Commit graph

110 commits

Author SHA1 Message Date
Conrad Irwin
be705e677b
Merge gpui::Task and scheduler::Task (#53674)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-05 22:41:13 +00:00
Katie Geer
bbeeab6dcf
onboarding: Telemetry for new AI setup buttons (#55145)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ x] Unsafe blocks (if any) have justifying comments
- [ x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ n/a] Tests cover the new/changed behavior
- [ n/a] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-04-29 07:44:06 +00:00
galuis116
b36583f316
onboarding: Ensure scrollbar is shown at the proper edge (#54392)
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #54391

Release Notes:

- Fixed onboarding UI scrollbar placement so the vertical scrollbar now
appears at the right edge of the onboarding pane, while keeping
onboarding content centered.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-04-21 09:27:12 -03:00
Danilo Leal
74de476364
Simplify parallel agents onboarding (#53854)
- Adds a status toast to the announcement banner for surfacing the
layout revert option
- Removes the agent panel banner

A good chunk of the diff here was because I touched up the status toast
component API a little bit.

Release Notes:

- N/A
2026-04-15 21:51:15 -03:00
Danilo Leal
a0d0195ca9
Add onboarding for parallel agents (#52940)
Release Notes:

- N/A

---------

Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Katie Geer <katie@zed.dev>
2026-04-07 22:05:43 -03:00
Piotr Osiewicz
93e641166d
theme: Split out theme_settings crate (#52569)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-27 14:41:25 +01:00
Finn Evers
e63bd1ab32
language: Improve highlight map resolution (#52183)
This PR refactors the highlight map capture name resolution to be faster
and more predictable. Speficically,
- it changes the capture name matching to explicit prefix matching
(e.g., `function.call.whatever.jsx` will now be matched by only
`function`, `function.call`, `function.call.whatever` and
`function.call.whatever.jsx`). This matches the behavior VSCode has
- resolving highlights is now much more efficient, as we now look up
captures in a BTreeMap as opposed to searching in a Vector for these.

This substantially improves the performance for resolving capture names
against themes. With the benchmark added here for creating the
HighlightMap, we see quite some improvements:
```
Running benches/highlight_map.rs (target/release/deps/highlight_map-f99da68650aac85b)
HighlightMap::new/small_captures/small_theme
                        time:   [161.90 ns 162.70 ns 163.55 ns]
                        change: [-39.027% -38.352% -37.742%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
  3 (3.00%) high mild
HighlightMap::new/small_captures/large_theme
                        time:   [231.37 ns 233.02 ns 234.70 ns]
                        change: [-91.570% -91.516% -91.464%] (p = 0.00 < 0.05)
                        Performance has improved.
HighlightMap::new/large_captures/small_theme
                        time:   [991.82 ns 994.94 ns 998.50 ns]
                        change: [-50.670% -50.443% -50.220%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 5 outliers among 100 measurements (5.00%)
  5 (5.00%) high mild
HighlightMap::new/large_captures/large_theme
                        time:   [1.6528 µs 1.6650 µs 1.6784 µs]
                        change: [-91.684% -91.637% -91.593%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) low mild
```

For large themes and many capture names, the revised approach is much
faster.

With that in place, we can also add better fallbacks whenever we change
tokens, since e.g. a change from `@variable` to `@preproc` would
previously cause tokens to not be highlighted at all, whereas now we can
add fallbacks for such cases more efficiently. I'll add this later on to
this PR.


## Self-Review Checklist

<!-- Check before requesting review: -->
- [X] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

Release Notes:

- Improved resolution speed of theme highlight capture names. This might
change highlighting in some rare edge cases, but should overall make
highlighting more predicatable. Theme captures will now follow a strict
prefix matching, so e.g. function.call.decorator.jsx` will now be
matched by only `function`, `function.call`, `function.call.decorator`
and `function.call.decorator.jsx` with the most specific capture always
taking precedence.

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
2026-03-25 17:01:17 +01:00
Mikayla Maki
67d7f99891
Fix shared database test isolation (#51809)
All of the important changes are in
[`db.rs`](https://github.com/zed-industries/zed/pull/51809/changes#diff-2f644eab943bfa58feec29256281a3d9e8d4d7784cd34783e845af8beb15b16d).
Consider reading the commit log in order to review this work.

The DB crate's macro and API was changed to fix flakiness observed in
the MultiWorkspace tests when run locally. This flakiness was caused by
a shared `static LazyLock`, that caused concurrent test runs to interact
with the same underlying in-memory database. This flakiness wasn't
possible on CI due to it's usage of `cargo nextest`, whose
process-per-test approach masked this problem.

Essentially, I've changed the `static_connection` macro to remove the
static database variable and redone the internal model. Now, all
database types are thin wrappers around a generic `AppDatabase`. The
`AppDatabase` collects all of the individual table's migrations via the
`inventory` crate, and so only runs the migrations once on startup,
rather than a dozen times on startup.

The new API requires a `cx` so that we can replace the database returned
at runtime, rather than relying exclusively on a process-global
thread-local. However, we are still using a `static LazyLock` so that we
only need to take an `&App`, instead of an `&mut App`. These databases
types are `Clone + Send + Sync`, so you can easily capture-and-move the
database into background tasks and other places that don't have a `cx`.

For tests that require database isolation, it is now possible to set
their own database in init. See
[`workspace::init_test`](https://github.com/zed-industries/zed/pull/51809/changes#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28R13610),
for the flakiness fix.

Best part, this change should be entirely compiler driven, so the Zed
agent was able to make the app-wide refactor easily.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-03-18 12:05:57 -07:00
Danilo Leal
4e8937b62d
ui: Refactor the Button component icon methods (#51496)
Previously, if you wanted to have a button that contains icons on both
edges, you'd need to use a `ButtonLike` component, which takes any
children. Meanwhile, the `Button` would only take one icon, where you
could control its position through the `IconPosition` enum. This has
always felt unnecessarily limiting. So, this PR removes this limitation
by adding two new methods to the button: `start_icon` and `end_icon`.

In the meantime, I have also been bothered by the unnecessary
indirection in the `IconButton` due to the existence of the `ButtonIcon`
component. So I figured I could also completely eliminate that by adding
some of its methods directly to the `IconButton` and in the Button, just
using a regular `Icon` component.

---
## Before
```rust
Button::new("id", "Label")
    .icon(IconName::Plus)
    .icon_position(IconPosition::Start)
    .icon_size(IconSize::Small)
    .icon_color(Color::Muted)
```

## After
```rust
Button::new("id", "Label")
    .start_icon(Icon::new(IconName::Check))
    .end_icon(Icon::new(IconName::ChevronDown).size(IconSize::XSmall))
```

This should have no visual impact to the UI.

Release Notes:

- N/A
2026-03-13 14:13:12 -03:00
Lukas Wirth
7d80412cca
Reduce amount of monomorphizations from FnMut closures (#49453)
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-18 12:00:02 +01:00
Richard Feldman
ee3f40fe25
Re-add MultiWorkspace (#48800)
Release Notes:

- Added agent panel restoration. Now restarting your editor won't cause
your thread to be forgotten.

---------

Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: Eric Holk <eric@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Cameron Mcloughlin <cameron.studdstreet@gmail.com>
2026-02-12 01:06:23 +00:00
Mikayla Maki
83de8a25e0
Revert PRs for landing in main (#48969)
We're going to re-apply these after landing the multiworkspace branch.

Release Notes:

- N/A
2026-02-12 00:28:17 +00:00
Katie Geer
f233ae4c29
Add telemetry for user-facing notifications (#48558)
## Summary

Adds a "Notification Shown" telemetry event that fires whenever a
user-facing notification is displayed in Zed. This helps the team
understand error patterns, notification frequency, and which parts of
the application generate the most notifications.

## Event Schema

| Property | Type | Description |
|----------|------|-------------|
| `notification_type` | `string` | `"error"` or `"notification"` |
| `source` | `string` | Origin category (e.g., `lsp`, `git`, `settings`,
`editor`) |
| `lsp_name` | `string?` | Language server name (only for LSP
notifications) |
| `level` | `string?` | Severity: `"critical"`, `"warning"`, or `"info"`
|
| `has_actions` | `bool` | Whether the notification has action buttons |
| `notification_id` | `string` | Debug string of the NotificationId |
| `is_auto_dismissing` | `bool` | Whether the notification
auto-dismisses |

## NotificationSource Categories

A new `NotificationSource` enum categorizes notifications by origin:

- `lsp` - Language server notifications
- `settings` - Settings/keymap parse errors
- `update` - App updates, release notes
- `extension` - Extension suggestions/errors
- `git` - Git operations, commit errors
- `project` - Project-level issues
- `collab` - Collaboration notifications
- `remote` - SSH/remote project errors
- `file` - File access errors
- `editor` - Editor operations (search, encoding)
- `agent` - AI assistant notifications
- `cli` - CLI installation
- `system` - Generic fallback

## Privacy

**Message content is intentionally not included** in telemetry because:
- LSP messages come from external servers and may contain file paths or
error chains
- Error messages may contain sensitive paths or API-related information
- The metadata alone provides sufficient insight for error tracking

## Implementation

Updated function signatures to include `NotificationSource`:
- `show_notification(id, source, cx, build_fn)`
- `show_toast(toast, source, cx)`
- `show_error(err, source, cx)`
- `show_app_notification(id, source, cx, build_fn)`
- `notify_err(workspace, source, cx)`
- `notify_async_err(source, cx)`
- `notify_app_err(source, cx)`
- `detach_and_notify_err(source, window, cx)`

Release Notes

- N/A (internal telemetry change)

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-11 10:21:37 -08:00
Finn Evers
165b404460
Revert "New multi workspace (#47795)" (#48776)
Preparing this just in case.

Release Notes:

- N/A
2026-02-09 15:37:16 +01:00
Mikayla Maki
1c21718587
New multi workspace (#47795)
It's happeningggggg

Release Notes:

- Changed the Agent Panel so that the Active Thread is restored on
restart.

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-08 17:46:51 -08:00
Lukas Wirth
9cd2343432
editor: Put more syntax walking features on the background (#48450)
Currently we always compute breadcrumbs and sticky headers on every
editor paint which is not cheap to do especially in bigger files, moving
this off to be computed on event handling where they change and then
caching them can save serveral milliseconds per render in bigger files.

This also puts matching brackets refreshing and document highlights on a
background task, as this tends to block the main task for prolonged time
as well.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-05 09:31:11 +00:00
Michael Hackner
6ab03c6c1f
onboarding: Fix theme picker always updating theme based on system appearance (#47245)
The settings store separate themes for Light and Dark modes. When the
user clicks a theme, the code uses the system appearance to decide which
to update, rather than the mode the user selected in the UI. This causes
the wrong theme to be saved when the system appearance differs from the
selected mode.

<img width="746" height="324" alt="image"
src="https://github.com/user-attachments/assets/b8f8d937-172d-4da8-b572-4f3db7f1de9a"
/>

Release Notes:

- Fixed onboarding page sometimes rendering the wrong theme

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: MrSubidubi <finn@zed.dev>
2026-01-21 10:12:29 +00:00
Xipeng Jin
f084e20c56
Fix stale pending keybinding indicators on focus change (#44678)
Closes #ISSUE

Problem:

- The status bar’s pending keystroke indicator (shown next to --NORMAL--
in Vim mode) didn’t clear when focus moved to another context, e.g.
hitting g in the editor then clicking the Git panel. The keymap state
correctly canceled the prefix, but observers that render the indicator
never received a “pending input changed” notification, so the UI kept
showing stale prefixes until a new keystroke occurred.

Fix:

- The change introduces a `pending_input_changed_queued` flag and a new
helper `notify_pending_input_if_needed` which will flushes the queued
notification as soon as we have an App context. The
`pending_input_changed` now resets the flag after notifying subscribers.

Before:


https://github.com/user-attachments/assets/7bec4c34-acbf-42bd-b0d1-88df5ff099aa

After:



https://github.com/user-attachments/assets/2264dc93-3405-4d63-ad8f-50ada6733ae7



Release Notes:

- Fixed: pending keybinding prefixes on the status bar now clear
immediately when focus moves to another panel or UI context.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-12-17 16:51:16 +00:00
Kirill Bulatov
f21cec7cb1
Introduce worktree trust mechanism (#44887)
Closes https://github.com/zed-industries/zed/issues/12589 

Forces Zed to require user permissions before running any basic
potentially dangerous actions: parsing and synchronizing
`.zed/settings.json`, downloading and spawning any language and MCP
servers (includes `prettier` and `copilot` instances) and all
`NodeRuntime` interactions.
There are more we can add later, among the ideas: DAP downloads on
debugger start, Python virtual environment, etc.

By default, Zed starts in restricted mode and shows a `! Restricted
Mode` in the title bar, no aforementioned actions are executed.
Clicking it or calling `workspace::ToggleWorktreeSecurity` command will
bring a modal to trust worktrees or dismiss the modal:

<img width="1341" height="475" alt="1"
src="https://github.com/user-attachments/assets/4fabe63a-6494-42c7-b0ea-606abb1c0c20"
/>

Agent Panel shows a message too:

<img width="644" height="106" alt="2"
src="https://github.com/user-attachments/assets/0a4554bc-1f1e-455b-b97d-244d7d6a3259"
/>

This works on local, SSH and WSL remote projects, trusted worktrees are
persisted between Zed restarts.
There's a way to clear all persisted trust with
`workspace::ClearTrustedWorktrees`, this will restart Zed.

This mechanism can be turned off with settings:
```jsonc
"session": {
  "trust_all_worktrees": true
}
```
in this mode, all worktrees will be trusted by default, allowing all
actions, but no auto trust will be persisted: hence, when the setting is
changed back, auto trusted worktrees will require another trust
confirmation.

This settings switch was added to the onboarding view also.

Release Notes:

- Introduced worktree trust mechanism, can be turned off with
`"session": { "trust_all_worktrees": true }`

---------

Co-authored-by: Matt Miller <mattrx@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: John D. Swanson <swanson.john.d@gmail.com>
2025-12-16 20:34:00 +02:00
Simon Pham
4109c9dde7
workspace: Display a launchpad page when in an empty window & add it as a restore_on_startup value (#44048)
Hi,

This PR fixes nothing. I just miss the option to open recent projects
quickly upon opening Zed, so I made this. Hope I can see it soon in
Preview channel.
If there is any suggestion, just comment. I will take it seriously.

Thank you!

|ui|before|after|
|-|-|-|
|empty pane|<img width="1571" height="941" alt="Screenshot 2025-12-03 at
12 39 25"
src="https://github.com/user-attachments/assets/753cbbc5-ddca-4143-aed8-0832ca59b8e7"
/>|<img width="1604" height="952" alt="Screenshot 2025-12-03 at 12 34
03"
src="https://github.com/user-attachments/assets/2f591d48-ef86-4886-a220-0f78a0bcad92"
/>|
|new window|<img width="1571" height="941" alt="Screenshot 2025-12-03 at
12 39 21"
src="https://github.com/user-attachments/assets/a3a1b110-a278-4f8b-980e-75f5bc96b609"
/>|<img width="1604" height="952" alt="Screenshot 2025-12-04 at 10 43
17"
src="https://github.com/user-attachments/assets/74a00d91-50da-41a2-8fc2-24511d548063"
/>|

---

Release Notes:

- Added a new value to the `restore_on_startup` setting called
`launchpad`. This value makes Zed open with a variant of the welcome
screen ("the launchpad") upon startup. Additionally, this same page
variant is now also what is displayed if you close all tabs in an
existing window that doesn't contain any folders open. The launchpad
page shows you up to 5 recent projects, making it easy to open something
you were working recently.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-12-16 07:51:28 -03:00
Connor Tsui
6216af9b5a
Allow dynamic set_theme based on Appearance (#42812)
Tracking Issue (does not close):
https://github.com/zed-industries/zed/issues/35552

This is somewhat of a blocker for
https://github.com/zed-industries/zed/pull/40035 (but also the current
behavior doesn't really make sense).

The current behavior of `ThemeSelectorDelegate::set_theme` (the theme
selector menu) is to simply set the in-memory settings to `Static`,
regardless of if it is currently `Dynamic`. The reason this doesn't
matter now is that the `theme::set_theme` function that updates the
user's settings file _will_ make this check, so dynamic settings stay
dynamic in `settings.json`, but not in memory.

But this is also sort of strange, because `theme::set_theme` will set
the setting of whatever the old appearance was to the new theme name. In
other words, if I am currently on a light mode theme and I change my
theme to a dark mode theme using the theme selector, the `light` field
of `theme` in `settings.json` is set to a dark mode theme!

_I think this is because displaying the new theme in the theme selector
does not update the global context, so
`ThemeSettings::get_global(cx).theme.name(appearance).0` returns the
original theme appearance, not the new one._

---

This PR makes `ThemeSelectorDelegate::set_theme` keep the current
`ThemeSelection`, as well as changes the behavior of the
`theme::set_theme` call to always choose the correct setting to update.

One edge case that might be slightly strange now is that if the user has
specified the mode as `System`, this will now override that with the
appearance of the new theme. I think this is fine, as otherwise a user
might set a dark theme and nothing will change because the
`ThemeAppearanceMode` is set to `light` or `system` (where `system` is
also light).

I also have an `unreachable!` in there that I'm pretty sure is true but
I don't really know how to formally prove that...

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
2025-12-01 20:52:57 -07:00
Jason Lee
1a23115773
gpui: Unify track_scroll method to receive a reference type (#43518)
Release Notes:

- N/A

This PR to change the `track_scroll` method to receive a reference type
like the
[Div#track_scroll](https://docs.rs/gpui/latest/gpui/trait.StatefulInteractiveElement.html#method.track_scroll),
[Div#track_focus](https://docs.rs/gpui/latest/gpui/trait.InteractiveElement.html#method.track_focus).


```diff
- .track_scroll(self.scroll_handle.clone())
+ .track_scroll(&self.scroll_handle)

- .vertical_scrollbar_for(self.scroll_handle.clone(), window, cx)
+ .vertical_scrollbar_for(&self.scroll_handle, window, cx)
```


56a2f9cfcf/crates/gpui/src/elements/div.rs (L1088-L1093)


56a2f9cfcf/crates/gpui/src/elements/div.rs (L613-L620)
2025-11-26 18:03:42 +01:00
Julia Ryan
16b24e892e
Increase error verbosity (#43013)
Closes #42288

This will actually print the parsing error that prevented the vscode
settings file from being loaded which should make it easier for users to
self help when they have an invalid config.

Release Notes:

- N/A
2025-11-18 23:25:12 +00:00
Connor Tsui
a44fc9a1de
Rename ThemeMode to ThemeAppearanceMode (#42279)
There was a TODO in `crates/settings/src/settings_content/theme.rs` to
make this rename.

This PR is just splitting off this change from
https://github.com/zed-industries/zed/pull/40035 to make reviewing that
one a bit easier since that PR is a bit more involved than expected.

Release Notes:

- N/A

Signed-off-by: Connor Tsui <connor.tsui20@gmail.com>
2025-11-10 14:26:01 -07:00
Lukas Wirth
fd3ca0303f
workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth
33ec545d1f
workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Agus Zubiaga
1cf765e126
Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Finn Evers
f393138711
Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Danilo Leal
8f3da5c5cd
settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in
the settings UI, I felt like there was an improvement opportunity in
regards to where some of these components are stored. The `ui_input`
crate originally was meant only for the text field-like component, which
couldn't be in the regular `ui` crate due to the dependency with
`editor`. Given we had also added the number field there—which is
similar in also having the same dependency—it made sense to think of
this crate more like a home for form-like components rather than for
only one component.

However, we were also storing some settings UI-specific stuff in that
crate, which didn't feel right. So I ended up creating a new directory
within the `settings_ui` for components and moved all the pickers and
the custom input field there. I think this makes it for a cleaner
structure.

Release Notes:

- settings_ui: Added the ability to search for theme and icon themes in
their respective fields.
2025-10-21 19:58:43 -03:00
Lukas Wirth
0eccdfe61f
project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Danilo Leal
6dc3e643b4
onboarding: Add some UI improvements (#40016)
Includes improvements in button padding, ways we space elements out,
more consistent use of some components, and cleaning up redundant
buttons styles. Pretty much nothing changes in the design, though.

Release Notes:

- N/A
2025-10-11 13:32:20 +00:00
Danilo Leal
18405dece8
Rename settings and keymap actions (#39970)
This PR renames the following actions to make it easier and prioritize
the UI version of interacting with them:

| Before | After |
|--------|--------|
| `OpenSettingsEditor` | `OpenSettings` |
| `OpenSettings` | `OpenSettingsFile` |
| `OpenKeymapEditor` | `OpenKeymap` |
| `OpenKeymap` | `OpenKeymapFile` | 

Release Notes:

- Rename actions to open settings (UI/window and JSON file) as well as
to open the keymap (editor tab and JSON file).
2025-10-10 17:29:20 -03:00
Andrew Farkas
ba937d16e7
Onboarding refactor (#39724)
<img width="1648" height="976" alt="Screenshot 2025-10-07 at 6 57 20 PM"
src="https://github.com/user-attachments/assets/ae7289c0-8820-4fdf-ae28-84fb6bd64942"
/>

Fixes #39347

Release Notes:

- Improved onboarding UI by collapsing it to a single page

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-10-08 22:47:25 +00:00
Conrad Irwin
1d1c799b4b
Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Danilo Leal
294ca25f44
settings ui: Add another batch of UX fixes and improvements (#39742)
Release Notes:

- N/A
2025-10-08 06:11:34 +00:00
Danilo Leal
d615525771
ui: Rename and simplify NumberField component (#39731) 2025-10-07 21:35:51 -03:00
Conrad Irwin
41cf114d8a
Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Lukas Wirth
9a5034ea6d
Improve command logging and log_err module paths (#39674)
Prior we only logged the crate in `log_err`, which is not too helpful.
We now assemble the module path from the file system path.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-07 12:11:15 +00:00
Conrad Irwin
a2a7bd139a
Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Anthony Eid
ea60a7b172
settings ui: Use font picker element from onboarding instead of editor for font components (#39593)
The font picker from onboarding is a lot friendlier to interact with and
makes it impossible for a user to select an invalid font from the
settings ui.

I also moved the font picker from the onboarding crate to the ui_input
crate

## New Look
<img width="1136" height="812" alt="image"
src="https://github.com/user-attachments/assets/7436682c-6a41-4860-a18b-13e15b8f3f31"
/>

Release Notes:

- N/A
2025-10-06 13:04:43 -04:00
Mikayla Maki
f9919f9214
Swap the start building and login buttons (#39576)
New onboarding screen:

<img width="1027" height="700" alt="Screenshot 2025-10-05 at 10 38
57 PM"
src="https://github.com/user-attachments/assets/5dc49e53-68e7-4559-8ce0-1bada629781d"
/>


This PR also adds a new telemetry event: `Welcome Start Building
Clicked`

Release Notes:

- N/A
2025-10-06 05:55:57 +00:00
Lukas Wirth
1a9e9c5faa
workspace: Add Close Multibuffers pane context menu entry (#39199)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-05 10:50:36 +02:00
Anthony Eid
e5f05a21ce
settings ui: Improve numeric stepper component interface (#36513)
This is the first step to allowing users to type into a numeric stepper
to set its value. This PR makes the numeric stepper take in a generic
type `T` where T: `NumericStepperType`

```rust
pub trait NumericStepperType:
    Display
    + Add<Output = Self>
    + Sub<Output = Self>
    + Copy
    + Clone
    + Sized
    + PartialOrd
    + FromStr
    + 'static
{
    fn default_format(value: &Self) -> String {
        format!("{}", value)
    }
    fn default_step() -> Self;
    fn large_step() -> Self;
    fn small_step() -> Self;
    fn min_value() -> Self;
    fn max_value() -> Self;
}
```

This allows setting of step sizes and min/max values as well as making
the component easier to use.

cc @danilo-leal 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
2025-10-03 17:35:30 +00:00
Ben Kunkle
4c35274b6e
Don't allow formatters in format on save (#39400)
Closes #ISSUE



Release Notes:

- settings: Removed support for having format steps in both the
`format_on_save` and `formatter` settings for languages.
`format_on_save` is now restricted to the values of `"on"` and `"off"`,
and all format steps should be set under the `formatter` key. If you
were using `format_on_save` but not `formatter` this will be migrated
for you, otherwise it will require a manual migration.

---------

Co-authored-by: Smit <smit@zed.dev>
2025-10-02 20:34:31 +00:00
warrenjokinen
ed269b4467
Correct button label on basics_page.rs (Jetbrains to JetBrains) (#39240)
Correct typo, Jetbrains to JetBrains

Thanks for the opportunity to participate!

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-30 20:41:30 +00:00
Lukas Wirth
cc19387853
git_ui: Render avatars in git blame gutter (#39168)
Release Notes:

- Added setting to render avatar in blame gutter
2025-09-30 06:55:09 +00:00
Conrad Irwin
b09764c54a
settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Conrad Irwin
fcdab160f9
Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Finn Evers
ceb907e0dc
onboarding: Add scrollbar to pages (#38093)
Closes #37214

This PR adds a scrollbar to the onboarding view and additionally ensures
the scroll state is properly reset when switching between the different
pages each time.

Release Notes:

- N/A
2025-09-15 19:55:02 -03:00