Commit graph

37784 commits

Author SHA1 Message Date
Anthony Eid
3115298f98
agent_panel: Hide thread title edit button outside thread view (#56833)
Hide the edit thread title button unless the visible agent panel surface
is a thread.

Release Notes:

- N/A
2026-05-15 12:47:03 +00:00
Danilo Leal
e1b06d1baf
git_ui: Improve history tab focus display (#56813)
Follow-up to https://github.com/zed-industries/zed/pull/56743 where we
only show the focused styles in history tab items if you're navigating
it with the keyboard. We were previously flashing the focused border
styles on click and they're not necessary if you're pointer-based.

Release Notes:

- N/A
2026-05-15 12:46:37 +00:00
Jiby Jose
e51b78db15
language_models: Support specifying reasoning effort with OpenAI subscription (#56849)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes: #56844 

Release Notes:

- Added support for specifying effort level when using OpenAI models via
ChatGPT subscription
2026-05-15 12:41:40 +00:00
Danilo Leal
23584b825c
agent_ui: Fix slash characters being intercepted as commands (#56862)
Follow up to https://github.com/zed-industries/zed/pull/56689. This PR
fixes an error where any instance of a slash character in the message
editor was going through the slash command validation. The fix makes the
validation get triggered only if the slash character is the very first
thing typed in the message. This follow the approach Slack, Discord, and
other apps that contain slash commands use. Also tweaked the messaging a
little bit so it's crystal clear what's happening.

Release Notes:

- N/A
2026-05-15 12:14:35 +00:00
MostlyK
d88afd0e90
repl: Refresh Python kernelspecs on buffer language change (#54709)
- Subscribe to buffer LanguageChanged events so language detection that
completes later (e.g. in remote projects) triggers a kernelspec refresh
and ensures the REPL UI is populated.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #54388

Release Notes:

- Python REPL UI stays responsive on remote connection

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
2026-05-15 12:07:32 +00:00
Danilo Leal
2a74fb78d6
Fix activity indicator menu opening when actions are running (#56865)
The fix comes based on that if the button is already wrapped in the
popover menu, it doesn't need to have a click handler for the menu to
open!

Release Notes:

- FIxed bug where the activity indicator in the status bar wouldn't open
a menu with menu items to cancel running actions.
2026-05-15 12:01:31 +00:00
Tim Vermeulen
cc409210c1
editor: Fix hit testing when the editor is clipped (#56861)
Fixes editor hit testing when the editor is clipped, most easily
noticeable in a partially off-screen markdown block in the agent panel.

`PositionMap::point_for_position` was indexing into `self.line_layouts`
relative to the editor's scroll position (which in this example doesn't
apply because these editors don't scroll), rather than relative to
`self.visible_row_range.start`. This caused the reported column to not
always be computed using the correct row, which especially impacted rows
closer to the bottom of the editor. Notice how closer to the bottom,
`point_for_position` reports the correct row, but reports the column as
0:


https://github.com/user-attachments/assets/2a5b2c8b-2994-4983-a33b-ede209ba00e6




Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Fixes selection not always matching the mouse position in a markdown
block in the agent panel
2026-05-15 11:43:39 +00:00
Oleksandr Kholiavko
dca5976f82
csv_preview: Implement data_table columns pining (#56619)
## Summary

Adds column pinning (freeze) capability to data tables, allowing the
first N columns to remain visible while scrolling horizontally through
the rest of the table content.

Common spreadsheet/data table UX pattern. When viewing wide tables with
many columns, users need to see identifying information (row labels,
IDs) while scrolling right to explore data.

## Demo
Idle state:
<img width="559" height="179" alt="image"
src="https://github.com/user-attachments/assets/b3f89221-8aa9-4e8a-9a39-6f06cc8a4eea"
/>
Scrolled horizontally (name column dissapeared, line numbers column
stayed pinned):
<img width="522" height="174" alt="image"
src="https://github.com/user-attachments/assets/c6695a00-5e40-49b8-81d7-0b30e26bb7bb"
/>

## Implementation

- New `pin_cols(n: usize)` builder method on `Table` to specify how many
columns to pin
- Pinned columns render in a fixed section that doesn't scroll
horizontally
- Scrollable columns render separately with independent scroll state
- Horizontal scroll offset adjustments for proper column resize handle
positioning with pinned sections
- Pinned section stays at viewport left edge while scrollable section
scrolls independently
- Supports 0 < pinned_cols < total_cols (partial pinning)
- Applied to CSV preview for better UX with wide datasets

## Context

Part of CSV preview feature series, following PR #53496 (settings UI).

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] ~~Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)~~
no ui changes besides pinning itself. UI improvements out of scope of
this PR

Release Notes:

- Improved CSV preview with column pinning to keep identifiers visible
while scrolling

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-15 11:12:41 +00:00
Cameron Mcloughlin
bf68bf79ff
agent: Make fast mode more obvious (#56825)
Makes the fast mode toggle more obvious when it's enabled

<img width="154" height="34" alt="image"
src="https://github.com/user-attachments/assets/0468c9bd-a2c8-4368-9b19-7e068360f5d5"
/>

<img width="154" height="34" alt="image"
src="https://github.com/user-attachments/assets/d35199ce-b22e-4323-94d7-1dd8afaa8f04"
/>


Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-15 10:10:49 +00:00
Lukas Wirth
3865e72e3e
scheduler: Fix stacked borrows violation in scheduler (#56850)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-15 10:07:50 +00:00
Finn Evers
4714220df3
ci: Build nightly more frequently (#53800)
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This updates the nightly workflow to run hourly as opposed to once
daily.

Notably, it also 
- changes the poll duration for the auto updater - we now poll 4 times
an hour on the Nightly channel and continue with the old rate for all
other channels
- moves the pre-checks to the linux runners, since we have more
resources available there
- only ever allow one concurrent nightly run

Release Notes:

- N/A
2026-05-15 09:08:55 +00:00
Finn Evers
6f5b4fc8c4
ci: Prepare for Node.js 20 deprecation (#56812)
https://github.com/zed-industries/zed/actions/runs/25881329418 complains
about the deprecation of Node.js version 20, which will soon be
force-bumped to 24 in the runner contexts.

Thus, this PR bumps all the jobs mentioned there to versions that run on
Node.js 24 by default. I checked all the release note section for the
three actions and this should not change any behaviour according to
their release notes and get us ready for the deprecation.

Release Notes:

- N/A
2026-05-15 08:29:24 +00:00
Danilo Leal
700b0b5de6
agent_ui: Render skills as creases (#56689)
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Closes AI-230

This PR makes skills, added as /-mentions, be rendered in the agent
panel as creases, like anything you'd @-mention. Naturally, clicking on
the crease button opens the corresponding skill file in a buffer.

It turned out to be quite a bit of plumbing to make this work,
particularly as I am also introducing an interface to display dividers
and headers in the completion menu. This was relevant to me to add
because it sets a good foundation to convert many agent panel-related
actions as slash commands.

Release Notes:

- N/A

---------

Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
2026-05-14 22:20:34 +00:00
Ben Kunkle
f511076cdb
fs: Fix unwatching causing os unwatch dispatch for recursively watched directories (#56796)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes https://github.com/zed-industries/zed/issues/55746

Release Notes:

- Fixed an issue where file system events or language server events that
resulted in Zed unwatching many paths would result in high CPU usage
2026-05-14 21:41:37 +00:00
morgankrey
37f6d7a15c
Add ChatGPT subscription provider via OAuth 2.0 PKCE (#53166)
Adds a new language model provider that lets users authenticate with
their ChatGPT Plus/Pro subscription and use OpenAI models
(codex-mini-latest, o4-mini, o3) directly in the Zed agent — without
needing a separate API key.

## How it works

1. **OAuth 2.0 + PKCE sign-in**: Uses OpenAI's official Codex CLI client
ID to run an authorization code flow. A local HTTP server on
`127.0.0.1:1455` captures the callback, exchanges the code for tokens,
and stores them in the system keychain.

2. **Token refresh**: Access tokens are automatically refreshed when
they're within 5 minutes of expiry, using the stored refresh token.

3. **Responses API**: Requests go to
`https://chatgpt.com/backend-api/codex/responses` using the existing
`open_ai::responses` client (Responses API format, not Chat Completions
which was deprecated for this endpoint in Feb 2026).

4. **Required headers**: `originator: zed`, `OpenAI-Beta:
responses=experimental`, `ChatGPT-Account-Id` (extracted from JWT),
`store: false` in the body.

## Files changed

- `crates/open_ai/src/responses.rs`: Add `store: Option<bool>` field to
`Request`; add `extra_headers` param to `stream_response` for
per-provider header injection
- `crates/language_models/src/provider/openai_subscribed.rs`: New
provider (sign-in UI, OAuth flow, token storage/refresh, model list)
- `crates/language_models/src/provider/open_ai.rs`,
`open_ai_compatible.rs`, `opencode.rs`: Pass `vec![]` for new
`extra_headers` param
- `crates/language_models/src/language_models.rs`: Register the new
provider
- `crates/language_models/Cargo.toml`: Add `rand` and `sha2` deps for
PKCE

## Open questions / known gaps

- [ ] **Terms of service**: Usage appears to be within OpenAI's ToS
(interactive use via their official CLI client ID), but needs legal
sign-off before shipping
- [ ] **Redirect URI**: Currently `http://localhost:1455/auth/callback`
— may need to match exactly what OpenAI's Codex CLI uses
- [ ] **UI polish**: The sign-in card is functional but minimal; needs
design review
- [ ] **Error messages**: OAuth error responses from the callback URL
aren't surfaced to the user yet
- [ ] **`o3` availability**: o3 may require a higher subscription tier;
consider gating it

## Testing

Sign-in flow was designed to match the Copilot Chat provider pattern.
Manual testing against the live OAuth endpoint is needed.

Release Notes:

- Added ChatGPT subscription provider, allowing users to use their
ChatGPT Plus/Pro subscription with the Zed agent

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2026-05-14 21:03:56 +00:00
Lee Nussbaum
003e821177
markdown_preview: Independent code font family (#56744)
Adds a `markdown_preview_code_font_family` setting that overrides the
font used in the markdown preview for code — inline `code` spans and
fenced code blocks.
This is the counterpart to `markdown_preview_font_family` (#54003),
which already does this for body text. Together they let you choose a
typographically matched body + code font pair for the preview without
forcing the code font onto editor buffers, where it may not be a good
coding font:

```json
{
  "markdown_preview_font_family": "Noto Serif",
  "markdown_preview_code_font_family": "Noto Sans Mono"
}
```

Behavior mirrors `markdown_preview_font_family`:
- Scoped to the markdown preview only (`MarkdownFont::Preview`). The
agent panel, notifications, hover popovers, and REPL output are
unaffected — they keep using the buffer font for code.
- Falls back to the buffer font family when unset, so existing previews
are unchanged.
- Overrides the font family only; fallbacks and features still come from
the buffer font.

Before (uses buffer font, here Iosevka):

<img width="509" height="368" alt="Screenshot 2026-05-14 at 1 39 51 PM"
src="https://github.com/user-attachments/assets/6b7e49b2-fc6e-4db1-9679-392b3447f411"
/>

After (uses specified font, here Noto Sans Mono):

<img width="508" height="368" alt="Screenshot 2026-05-14 at 1 40 51 PM"
src="https://github.com/user-attachments/assets/f911c99b-08f8-4336-83eb-54b555f11c54"
/>

Release Notes:

- Added `markdown_preview_code_font_family` to override the code font in
the markdown preview
2026-05-14 20:03:29 +00:00
Aleksei Gusev
f22650bca5
Respect sort_mode in workspace: open files (#56720)
It's possible to configure `sort_mode` for the project panel like that:

```json
"project_panel": {
"sort_mode":"directories_first"
}
```

However, `workspace: open files` doesn't respect this setting and always
shows files and directories mixed. This change fixes the issue.

Release Notes:

- Improved sorting in `workspace: open files`

---------

Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
2026-05-14 19:51:10 +00:00
Kai Dinghofer
1f8bb4d525
docs: Update dev-containers requirements for podman (#56739)
Added a hint for `use_podman` setting.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes (issue to be created, but it's just about an outdated doc)
2026-05-14 19:43:08 +00:00
Finn Evers
b058edab18
extension_ci: Fix formatting check failing on grammar queries (#56788)
Since we download the grammars into the `./grammars` directory, the
formatting check can fail on unformatted query files that are present in
the grammars directory, as observed in
https://github.com/zed-extensions/log/pull/18

Thus, this PR changes the check to be more specific to just the queries
in the `languages` directory.

Release Notes:

- N/A
2026-05-14 19:17:01 +00:00
山吹色御守
ffed860261
project: Always pass null when body is non-existent in Vue language server request (#56625)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

fix vuejs/language-tools#5956

Align with
3fb3329dfb/extensions/vscode/src/extension.ts (L223).

Release Notes:

- Always pass null when body is non-existent in Vue language server
request

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2026-05-14 18:47:09 +00:00
Conrad Irwin
e36d293a34
Revert vim mode colors in One theme (#56772)
We originally added support for these keys to allow people to customize
the pill. As I noted at the time, we'd like the default to be more
visually minimal.

Release Notes:

- Reverted the colored vim mode indicator pill in the One Light and One
Dark themes (#56662)
2026-05-14 17:33:59 +00:00
Richard Feldman
5f5dd7ae30
Migrate Rules to global Skills and AGENTS.md (#56672)
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Adds a one-time, idempotent startup migration that moves every user Rule
out of the `PromptStore` LMDB database into the new Skills + AGENTS.md
world, in a single pass:

- **Non-Default Rules → global Skills.** Each one becomes
`~/.agents/skills/<slug>/SKILL.md` with `disable-model-invocation:
true`, preserving the original behavior that non-Default Rules were only
ever invoked when the user named them. They're now invokable via
`/skill-name` (and still `@`-mentions).
- **Default Rules → global AGENTS.md.** Each one is appended to
`paths::agents_file()` (e.g. `~/.config/zed/AGENTS.md` on macOS/Linux,
`%APPDATA%\Zed\AGENTS.md` on Windows) under an `## H2` heading
containing the rule's title. Default Rules used to be auto-included in
every conversation; the global AGENTS.md is loaded into the system
prompt of every conversation, so the behavior is preserved.
- **Customized built-in prompts → global AGENTS.md** (currently just the
commit-message prompt). If the user has edited a built-in away from
Zed's shipped `default_content()`, the edited body is appended at the
top of the AGENTS.md block. Uncustomized built-ins (still on the shipped
default) are skipped so we don't pollute AGENTS.md with text the user
never wrote.

The migration is gated on the `skills` feature flag — users without the
flag never have their Rules touched in any way. A single global KVP flag
(`rules_to_skills_migration_done`) short-circuits the migration on
subsequent launches, so it runs at most once per machine even across
release channels. A process-lifetime `AtomicBool` guard additionally
prevents racing duplicate spawns when the underlying `cx.on_flags_ready`
callback fires multiple times at startup.

Migration is intentionally non-destructive: rule rows in the LMDB
database stay in place. Users can still see and edit them through the
existing UI, and a downgrade to a Zed build without skills support won't
lose anything.

Slug generation (`agent_skills::slugify_skill_name`) lowercases ASCII
letters, turns spaces into dashes, and drops every other
non-alphanumeric character entirely — so `foo!bar` becomes `foobar`, not
`foo-bar`. `&` is special-cased to become `and` (so `rock&roll` →
`rock-and-roll`). Slug collisions and pre-existing skill directories are
handled by appending `-2`, `-3`, etc.

A title-bar onboarding banner ("Skills have replaced Rules") surfaces
for every user on the `skills` feature flag. Clicking it opens a small
`AlertModal`-based explainer that summarizes the two destinations and
points users at the new `/skill-name` slash command (and notes that
`@`-mentions still work).

Closes AI-227
Closes AI-232

Release Notes:

- N/A
2026-05-14 16:30:08 +00:00
Cole McAnelly
697cf0ccee
Revert: "languages: Improve function parameter highlighting for Bash" (#52245)
## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists — helps with traceability. -->

Closes https://github.com/zed-industries/zed/issues/52242

This PR reverts a change that highlights shell script arguments as
variables rather than strings. Because of how shell scripts work, all
parameters are strings by default and are regularly represented as such.
The original PR (https://github.com/zed-industries/zed/pull/48067) aimed
to improve highlighting by capturing all arguments as
`variable.parameter`s, but this doesn't align with the idiomatic usage
of shell scripts.

| Current Behavior | Expected Behavior |
|---|---|
| <img width="242" height="84" alt="Image"
src="https://github.com/user-attachments/assets/50c87198-e4be-4627-a742-88060b2b9d14"
/> | <img width="227" height="83" alt="Image"
src="https://github.com/user-attachments/assets/f08b1c62-9c7a-460e-b306-4ac6b9e5a897"
/> |
| Text arguments are highlighted as variable | Text arguments are
highlighted as "string" |

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-14 16:22:49 +00:00
liam
5e36ec8256
Highlight bash conditionals and arithmetic operators (#56484)
Resolves https://github.com/zed-industries/zed/issues/56478

This diff fixes Bash syntax highlighting for conditional and arithmetic
expressions. The Bash parser already recognizes tokens like `[[`, `]]`,
`((`, `))`, `$((`, `!=`, and `||`, but Zed’s Bash highlight query was
not capturing several of them.

With this change, the Bash highlight query styles those operators and
delimiters consistently with existing shell operators, brackets, and
special punctuation.

| Before | After |
| --- | --- |
| <img width="1667" height="1088" alt="ayu-old"
src="https://github.com/user-attachments/assets/0a89bd71-0a13-4ebe-8bc9-abc27ab42ed8"
/> | <img width="1667" height="1088" alt="ayu-new"
src="https://github.com/user-attachments/assets/afa5e8ab-f94a-4f5e-8fe8-770bac07559a"
/> |

Release Notes:
- Fixed bash syntax highlighting for conditional expressions, arithmetic
expressions, and related operators.
2026-05-14 16:17:52 +00:00
Nguyen Anh Tu (Elior)
a221a86d49
Fix GPUI crash when using cached view with Input (#50665)
The `draw()` method was calling `.pop()` on `next_frame.input_handlers`
to extract the active input handler for the platform window. This
reduced the Vec length, making cached `paint_range` indices stale. On
the next frame, when a cached view called `reuse_paint()`, it would
index into `rendered_frame.input_handlers` with out-of-bounds indices,
causing a panic: `range start index 1 out of range for slice of length
0`.

**Fix:** Use `.last_mut().and_then(|h| h.take())` instead of `.pop()` to
extract the handler without changing the Vec length. The slot becomes
`None`, which is already handled by `reuse_paint`'s `.take()` logic.

Closes #50456

### Testing

- All 83 existing GPUI unit tests pass
- Manually verified with
[longbridge/gpui-component](https://github.com/longbridge/gpui-component)
`cargo run --example dock`:
  - Switch to Input panel → type text → no crash 
  - Before fix: crash immediately on first keystroke

---

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
*(N/A — no UI changes)*

Release Notes:

- Fixed a crash in GPUI when typing into an Input widget inside a cached
view ([#50456](https://github.com/zed-industries/zed/issues/50456))

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-05-14 15:31:46 +00:00
Richard Feldman
29ca37fdcc
Load global AGENTS.md into native agent system prompt (#56757)
Watches a user-global `AGENTS.md` file alongside `settings.json` (at
`~/.config/zed/AGENTS.md` on macOS/Linux, `%APPDATA%\Zed\AGENTS.md` on
Windows) and includes its trimmed contents in the native agent's system
prompt.

This matches the pattern used by Codex (`CODEX_HOME/AGENTS.md`,
defaulting to `~/.codex/AGENTS.md`) and OpenCode
(`~/.config/opencode/AGENTS.md`): personal instructions live next to
other app config and apply across every project the user opens.

## Behavior

- Native Zed agent only. Not passed to ACP / external agents.
- Reads the local config dir, so SSH-remoted projects still get the
local user's personal `AGENTS.md` (project rules continue to come from
the remote workspace).
- Missing, empty, or whitespace-only files are silently treated as no
`AGENTS.md`.
- Read errors surface through the same notification UI as settings
errors, with a stable notification ID that's dismissed once the file
becomes readable again.
- The file is read in full, matching how existing project rules / repo
`AGENTS.md` files are loaded today.

## System prompt rendering

In the system prompt, the user-global `AGENTS.md` appears as `###
Personal AGENTS.md` immediately before `### Project Rules`, so the model
sees personal defaults first and project guidance later (project rules
take precedence on conflicts).

## Tests

- `user_agents_md` watcher: initial load, empty/whitespace ignored,
reacts to file edits.
- `SystemPromptTemplate`: renders personal `AGENTS.md` before project
rules; omits the section when no user `AGENTS.md` is present.

Closes AI-231

Release Notes:

- Added support for a global `AGENTS.md` file alongside `settings.json`
that is automatically included in the agent's instructions for every
project.
2026-05-14 15:02:33 +00:00
Ben Brandt
d4a3e0d5c9
sidebar: Track terminal agent thread telemetry (#56723)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-14 14:47:30 +00:00
Danilo Leal
e80b7443ea
git_ui: Improve GitHub avatar display (#56755)
We had a problem that became more evident to me in the newly-introduced
History tab in the Git panel where the avatars wouldn't show up for a
long time. Problem was that we were trying to render the avatar before
the GitHub user email came in, and that wouldn't work well because it
would 1) skip the fast CDN (which could get rate-limited fast), and 2)
cache the `None` result. So this improvement works by only attempting to
render the avatar when the email is available.

Release Notes:

- Git UI: Improve the display of user avatars in Git-related surfaces.
2026-05-14 14:43:03 +00:00
Marshall Bowers
58d24a610b
client: Attach system ID to sign-in request (#56675)
This PR makes it so we send up the system ID as a query parameter
alongside the native app sign-in request.

Closes CLO-769.

Release Notes:

- N/A
2026-05-14 13:29:49 +00:00
Danilo Leal
c937fc6e33
git_panel: Allow to switch between changes and history tab with keyboard (#56743)
Follow-up to https://github.com/zed-industries/zed/pull/56500. Was
missing this ability very much :)

Release Notes:

- Git Panel: Added the ability to switch between the changes and history
tabs with the keyboard.
2026-05-14 13:11:14 +00:00
Cameron Mcloughlin
80b11f4839
git: Add setting to hide stage/restore buttons (#56740)
With long lines or a small viewport, the stage/restore buttons often
cover code.

Adds a setting to hide the buttons altogether. Defaults to showing them.

Release Notes:

- Added: Setting to hide Git Stage/Restore buttons
2026-05-14 12:37:00 +00:00
Ben Kunkle
4742e75bc9
ep: Send settled data to cloud (#56572)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-14 11:55:18 +00:00
Danilo Leal
29db565437
markdown: Fix default UI font rendering in Mermaid diagrams (#56695)
Release Notes:

- Fixed Mermaid diagrams not rendering with the default UI typeface.
2026-05-14 11:15:08 +00:00
procr1337
9fe2931297
agent: Fix tool paths preferring files in subdirectories named after the project root (#56230)
The tool definition is very clearly contradicting the previous behavior.
Performance impact is unclear to me, we increase the work in a
potentially expensive loop, but it seems necessary to have both the
specified behavior from the tool definition, as well as the
heuristic/fallback for misbehaving models that seems to be intended.

Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Closes #56225

Release Notes:

- Fixed tool paths preferring files in subdirectories named after the
project root
2026-05-14 10:12:56 +00:00
Kirill Bulatov
1376b200c8
Remove code lens from the diff view (#56726)
RHS does not show code runnables already, and lens blocks break the
background highlights, hence remove them too.

Before:

<img width="1728" height="1084" alt="before"
src="https://github.com/user-attachments/assets/6e942568-dcbf-4624-86f6-7f3f31d01d31"
/>

After:

<img width="1728" height="1084" alt="Screenshot 2026-05-14 at 11 13 05"
src="https://github.com/user-attachments/assets/ec3bfcb9-daab-4a33-b799-db86ac352488"
/>

Release Notes:

- Removed code lens from the diff view
2026-05-14 09:39:44 +00:00
Mikhail Pertsev
b01a145fd0
editor: Extract navigation out of editor.rs (#56634)
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cc @SomeoneToIgnore

## Summary

Follow-up to #56409. I addressed the formatting issues and other stuff
from the previous PR

This keeps `editor.rs` around 15k lines.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A
2026-05-14 07:20:51 +00:00
HuaGu-Dragon
75f0940a58
Vim/Helix: Prevent undo grouping when any LSP completion (#53980)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

## Summary  
Prevent undo grouping when an LSP completion includes extra edits so
that the completion and its extra edits are applied and reverted
atomically.

## Problem
When applying an LSP completion that also applies extra edits, the
editor may merge that completion into the surrounding undo group or
split the transaction while waiting for edits, causing undo to leave the
buffer in an inconsistent state.

## Solution
* Always block undo merging for completions

Closes #ISSUE

Release Notes:

- Prevent undo grouping when any LSP completion
2026-05-14 06:39:33 +00:00
Ben Brandt
cad7406d52
agent_ui: Require an open project for agent panel (#56577)
A bit brute force, but it works.

<img width="1106" height="988" alt="image"
src="https://github.com/user-attachments/assets/d23f9a80-01c5-4ad3-a280-faf8b8bc9dbe"
/>


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-05-14 01:24:30 +00:00
Nathan Sobo
3a8d012d1a
Fix macOS find query seeding (#56681)
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Closes #55619

### Summary

- Route `buffer_search::UseSelectionForFind` through
`BufferSearchBar::deploy` instead of updating the query editor directly.
- Add an explicit seed-query override to `deploy`, so the Cmd-E action
can force `SeedQuerySetting::Always` while regular deploy callers
continue to pass `None` and respect the user’s
`seed_search_query_from_cursor` setting.
- By going through `deploy`, Cmd-E now also runs the search path that
keeps buffer-search navigation state in sync:
  - shows/initializes the search bar for the active searchable item
  - applies the seeded query via `search_suggested`
- calls `search`, which updates the query editor, search options, active
search query, search history, and macOS find pasteboard
  - refreshes `searchable_items_with_matches` and `active_match_index`
  - activates the current match after the search completes
- This ensures the subsequent Cmd-G action has the expected active
query, match list, search token, and active match index to select the
next result.
- Add a macOS-only end-to-end regression test using the default macOS
keymap with `simulate_keystrokes("cmd-e")` and
`simulate_keystrokes("cmd-g")`.

### Validation

- `cargo test -p search test_cmd_e_then_cmd_g_uses_selection_for_find`
- `cargo fmt --check --package search --package zed_actions`
- `./script/check-keymaps`
- `cargo check -p search`
- `cargo check -p workspace`
- `cargo check -p vim`

Release Notes:

- Fixed macOS Cmd-E/Cmd-G find behavior so Cmd-E seeds find from the
cursor or selection and Cmd-G advances through the newly seeded matches.
2026-05-13 23:35:10 +00:00
Anthony Eid
41c710b0a2
git: Allow choosing branch diff target in branch diff view (#56569)
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### Summary

Added a branch diff base branch picker that shows the selected diff base
and prioritizes branches on the active branch’s remote. This also
generalizes the branch picker’s checkout vs. select only behavior so its
UI/search/rendering can be reused by a future git graph picker, and
makes branch diff drop stale in progress base update tasks when the base
or repository changes for faster response.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes  #54050

Release Notes:

- git: Allow choosing branch diff base in branch diff view

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2026-05-13 23:15:35 +00:00
Ben Brandt
ffe4f4f5be
agent_ui: Fix full-width thread view layout (#56684)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #56677

Release Notes:

- Agent: Fix squashed message editor when `limit_content_width=false`
2026-05-13 21:29:21 +00:00
Ben Brandt
a7f037d94b
sidebar: Remove agent panel terminal feature flag (#56678)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Add the ability to create Terminal Threads in the Sidebar and Agent
Panel.
2026-05-13 21:21:52 +00:00
zed-zippy[bot]
7d8fe38b56
Bump Zed to v1.4.0 (#56653)
Release Notes:

- N/A

Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-05-13 17:25:55 +00:00
Caio Piccirillo
ae9e177300
Add colors for vim mode in One theme (#56662)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Update vim mode colors on One theme

# Screenshots:
## Dark

### Vim:
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/5d74753e-d79f-4507-874e-eee8e8ad77de"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/cf3a1945-1a14-48a8-aeb2-ed1a525f91b7"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/77b83ff3-ee1c-465c-a783-4e1deefbe65b"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/2e4ebb69-7bfc-407c-b04e-d4a8fc6df220"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/2d736682-54c1-4db3-9fd1-9ab72b1e1497"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/d796c7a9-c8c9-4bc8-81de-0a44f8b5b0e3"
/>

### Helix:
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/9de5d340-db45-4597-b3fe-2ea503f11909"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/fcdce0e4-3a90-44da-80ff-6d524495dfe8"
/>

## Light

### Vim:
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/34b74e45-4bb4-4388-b7de-50351bf3860c"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/3a66fa4b-0911-4a02-931a-1dda2cf0a33c"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/7bd4492d-4dec-4f1d-b05c-7e60ecc8d549"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/b510107d-39d5-4841-9859-ed27261c9809"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/fb80f295-dcc6-4a73-8d65-15dc133eb3ce"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/d21249ce-fd29-48a3-9c0f-e92e1aacba36"
/>

### Helix:
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/f748cfb4-4584-481b-b880-e77b6be92041"
/>
<img width="338" height="28" alt="image"
src="https://github.com/user-attachments/assets/5cad3bf0-591d-4436-82a6-cb65af9f9be7"
/>
2026-05-13 17:19:00 +00:00
Danilo Leal
477e524e56
Improve update button version display (#56647)
This PR adds a small refinement to the update button, removing
truncation from the version we display. Instead of just showing the
short version of a SHA, we now display it in full, providing more
detailed information that sometimes was lost. Also am making the button
disabled when it's in the checking, downloading, and installing states,
given clicking on it at these moments doesn't do anything.

Release Notes:

- N/A
2026-05-13 16:29:58 +00:00
Ben Kunkle
49c6f78fc1
ep: Allow setting expected patch in rate completions modal (#56629)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- Added the ability to input the "expected patch", i.e. what the model
should have predicted in the `edit prediction: rate completions` modal
2026-05-13 16:03:01 +00:00
Ben Kunkle
f56219e503
Fix basic_terminal test flake (#56659)
Missed a test in #56194 with the same issue, and it bit me today :(

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 15:51:42 +00:00
Marshall Bowers
f1a7567791
collab: Remove seeding infrastructure (#56562)
This PR removes the seeding infrastructure from Collab.

We're already set up to just-in-time create users in local development
through Cloud.

Also updated the liveness probe for the health endpoint to use a
different query.

Closes CLO-763.

Release Notes:

- N/A
2026-05-13 15:44:55 +00:00
Piotr Osiewicz
048831a453
build: Reduce dev debug info level from full to limited (#56656)
This reduces a rebuild time from editor (a legit one) from 28s to 18s.
For those of you who do use the debugger, there's a new `dbg` profile.

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 15:41:13 +00:00
Ben Kunkle
8c74db00c4
acp: Fix startup error race condition test flake (#56654)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-13 15:24:17 +00:00