilation, without this remote server
doesn't build inside NixOS
Release Notes:
- Implement WSL and SSH remote kernels (crates/repl/src/kernels/*) and
wire up spawn/kill kernel proto messages and client requests.
#2874 on steroids
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
Here's some backstory:
* on macOS, @cole-miller and I noticed that since roughly Oct 2025, due
to some changes to latest macOS Tahoe, for any spawned child process we
needed to reset Mach exception ports
(https://github.com/zed-industries/zed/issues/36754 +
6e8f2d2ebe)
* the changes in that PR achieve that via `pre_exec` hook on
`std::process::Command` which then abandons `posix_spawn` syscall for
`fork` + `execve` dance on macOS (we tracked it down in Rust's std
implementation)
* as it turns out, `fork` + `execve` is pretty expensive on macOS
(apparently way more so than on other OSes like Linux) and `fork` takes
a process-wide lock on the allocator which is bad
* however, since we wanna reset exception ports on the child, the only
official way supported by Rust's std is to use `pre_exec` hook
* posix_spawn on macOS exposes this tho via a macOS specific extension
to that syscall `posix_spawnattr_setexceptionports_np` but there is no
way to use that via any standard interfaces in `std::process::Command`
* thus, it seemed like a good idea to instead create our own custom
Command wrapper that on non-macOS hosts is a zero-cost wrapper of
`smol::process::Command`, while on macOS we reimplement the minimum to
achieve `smol::process::Command` with `posix_spawn` under-the-hood
Notably, this changeset improves git-blame in very large repos
significantly.
Release Notes:
- Fixed performance spawning child processes on macOS by always forcing
`posix_spawn` no matter what.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#47489
The search worker pool was sized as `num_cpus - 1`, which spawned zero
workers when a devcontainer exposed only 1 CPU. All search channels
closed immediately and the search yielded zero results, while file
finder and LSP symbols worked fine.
The fix ensures at least 1 worker is always spawned: `(num_cpus -
1).max(1)`. A `num_cpus` override on `TestDispatcher` and a new test
reproduce the bug with `server_cx.executor().set_num_cpus(1)`.
## Manual testing
Add a `.devcontainer/` directory to a new project with these files:
```
// docker-compose.yml
services:
dev:
image: debian:bookworm-slim
cpuset: "0"
volumes:
- ..:/workspace:cached
command: sleep infinity
```
```
// devcontainer.json
{
"name": "zed-sandbox (1 CPU)",
"dockerComposeFile": "docker-compose.yml",
"service": "dev",
"workspaceFolder": "/workspace"
}
```
Build zed and point it at the new project:
```
cargo run -p zed -- ~/Repos/zed-sandbox-project
```
Open the built-in terminal, confirm `nproc` prints `1`.
Finally, run a project search (`Cmd+Shift+F`) and search for contents
that exist in it.
Results should appear 🎉
Release Notes:
- Fixed project search returning no results in devcontainers with a
single visible CPU.
Fixes#36818
Release Notes:
- Added new `global_lsp_settings.request_timeout` setting to configure
the maximum timeout duration for LSP-related operations.
Code inspired by [prior
implementation](https://github.com/zed-industries/zed/pull/38443),
though with a few tweaks here & there (like using `serde:default` and
keeping the pre-defined constant in the LSP file).
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings
- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.
This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.
Closes#4762
Release Notes:
- Add basic emacs/vim modeline support.
Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements
---------
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Follow-Up-For: #47243
Previously, we would detach tasks spawned to watch config files.
However, the task blocked on receiving a file event before checking if
the receiver for the updates channel was dropped, causing the task to
never exit. The fix here was to return the task explicitly, so that it
can be dropped instead of calling `.detach()` on it. There is definitely
a way to `select!` between the receiver being dropped and the next file
system event, but I couldn't figure it out in a reasonable amount of
time and decided it wasn't worth it.
Release Notes:
- Fixed an issue where a few file descriptors would be leaked each time
a project was closed
Follow up to https://github.com/zed-industries/zed/pull/47200, fixing an
edge case where if the heartbeat failure disconnects us we get stuck in
an unconnectable state
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- Opening bundled files, keymap, and local release notes now opens in
remote windows instead of opening a new local zed window
- Opening the settings files, keymap files, task files, debug files and
logs will now open within wsl windows instead of opening a new local zed
window
Closes https://github.com/zed-industries/zed/issues/34402
Release Notes:
- MCP servers can now be run on the remote server when using remote
development. This can be enabled by setting the `"remote": true`
property in the settings entry for the MCP server.
---------
Co-authored-by: localcc <kate@zed.dev>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
## Motivation
This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.
## Summary
This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.
## Key Changes
### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`
### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)
## Intentional Removals
### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.
cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.
### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.
### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.
## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean
## Architecture
```
┌─────────────────────────────────────────────────────────────┐
│ GPUI │
│ ┌──────────────────────┐ ┌────────────────────────────┐ │
│ │ gpui::Background- │ │ gpui::ForegroundExecutor │ │
│ │ Executor │ │ - wraps scheduler:: │ │
│ │ - scheduler: Arc< │ │ ForegroundExecutor │ │
│ │ dyn Scheduler> │ └────────────┬───────────────┘ │
│ └──────────┬───────────┘ │ │
│ │ │ │
│ └──────────┬──────────────────┘ │
│ ▼ │
│ ┌───────────────────────┐ │
│ │ Arc<dyn Scheduler> │ │
│ └───────────┬───────────┘ │
│ ┌──────────────┴──────────────┐ │
│ ▼ ▼ │
│ ┌──────────────────┐ ┌────────────────────┐ │
│ │ PlatformScheduler│ │ TestScheduler │ │
│ │ (production) │ │ (deterministic) │ │
│ └──────────────────┘ └────────────────────┘ │
└─────────────────────────────────────────────────────────────┘
```
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
as per its documentation:
`Async` supports all networking types, as well as some OS-specific file
descriptors like timerfd and inotify.
However, do not use `Async` with types like File, Stdin, Stdout, or
Stderr because all operating systems have issues with them when put in
non-blocking mode.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR reworks the (still feature-gated) side-by-side diff view to use
a different approach to representing the multibuffers on the left- and
right-hand sides.
Previously, these two multibuffers used identical sets of buffers and
excerpts, and were made to behave differently by adding a new knob to
the multibuffer controlling how diffs are displayed. Specifically, the
left-hand side multibuffer would filter out the added range of each hunk
from the excerpts using a new `FilteredInsertedHunk` diff transform, and
the right-hand side would simply not show the deleted sides of expanded
hunks. This approach has some problems:
- Line numbers, and actions that navigate by line number, behaved
incorrectly for the left-hand side.
- Syntax highlighting and other features that use the buffer syntax tree
also behaved incorrectly for the left-hand side.
In this PR, we've switched to using independent buffers to build the
left-hand side. These buffers are constructed using the base texts for
the corresponding diffs, and their lifecycle is managed by `BufferDiff`.
The red "deleted" regions on the left-hand side are represented by
`BufferContent` diff transforms, not `DeletedHunk` transforms. This
means each excerpt on the left represents a contiguous slice of a single
buffer, which fixes the above issues by construction.
The tradeoff with this new approach is that we now have to manually
synchronize excerpt ranges from the right side to the left, which we do
using `BufferDiffSnapshot::row_to_base_text_row`.
Release Notes:
- N/A
---------
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: HactarCE <6060305+HactarCE@users.noreply.github.com>
Co-authored-by: Miguel Raz Guzmán Macedo <miguel@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cameron <cameron@zed.dev>