Zed-managed npm installers were resolving a concrete latest version with
`npm info` and then installing `package@version`. That is brittle when
users
configure npm release-age filtering via `before` or `min-release-age`:
npm's
installer applies those rules during resolution, but our pinned install
target
could disagree with it, and therefore fail to install.
This changes managed npm installs to install `package@latest` and let
npm apply
its own resolver and user config. The local latest-version lookup
remains as a
best-effort cache freshness check, not as the exact install target.
Exact extension API installs remain unchanged because extensions
explicitly
request a package and version. If we want to revisit that we can.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#53611
Release Notes:
- Fixed npm-backed tool installs to better respect npm release-age
filters.
The DAP TCP transport layer was hardcoded to `Ipv4Addr`, so IPv6
addresses like `fd00::a` in a debug config's `connect.host` always
failed with `hostname must be IPv4: invalid IPv4 address syntax`.
Replaced `Ipv4Addr` with `IpAddr` and `SocketAddrV4` with `SocketAddr`
across the `task`, `dap`, `dap_adapters`, and `project` crates. The WASM
extension API still uses `u32` for the host field to avoid a breaking
WIT interface change; IPv4 round-trips through extensions as before.
Fixes#52237
Release Notes:
- Fixed DAP TCP transport rejecting IPv6 addresses when connecting to
remote debug adapters.
---------
Co-authored-by: moktamd <moktamd@users.noreply.github.com>
Closes #ISSUE
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
`Session::restart_task` is set to `Some` when a restart is initiated but
never cleared back to `None`. The guard at the top of `restart()` checks
`self.restart_task.is_some()` and returns early, so only the first
restart attempt succeeds.
This primarily affects debug adapters that advertise
`supportsRestartRequest` dynamically via a `CapabilitiesEvent` after
launch, such as the Flutter debug adapter.
Related: https://github.com/zed-extensions/dart/issues/45
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
(N/A — no UI changes)
Release Notes:
- debugger: Fixed debug session restart only working once when the
adapter supports DAP restart requests.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Closes#40602
### Summary
This PR ensures that active debug lines only open in a single pane and
new active debug lines are added to the most recent pane that contained
an active debug line. This fixes a bug where Zed could go to the active
debug line file and location in every pane a user had open, even if that
pane was focused on a different file.
I fixed this by storing the `entity_id` of the pane containing the most
recently active debug line on `BreakpointStore`, this is consistent with
where the selected stack frame is stored. I used an `entity_id` instead
of a strong type to avoid circular dependencies. Whenever an active
debug line is being set in the editor or by the debugger it now checks
if there's a specific pane it should be set in, and after setting the
line it updates `BreakpointStore` state.
I also added a new method on the `workspace::Item` trait called `fn
pane_changed(&mut self, new_pane_id: EntityId, cx: &mut Context<Self>)`
To enable `Editor` to update `BreakpointStore`'s active debug line pane
id whenever an `Editor` is moved to a new pane.
### PR review TODO list
Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- debugger: Fix bug where active debug lines could be set in the wrong
pane
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- N/A
Here's some backstory:
* on macOS, @cole-miller and I noticed that since roughly Oct 2025, due
to some changes to latest macOS Tahoe, for any spawned child process we
needed to reset Mach exception ports
(https://github.com/zed-industries/zed/issues/36754 +
6e8f2d2ebe)
* the changes in that PR achieve that via `pre_exec` hook on
`std::process::Command` which then abandons `posix_spawn` syscall for
`fork` + `execve` dance on macOS (we tracked it down in Rust's std
implementation)
* as it turns out, `fork` + `execve` is pretty expensive on macOS
(apparently way more so than on other OSes like Linux) and `fork` takes
a process-wide lock on the allocator which is bad
* however, since we wanna reset exception ports on the child, the only
official way supported by Rust's std is to use `pre_exec` hook
* posix_spawn on macOS exposes this tho via a macOS specific extension
to that syscall `posix_spawnattr_setexceptionports_np` but there is no
way to use that via any standard interfaces in `std::process::Command`
* thus, it seemed like a good idea to instead create our own custom
Command wrapper that on non-macOS hosts is a zero-cost wrapper of
`smol::process::Command`, while on macOS we reimplement the minimum to
achieve `smol::process::Command` with `posix_spawn` under-the-hood
Notably, this changeset improves git-blame in very large repos
significantly.
Release Notes:
- Fixed performance spawning child processes on macOS by always forcing
`posix_spawn` no matter what.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#30938
Release Notes:
- Fixed: Unable to load relative path JSON schema for YAML validation
(#30938)
This patch follows the vscode LSP client logic, see
[`jsonClient.ts`](cee904f80c/extensions/json-language-features/client/src/jsonClient.ts (L768-L770)).
The `url` of the JSON schemas settings and the YAML schemas settings
should be resolved to an absolute path in the LSP client when it is
submitted to the server.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Currently, when overriding e.g a `binary` in dap settings, one have to
override all settings, including `args` as it otherwise set it to empty
string.
E.g this config will set `args` and `env` to their empty states, like
empty string and empty map:
```json
{
"dap": {
"Delve": {
"binary": "/path/to/binary"
}
}
}
```
This PR changes so that it is instead possible to only override a single
field. This is useful e.g on nixos where you don't want (or cant let)
zed download binaries for you, but you want to use the default args,
such as in Delve, you want zed to configure it with a random listening
port.
Release Notes:
- Improved dap settings so that it is possible to override individual
fields, such as `binary`
## Summary
This PR extends the `always_allow` tool permission patterns to work with
Nushell, Elvish, and Rc shells. Previously, these shells were
incorrectly excluded because they don't use `&&`/`||` operators for
command chaining. However, brush-parser can safely parse their command
syntax since they all use `;` for sequential execution.
## Changes
- Add `ShellKind::Nushell`, `ShellKind::Elvish`, and `ShellKind::Rc` to
`supports_posix_chaining()`
- Split `ShellKind::Unknown` into `ShellKind::UnknownWindows` and
`ShellKind::UnknownUnix` to preserve platform-specific fallback behavior
while still denying `always_allow` patterns for unrecognized shells
- Add comprehensive tests for the new shell support
- Clarify documentation about shell compatibility
## Shell Notes
- **Nushell**: Uses `;` for sequential execution. The `and`/`or`
keywords are boolean operators on values, not command chaining.
- **Elvish**: Uses `;` to separate pipelines. Does not have `&&` or `||`
operators. Its `and`/`or` are special commands operating on values.
- **Rc (Plan 9)**: Uses `;` for sequential execution and `|` for piping.
Does not have `&&`/`||` operators.
## Security
Unknown shells still return `false` from `supports_posix_chaining()`, so
`always_allow` patterns are denied for safety when we can't verify the
shell's syntax.
(No release notes because granular tool permissions are still
feature-flagged.)
Release Notes:
- N/A
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Closes#45211
This ensures that all sub-processes that were launched by the ACP server
are terminated. One scenario where this is easily reproducible:
- Start a new Claude Code ACP session
- Submit a prompt
- While Claude-code is still responding, start a new session
- The `claude-code` subprocess is leaked from the previous session (The
Claude-code SDK runs the Claude-code binary in a sub process)
This PR fixes this by using process groups on Unix.
It does not fix the process leaks on Windows yet (will follow up with
another PR)
Release Notes:
- Fixed an issue where subprocesses of ACP servers could be leaked after
starting a new session
The failure would happen if the current version of the file was open as
an editor. This happened because the git blob and current version of the
buffer would have the same `ProjectPath`.
The fix was adding a new `DiskState::Historic` variant to represent
buffers that are past versions of a file (usually a snapshot from
version control). Historic buffers don't return a `ProjectPath` because
the file isn't real, thus there isn't and shouldn't be a `ProjectPath`
to it. (At least with the current way we represent a project path)
I also change the display name to use the local OS's path style instead
of being hardcoded to Posix, and cleaned up some code too.
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: cameron <cameron.studdstreet@gmail.com>
Co-authored-by: xipengjin <jinxp18@gmail.com>
Closes #ISSUE
This PR is rather a nice to have change than anything critical, so
review priority should remain low.
Switch to using `semver::Version` for representing node binary and npm
package versions. This is in an effort to root out implicit behavior and
improve type safety when interacting with the `node_runtime` crate by
catching invalid versions where they appear. Currently Zed may
implicitly assume the current version is correct, or always install the
newest version when a invalid version is passed. `semver::Version` also
doesn't require the heap, which is probably more of a fun fact than
anything useful.
`npm_install_packages` still takes versions as a `&str`, because
`latest` can be used to fetch the latest version on npm. This could
likely be made into an enum as well, but would make the PR even larger.
I tested changes with some node based language servers and external
agents, which all worked fine. It would be nice to have some e2e tests
for node. To be safe I'd put it on nightly after a Wednesday release.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR fixes that the `Current State` option inside the history
dropdown does not updating the UI. This was because we didn't send the
`SessionEvent::HistoricSnapshotSelected` event in the reset case. This
was just a mistake.
**After**
https://github.com/user-attachments/assets/6df5f990-fd66-4c6b-9633-f85b422fb95a
cc @Anthony-Eid
Release Notes:
- N/A
This allows users to select any snapshot in the debugger history feature
and go back to the active session snapshot.
We also change variable names to use hsitoric snapshot instead of
history and move the snapshot icon to the back of the debugger top
control strip.
https://github.com/user-attachments/assets/805de8d0-30c1-4719-8af7-2d47e1df1da4
Release Notes:
- N/A
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR fixes an issue where the stack frame list would not update when
viewing a historic snapshot.
We now also show the right active debug line based on the currently
selected history.
https://github.com/user-attachments/assets/baccd078-23ed-4db3-9959-f83dc2be8309
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This PR adds the basic logic for a feature that allows you to visit any
stopped information back in time. We will follow up with PRs to improve
this and actually add UI for it so the UX is better.
https://github.com/user-attachments/assets/42d8a5b3-8ab8-471a-bdd0-f579662eadd6
Edit Anthony:
We feature flagged this so external users won't be able to access this
until the feature is polished
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Evaluate selection now acts as if the text was typed verbatim into the
console.
Closes ##33526
Release Notes:
- debugger: Fixed "evaluate selection" not behaving as if the
highlighted text was not typed verbatim into the console.
Related: #42574
If an integration test is annotated with the ignore attribute, allow the
"debug: Test" option of the debug scenario or Code Action to run with
the "--include-ignored" and "--exact" arguments. Inclusion of "--exact"
covers the case where more that one test shares a base name. For
example, consider two tests named "test_no_ace_in_middle_of_straight"
and "test_no_ace_in_middle_of_straight_flush." Without the "--exact"
argument both tests would run if a user attempts to debug
"test_no_ace_in_middle_of_straight".
Release Notes:
- Improved "debug test" experience in Rust with ignored tests.
Address #40429
If an integration test is annotated with the ignore attribute, allow the
"debug: Test" option of the debug scenario or Code Action to run with
"--include-ignored"
Closes#40429
Release Notes:
- N/A
Fixes a regression caused by #42135 where LSP and DAP binaries weren't
being used from `PATH` env var
Now we absolutize the path if (path is relative AND (path has multiple
components OR path exists in worktree)).
- Relative paths with multiple components might not exist in the
worktree because they are ignored. Paths with a single component will at
least have an entry saying that they exist and are ignored.
- Relative paths with multiple components will never use the `PATH` env
var, so they can be safely absolutized
Release Notes:
- N/A
Closes#41214
Release Notes:
- Added support for relative paths in LSP and DAP binaries
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
It is now possible to configure logging level of CodeLLDB adapter via
envs specified in project settings like so:
```
{
"dap": {
"CodeLLDB": {
"envs": {
"RUST_LOG": "debug"
}
}
}
}
```
Release Notes:
- N/A
Follow-up to #39248
- Correctly forward ports over SSH, including the port from the debug
scenario's `url`
- Give the companion time to start up, instead of bailing if the first
connection attempt fails
Release Notes:
- Fixed not being able to launch a browser debugging session in an SSH
project.
Closes#39614
The `ShellKind` struct is built on Windows' side, meaning that when
connecting to remotes, we fall back to PowerShell construction, even if
the shell program we are spawning is a unix program.
This broke tasks creation since we are using the shell kind to construct
args:
d04ac864b8/crates/project/src/terminals.rs (L149)
In normal terminals this only affected activation scripts (only place
where shell kind is used)
I don't have a Windows machine to test it, so I would appreciate any
help with testing!
Release Notes:
- Fixed an issue where tasks could not be executed in Windows WSL
---------
Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Closes#39216
Note that this affects all platforms, I'm just using the prefix to make
auto-cherry-picking easier.
Release Notes:
- Fixed shell commands run by agents failing to find installed programs
in some cases.
This PR adds support for browser debugging in SSH and WSL projects. We
use the vscode-js-debug-companion extension, repackaged as a standalone
CLI (https://github.com/zed-industries/js-debug-companion-cli).
Closes#38878
Release Notes:
- debugger: Browser debugging is now supported in SSH and WSL projects.
---------
Co-authored-by: Nia <nia@zed.dev>
The bug happened because the Python locator was checking for a quote
before the ZED task variable. Removing that part of the check fixed the
issue.
Closes#39179
Release Notes:
- Fix Python debug tasks not showing up in code actions or debug picker
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>