Commit graph

523 commits

Author SHA1 Message Date
João Soares
7b69324856
Truncate long diagnostic messages in the status bar (#51031)
Closes #50186

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

## Screenshots:
### Before:
<img width="2543" height="39" alt="image"
src="https://github.com/user-attachments/assets/5e9fb7c5-0ba6-44b5-a0f6-1f63b35550f6"
/>

### After:
<img width="1165" height="581" alt="image"
src="https://github.com/user-attachments/assets/903bc637-7d38-48c5-9207-30e12eaa40de"
/>

Release Notes:

- Fixed long diagnostic messages in the status bar pushing right-side
buttons (terminal, agent, etc.) off screen
2026-03-12 18:25:52 +02:00
Kirill Bulatov
d788673f1e
Do not derive symbol highlights if they do not fit into multi buffer (#50948)
Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-03-09 15:50:44 +00:00
Piotr Osiewicz
97421c670e
Remove unreferenced dev dependencies (#51093)
This will help with test times (in some cases), as nextest cannot figure
out whether a given rdep is actually an alive edge of the build graph

Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-09 13:22:12 +01:00
Cole Miller
be5763632d
Start removing callers of legacy excerpt APIs (#50144)
Paving the way to remove `ExcerptId`. Done in this PR:

- Unshipped the stack trace view
- Get rid of `push_excerpts`
- Get rid of some callers of `remove_excerpts`

We still need to remove some calls to `remove_excerpts` and other APIs,
especially in `randomly_edit_excerpts` and collaboration.

Release Notes:

- The stack trace multibuffer view has been removed.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-02-26 10:37:43 -05:00
Grant Azure
9e0c5f42a9
diagnostics: Fix typo in toolbar controls (#49779)
Release Notes:

- Fixed typo in stop diagnostics update tooltip.
2026-02-20 23:46:34 -05:00
ozacod
fd32e31d56
editor: Add copy button for project diagnostics messages (#49671)
| Before | After |
|---|---|
| <img width="734" height="178" alt="before"
src="https://github.com/user-attachments/assets/1cea5854-e1b5-45a5-92ee-ed66bde06cc6"
/> | <img width="834" height="186" alt="after"
src="https://github.com/user-attachments/assets/bddb9280-89b3-4800-b9c9-08e456bc9ed8"
/> |

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Added copy button for project diagnostics messages

---------

Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-02-20 12:30:55 -03:00
Lukas Wirth
7d80412cca
Reduce amount of monomorphizations from FnMut closures (#49453)
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-18 12:00:02 +01:00
Richard Feldman
ee3f40fe25
Re-add MultiWorkspace (#48800)
Release Notes:

- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.

---------

Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
2026-02-12 01:06:23 +00:00
Finn Evers
165b404460
Revert "New multi workspace (#47795)" (#48776)
Preparing this just in case.

Release Notes:

- N/A
2026-02-09 15:37:16 +01:00
Finn Evers
bdff8bf47c
Ensure proper workspace is used for various actions (#48767)
The multi workspace refactor **completely** broke the Vim mode, saving
is not possible, and various other actions. This PR fixes this

- [X] Code Reviewed
- [X] Manual QA

Release Notes:

- N/A
2026-02-09 10:33:36 +00:00
Marshall Bowers
438a820822
Clean up some Cargo.toml files (#48623)
This PR cleans up some `Cargo.toml` files after #48602.

Release Notes:

- N/A
2026-02-06 20:21:19 +00:00
Piotr Osiewicz
a8ae51cb97
build: Tear up crate graph (move terminal closer to editor) (#48602)
- **build: remove assistant_slash_commands dependency in
assistant_text_thread**
- **diagnostics: Do not depend on search**
- **Remove terminal_view's dependency on search**
- **sever breadcrumbs <-> editor dep (for the sake of terminal_view)**

Release Notes:

- N/A
2026-02-06 20:14:35 +01:00
Carl Jackson
1ded60a660
Implement Vim's tag stack (#46002)
Happy New Years! This PR is a second take at
https://github.com/zed-industries/zed/pull/38127 (cc @ConradIrwin)

This PR is significantly less complicated than the last attempt: while
we still keep our data on the `NavigationHistory` object, we no longer
tightly integrate it with the existing back/forward "browser history."
Instead, we keep our own stack of `(origin, target)` pairs (in a struct
to make it easy to extend with e.g., tag names in the future).

The PR is split into two separable commits. Most of the implementation
is in the second commit, which:
- Defines the stack data structure
- Implements `pane::GoToOlderTag` and `pane::GoToNewerTag` in terms of
the stack
- Hooks into `navigate_to_hover_links` to push tag stack entries

This last bit is the most fiddly. The core challenge is that we need to
keep track of the `origin` location and calculate the `target` location
across three codepaths that might involve creating a new editor and/or
splitting the pane. One thing in particular I found difficult was that
an editor's `nav_history` (an `ItemNavHistory`) seems to be populated
asynchronously. Instead of relying on it, I decided in this code to make
my own `ItemNavHistory`. I briefly tried to refactor the code in
question, but it seemed like it would significantly increase the scope
of the change.

I prefer this all-in-one tracking centered around
`navigate_to_hover_links ` to the `start/finish` approach taken in
b69a2ea200
because I find it easier to convince myself that the right data is being
populated at the right times. Of course, let me know if you think
there's a better solution.

Closes #14206

Release Notes:
- ??? I don't know what to write here! Suggestions welcome
2026-01-15 17:48:15 +00:00
Mikayla Maki
97c35c084b
gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
KyleBarton
216933f0b8
Multibuffer breadcrumbs toolbar redesign (#45547)
Breadcrumb visual reorchestration which makes a couple of key changes:
- Breadcrumbs are now displayed in file headers for multibuffer views.
Singleton buffers are unchanged.
- Multibuffer views now have collapse/expand all buttons available in
the toolbar
- Search in multibuffer views now takes up less space, by occupying the
primary toolbar location erstwhile taken up by breadcrumbs

<img width="1721" height="823" alt="Screenshot 2025-12-22 at 4 15 41 PM"
src="https://github.com/user-attachments/assets/38e924f7-fe9e-4c83-84fb-2eee98137f43"
/>

<img width="1722" height="762" alt="Screenshot 2025-12-22 at 4 15 51 PM"
src="https://github.com/user-attachments/assets/ccc98ca3-75ce-4aca-bceb-890817b0f04d"
/>


Release Notes:

- Moved breadcrumbs to file headers in multibuffer views
- Added collapse/expand all options for multibuffer views
- Improved use of space for multibuffer search by taking the place of
the former breadcrumb toolbar location

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-01-06 09:42:00 -03:00
Lukas Wirth
9cdb986fd4
workspace: Fix read-only pane buttons being clickable even when a no-op (#46065)
The button was clickable for read-only panes even if the underlying item
is not write-toggleable.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-01-05 10:27:46 +00:00
Lukas Wirth
dba13522d6
worktree: Implement read_only_files worktree setting (#44376)
This mimics VSCode's `files.readonlyExclude` setting, to allow setting
specific path matches as readonly locations like lockfiles and generated
sources etc.

Also renders a lock icon to the right side of the path names for
readonly files now.
This does a couple more things for completion sake:
- Tabs of readonly buffers now render a file lock icon
- Multibuffer buffer headers now render a file lock icon if the excerpts
buffer is readonly
- ReadWrite multibuffers now no longer allow edits to read only buffers
contained within

Release Notes:

- Added `read_only_files` setting to allow specifying glob patterns of
files that should not be editable by default

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-01-04 13:18:34 +00:00
Xipeng Jin
f084e20c56
Fix stale pending keybinding indicators on focus change (#44678)
Closes #ISSUE

Problem:

- The status bar’s pending keystroke indicator (shown next to --NORMAL--
in Vim mode) didn’t clear when focus moved to another context, e.g.
hitting g in the editor then clicking the Git panel. The keymap state
correctly canceled the prefix, but observers that render the indicator
never received a “pending input changed” notification, so the UI kept
showing stale prefixes until a new keystroke occurred.

Fix:

- The change introduces a `pending_input_changed_queued` flag and a new
helper `notify_pending_input_if_needed` which will flushes the queued
notification as soon as we have an App context. The
`pending_input_changed` now resets the flag after notifying subscribers.

Before:


https://github.com/user-attachments/assets/7bec4c34-acbf-42bd-b0d1-88df5ff099aa

After:



https://github.com/user-attachments/assets/2264dc93-3405-4d63-ad8f-50ada6733ae7



Release Notes:

- Fixed: pending keybinding prefixes on the status bar now clear
immediately when focus moves to another panel or UI context.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-12-17 16:51:16 +00:00
lif
37bd27b2a8
diagnostics: Respect toolbar breadcrumbs setting in diagnostics panel (#44974)
## Summary

The diagnostics panel was ignoring the user's `toolbar.breadcrumbs`
setting and always showing breadcrumbs. This makes both
`BufferDiagnosticsEditor` and `ProjectDiagnosticsEditor` check the
`EditorSettings` to determine whether to display breadcrumbs.

## Changes

- `buffer_diagnostics.rs`: Updated `breadcrumb_location` to check
`EditorSettings::get_global(cx).toolbar.breadcrumbs`
- `diagnostics.rs`: Updated `breadcrumb_location` to check
`EditorSettings::get_global(cx).toolbar.breadcrumbs`

This follows the same pattern used by the regular `Editor` in
`items.rs`.

## Test plan

1. Set `toolbar.breadcrumbs` to `false` in settings.json
2. Open a file with diagnostics
3. Run `diagnostics: deploy current file`
4. Verify that breadcrumbs are hidden in the diagnostics panel

Fixes #43020
2025-12-16 13:05:31 +00:00
Lukas Wirth
5a6198cc39
language: Spawn language servers on background threads (#44631)
Closes https://github.com/zed-industries/zed/issues/39056

Leverages a new `await_on_background` API that spawns the future on the
background but blocks the current task, allowing to borrow from the
surrounding scope.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-11 17:23:27 +00:00
Cole Miller
2e00f40c54
Basic side-by-side diff implementation (#43586)
Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: Cameron <cameron@zed.dev>
2025-11-30 22:45:01 -05:00
Lukas Wirth
fafe1afa61
multi_buffer: Remove redundant buffer id field (#43459)
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Antonio Scandurra <antonio@zed.dev>
2025-11-25 17:13:16 +01:00
Lukas Wirth
29f9853978
svg_preview: Remove unnecessary dependency on editor (#43147)
Editor is a choke point in our compilation graph while also being a very
common crate that is being edited. So reducing things that depend on it
will generally improve compilation times for us.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-20 12:18:50 +01:00
Lukas Wirth
c98b2d6944
multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Lukas Wirth
2c7bcfcb7b
multi_buffer: Work around another panic bug in path_key (#42920)
Fixes ZED-346 for now until I find the time to dig into this bug
properly

Release Notes:

- Fixed a panic in the diagnostics pane
2025-11-17 22:38:48 +00:00
KyleBarton
4adec27a3d
Implement pretty TypeScript errors (#42494)
Closes #7844

This change uses tree-sitter highlights as a method of showing
typescript errors prettily, keeping regex as simple as possible:

<img width="832" height="446" alt="Screenshot 2025-11-11 at 3 40 24 PM"
src="https://github.com/user-attachments/assets/0b3b6cf1-4d4d-4398-b89b-ef5ec0df87ec"
/>

It covers three main areas:

1. Diagnostics

Diagnostics are now rendered with language-aware typescript, by
providing the project's language registry.

2. Vtsls

The LSP provider for typescript now implements the
`diagnostic_message_to_markdown` function in the `LspAdapter` trait, so
as to provide Diagnostics with \`\`\`typescript...\`\`\`-style code
blocks for any selection of typescript longer than one word. In the
single-word case, it simply wraps with \`\`

3. Typescript's `highlights.scm`

`vtsls` doesn't provide strictly valid typescript in much of its
messaging. Rather, it returns a message with snippets of typescript
values which are invalid. Tree-sitter was not properly highlighting
these snippets because it was expecting key-value formats. For instance:
```
type foo = { foo: string; bar: string; baz: number[] }
```
is valid, whereas simply
```
{ foo: string; bar: string; baz: number[] }
```
is not.

Therefore, highlights.scm needed to be adjusted in order to
pattern-match on literal values that might be returned from the vtsls
diagnostics messages. This was done by a) identifying arrow functions on
their own, and b) augmenting the `statment_block` pattern matching in
order to match on values which were clearly object literals.

This approach may not be exhaustive - I'm happy to work on any
additional cases we might identify from `vtsls` here - but hopefully
demonstrates an extensible approach to making these messages look nice,
without taking on the technical burden of extensive regex.

Release Notes:

- Show pretty TypeScript errors with language-aware Markdown.
2025-11-12 10:32:46 -08:00
Lukas Wirth
231d1b1d58
diagnostics: Close diagnosticsless buffers on refresh (#42503)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-12 08:11:50 +00:00
Lukas Wirth
46db753f79
diagnostics: Fix panic due non-sorted diagnostics excerpt ranges (#42416)
Fixes ZED-356

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-11 09:57:11 +01:00
Lukas Wirth
b7d4d1791a
diagnostics: Keep diagnostic excerpt ranges properly ordered (#42298)
Fixes ZED-2CQ

We were doing the binary search by buffer points, but due to await
points within this function we could end up mixing points of differing
buffer versions.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-09 10:55:56 +00:00
Mikayla Maki
5f8226457e
Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Lukas Wirth
3c19174f7b
diagnostics: Fix diagnostics view no clearing blocks correctly (#42179)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-07 11:16:25 +00:00
Lukas Wirth
88a8e53696
editor: Remove buffer and display map fields from SelectionsCollection (#42175)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-07 11:21:14 +01:00
Lukas Wirth
5fc54986c7
Revert "sum_tree: Replace rayon with futures (#41586) (#41846)
This causes the background executor to hang

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-03 19:25:15 +00:00
Lukas Wirth
73366bef62
diagnostics: Live update diagnostics view on edits while focused (#41829)
Prior we were only updating the diagnostics pane when it is either
unfocued, saved or when a disk based diagnostic run finishes (aka cargo
check). The reason for this is simple, we do not want to take away the
excerpt under the users cursor while they are typing if they manage to
fix the diagnostic. Additionally we need to prevent dropping the changed
buffer before it is saved.

Delaying updates was a simple way to work around these kind of issues,
but comes at a huge annoyance that the diagnostics pane is not actually
reflecting the current state of the world but some snapshot of it
instead making it less than ideal to work within it for languages that
do not leverage disk based diagnostics (that is not rust-analyzer, and
even for rust-analyzer its annoying).

This PR changes this. We now always live update the view but take care
to retain unsaved buffers as well as buffers that contain a cursor in
them (as well as some other "checkpoint" properties).

Release Notes:

- Improved diagnostics pane to live update when editing within its
editor
2025-11-03 16:16:05 +00:00
Lukas Wirth
f2ce06c7b0
sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Lukas Wirth
fd3ca0303f
workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth
33ec545d1f
workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Agus Zubiaga
1cf765e126
Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Finn Evers
f393138711
Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Kirill Bulatov
ed5b9a4705
Rework inlay hints system (#40183)
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788

Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.

Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.

Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.

Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.

New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.

Release Notes:

- Reworked inlay hints to be less error-prone

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-22 22:34:15 +03:00
Lukas Wirth
0eccdfe61f
project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Julia Ryan
1d3bf9789e
Add DelayMs type for settings (#40659)
Closes #40610

Release Notes:

- N/A
2025-10-20 04:34:55 +00:00
Remco Smits
7e97fcaacb
Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
kitt
038041cc87
Fix spacing around hidden status bar items (#39992)
This is a follow-up PR to
https://github.com/zed-industries/zed/pull/39609, and attempts to
address hidden status bar items still contributing to the layout and
creating extra spacing.

![before using display:none theres extra spaces, afterwords the buttons
are always evenly
spaced](https://github.com/user-attachments/assets/3bd07837-5f6f-4ca1-8985-9f3cb8b6893d)

- 203cbd634bfb1489b8afa4952d9594615a956b77 Adds a `.none()` method to
the `gpui::Styled` helper trait, so that status items can set their
display type to none inside their `render` method.

- 249f06e3de63b0ab32814f20e7105d8e2b642f02 Applies `.none()` to all the
status items.

- ~~499f564906c88336608c81615b11ebc9ab43d832~~ At first I was adding an
`is_visible` method to the `StatusBarView` trait, which would be used to
skip status bar items which would just render an empty div anyway, but I
felt duplicating the conditions for hiding the buttons between the
status items `is_visible` and `render` methods could be an attraction
for bugs, so I tried to find another approach. This commit contains
those changes, reverted immediately (if the `is_visible` approach is
preferred I can bring it back!)

- f37cb75f0519ceea1f3e1cc4f97087a5cb34b0fd (bonus!) Adds a condition to
the vim mode indicator to avoid a leading space when there are no
pending keys.

Release Notes:

- N/A
2025-10-17 02:26:39 -03:00
Finn Evers
81cd435e08
Improve loading times for extension themes (#40015)
This PR primarily does two things:
- replace `serde_json::from_reader` with `serde_json::from_slice`, as
the latter is much much faster, even with loading the file into memory
first.
- runs the initial loading of themes and icon themes coming from
extensions in parallel instead of sequential.

Measuring the `eager_load_active_theme_and_icon_theme` method, this
drastically improves the speed at which this happens (tested this method
primarily with debug builds on my MacBook Pro, but the `Before`
measurement was also confirmed against a `release-fast` build):
- Before: ~260ms on average (in one run, it even took 600ms)
- After: ~20ms on average

Which reduces the time this method takes to load these by around ~92%.

Given that we block on this during the initial app startup, this should
drastically improve Zeds initial startup loading time. Yet, it also
improves responsiveness when installing theme extensions and trying
these.

I also replaced all other `serde_json::from_reader` implementations with
`serde_json::from_slice` and added the former to `disallowed_methods`,
given
https://github.com/serde-rs/json/issues/160#issuecomment-253446892.

Release Notes:

- Improved Zed startup speed when using themes provided by extensions
2025-10-13 11:53:19 +02:00
Lukas Wirth
2bfcd60b88
editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
Lukas Wirth
1a9e9c5faa
workspace: Add Close Multibuffers pane context menu entry (#39199)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-05 10:50:36 +02:00
Lukas Wirth
0811d48a7a
diagnostics: Reduce cloning of DiagnosticEntry (#39193)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-30 11:41:49 +00:00
Max Brunsfeld
03f9cf4414
Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00