Implements worktree support for the agent panel sidebar
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
`Session::restart_task` is set to `Some` when a restart is initiated but
never cleared back to `None`. The guard at the top of `restart()` checks
`self.restart_task.is_some()` and returns early, so only the first
restart attempt succeeds.
This primarily affects debug adapters that advertise
`supportsRestartRequest` dynamically via a `CapabilitiesEvent` after
launch, such as the Flutter debug adapter.
Related: https://github.com/zed-extensions/dart/issues/45
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(N/A — no UI changes)
Release Notes:
- debugger: Fixed debug session restart only working once when the
adapter supports DAP restart requests.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
## Summary
This fix addresses the cross-platform root cause identified in issue
#38109 where open buffers go stale or empty when external tools write
files.
## The Problem
The buffer's `file_updated()` method was only comparing `mtime` to
determine if a buffer needed to be reloaded. This caused a race
condition when external tools write files using `std::fs::write()`,
which uses `O_TRUNC` and creates a brief window where the file is 0
bytes:
1. Scanner re-stats → sees 0 bytes, mtime T
2. `file_updated()` sees mtime changed → emits `ReloadNeeded`
3. Buffer reloads to empty, stamps `saved_mtime = T`
4. Tool finishes writing → file has content, but mtime is still T (or
same-second granularity)
5. Scanner re-stats → mtime T matches `saved_mtime` → **no reload
triggered**
6. Buffer permanently stuck empty
## The Fix
Release Notes:
- Add the file `size` to `DiskState::Present`, so that even when mtime
stays the same, size changes (0 → N bytes) will trigger a reload. This
is the same fix that was identified in the issue by @lex00.
## Changes
- `crates/language/src/buffer.rs`: Add `size: u64` to
`DiskState::Present`, add `size()` method
- `crates/worktree/src/worktree.rs`: Pass size when constructing File
and DiskState::Present
- `crates/project/src/buffer_store.rs`: Pass size when constructing File
- `crates/project/src/image_store.rs`: Pass size when constructing File
- `crates/copilot/src/copilot.rs`: Update test mock
## Test plan
- [ ] Open a file in Zed
- [ ] Write to that file from an external tool (e.g., `echo "content" >
file`)
- [ ] Verify the buffer updates correctly without needing to reload
Fixes#38109
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Closes#48697
Supersedes #48698
Related to #38109
## Problem
If you edit a file and an external tool writes to it while you have
unsaved changes, Zed tracks the new file but skips the reload to
preserve your edits. If you then undo everything, the buffer goes back
to clean but still shows the old content. The disk has moved on, but
nothing triggers a reload.
## Fix
In `did_edit()`, when the buffer transitions from dirty to clean, check
if the file's mtime changed while it was dirty. If so, emit
`ReloadNeeded`. Only fires for files that still exist on disk
(`DiskState::Present`).
7 lines in `crates/language/src/buffer.rs`.
### No double reload
`file_updated()` suppresses `ReloadNeeded` when the buffer is dirty
(that's the whole bug). So by the time `did_edit()` fires on
dirty-to-clean, no prior reload was emitted for this file change. The
two paths are mutually exclusive.
## Test plan
- New: `test_dirty_buffer_reloads_after_undo`
- No regression in `test_buffer_is_dirty` or other buffer tests
- All project integration tests pass
- clippy clean
Release Notes:
- Fixed an issue where buffer content could become stale after undoing
edits when an external tool wrote to the file while the buffer was
dirty.
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
BufferEvent::Edited had no way to distinguish local edits from remote
(collaboration) edits. This caused edit prediction behavior to fire on
the guest's editor when the host made document changes.
Release Notes:
- Fixed edit predictions triggering on collaboration guests when the
host edits the document.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
This should be the last step in implementing full git worktree support
in the `GitStore`. We still need to add UI for that allows a user to
rename a git worktree and, by extension git branches if we use the git
picker to do so.
Also, I added a helper function called `disallow_guest_request::<T>` to
the `Collab::rpc` that is used to specify a proto request isn't allowed
to be sent by a guest. This enabled me to add a regression test that
checks that a guest isn't allowed to delete a git worktree, without the
test hanging forever because it's waiting for the proto server to
respond.
Since SSH connections send the proto message directly from client to
remote host, this won't affect those requests.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- git: Add SSH support for removing git worktrees
These are edge cases, but there are a few ways you can get into a state
where you are setting favorites for registry agents and we don't have
the setting yet. This prioritizes `type: registry` for agents that we
have in the registry, especially the previous built-ins.
Release Notes:
- N/A
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
(This should be merged after #48332)
This PR exposes the LSP settings schema functionality to extensions,
allowing them to provide JSON schema for `initialization_options` and
`settings` fields to enable autocomplete in settings files.
New extension API methods (v0.8.0+):
- `language_server_initialization_options_schema`
- `language_server_settings_schema`
Both methods return an optional JSON string conforming to JSON schema.
Older extension versions gracefully return `None`.
Release Notes:
- Added support for settings schemas for the next version of the
extension API so that settings autocompletion can be provided for
language server settings.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
Closes#46846
When `disable_ai: true` is set in user settings, Zed was still
connecting to configured MCP (context) servers and sending
initialization requests. This change adds checks for `DisableAiSettings`
in `ContextServerStore` to:
- Skip server connections when AI is disabled
- Disconnect from running servers when AI becomes disabled
- Connect to servers when AI is re-enabled
- Prevent registry changes from triggering connections while AI is
disabled
The fix tracks `ai_disabled` state to detect transitions and properly
manage server connections when AI is toggled.
Release Notes:
- Fixed Zed connecting to MCP servers when AI is disabled.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes#47917
Currently, during remote development, Zed uses the first available local
LSP adapter to handle all label computing. This isn't ideal and causes
bugs because different adapters may expect different label formats. By
leveraging the `all_capable_for_proto_request` method, we can now
retrieve the specific language server name and use it as a key to find
the correct LSP adapter for label population. Even if this lookup fails,
we can still fall back to the first adapter, so this PR should provide
more accurate label population than before.
This addresses the root cause of #47917, which stems from two main
issues. For example, in remote Python development, the `basedpyright`
adapter might incorrectly handle labels even when the remote server is
actually `ty`. The completion items returned by `ty` are slightly
different from `basedpyright`: `ty` stores labels in
`labelDetails.detail`, while basedpyright uses
`labelDetails.description`. By matching the correct adapter, we ensure
labels are populated properly for completion items.
```json
// RPC message returned by `ty`, label is in `labelDetails.detail`
{
...
"labelDetails": { "detail": " (import pathlib)" },
...
}
// RPC message returned by `basedpyright`, label is in `labelDetails.description`
{
...
"labelDetails": { "description": "pathlib" },
...
}
```
Additionally, adapters registered via `register_available_lsp_adapter`
are lazy-loaded into the `LanguageRegistry` (which is the case for `ty`
before). In remote scenarios, the adapter might be loaded on the remote
server but not on the local host, making it hard to find in
`lsp_adapters`. This is partially resolved in #50662, and combined with
this PR, we can fully address #47917.
There is still more to do, however. In some cases, we still can't find
the correct local LSP adapter if the local host lacks the registry that
the remote server has; this typically happens when the adapter is
registered via `register_available_lsp_adapter`. I've opened a feature
discussion #49178 to track this. If it's decided that this needs further
refinement, I'm happy to continue working on it.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed missing labels for `ty` completion items in remote development.
Closes#50631
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed `formatter: "auto"` silently doing nothing when the first
language server for a language doesn't support formatting (e.g., Dependi
before Tombi for
TOML).
Adds the ability to delete a git worktree directly from the worktree
picker, inspired by the existing branch delete functionality.
(`cmd-shift-backspace` on macOS, `ctrl-shift-backspace` on
Linux/Windows).
Screenshot:
<img width="1288" height="466" alt="Screenshot 2026-02-24 at 16 01 05"
src="https://github.com/user-attachments/assets/6ca5048d-63fa-4295-a578-358904bb92eb"
/>
Release Notes:
- Added the ability to delete a git worktree from the worktree picker
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Follow up on: https://github.com/zed-industries/zed/pull/49519
This PR reworks how Zed calculates diff num stats by moving the
calculation to the `RepositorySnapshot` layer, instead of the
`GitPanel`. This has a couple of benefits:
1. Snapshot recalculations are already set up to recompute on file
system changes and only update the affected files. This means that diff
stats don't need to manage their own subscription or states anymore like
they did in the original PR.
2. We're able to further separate the data layer from the UI. Before,
the git panel owned all the subscriptions and tasks that refreshed the
diff stat, now the repository does, which is more inline with the code
base.
3. Integration tests are cleaner because `FakeRepository` can handle all
the data and calculations of diff stat and make it accessible to more
tests in the codebase. Because a lot of tests wouldn't initialize the
git panel when they used the git repository.
4. This made implementing remote/collab support for this feature
streamline. Remote clients wouldn't get the same buffer events as local
clients, so they wouldn't know that the diff stat state has been updated
and invalidate their data.
5. File system changes that happened outside of Zed now trigger the diff
stat refresh because we're using the `RepositorySnapshot`.
I added some integration tests as well to make sure collab support is
working this time. Finally, adding the initial diff calculation to
`compute_snapshot` didn't affect performance for me when checking
against chromium's diff with HEAD~1000. So this should be a safe change
to make.
I decided to add diff stats on the status entry struct because it made
updating changed paths and the collab database much simpler than having
two separate SumTrees. Also whenever the UI got a file's status it would
check its diff stat as well, so this change makes that code more
streamlined as well.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing.
- [x] Done a self-review taking into account security and performance
aspects.
Release Notes:
- N/A
This PR cleans up the git command spawning by wrapping everything in
GitBinary instead to follow a builder/factory pattern. It also extends
trusted workspace support to git commands.
I also added a `clippy.toml` configuration to our git crate that warns
against using `Command` struct to spawn git commands instead of going
through `GitBinary`. This should help us maintain the factory pattern in
the future
Before you mark this PR as ready for review, make sure that you have:
- [x] Added solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
Release Notes:
- git: Add trusted workspace support for Zed's git integration
When a downstream project was disconnected from the host (e.g. the guest
left the call), `disconnected_from_host_internal` did not clear
`client_subscriptions`. These subscriptions hold entries in the
`Client`'s entity subscription map, so a subsequent
`join_remote_project` with the same project ID would fail with "already
subscribed to entity".
The fix adds `self.client_subscriptions.clear()` to
`disconnected_from_host_internal`, matching what `unshare_internal`
already does for the host side.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
Release Notes:
- collab: Fix unable to rejoin project bug ("already subscribed to
entity")
The main issue is that we weren't forwarding the proto messages through
the collab server to the host. After fixing that I added integration
tests to cover local worktrees, remote worktrees, and ssh worktrees.
I also fixed a bug with FakeRepository where it wouldn't name its
current branch as a worktree when calling git worktree, which doesn't
match the behavior of the git binary.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
Release Notes:
- git: Fix bug that caused the git worktree picker from displaying and
creating worktrees over collab
## Problem
- On Linux, non-recursive watcher registrations remained path-cached
after deleting and recreating a directory in the same session.
- The recreated directory was not re-watched, so newly created child
entries under that path could be missing.
## Summary
- Remove directory watcher registrations when worktree paths are removed
from snapshot state.
- Ensure recreated directories can be watched again on Linux by allowing
`scan_dir` to re-add fresh watches.
- Add a Linux integration regression test for directory delete/recreate
path reuse and child file creation.
## Testing
- `cargo test -p project --features test-support --test integration
test_recreated_directory_receives_child_events -- --exact`
- `cargo test -p project --features test-support --test integration
test_rescan_and_remote_updates -- --exact`
## Related
- #46709
Release Notes:
- Fixed Linux worktree file watching so child entries appear after
deleting and recreating a directory at the same path.
A vector was being instantiated when the callsite only required an
iterable.
Another part of the code was performing multiple `contains()` lookups on
a vector, and now it does it on a hashed set. This change has required
some extra modifications across the codebase, but the affected sites are
minimal and have been adjusted without major issues.
The changes include some `Hash` derived implementations, which were
proposed in the original `lsp-types` in [[1]], and maybe could be merged
into Zed's fork. I went ahead and used a newtype with a custom `Hash`
implementation that simply called on the structure's public members'
implementations of `Hash`.
The next change includes the removal of a check of the request
capabilities after having already checked the same thing in the call to
`to_lsp_params_or_response()` right before. The result of the `match`
expression should already have returned a `Task::ready()` if the above
mentioned function failed in performing the check that was later
repeated and now removed.
Finally, in the `edits_from_lsp()` method, stable sorting was being
performed when only unstable sorting would suffice. The method can only
sort with respect to the key data, and not the satellite data, as the
latter are the literal strings of the edit. It matters not which one of
a sequence of overlapping edits (with same ranges that thus resolve the
edits for equivalence) should come before the other.
[1]:
https://github.com/gluon-lang/lsp-types/pull/295/changes#diff-b1a35a68f14e696205874893c07fd24fdb88882b47c23cc0e0c80a30c7d53759R540
- [ ] Tests or screenshots needed?
- [ ] Code Reviewed
- [ ] Manual QA
Release Notes:
- Removed a vector allocation where the callsite only required an
iterable.
- Improved multiple lookup operations when deserializing LSP edit
operations.
- Removed a double-check of capabilities after requesting and thus
determining LSP capabilities.
- Replaced stable sorting with unstable sorting of edits returned by the
LSP.
Closes#48434
In Dev Containers, failed git operations were surfaced with a generic
failure message, while the useful git output (stderr/stdout) was not
reliably available to users.
This happened because in devcontainers the git operation errors go
through an RPC layer and then got wrapped with `anyhow::Context` (e.g.
“sending pull request”); the toast displayed only that outer context via
`to_string()`, masking the underlying git stderr message.
This change ensures the full git operation output is preserved and
surfaced via Zed’s “See logs” flow in Dev Containers, matching the
information you get when running the same git command in a terminal.
### What you should expect in the UI
- You will see a generic toast like “git pull failed” / “git push
failed”.
- When clicking on the toast’s “See logs”, the log tab now contains the
full git error output (e.g. non-fast-forward hints, merge conflict
details, “local changes would be overwritten”, etc.), which previously
could be missing/too generic.
---
## Manual testing
Run inside a Dev Container and ensure git auth works (SSH keys/agent or
HTTPS credentials).
1. **Dirty-tree pull failure**
- Make remote ahead by 1 commit (push from another clone).
- Locally modify the same file without committing.
- In Zed: **Pull**
- **Expect:** toast “git pull failed” + **See logs** shows “local
changes would be overwritten…” (or equivalent).
2. **Non-fast-forward push failure**
- Ensure remote ahead.
- Locally create 1 commit.
- In Zed: **Push**
- **Expect:** toast “git push failed” + **See logs** shows “rejected
(non-fast-forward)” + hint to pull first.
3. **Merge-conflict pull failure**
- Create conflicting commits on the same lines (one local commit, one
remote commit).
- In Zed: **Pull**
- **Expect:** toast “git pull failed” + **See logs** shows conflict
output (“CONFLICT…”, “Automatic merge failed…”).
Release Notes:
- Fixed devcontainer git failure toasts so they show the actual git
error
---------
Co-authored-by: KyleBarton <kjb@initialcapacity.io>
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed a bug where files would still be marked as having git conflicts
after resolving them.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This does not yet allow for finding task <-> entity cycles
unfortunately, but at least it does catch entity <-> entity cycles for
the time being
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Release Notes:
- Fixed multiple language servers applying to the same buffer
overwriting each others inlay hints
- Fixed multiple language servers applying to the same multibuffer
discarding each others inlay hints
- Fixed a bug that caused some inlay hints to sometimes duplicate
Fixes ZED-3BM
Fixes ZED-1RT
Release Notes:
- Windows: Fixed a panic registering a path with language servers when
the UNC path cannot be represented by a Rust URI.
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
This has lots of benefits, but mainly allows users to uninstall agents.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
This is a follow-up on #50027
I address my comments by adding a hash map look-up to find the selected
pending commit. I also removed the limitation where we would only retry
finding the pending commit 5 times. The pending selection is removed
when the graph is fully loaded and doesn't contain the pending commit.
This PR also cleans up some internal code structure and starts work to
enable search and propagating git log error messages to the UI.
UI wise I made the git graph item show the repository name instead of
"Git Graph" in Zed.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
This PR adds the small UI change of `git diff --numstat` to the git
panel so you can see the number of additions/deletions per file. There
is an option in the settings UI for this under `git_panel`.`diff_stats`.
This option is set to `false` by default.
<!-- initial version <img width="1648" height="977" alt="Screenshot
2026-02-18 at 18 42 47"
src="https://github.com/user-attachments/assets/b8b7f07c-9c73-4d06-9734-8f1cf30ce296"
/> -->
<img width="1648" height="977" alt="Screenshot 2026-02-18 at 21 25 02"
src="https://github.com/user-attachments/assets/73257854-6168-4d12-84f8-27c9e0abe89f"
/>
Release Notes:
- Added git diff stats to git panel entries
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Previously only `x86_64` Windows used ZIP archives, but ARM64 Windows
builds also use ZIP format.
Closes#50039.
> [!NOTE]
> The P1 is two-fold: the user cannot download the ZIP file on Windows
ARM. BUT -- the Agent Panel is stalled because of that. This ONLY makes
it so that the ZIP download doesn’t fail, but if for some reason the
download fails, the panel is genuinely stuck with no recovery path.
Every restart attempts the same download, hits the same GZIP error, and
silently drops it again.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Broaden Windows asset detection to all architectures
Closes#40602
### Summary
This PR ensures that active debug lines only open in a single pane and
new active debug lines are added to the most recent pane that contained
an active debug line. This fixes a bug where Zed could go to the active
debug line file and location in every pane a user had open, even if that
pane was focused on a different file.
I fixed this by storing the `entity_id` of the pane containing the most
recently active debug line on `BreakpointStore`, this is consistent with
where the selected stack frame is stored. I used an `entity_id` instead
of a strong type to avoid circular dependencies. Whenever an active
debug line is being set in the editor or by the debugger it now checks
if there's a specific pane it should be set in, and after setting the
line it updates `BreakpointStore` state.
I also added a new method on the `workspace::Item` trait called `fn
pane_changed(&mut self, new_pane_id: EntityId, cx: &mut Context<Self>)`
To enable `Editor` to update `BreakpointStore`'s active debug line pane
id whenever an `Editor` is moved to a new pane.
### PR review TODO list
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- debugger: Fix bug where active debug lines could be set in the wrong
pane
Reverts zed-industries/zed#49778
This seems to have made things much worse in some cases, so I'll have to
think of a different way to fix the original issue.
Release Notes:
- N/A
This PR Fixes a loading performance regresssion inside the git graph.
The main issue is that we always acted on the received repository
events, this is good in 9 out of 10 cases except for the initial loading
phase of the git graph. This is because we invalidate the graph data
every time we receive a `GitStoreEvent::ActiveRepositoryChanged`,
`RepositoryEvent::BranchChanged` or `RepositoryEvent::MergeHeadsChanged`
event this still sounds good, but the caveat is that we receive these 3
events on initial repository loading. This happens when you start up Zed
and is getting the active repository, branch ect. from your project.
When it detects a repository/branch etc. it checks if it has been
changed and emits an event for it. This is always the case for initial
repository loading, because the active repository/branch always start as
**None**. So receive an event for these non actual changes makes the git
graph cancel its initial loading and start fetching again on every
invalidated graph data call.
We fixed this by checking the **scan_id** of the repo to check if the
repo has been initialized, if its bigger then 1 we know we need to
invalidate the data because it was a actual user change instead of a
initial loading event.
**Before** (note you see the loading state twice):
https://github.com/user-attachments/assets/c25bfae1-0e2f-4c8b-a0d0-926acb33adff
**After** (almost instant):
https://github.com/user-attachments/assets/7e4ac116-65a2-4eb6-aa4c-37291d6acd0f
-----
**Before** (switching repositories shows empty commits pane)
https://github.com/user-attachments/assets/71b04285-49e7-47bb-9660-ad53bbf15c46
**After** (switching repositories shows correct graph from the cache)
https://github.com/user-attachments/assets/38c33d93-f592-4440-b63b-567fda0fbeb8
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Previously, `didChangeWatchedFiles` registrations triggered a rebuild of
a single `GlobSet` containing all file watch patterns for the language
server. This means that, each time `didChangeWatchedFiles` is
registered, the work it takes to construct the `GlobSet` increases. This
quadratic blowup caused massive lag with language servers which register
thousands of watched files (like Roslyn).
Instead, create one `GlobSet` per registration and try matching them
one-by-one each time a file watcher event is raised.
---
Before you mark this PR as ready for review, make sure that you have:
- [X] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
Release Notes:
- Optimized performance for language servers which register many
file-watching notifications.
This shrinks the size of `text::Anchor` from 32 bytes to 24 and
`multi_buffer::Anchor` from 72 bytes to 56
Release Notes:
- Improved the memory usage of Zed a bit
Every yield will cause the background task to get rescheduled causing
additional thread/context switching, so doing so for every wrapped row
is a bit excessive
Release Notes:
- N/A *or* Added/Fixed/Improved ...