Emit client-side organization changed events through
`RefreshLlmTokenListener` so it produces the same `RefreshLlmTokenEvent`
used for server-pushed `UserUpdated` messages.
This keeps token refresh fan-out in one place.
Closes CLO-383.
Release Notes:
- N/A
---------
Co-authored-by: Tom Houlé <tom@tomhoule.com>
This has lots of benefits, but mainly allows users to uninstall agents.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Closes#49641
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed panic when authentication failed to bind to lookback port
This PR updates the organization selector to also show the plan that is
available through each organization.
Also makes the `plan` method on the `UserStore` return the plan for the
current organization, if it exists.
We aren't yet populating the `plans_by_organization` collection.
Release Notes:
- N/A
This PR makes it so the user gets signed out upon receiving an
Unauthorized response when acquiring an LLM token.
This is a re-landing of #49661.
Closes CLO-324.
Release Notes:
- N/A
This PR updates the `Agent Thread Rated` event to be routed through
Cloud instead of the normal telemetry pipeline.
Closes CLO-223.
Release Notes:
- N/A
This PR removes some code left over from how we used to do impersonation
for local development.
The local development impersonation path is separate now, so we don't
need all of this plumbing in Collab.
Release Notes:
- N/A
Closes #ISSUE
Store `ReleaseChannel` instead of `&'static str`. This allows displaying
other aspects about the channel than just the display name. Makes it
more concrete what is stored within the field, as it has limited
variants, as opposed to something like `session_id`
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR reworks the `Plan` type, now that we don't need to be concerned
about the legacy plan versions.
We've also made the deserialization layer more robust, which should make
it easier to add new plan variants in the future without needing to go
through this same song and dance.
Release Notes:
- N/A
This PR removes the code for the legacy plans.
No more users will be on this plan as of January 17th, so it's fine to
land these changes now (as they won't be released until the 21st).
Closes CLO-76.
Release Notes:
- N/A
## Motivation
This PR unifies the async execution infrastructure between GPUI and
other components that depend on the `scheduler` crate (such as our cloud
codebase). By having a scheduler that lives independently of GPUI, we
can enable deterministic testing across the entire stack - testing GPUI
applications alongside cloud services with a single, unified scheduler.
## Summary
This PR completes the integration of the `scheduler` crate into GPUI,
unifying async execution and enabling deterministic testing of GPUI
combined with other components that depend on the scheduler crate.
## Key Changes
### Scheduler Integration (Phases 1-5, previously completed)
- `TestDispatcher` now delegates to `TestScheduler` for timing, clock,
RNG, and task scheduling
- `PlatformScheduler` implements the `Scheduler` trait for production
use
- GPUI executors wrap scheduler executors, selecting `TestScheduler` or
`PlatformScheduler` based on environment
- Unified blocking logic via `Scheduler::block()`
### Dead Code Cleanup
- Deleted orphaned `crates/gpui/src/platform/platform_scheduler.rs`
(older incompatible version)
## Intentional Removals
### `spawn_labeled` and `deprioritize` removed
The `TaskLabel` system (`spawn_labeled`, `deprioritize`) was removed
during this integration. It was only used in a few places for test
ordering control.
cc @maxbrunsfeld @as-cii - The new priority-weighted scheduling in
`TestScheduler` provides similar functionality through
`Priority::High/Medium/Low`. If `deprioritize` is important for specific
test scenarios, we could add it back to the scheduler crate. Let me know
if this is blocking anything.
### `start_waiting` / `finish_waiting` debug methods removed
Replaced by `TracingWaker` in `TestScheduler` - run tests with
`PENDING_TRACES=1` to see backtraces of pending futures when parking is
forbidden.
### Realtime Priority removed
The realtime priority feature was unused in the codebase. I'd prefer to
reintroduce it when we have an actual use case, as the implementation
(bounded channel with capacity 1) could potentially block the main
thread. Having a real use case will help us validate the design.
## Testing
- All GPUI tests pass
- All scheduler tests pass
- Clippy clean
## Architecture
```
┌─────────────────────────────────────────────────────────────┐
│ GPUI │
│ ┌──────────────────────┐ ┌────────────────────────────┐ │
│ │ gpui::Background- │ │ gpui::ForegroundExecutor │ │
│ │ Executor │ │ - wraps scheduler:: │ │
│ │ - scheduler: Arc< │ │ ForegroundExecutor │ │
│ │ dyn Scheduler> │ └────────────┬───────────────┘ │
│ └──────────┬───────────┘ │ │
│ │ │ │
│ └──────────┬──────────────────┘ │
│ ▼ │
│ ┌───────────────────────┐ │
│ │ Arc<dyn Scheduler> │ │
│ └───────────┬───────────┘ │
│ ┌──────────────┴──────────────┐ │
│ ▼ ▼ │
│ ┌──────────────────┐ ┌────────────────────┐ │
│ │ PlatformScheduler│ │ TestScheduler │ │
│ │ (production) │ │ (deterministic) │ │
│ └──────────────────┘ └────────────────────┘ │
└─────────────────────────────────────────────────────────────┘
```
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Yara <git@yara.blue>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
- **Fix editor::OpenUrl on zed links**
- **Fix cmd-clicking links too**
Closes#44293Closes#43833
Release Notes:
- The `editor::OpenUrl` action now works for links to https://zed.dev
- Clicking on a link to a Zed channel or channel-note within the editor
no-longer redirects you via the web.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
This PR restructures the commands of the Edit Prediction CLI (now called
`ep`), to support some flows that are important for the training
process:
* generating zeta2 prompt and expected output, without running
predictions
* scoring outputs that are generated by a system other than the
production code (to evaluate the model during training)
To achieve this, we've restructured the CLI commands so that they all
take as input, and produce as output, a consistent, uniform data format:
a set of one or more `Example` structs, expressible either as the
original markdown format, or as a JSON lines. The `Example` struct
starts with the basic fields that are in human-readable eval format, but
contain a number of optional fields that are filled in by different
steps in the processing pipeline (`context`, `predict`, `format-prompt`,
and `score`).
### To do
* [x] Adjust the teacher model output parsing to use the full buffer
contents
* [x] Move udiff to cli
* [x] Align `format-prompt` with Zeta2's production code
* [x] Change score output to assume same provider
* [x] Move pretty reporting to `eval` command
* [x] Store cursor point in addition to cursor offset
* [x] Rename `edit_prediction_cli2` -> `edit_prediction_cli` (nuke the
old one)
Release Notes:
- N/A
---------
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#41521
Release Notes:
- Fixed codex web login not working on wsl remotes if no browser is
installed
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Introducing this little popover here that's aimed at better
communicating what Zed's built-in edit prediction feature is and how
much people can get of it for free by purely just signing in.
<img width="600" height="1914" alt="Screenshot 2025-11-27 at 9 50@2x"
src="https://github.com/user-attachments/assets/a7013292-f662-4cae-9a6f-0e69a4a4fa1d"
/>
Release Notes:
- N/A
This should make it easier to correlate Sentry reports with user reports
and
github issues (for users who have diagnostics enabled)
Release Notes:
- N/A
This PR makes it so we clear the user's plan and usage information when
they sign out.
Release Notes:
- Signing out will now clear the local cache containing the plan and
usage information.
This PR also adds items within the "Add Agent" menu to:
1. Add more agent servers from extensions, opening up the extensions
page with "Agent Servers" already filtered
2. Go to the agent server + ACP docs to learn more about them
I feel like having them there is a nice way to promote this knowledge
from within the product and have users learn more about them.
<img width="500" height="540" alt="Screenshot 2025-11-11 at 10 46 3@2x"
src="https://github.com/user-attachments/assets/9449df2e-1568-44d8-83ca-87cbb9eefdd2"
/>
Release Notes:
- agent: Enabled uninstalled agent servers from the agent panel's
settings view.
We've had several outages with a proximate cause of "vercel is
complicated",
and auto-update is considered a critical feature; so lets not use vercel
for
that.
Release Notes:
- Auto Updates (and remote server binaries) are now downloaded via
https://cloud.zed.dev instead of https://zed.dev. As before, these URLs
redirect to the GitHub release for actual downloads.
I noticed we had some typos that were getting through CI, but it looks
like the new version of `typos` catches them. So I updated it and fixed
them.
Release Notes:
- N/A
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
A small follow-up to the settings refactor of a few weeks ago to move
all the VSCode settings imports
to one place.
This should make it easier to spot missing imports, and easier to test
the importer.
Release Notes:
- N/A
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.
Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))
This lets us remove cx from the settings traits, and tidy up a few other
things along the way.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).
Use a derive macro to prevent typos in this logic.
Release Notes:
- N/A
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
- Use ProxySettings::proxy_url to read from settings or env
- Export HTTP(S)_PROXY and NO_PROXY for agent CLIs
- Add read_no_proxy_from_env and move parsing from main
Closes https://github.com/zed-industries/claude-code-acp/issues/46
Release Notes:
- acp: Pass proxy settings through to all ACP agents