* [x] Put back persistence of sidebar open state
* [x] when agent panel is docked right, put sidebar on the right side
* [x] remove stale entries from `SidebarsByWindow`
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#50624
The empty bottom section of the project panel showed a horizontal
scrollbar on hover, but scrolling didn't work there. Added a scroll
wheel handler to the blank area that forwards scroll events to the
uniform list's scroll handle, making both horizontal and vertical
scrolling work from anywhere in the panel.
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zedindustries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Fixed project panel empty area showing a non-functional scrollbar;
scrolling now works from anywhere in the panel
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Release Notes:
- Windows: make auto-update more robust in the face of apps holding the
Zed.exe handle
---------
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
## **Description:**
**Context:**
This PR introduces an initial CSV preview feature for Zed, building upon
two previously merged infrastructure PRs:
- [#46341](https://github.com/zed-industries/zed/pull/46341) - Data
table dynamic column support (removed const generics)
- [#46190](https://github.com/zed-industries/zed/pull/46190) - Variable
row height mode for data tables
This implementation is based on the [original draft PR
#44344](https://github.com/zed-industries/zed/pull/44344), which has
been carefully decomposed into smaller, reviewable pieces.
---
#### **Features Included:**
**Core Infrastructure:**
- Live CSV parsing with smart debouncing (200ms cooldown)
- Performance monitoring with built-in timing metrics (not displayed in
UI yet)
- Automatic file change detection and re-parsing
- Support for quoted fields, multiline cells, and escaped characters
**Table Display:**
- Variable row height rendering with fallback to uniform mode
(switchable via settings)
- Draggable column resizing (reusing existing data table infrastructure)
- Row identifiers supporting both source line numbers and sequential row
numbers
- Configurable font rendering (UI font vs monospace)
- Tooltips showing full cell content on hover
**Interactive Features:**
- Column sorting (ascending/descending) with visual indicators
**Settings Panel:**
- Toggle between variable/uniform row rendering
- Font type selection (UI/monospace)
- Row identifier type configuration
- Debug information display
- Multiline cell rendering options
---
#### **Features Intentionally Removed for This PR:**
To reduce complexity and review scope, the following features were
temporarily reverted and will be reintroduced in subsequent PRs:
- ❌ Settings pannel with performance metrics overlay
- ❌ Cell selection (single, multiple, and range selections)
- ❌ Keyboard navigation with arrow keys and selection extension
- ❌ Copy functionality supporting CSV, TSV, and Markdown table formats
- ❌ Inline cell editing with file persistence
- ❌ Viewport following for large datasets
- ❌ Column filtering and search capabilities
These removals were done via "time-machine" commits that cleanly nuked
vertical slices of functionality from the complete implementation.
---
**Technical Implementation:**
The feature is organized into a dedicated `csv_preview` crate with the
following structure:
```
crates/csv_preview/
├── src/
│ ├── csv_preview.rs # Main view and coordination logic
│ ├── parser.rs # CSV parsing and editor integration
│ ├── settings.rs # Configuration types and defaults
│ ├── table_data_engine.rs # Data transformation logic
│ ├── renderer/ # UI rendering modules
│ │ ├── preview_view.rs # Main render implementation
│ │ ├── render_table.rs # Table component assembly
│ │ ├── table_cell.rs # Individual cell rendering
│ │ ├── table_header.rs # Header with sorting controls
│ │ └── row_identifiers.rs # Line number column
│ └── types/ # Core data structures
│ ├── table_like_content.rs
│ ├── coordinates.rs # Display vs data coordinate systems
│ └── table_cell.rs
```
**Key architectural decisions:**
- **Dual coordinate system**: Separates data indices from display
indices to support sorting/filtering
- **Component reuse**: Leverages existing `data_table` infrastructure
from the keymap editor
---
**Integration:**
- Registers `csv::OpenPreview` action (currently without default
keybindings)
- Follows the same workspace integration pattern as `markdown_preview`
and `svg_preview`
- Automatically detects `.csv` file extensions
- Tab integration with appropriate icons and naming
---
**Code Structure Note:**
Some code structures, types, and documentation may appear redundant or
over-engineered in this initial implementation. This is intentional -
the feature was developed as a complete system and then decomposed by
functionality rather than being built incrementally. The "extra"
infrastructure supports features that were removed for this PR but will
be reintroduced in subsequent ones.
This approach was chosen over extensive refactoring because:
1. The complete feature took 200+ commits to develop with significant
rewrites
2. Clean extraction of vertical slices was more feasible than rebuilding
incrementally
3. The end state will utilize all these components, making current
"redundancy" temporary
I apologize for any inconvenience this may cause during review, but the
alternative would have required significant refactoring effort just to
make intermediate states "prettier," which seemed counterproductive.
---
**Future Work:**
This lays the groundwork for upcoming PRs that will reintroduce the
removed features:
- Cell selection and keyboard navigation
- Copy functionality with multiple output formats
- Inline editing capabilities with undo/redo
- Column filtering and search
- TSV and other delimiter support
- Improved horizontal scrolling behavior
- Settings persistence
**Testing:**
Includes test fixtures demonstrating multiline cell handling, various
column counts, and edge cases.
---
**Release Notes:**
- N/A This is feature flagged
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Closes#50172Closes#50238Closes#50243Closes#50196
Updates `mermaid-rs-renderer` with the following fixes:
- Fix ampersand in node labels splitting nodes incorrectly
([`374db9e`](374db9e))
- Add gantt compact display mode via yaml frontmatter
([`d1bf282`](d1bf282))
- Fix class diagram stereotype annotations rendered as members
([`6203d71`](6203d71))
- Fix dotted lines being indistinguishable from solid
([`94fb543`](94fb543))
- Fix class diagram arrowheads hidden under node boxes
([`cd79c56`](cd79c56))
- Fix text not rendering in some cases
([`9534cb1`](9534cb1))
Release Notes:
- Fixed multiple mermaid diagram rendering issues in markdown preview.
#50176 added `recoverable_panic` to swallow mermaid panics, then #50280
fixed it in upstream. This PR removes the workaround so future panics
reach Sentry. Also bumps `mermaid-rs-renderer` to fix a hex parsing
panic.
Release Notes:
- N/A
Implements a basic web platform for the wasm32-unknown-unknown target
for gpui
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: John Tur <john-tur@outlook.com>
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Third attempt to land this improvement: (#45577, #44273)
The previous PR didn’t work on Intel MacBooks because I made a wrong
assumption about the unified memory check. `has_unified_memory` only
tells us that the CPU and GPU share memory. It does not mean we’re
running on an Apple GPU family.
Memoryless textures are only supported on Apple GPUs. Some Intel Macs
report unified memory, but they don’t support memoryless textures, which
is why the previous change failed there.
So instead of relying on unified memory, we now explicitly check that
we’re running on an Apple GPU family before enabling memoryless
textures.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [X] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- Reduced memory usage on macOS
---------
Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
#2874 on steroids
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
---------
Co-authored-by: Eric Holk <eric@zed.dev>
This PR updates Collab to make it validate access tokens through Cloud
instead of doing it in-house.
We're reusing the `GET /client/users/me` endpoint—which is what we also
call on the client—to validate the user's access token.
We only need to do this when establishing a WebSocket connection, so the
increased latency of a network hop shouldn't be a problem.
Closes CLO-308.
Release Notes:
- N/A
Closes#49067
See https://github.com/zed-industries/notify/pull/2 for more details
Note: notify already fixed this upstream, and I'm planning on using
their crate as our dependency once their v9 is officially released.
Release Notes:
- Fix panic that could occur when navigating external code
Remove the `AgentsPanel` (from the `agent_ui_v2` crate) and the utility
pane infrastructure from the codebase.
The Agents Panel was a separate panel gated behind the `agent-v2`
feature flag that was redundant with the existing Agent Panel. Utility
panes were a layout concept (secondary panes next to the editor,
separate from dock panels) whose only consumer was `AgentThreadPane` in
the Agents Panel.
### Changes
- Deleted the entire `agent_ui_v2` crate (`agents_panel.rs`,
`agent_thread_pane.rs`)
- Deleted `workspace/src/utility_pane.rs`
- Removed `UtilityPane`, `UtilityPaneHandle`, `UtilityPanePosition`,
`MinimizePane`, `ClosePane` from `workspace/src/dock.rs`
- Removed all utility pane fields, methods, and render blocks from
`workspace.rs`
- Removed all aside toggle code from `pane.rs` and `pane_group.rs`
- Removed `agents_panel_dock` setting from agent settings and
`default.json`
- Removed all `agent_ui_v2` references from `main.rs`, `zed.rs`, and
Cargo.toml files
- Cleaned up test code in `tool_permissions.rs` and `agent_ui.rs`
Closes AI-17
(No release notes because this was all feature-flagged.)
Release Notes:
- N/A
This PR adds ability to select and test audio input/output devices for
use in collaboration setting (which is what the team at Zed relies
heavily on). Currently, we only ever used whatever the system default is
and it worked well until it didn't - for some reason, when I am on my
Linux laptop, I am unable to force Zed to use my external mic +
headphones via external USB audio interface. With this PR, now I can
list all available devices and select the one I want.
There are still a couple of caveats that we should be aware of:
* I've decided to list *all* available devices meaning on Linux it is
quite possible that you may discover that what your desktop environment
is reporting to you is a significantly shorter list than what your sound
framework/hw is actually exposing. I think this makes sense given my
inexperience with audio drivers/devices and frameworks on various OSes
so that we get full control over what is available with the goal of
being able to come up with some filtering heuristic as we go along.
* We currently populate the list of available audio devices only once at
startup meaning if you unplug your device while you have Zed running
this will not register until you restart Zed which is a PITA. However,
in order to keep the changes manageable I thought it would be best to do
minimal work in this regard now, and iterate on this some more in the
near future. After all, we don't really monitor device changes on any
platform except macOS anyhow, so it might be the case that when I get
round to implementing this I will have the opportunity to tackle both at
the same time.
* In order to get a valid list of all audio devices using `cpal` crate
(which is the building block of `rodio`), I had to bump `cpal` to 0.17,
and pin `rodio` to a more recent commit sha as a result, so if you see
any regressions, lemme know and/or feel free to revert this PR.
* Finally, I've done my best to integrate this with the settings UI, but
I am sure more could be done in terms of styling, etc.
Some screenshots:
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-04"
src="https://github.com/user-attachments/assets/e147c153-1902-49d6-bf68-3ac317a6a7b0"
/>
<img width="1152" height="949" alt="Screenshot From 2026-02-12 11-40-16"
src="https://github.com/user-attachments/assets/b4e9a2f8-b38e-4de0-b910-067cc432b5bc"
/>
Release Notes:
- Added ability to select audio input/output devices as part of
Collaboration page in Settings. Added ability to test selected devices
with a simple playback loop routing input directly into output for
easier debugging of your audio devices.
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Release Notes:
- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.
---------
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
Follow-up to #47420 and #44193.
#47420 fixed child-exit status handling via upstream alacritty change
(https://github.com/alacritty/alacritty/pull/8825). However,
stable/preview/nightly builds still reproduced hangs that dev builds did
not.
The root cause matches #44193: spawned children inherit crash-handler
Mach exception ports and hang. We already reset exception ports in
`util::command::new_smol_command` and
`util::set_pre_exec_to_start_new_session`, but PTY child spawning in
`alacritty_terminal` was not covered.
This PR updates `alacritty_terminal` to include PTY `pre_exec`
exception-port reset:
9d9640d4e5
Upstream:
- https://github.com/alacritty/alacritty/pull/8835
Release Notes:
- Fixed terminal tasks hanging on macOS when a spawned process is killed
by a signal.
Fixes#48357
## Summary
- Bumps `tree-sitter-go` from `0.23` to `0.25`
- This fixes wrong syntax highlighting with chained indexing in Go (e.g.
`a[b][c] = 0` being incorrectly parsed as a type instantiation
expression instead of an index expression)
- The upstream fix
([tree-sitter/tree-sitter-go#160](https://github.com/tree-sitter/tree-sitter-go/issues/160))
landed in v0.25.0, which gives index expressions a higher dynamic
precedence over type instantiation expressions
- Updated `runnables.scm` to account for the new `statement_list` node
that wraps statements inside blocks in tree-sitter-go 0.25
## Test plan
- [x] `cargo test -p languages` — all 47 tests pass
- Verified that existing Go runnables queries (table tests, subtests,
test detection) work with the updated grammar
Release Notes:
- Fixed wrong syntax highlighting with chained indexing in Go (e.g.
`a[b][c]`) by bumping tree-sitter-go to 0.25
Bump the runtimed ecosystem packages to their 1.0 releases:
- `jupyter-protocol`: 0.10.0 → 1.1.0
- `jupyter-websocket-client`: 0.15.0 → 1.0.0
- `nbformat`: 0.15.0 → 1.0.0
- `runtimelib`: 0.30.0 → 1.1.0
One breaking change: `MimeType::Json` now wraps `serde_json::Value`
directly instead of `serde_json::Map<String, Value>`, so the redundant
`Value::Object(...)` wrapping in `outputs.rs` was removed.
Closes#41649
More Quality of Life improvements and Bug Fixes are coming in new PRs
after this is merged.
Release Notes:
- Fixes startup for R kernels and Python kernels on windows.
Move shell command parsing logic (`extract_commands` and supporting
code) from the agent crate into a new `shell_command_parser` crate so it
can be reused by `agent_servers` for ACP permission checking.
Release Notes:
- N/A
It's happeningggggg
Release Notes:
- Changed the Agent Panel so that the Active Thread is restored on
restart.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Part of #7450
Big thanks to @macmv for pushing this forwards so much!
Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)
Release Notes:
- Added LSP semantic tokens highlighting support
---------
Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Otherwise block_with_timeout is effectively useless on windows as we
would block a minimum of 15ms which is our entire frame budget
Release Notes:
- N/A *or* Added/Fixed/Improved ...