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156 commits

Author SHA1 Message Date
Conrad Irwin
be705e677b
Merge gpui::Task and scheduler::Task (#53674)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-05 22:41:13 +00:00
Saketh
818991db77
tasks_ui: Fix previously used task tooltip (#53104)
Closes #52941

## Summary

- update the task picker delete button tooltip to describe the recently
used task entry it removes
- keep the change scoped to the inaccurate user-facing copy in the tasks
modal

## Testing

- cargo test -p tasks_ui

Release Notes:

- N/A
2026-04-07 06:14:00 +00:00
Anthony Eid
efb12d2721
git: Add create git worktree hook to task system (#51337)
### Summary

This PR starts work on adding basic hook support in the `TaskStore`. To
enable users to setup tasks that are ran when the agent panel creates a
new git worktree to start a thread in. It also adds a new task variable
called `ZED_MAIN_GIT_WORKTREE` that's the absolute path to the main repo
that the newly created linked worktree is based off of.

### Follow Ups 

- Get this hook working with the git worktree picker as well
- Make a more general approach to the hook system in `TaskStore`
- Add `ZED_PORT_{1..10}` task variables
- Migrate the task context creation code from `task_ui` to the basic
context provider

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2026-04-01 16:14:48 -04:00
Cole Miller
2a15bf630d
Require multibuffer excerpts to be ordered and nonoverlapping (#52364)
TODO:
- [x] merge main
- [x] nonshrinking `set_excerpts_for_path`
- [x] Test-drive potential problem areas in the app
- [x] prepare cloud side
- [x] test collaboration
- [ ] docstrings
- [ ] ???

## Context

### Background

Currently, a multibuffer consists of an arbitrary list of
anchor-delimited excerpts from individual buffers. Excerpt ranges for a
fixed buffer are permitted to overlap, and can appear in any order in
the multibuffer, possibly separated by excerpts from other buffers.
However, in practice all code that constructs multibuffers does so using
the APIs defined in the `path_key` submodule of the `multi_buffer` crate
(`set_excerpts_for_path` etc.) If you only use these APIs, the resulting
multibuffer will maintain the following invariants:

- All excerpts for the same buffer appear contiguously in the
multibuffer
- Excerpts for the same buffer cannot overlap
- Excerpts for the same buffer appear in order
- The placement of the excerpts for a specific buffer in the multibuffer
are determined by the `PathKey` passed to `set_excerpts_for_path`. There
is exactly one `PathKey` per buffer in the multibuffer

### Purpose of this PR

This PR changes the multibuffer so that the invariants maintained by the
`path_key` APIs *always* hold. It's no longer possible to construct a
multibuffer with overlapping excerpts, etc. The APIs that permitted
this, like `insert_excerpts_with_ids_after`, have been removed in favor
of the `path_key` suite.

The main upshot of this is that given a `text::Anchor` and a
multibuffer, it's possible to efficiently figure out the unique excerpt
that includes that anchor, if any:

```
impl MultiBufferSnapshot {
    fn buffer_anchor_to_anchor(&self, anchor: text::Anchor) -> Option<multi_buffer::Anchor>;
}
```

And in the other direction, given a `multi_buffer::Anchor`, we can look
at its `text::Anchor` to locate the excerpt that contains it. That means
we don't need an `ExcerptId` to create or resolve
`multi_buffer::Anchor`, and in fact we can delete `ExcerptId` entirely,
so that excerpts no longer have any identity outside their
`Range<text::Anchor>`.

There are a large number of changes to `editor` and other downstream
crates as a result of removing `ExcerptId` and multibuffer APIs that
assumed it.

### Other changes

There are some other improvements that are not immediate consequences of
that big change, but helped make it smoother. Notably:

- The `buffer_id` field of `text::Anchor` is no longer optional.
`text::Anchor::{MIN, MAX}` have been removed in favor of
`min_for_buffer`, etc.
- `multi_buffer::Anchor` is now a three-variant enum (inlined slightly):

```
enum Anchor {
    Min,
    Excerpt {
        text_anchor: text::Anchor,
        path_key_index: PathKeyIndex,
        diff_base_anchor: Option<text::Anchor>,
    },
    Max,
}
```

That means it's no longer possible to unconditionally access the
`text_anchor` field, which is good because most of the places that were
doing that were buggy for min/max! Instead, we have a new API that
correctly resolves min/max to the start of the first excerpt or the end
of the last excerpt:


```
impl MultiBufferSnapshot {
    fn anchor_to_buffer_anchor(&self, anchor: multi_buffer::Anchor) -> Option<text::Anchor>;
}
```
- `MultiBufferExcerpt` has been removed in favor of a new
`map_excerpt_ranges` API directly on `MultiBufferSnapshot`.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
Co-authored-by: Conrad <conrad@zed.dev>
2026-04-01 17:25:32 +00:00
Danilo Leal
22c123868a
ui: Improve the end_hover method API in the ListItem component (#52862)
This PR changes the API for the `ListItem`'s `end_hover` slot so that
whatever is in there is always part of the flex stack, as opposed to an
absolutely-positioned element. Additionally, I'm also improving the API
for swapping content between the default state and the hovered state
(e.g., list items where by default we render X, but when you hover, we
show something else). Lastly, I'm adding buttons to some Git picker
items that were only previously available through modal footer buttons.

Release Notes:

- N/A
2026-03-31 21:23:42 -03:00
Marc-Andre Lureau
58fec75396
Add vim/emacs modeline support (#49267)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-03-25 03:15:51 +00:00
moktamd
2315856b3f
task: Skip .vscode tasks when .zed/tasks.json exists (#51797)
Fixes #51733

The previous fix in #32590 only filtered `.vscode` tasks at the modal
presentation layer, so they still appeared in other code paths and in
the used-tasks list. This moves the filtering into
`worktree_scenarios()` in the task inventory, so all consumers see the
correct behavior.

Changes:
- `InventoryFor::worktree_scenarios()` now skips `.vscode` entries when
`.zed` entries exist for the same worktree
- `used_and_current_resolved_tasks()` filters previously spawned
`.vscode` tasks from the used-tasks list
- Removes the now-redundant `.vscode` filter from the task picker modal

Release Notes:

- Fixed .vscode/tasks.json still being used when .zed/tasks.json is
present

Co-authored-by: moktamd <moktamd@users.noreply.github.com>
2026-03-24 15:18:49 +00:00
Matt Van Horn
83adaa52b3
task: Expose current buffer language as $ZED_LANGUAGE variable (#51614)
Closes #12628

Adds a `$ZED_LANGUAGE` task variable that resolves to the language name
of the active buffer (e.g., "Rust", "Python", "Shell Script"). This lets
tasks adapt behavior based on language without parsing file extensions.

Use cases from the issue:
- Pass syntax highlighting language to external tools (e.g., `rg --type
$ZED_LANGUAGE`)
- Adjust comment wrapping width per language
- Handle extensionless files and untitled buffers that have a language
assigned

VS Code provides equivalent functionality via
`${command:activeEditorLanguageId}`. Neovim exposes it as `&filetype`.

## Changes

- Added `Language` variant to `VariableName` in
`crates/task/src/task.rs`
- Populated from `buffer.language().name()` in
`BasicContextProvider::build_context`
(`crates/project/src/task_inventory.rs`), following the same pattern as
`File` and `Stem`
- Updated test fixtures in `crates/tasks_ui/src/tasks_ui.rs` to include
the new variable
- Added `ZED_LANGUAGE` to the variable list in `docs/src/tasks.md`

## Testing

Updated the existing `test_task_variables` test in `tasks_ui` to verify
`ZED_LANGUAGE` resolves to "Rust" and "TypeScript" for the respective
test buffers.

This contribution was developed with AI assistance (Claude Code).

Release Notes:

- Added `$ZED_LANGUAGE` task variable that exposes the current buffer's
language name

---------

Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2026-03-17 18:04:04 +02:00
Kirill Bulatov
2b425aa102
Limit editors' refresh runnables (#51299)
Before, both rust-analyzer's LSPext tasks and tree-sitter tasks were
queried on the entire multi buffer range.

The PR moves all runnable-related logic into a submodule, and reworks
the logic to consider only the visible buffers.
Singleton buffers have their tasks resolved for the entire range still
(same as LSPext tasks work), multi buffers have their buffers' data
cached and reused.

Release Notes:

- Improved multi buffer's runnables resolution performance
2026-03-11 15:05:22 +00:00
Richard Feldman
ee3f40fe25
Re-add MultiWorkspace (#48800)
Release Notes:

- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.

---------

Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
2026-02-12 01:06:23 +00:00
Karl-Erik Enkelmann
9d5f0f5aaf
tasks: Show error for unknown ZED_ variables (#45621)
Validate task variable names when the file is saved, immediately
displaying an error toast if any invalid `ZED_*` variables are found.
Valid tasks in the same file are still loaded and work normally.

- Add `task::task_template::TaskTemplate::unknown_variables()` to detect
  invalid `ZED_` variable names
- Add `project::ToastLink` struct and optional `link` field to
  `project::Event::Toast`
- Show documentation link in the error toast

Closes #23275

Release Notes:

- Fixed user-defined tasks with unresolved `ZED_*` variables being
silently omitted

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2026-01-26 19:47:36 +00:00
Jakub Konka
3a7c746043
Revert " Add vim/emacs modeline support " (#47479)
Reverts zed-industries/zed#44210

I am forced to revert this PR as it completely breaks release builds
with the following panic:

```
thread 'main' (2648653) panicked at crates/rope/src/rope.rs:893:25:
byte index 73 is not a char boundary; it is inside 'স' (bytes 71..74) of `কৰক</translation>
<translation id="9216898458513705996">টেবসমূহ এই ডিভাইচত খোলা `
stack backtrace:
2026-01-23T15:37:48+01:00 INFO  [node_runtime] using Zed managed Node.js at /Users/kubkon/Library/Application Support/Zed/node/node-v24.11.0-darwin-arm64 since system Node.js wasn't found on PATH: cannot find binary path
   0: __rustc::rust_begin_unwind
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/std/src/panicking.rs:698:5
   1: core::panicking::panic_fmt
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/panicking.rs:80:14
   2: core::str::slice_error_fail_rt
   3: core::str::slice_error_fail
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/mod.rs:69:5
   4: core::str::traits::<impl core::slice::index::SliceIndex<str> for core::ops::range::Range<usize>>::index
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/traits.rs:248:21
   5: <str as core::ops::index::Index<core::ops::range::Range<usize>>>::index
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/str/traits.rs:63:15
   6: <rope::Chunks>::peek
             at /Users/kubkon/dev/zed/crates/rope/src/rope.rs:893:25
   7: <rope::Lines>::next
             at /Users/kubkon/dev/zed/crates/rope/src/rope.rs:1111:45
   8: <project::lsp_store::LspStore>::parse_modeline
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4570:43
   9: <project::lsp_store::LspStore>::on_buffer_added
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4301:14
  10: <project::lsp_store::LspStore>::on_buffer_store_event
             at /Users/kubkon/dev/zed/crates/project/src/lsp_store.rs:4166:22
  11: <<project::lsp_store::LspStore>::on_buffer_store_event as core::ops::function::FnMut<(&mut project::lsp_store::LspStore, gpui::app::entity_map::Entity<project::buffer_store::BufferStore>, &project::buffer_store::BufferStoreEvent, &mut gpui::app::context::Context<project::lsp_store::LspStore>)>>::call_mut
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/ops/function.rs:166:5
  12: <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:111:44
  13: <gpui::app::App as gpui::AppContext>::update_entity::<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2281:26
  14: <gpui::app::App>::update::<(), <gpui::app::App as gpui::AppContext>::update_entity<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:818:22
  15: <gpui::app::App as gpui::AppContext>::update_entity::<project::lsp_store::LspStore, (), <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2279:14
  16: <gpui::app::entity_map::Entity<project::lsp_store::LspStore>>::update::<(), gpui::app::App, <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/entity_map.rs:445:12
  17: <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:111:22
  18: <gpui::app::App>::subscribe_internal::<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <gpui::app::context::Context<project::lsp_store::LspStore>>::subscribe<project::buffer_store::BufferStore, project::buffer_store::BufferStoreEvent, <project::lsp_store::LspStore>::on_buffer_store_event>::{closure#0}>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:964:25
  19: <alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>> as core::ops::function::FnMut<(&dyn core::any::Any, &mut gpui::app::App)>>::call_mut
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/boxed.rs:2012:9
  20: <gpui::app::App>::apply_emit_effect::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1407:21
  21: <gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain::<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}
             at /Users/kubkon/dev/zed/crates/gpui/src/subscription.rs:132:17
  22: <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain::<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:1177:37
  23: <alloc::collections::btree::map::ExtractIfInner<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull>>::next::<<alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}, alloc::alloc::Global>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:2036:16
  24: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::next
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:2002:20
  25: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::fold::<(), core::iter::traits::iterator::Iterator::for_each::call<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>), core::mem::drop<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>)>>::{closure#0}>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/iter/traits/iterator.rs:2602:34
  26: <alloc::collections::btree::map::ExtractIf<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>, core::ops::range::RangeFull, <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>::{closure#0}> as core::iter::traits::iterator::Iterator>::for_each::<core::mem::drop<(usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>)>>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/iter/traits/iterator.rs:828:14
  27: <alloc::collections::btree::map::BTreeMap<usize, gpui::subscription::Subscriber<(core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>>::retain::<<gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain<<gpui::app::App>::apply_emit_effect::{closure#0}>::{closure#1}>
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/alloc/src/collections/btree/map.rs:1177:46
  28: <gpui::subscription::SubscriberSet<gpui::app::entity_map::EntityId, (core::any::TypeId, alloc::boxed::Box<dyn for<'a, 'b> core::ops::function::FnMut<(&'a dyn core::any::Any, &'b mut gpui::app::App), Output = bool>>)>>::retain::<<gpui::app::App>::apply_emit_effect::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/subscription.rs:130:21
  29: <gpui::app::App>::apply_emit_effect
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1405:14
  30: <gpui::app::App>::flush_effects
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1308:31
  31: <gpui::app::App>::finish_update
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:830:18
  32: <gpui::app::App>::update::<core::result::Result<(), anyhow::Error>, <gpui::app::App as gpui::AppContext>::update_entity<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>::{closure#0}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:819:14
  33: <gpui::app::App as gpui::AppContext>::update_entity::<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:2279:14
  34: <gpui::app::async_context::AsyncApp as gpui::AppContext>::update_entity::<project::buffer_store::BufferStore, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/async_context.rs:65:13
  35: <gpui::app::entity_map::WeakEntity<project::buffer_store::BufferStore>>::update::<gpui::app::async_context::AsyncApp, core::result::Result<(), anyhow::Error>, <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::{closure#3}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/entity_map.rs:750:15
  36: <project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}::{closure#0}::<i32>
             at /Users/kubkon/dev/zed/crates/project/src/buffer_store.rs:683:18
  37: <gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn::<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}::{closure#0}::<i32>
             at /Users/kubkon/dev/zed/crates/gpui/src/app/context.rs:244:52
  38: <gpui::app::App>::spawn::<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:1532:44
  39: <scheduler::executor::spawn_local_with_source_location::Checked<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}> as core::future::future::Future>::poll
             at /Users/kubkon/dev/zed/crates/scheduler/src/executor.rs:393:64
  40: <async_task::raw::RawTask<scheduler::executor::spawn_local_with_source_location::Checked<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}>, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>, <scheduler::executor::ForegroundExecutor>::spawn<<gpui::app::App>::spawn<<gpui::app::context::Context<project::buffer_store::BufferStore>>::spawn<<project::buffer_store::LocalBufferStore>::open_buffer::{closure#1}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}, core::result::Result<gpui::app::entity_map::Entity<language::buffer::Buffer>, anyhow::Error>>::{closure#0}>::{closure#0}, scheduler::RunnableMeta>>::run
             at /Users/kubkon/.cargo/git/checkouts/async-task-e468f817236eac43/b4486cd/src/raw.rs:296:17
  41: <async_task::runnable::Runnable<scheduler::RunnableMeta>>::run
             at /Users/kubkon/.cargo/git/checkouts/async-task-e468f817236eac43/b4486cd/src/runnable.rs:788:18
  42: gpui::platform::mac::dispatcher::trampoline
             at /Users/kubkon/dev/zed/crates/gpui/src/platform/mac/dispatcher.rs:248:14
  43: <unknown>
  44: <unknown>
  45: <unknown>
  46: <unknown>
  47: <unknown>
  48: <unknown>
  49: <unknown>
  50: <unknown>
  51: <unknown>
  52: <unknown>
  53: <unknown>
  54: <unknown>
  55: <unknown>
  56: <unknown>
  57: <unknown>
  58: <gpui::platform::mac::platform::MacPlatform as gpui::platform::Platform>::run
             at /Users/kubkon/dev/zed/crates/gpui/src/platform/mac/platform.rs:473:17
  59: <gpui::app::Application>::run::<zed::main::{closure#9}>
             at /Users/kubkon/dev/zed/crates/gpui/src/app.rs:192:18
  60: zed::main
             at /Users/kubkon/dev/zed/crates/zed/src/main.rs:419:9
  61: <fn() as core::ops::function::FnOnce<()>>::call_once
             at /rustc/ded5c06cf21d2b93bffd5d884aa6e96934ee4234/library/core/src/ops/function.rs:250:5
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
```

cc @ConradIrwin @elmarco
2026-01-23 15:24:37 +00:00
Marc-Andre Lureau
4186e5764f
Add vim/emacs modeline support (#44210)
Many editors such as vim and emacs support "modelines", a comment at the
beginning of the file that allows the file type to be explicitly
specified along with per-file specific settings

- The amount of configurations, style and settings mapping cannot be
handled in one go, so this opens up a lot of potential improvements.
- I left out the possiblity to have "zed" specific modelines for now,
but this could be potentially interesting.
- Mapping the mode or filetype to zed language names isn't obvious
either. We may want to make it configurable.

This is my first contribution to zed, be kind. I struggled a bit to find
the right place to add those settings. I use a similar approach as done
with editorconfig (merge_with_editorconfig). There might be better ways.

Closes #4762

Release Notes:

- Add basic emacs/vim modeline support.

Supersedes #41899, changes:
- limit reading to the first and last 1kb
- add documentation
- more variables handled
- add Arc around ModelineSettings to avoid extra cloning
- changed the way mode -> language mapping is done, thanks to
`modeline_aliases` language config
- drop vim ex: support
- made "Local Variables:" handling a separate commit, so we can drop it
easily
- various code style improvements

---------

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2026-01-23 07:55:39 +00:00
Jason Lee
4e75f0f3ab
gpui: Implement From<String> for ElementId (#44447)
Release Notes:

- N/A

## Before

```rs
div()
    .id(SharedString::from(format!("process-entry-{ix}-command")))
```

## After

```rs
div()
    .id(format!("process-entry-{ix}-command"))
```
2025-12-09 09:08:59 +01:00
Lukas Wirth
628c52a96a
buffer: Keep the shorter language setting names for the common operation (#43915)
cc
https://github.com/zed-industries/zed/pull/43888#issuecomment-3597265087

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-12-01 18:55:33 +01:00
Lukas Wirth
9af6e82e65
language: Only block the foreground on buffer reparsing when necessary (#43888)
Gist is we only need to block the foreground thread for reparsing if
immediate language changes are useful to the user. That is usually only
the case when they edit the buffer

Release Notes:

- Improved performance of large project searches and project diffs

Co-authored by: David Kleingeld <david@zed.dev>
2025-12-01 14:57:15 +01:00
Lukas Wirth
c98b2d6944
multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Mikayla Maki
5f8226457e
Automate settings registration (#42238)
Release Notes:

- N/A

---------

Co-authored-by: Nia <nia@zed.dev>
2025-11-07 22:27:14 +00:00
Kirill Bulatov
42149df0f2
Show modal hover for one-off tasks (#41824)
Before, one-off commands did not show anything on hover at all, now they
show their command:

<img width="657" height="527" alt="after"
src="https://github.com/user-attachments/assets/d43292ca-9101-4a6a-b689-828277e8cfeb"
/>

Release Notes:

- Show modal hover for one-off tasks
2025-11-03 15:25:44 +00:00
Finn Evers
f393138711
Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
72948e14ee
Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Max Brunsfeld
03f9cf4414
Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Miao
271771c742
editor: Prevent non‑boundary highlight indices in UTF‑8 (#38510)
Closes #38359

Release Notes:

- Use byte offsets for highlights; fix UTF‑8 crash
2025-09-22 11:06:54 +02:00
Matt
fc0eb882f7
debugger_ui: Update new process modal to include more context about its source (#36650)
Closes #36280

Release Notes:
  - Added additional context to debug task selection

Adding additional context when selecting a debug task to help with
projects that have multiple config files with similar names for tasks.

I think there is room for improvement, especially adding context for a
LanguageTask type. I started but it looked like it would need to add a
path value to that and wanted to make sure this was a good idea before
working on that.

Also any thoughts on the wording if you do like this format? 

---

<img width="1246" height="696" alt="image"
src="https://github.com/user-attachments/assets/b42e3f45-cfdb-4cb1-8a7a-3c37f33f5ee2"
/>

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Anthony <hello@anthonyeid.me>
2025-09-18 16:05:55 -04:00
Smit Barmase
22e31a0d41
Fix crash when filtering items in Picker (#37929)
Closes #37617

We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.

The likely reason is that we run the match-update logic asynchronously
(see
[here](138117e0b1/crates/picker/src/picker.rs (L643))).
That means it's possible to render items after the list's [data
update](138117e0b1/crates/picker/src/picker.rs (L652))
but before the [list
reset](138117e0b1/crates/picker/src/picker.rs (L662)),
in which case the `ix` can be greater than that of our updated data.

Release Notes:

- Fixed crash when filtering MCP tools.
2025-09-10 23:06:09 +05:30
Umesh Yadav
1e6cefaa56
Fix clippy::len_zero lint style violations (#36589)
Related: #36577

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
2025-08-20 14:35:59 +00:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Max Brunsfeld
ce216432be
Refactor ssh remoting - make ChannelClient type private (#36514)
This PR is one step in a series of refactors to prepare for having
"remote" projects that do not use SSH. The main use cases for this are
WSL and dev containers.

Release Notes:

- N/A
2025-08-19 17:33:56 -07:00
Piotr Osiewicz
6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
05fc0c432c
Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Danilo Leal
0609c8b953
Revise and clean up some icons (#35582)
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.

Closes https://github.com/zed-industries/zed/issues/35576

Release Notes:

- N/A
2025-08-04 11:58:31 -03:00
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Danilo Leal
0e94ca2a1a
debugger: Refine session modal design (#33004)
This PR makes all footer elements in the debugger session modal more
consistent, as well as fixes some weird UI quirks with leaking borders
and whatnot. Took the opportunity to do some light style clean up and
use `prelude::*` for UI imports.

Release Notes:

- N/A
2025-06-19 02:27:34 -03:00
Smit Barmase
131f2857a5
editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Michael Sloan
9cc82212b5
Remove separator! macro and make path! handle relative paths (#32527)
Release Notes:

- N/A
2025-06-13 06:32:29 +00:00
Julia Ryan
f428d54b74
task: Don't show VSCode worktree tasks when Zed ones exist (#32590)
Fixes #23110

Similar to #32589, we may eventually want to merge instead of making
these lists mutually exclusive.

Release Notes:

- N/A
2025-06-12 01:24:19 +00:00
Piotr Osiewicz
04223f304b
debugger: Fix DebugAdapterDelegate::worktree_root always using the first visible worktree (#32585)
Closes #32577

Release Notes:

- Fixed debugger malfunctioning when using ZED_WORKTREE_ROOT env
variable in multi-worktree workspaces.
2025-06-11 23:40:41 +00:00
Kirill Bulatov
9c513223c4
Add initial package.json scripts task autodetection (#32497)
Now, every JS/TS-related file will get their package.json script
contents added as tasks:

<img width="1020" alt="image"
src="https://github.com/user-attachments/assets/5bf80f80-fd72-4ba8-8ccf-418872895a25"
/>

To achieve that, `fn associated_tasks` from the `ContextProvider` was
made asynchronous and the related code adjusted.

Release Notes:

- Added initial `package.json` scripts task autodetection

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2025-06-10 22:16:27 +00:00
Cole Miller
f36143a461
debugger: Run locators on LSP tasks for the new process modal (#32097)
- [x] pass LSP tasks into list_debug_scenarios
- [x] load LSP tasks only once for both modals
- [x] align ordering
- [x] improve appearance of LSP debug task icons
- [ ] reconsider how `add_current_language_tasks` works
- [ ] add a test

Release Notes:

- Debugger Beta: Added debuggable LSP tasks to the "Debug" tab of the
new process modal.

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-06-05 13:25:51 -04:00
Kirill Bulatov
936ad0bf10
Use better fallback for empty rerun action (#32031)
When invoking the task rerun action before any task had been run, it
falls back to task selection modal.
Adjust this fall back to use the debugger view, if available:

Before:

![before](https://github.com/user-attachments/assets/737d2dc1-15a4-4eea-a5f9-4aff6c7600cc)


After:

![after](https://github.com/user-attachments/assets/43381b85-5167-44e7-a8b0-865a64eaa6ea)


Release Notes:

- N/A
2025-06-03 22:45:37 +00:00
Kirill Bulatov
f881cacd8a
Use both language and LSP icons for LSP tasks (#31773)
Make more explicit which language LSP tasks are used.

Before:

![image](https://github.com/user-attachments/assets/27f93c5f-942e-47a0-9b74-2c6d4d6248de)

After:

![image
(1)](https://github.com/user-attachments/assets/5a29fb0a-2e16-4c35-9dda-ae7925eaa034)


![image](https://github.com/user-attachments/assets/d1bf518e-63d1-4ebf-af3d-3c9d464c6532)


Release Notes:

- N/A
2025-05-30 19:28:56 +00:00
Cole Miller
1445af559b
Unify the tasks modal and the new session modal (#31646)
Release Notes:

- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
2025-05-29 21:33:52 -04:00
Dhruvin Gandhi
ae076fa415
task: Add ZED_RELATIVE_DIR task variable (#31657)
This is my first contribution to zed, let me know if I missed anything.

There is no corresponding issue/discussion.

`$ZED_RELATIVE_DIR` can be used in cases where a task's command's
filesystem namespace (e.g. inside a container) is different than the
host, where absolute paths cannot work.

I modified `relative_path` to `relative_file` after the addition of
`relative_dir`.

For top-level files, where `relative_file.parent() == Some("")`, I use
`"."` for `$ZED_RELATIVE_DIR`, which is a valid relative path in both
*nix and windows.

Thank you for building zed, and open-sourcing it. I hope to contribute
more as I use it as my primary editor.

Release Notes:

- Added ZED_RELATIVE_DIR (path to current file's directory relative to
worktree root) task variable.
2025-05-29 11:50:36 +02:00
Kirill Bulatov
07403f0b08
Improve LSP tasks ergonomics (#31551)
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)

* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible

Release Notes:

- Added a way to prefer LSP tasks over Zed tasks
2025-05-28 18:36:25 +03:00
Anthony Eid
86b75759d1
debugger beta: Autoscroll to recently saved debug scenario when saving a scenario (#31528)
I added a test to this too as one of my first steps of improving
`NewSessionModal`'s test coverage.


Release Notes:

- debugger beta: Select saved debug config when opening debug.json from
`NewSessionModal`
2025-05-27 21:35:17 +03:00
Joseph T. Lyons
c208532693
Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00