Commit graph

225 commits

Author SHA1 Message Date
Conrad Irwin
be705e677b
Merge gpui::Task and scheduler::Task (#53674)
Release Notes:

- N/A or Added/Fixed/Improved ...
2026-05-05 22:41:13 +00:00
Jason Lee
84dcf38dbe
gpui: Improve Anchored to support center position (#47154)
Release Notes:

- N/A

Ref https://github.com/longbridge/gpui-component/pull/1956 extract my
fork version of `anchored.rs` to let GPUI to support position Anchored
at center.


https://github.com/user-attachments/assets/8d0230ed-4b75-440b-b8c3-9bde3decd141

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 09:01:42 +00:00
Ben Brandt
76c6004b27
Remove text thread and slash command crates (#52757)
🫡

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- Removed legacy Text Threads feature to help streamline the new agentic
workflows in Zed. Thanks to all of you who were enthusiastic Text Thread
users over the years ❤️!

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2026-03-31 17:55:05 +02:00
Piotr Osiewicz
93e641166d
theme: Split out theme_settings crate (#52569)
Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A
2026-03-27 14:41:25 +01:00
AltCode
28e521f1aa
elixir: Fix HEEx name and add EEx defaults (#49812)
- zed-extensions/elixir#61 renames `HEEX` to `HEEx`; to prevent any
disruptions from that change, this adds the correct name alongside a
settings migration
- zed-extensions/elixir#101 adds support for `EEx` templates; this sets
the default language server to be the same as that of `Elixir` and
`HEEx`

This also adds a few more extensions that should be recognized as `HEEx`
files

Release Notes:

- N/A

---------

Co-authored-by: Finn Evers <finn@zed.dev>
2026-03-25 13:46:18 +01:00
Mikayla Maki
67d7f99891
Fix shared database test isolation (#51809)
All of the important changes are in
[`db.rs`](https://github.com/zed-industries/zed/pull/51809/changes#diff-2f644eab943bfa58feec29256281a3d9e8d4d7784cd34783e845af8beb15b16d).
Consider reading the commit log in order to review this work.

The DB crate's macro and API was changed to fix flakiness observed in
the MultiWorkspace tests when run locally. This flakiness was caused by
a shared `static LazyLock`, that caused concurrent test runs to interact
with the same underlying in-memory database. This flakiness wasn't
possible on CI due to it's usage of `cargo nextest`, whose
process-per-test approach masked this problem.

Essentially, I've changed the `static_connection` macro to remove the
static database variable and redone the internal model. Now, all
database types are thin wrappers around a generic `AppDatabase`. The
`AppDatabase` collects all of the individual table's migrations via the
`inventory` crate, and so only runs the migrations once on startup,
rather than a dozen times on startup.

The new API requires a `cx` so that we can replace the database returned
at runtime, rather than relying exclusively on a process-global
thread-local. However, we are still using a `static LazyLock` so that we
only need to take an `&App`, instead of an `&mut App`. These databases
types are `Clone + Send + Sync`, so you can easily capture-and-move the
database into background tasks and other places that don't have a `cx`.

For tests that require database isolation, it is now possible to set
their own database in init. See
[`workspace::init_test`](https://github.com/zed-industries/zed/pull/51809/changes#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28R13610),
for the flakiness fix.

Best part, this change should be entirely compiler driven, so the Zed
agent was able to make the app-wide refactor easily.

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2026-03-18 12:05:57 -07:00
Danilo Leal
4e8937b62d
ui: Refactor the Button component icon methods (#51496)
Previously, if you wanted to have a button that contains icons on both
edges, you'd need to use a `ButtonLike` component, which takes any
children. Meanwhile, the `Button` would only take one icon, where you
could control its position through the `IconPosition` enum. This has
always felt unnecessarily limiting. So, this PR removes this limitation
by adding two new methods to the button: `start_icon` and `end_icon`.

In the meantime, I have also been bothered by the unnecessary
indirection in the `IconButton` due to the existence of the `ButtonIcon`
component. So I figured I could also completely eliminate that by adding
some of its methods directly to the `IconButton` and in the Button, just
using a regular `Icon` component.

---
## Before
```rust
Button::new("id", "Label")
    .icon(IconName::Plus)
    .icon_position(IconPosition::Start)
    .icon_size(IconSize::Small)
    .icon_color(Color::Muted)
```

## After
```rust
Button::new("id", "Label")
    .start_icon(Icon::new(IconName::Check))
    .end_icon(Icon::new(IconName::ChevronDown).size(IconSize::XSmall))
```

This should have no visual impact to the UI.

Release Notes:

- N/A
2026-03-13 14:13:12 -03:00
francesco-gaglione
8bc66b35ae
extensions_ui: Fix extension author list overflow (#51045)
Closes #50995 

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fixed extension author's list overflow

<img width="1326" height="369" alt="image"
src="https://github.com/user-attachments/assets/4b2cf9cb-d3c3-4d71-a4fd-9436fb7b1469"
/>

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2026-03-09 12:18:12 -03:00
Lukas Wirth
7d80412cca
Reduce amount of monomorphizations from FnMut closures (#49453)
Replaces a bunch of `impl FnMut` parameters with `&mut dyn FnMut` for
functions where this is the sole generic parameter.
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2026-02-18 12:00:02 +01:00
Ben Brandt
92c0de00fc
acp: Claude Code -> Claude Agent (#49345)
Update based on
https://platform.claude.com/docs/en/agent-sdk/overview#branding-guidelines

ACP package will be updated shortly.

Release Notes:

- acp: Claude Code is now referred to as Claude Agent, per Anthropic
branding guidelines.
2026-02-17 10:41:10 +00:00
chenwuji2000-cyber
f3c6dcfa19
extensions_ui: Apply category filter to dev extensions (#48954)
Following up on #49183 which fixed the category filter for remote
extensions.

This PR applies the same category filter logic to **dev extensions**.
Previously, dev extensions were always shown regardless of the selected
category filter (e.g., "Themes", "Languages").

Changes:
- Add `filtered_dev_extension_indices` to track which dev extensions
match the active `provides_filter`
- Add `dev_extension_matches_provides()` helper to map
`ExtensionManifest` fields to `ExtensionProvides` variants
- Update `render_extensions()` and list count to use filtered dev
extension indices

Release Notes:

- Fixed extension category filter not applying to dev extensions in the
extensions panel.

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-02-15 21:51:23 -05:00
Marshall Bowers
d89ee32a7b
extensions_ui: Respect category filter for installed extensions when searching (#49183)
This PR updates the extensions UI to respect the category filter for
already-installed extensions when searching for extensions.

Closes #48628.

Release Notes:

- The extension search will now properly respect the category filter for
extensions that are already installed
([#48628](https://github.com/zed-industries/zed/issues/48628)).
2026-02-14 16:07:25 +00:00
Mikayla Maki
83de8a25e0
Revert PRs for landing in main (#48969)
We're going to re-apply these after landing the multiworkspace branch.

Release Notes:

- N/A
2026-02-12 00:28:17 +00:00
Katie Geer
f233ae4c29
Add telemetry for user-facing notifications (#48558)
## Summary

Adds a "Notification Shown" telemetry event that fires whenever a
user-facing notification is displayed in Zed. This helps the team
understand error patterns, notification frequency, and which parts of
the application generate the most notifications.

## Event Schema

| Property | Type | Description |
|----------|------|-------------|
| `notification_type` | `string` | `"error"` or `"notification"` |
| `source` | `string` | Origin category (e.g., `lsp`, `git`, `settings`,
`editor`) |
| `lsp_name` | `string?` | Language server name (only for LSP
notifications) |
| `level` | `string?` | Severity: `"critical"`, `"warning"`, or `"info"`
|
| `has_actions` | `bool` | Whether the notification has action buttons |
| `notification_id` | `string` | Debug string of the NotificationId |
| `is_auto_dismissing` | `bool` | Whether the notification
auto-dismisses |

## NotificationSource Categories

A new `NotificationSource` enum categorizes notifications by origin:

- `lsp` - Language server notifications
- `settings` - Settings/keymap parse errors
- `update` - App updates, release notes
- `extension` - Extension suggestions/errors
- `git` - Git operations, commit errors
- `project` - Project-level issues
- `collab` - Collaboration notifications
- `remote` - SSH/remote project errors
- `file` - File access errors
- `editor` - Editor operations (search, encoding)
- `agent` - AI assistant notifications
- `cli` - CLI installation
- `system` - Generic fallback

## Privacy

**Message content is intentionally not included** in telemetry because:
- LSP messages come from external servers and may contain file paths or
error chains
- Error messages may contain sensitive paths or API-related information
- The metadata alone provides sufficient insight for error tracking

## Implementation

Updated function signatures to include `NotificationSource`:
- `show_notification(id, source, cx, build_fn)`
- `show_toast(toast, source, cx)`
- `show_error(err, source, cx)`
- `show_app_notification(id, source, cx, build_fn)`
- `notify_err(workspace, source, cx)`
- `notify_async_err(source, cx)`
- `notify_app_err(source, cx)`
- `detach_and_notify_err(source, window, cx)`

Release Notes

- N/A (internal telemetry change)

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-11 10:21:37 -08:00
Marshall Bowers
5ed13a0293
Move extension API DTOs into cloud_api_types (#48689)
This PR moves the DTOs for the extension API from the `rpc` crate into
the `cloud_api_types` crate.

Release Notes:

- N/A
2026-02-07 17:54:29 +00:00
Danilo Leal
0e1802a596
acp: Add agent server extension deprecation banner (#47817)
This PR adds a banner to communicate the deprecation of agent server
extensions in favor of the ACP registry:

<img width="600" height="1986" alt="Screenshot 2026-01-27 at 8  37@2x"
src="https://github.com/user-attachments/assets/8c1b658f-d170-4009-a93b-336b785f4be9"
/>

Release Notes:

- N/A
2026-01-28 10:28:43 +01:00
Danilo Leal
69d408b4b0
acp: Improve the ACP registry UI (#47788)
This PR adds some UI improvements to the ACP registry UI, already
including the URL for the soon-to-be-released blog post. I'm also
renaming the action to open the page from `zed: agent registry` to `zed:
acp registry`.

Release Notes:

- N/A
2026-01-27 15:37:01 -03:00
Dream
01409a2687
extensions_ui: Fix duplicated button element IDs preventing uninstall (#47745)
Closes #47656

Release Notes:

- Fixed extension uninstall button not working when an upgrade is
available.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2026-01-27 09:44:05 -05:00
Ben Brandt
753302ef5c
acp: Promote registry as default way of installing new agents (#47464)
Release Notes:

- acp: Add the ability to install new Agents via the ACP Registry
2026-01-23 13:03:32 +01:00
Mikayla Maki
97c35c084b
gpui: Actually remove the Result from AsyncApp (#45809)
Depends on: https://github.com/zed-industries/zed/pull/45768

Refactor plan:
https://gist.github.com/mikayla-maki/6c4bf263fd80050715ba01f45478796e
Overall plan:
https://gist.github.com/mikayla-maki/7bb5078e4385a2e683e1e1eb40d17d38

This is the big one.

Release Notes:

- N/A

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:48:24 -08:00
Danilo Leal
a8b61c5ffa
ui: Remove support for unnecessary Switch colors (#44388)
This PR removes the default, error, warning, and success color variants
from the `SwitchColor` enum. In the most YAGNI spirit, I think we'll
probably never want to use these colors for the switch, so there's no
reason to support them. And if we ever want to do it, we can re-add
them.

I also took the opportunity to change the default color to be "accent",
which is _already_ what we use for all instances of this component, so
there's no need to have to define it every time. This effectively makes
the enum support only "accent" and "custom", which I think is okay for
now if we ever need an escape hatch before committing to supporting new
values.

Release Notes:

- N/A
2025-12-08 13:16:19 +00:00
feeiyu
92dcfdef76
Fix circular reference issue around PopoverMenu again (#44084)
Follow up to https://github.com/zed-industries/zed/pull/42351

Release Notes:

- N/A
2025-12-03 21:34:01 +02:00
Rani Malach
65b4e9b10a
extensions_ui: Add upsell banners for integrated extensions (#43872)
Add informational banners for extensions that have been integrated into
Zed core:
- Basedpyright (Python language server)
- Ruff (Python linter)
- Ty (Python language server)

These banners appear when users search for these extensions, informing
them that the functionality is now built-in and linking to relevant
documentation.

The banners trigger when:
- Users search by extension ID (e.g., 'id:ruff')
- Users search using relevant keywords (e.g., 'basedpyright', 'pyright',
'ruff', 'ty')

Supersedes #43844

Closes #43837

Release Notes:

- Added banners to the extensions page when searching for Basedpyright,
Ruff, or Ty, indicating that these features are now built-in.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-12-02 18:44:08 -05:00
Jason Lee
1a23115773
gpui: Unify track_scroll method to receive a reference type (#43518)
Release Notes:

- N/A

This PR to change the `track_scroll` method to receive a reference type
like the
[Div#track_scroll](https://docs.rs/gpui/latest/gpui/trait.StatefulInteractiveElement.html#method.track_scroll),
[Div#track_focus](https://docs.rs/gpui/latest/gpui/trait.InteractiveElement.html#method.track_focus).


```diff
- .track_scroll(self.scroll_handle.clone())
+ .track_scroll(&self.scroll_handle)

- .vertical_scrollbar_for(self.scroll_handle.clone(), window, cx)
+ .vertical_scrollbar_for(&self.scroll_handle, window, cx)
```


56a2f9cfcf/crates/gpui/src/elements/div.rs (L1088-L1093)


56a2f9cfcf/crates/gpui/src/elements/div.rs (L613-L620)
2025-11-26 18:03:42 +01:00
Piotr Osiewicz
2d55c088cc
releases: Add build number to Nightly builds (#42990)
- **Remove semantic_version crate and use semver instead**
- **Update upload-nightly**


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-11-24 13:34:04 +01:00
Danilo Leal
9667d7882a
extensions_ui: Improve error message when extensions fail to load (#43197)
<img width="500" height="1902" alt="Screenshot 2025-11-20 at 6  12@2x"
src="https://github.com/user-attachments/assets/daa5b020-17c8-4398-a64a-d691c566d6e7"
/>

Release Notes:

- extensions UI: Improved the feedback message for when extensions are
not being displayed due to a fetch error caused by lack of connection.
2025-11-20 18:28:11 -03:00
Danilo Leal
ba596267d8
ui: Remove the ToggleButton component (#43115)
This PR removes the old `ToggleButton` component, replacing it with the
newer `ToggleButtonGroup` component in the couple of places that used to
use it. Ended up also adding a few more methods to the newer toggle
button group so the UI for the extensions page and the debugger main
picker didn't get visually impacted much. Then, as I was already in the
extensions page, decided to bake in some reasonably small UI
improvements to it as well.

Release Notes:

- N/A
2025-11-20 01:28:25 -03:00
Finn Evers
f46990bac8
extensions_ui: Add XML extension suggestion for XML files (#42514)
Closes #41798

Release Notes:

- N/A
2025-11-12 10:12:02 +00:00
Danilo Leal
deacd3e922
extension_ui: Fix card label truncation (#41784)
Closes https://github.com/zed-industries/zed/issues/41763

Release Notes:

- N/A
2025-11-03 03:54:47 +00:00
Danilo Leal
743a9cf258
Add included agents in extensions search (#41679)
Given agent servers will soon be a thing, I'm adding Claude Code, Gemini
CLI, and Codex CLI as included agents in case anyone comes first to
search them as extensions before looking up on the agent panel.

Release Notes:

- N/A
2025-10-31 16:45:39 -03:00
Danilo Leal
7f17d4b61d
Add Tailwind CSS and Ruff to built-in features list (#41285)
Closes https://github.com/zed-industries/zed/issues/41168

This PR adds both Tailwind CSS and Ruff (linter for Python) as built-in
features; a banner mentioning this should show up now for these two when
searching for them in the extensions UI.

There will also be a corresponding zed.dev site PR adding a "Ruff is
built-in" card to the zed.dev/extensions page.

Release Notes:

- N/A
2025-10-27 12:38:56 -03:00
Richard Feldman
8de4b360e8
ACP Extensions (#40663)
Adds the ability to install ACP agents via extensions

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-24 07:52:51 -04:00
Danilo Leal
2764c51af1
extensions_ui: Increase affordance of download button in cards (#40795)
Hopefully, this will make the install/configure/uninstall buttons in the
right stand out a bit more and make their presence a bit more obvious
for newcomers.

| Before | After |
|--------|--------|
| <img width="1938" height="1276" alt="Screenshot 2025-10-21 at 10 
58@2x"
src="https://github.com/user-attachments/assets/b76115e1-0be2-4d5b-a677-525663d86c7c"
/> | <img width="1938" height="1276" alt="Screenshot 2025-10-21 at 10 
53@2x"
src="https://github.com/user-attachments/assets/9e563b71-b11a-4b69-b687-c0b469ca4eec"
/> |

Release Notes:

- Increased affordance of the download button in each extension card in
the extensions page.
2025-10-21 13:55:42 -03:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
9a5034ea6d
Improve command logging and log_err module paths (#39674)
Prior we only logged the crate in `log_err`, which is not too helpful.
We now assemble the module path from the file system path.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-07 12:11:15 +00:00
Finn Evers
b02b130b7c
extensions_ui: Fix uneven horizontal padding (#39627)
This fixes an issue where the horizontal padding on the extensions page
was uneven and where the padding on the right side would be much larger.

| Before | After |
| --- | --- |
| <img width="2550" height="1694" alt="Bildschirmfoto 2025-10-06 um 19
26 56"
src="https://github.com/user-attachments/assets/cf05b77b-4a9e-4ad9-8fa7-381f9b6b45af"
/> | <img width="2546" height="1694" alt="Bildschirmfoto 2025-10-06 um
19 25 49"
src="https://github.com/user-attachments/assets/493ba188-534a-4e7a-b2c1-2b1380be7150"
/> |

Release Notes:

- Improved the horizontal padding on the extensions tab.
2025-10-07 13:23:02 +02:00
Max Brunsfeld
03f9cf4414
Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Conrad Irwin
fcdab160f9
Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Finn Evers
ded6467604
Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Smit Barmase
22e31a0d41
Fix crash when filtering items in Picker (#37929)
Closes #37617

We're already using `get` in a bunch of places, this PR updates the
remaining spots to follow the same pattern. Note that the `ix` we read
in `render_match` can sometimes be stale.

The likely reason is that we run the match-update logic asynchronously
(see
[here](138117e0b1/crates/picker/src/picker.rs (L643))).
That means it's possible to render items after the list's [data
update](138117e0b1/crates/picker/src/picker.rs (L652))
but before the [list
reset](138117e0b1/crates/picker/src/picker.rs (L662)),
in which case the `ix` can be greater than that of our updated data.

Release Notes:

- Fixed crash when filtering MCP tools.
2025-09-10 23:06:09 +05:30
Bennet Bo Fenner
acb3406eb8
editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Anthony Eid
5f03202b5c
settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Anthony Eid
3a3df5c011
gpui: Add support for custom prompt text in PathPromptOptions (#36410)
This will be used to improve the clarity of the git clone UI

### MacOS
<img width="1322" height="128" alt="image"
src="https://github.com/user-attachments/assets/3e511143-12c1-4440-89dd-841b21b2e98e"
/>

### Windows 
<img width="338" height="80" alt="image"
src="https://github.com/user-attachments/assets/766d08d6-0c72-4175-ad24-59dc6188d5f1"
/>

### Linux

<img width="387" height="72" alt="Screenshot From 2025-08-18 15-32-06"
src="https://github.com/user-attachments/assets/3125a7c4-3975-462a-a547-d5d4fac48f22"
/>



Release Notes:

- N/A
2025-08-18 19:48:02 +00:00
Finn Evers
3e0a755486
Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Danilo Leal
2cde6da5ff
Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Danilo Leal
59d524427e
ui: Add Chip component (#34521)
Possibly the simplest component in our set, but a nice one to have so we
can standardize how it looks across the app.

Release Notes:

- N/A
2025-07-16 01:15:45 -03:00
Conrad Irwin
3751737621
Add zed://extension/{id} links (#34492)
Release Notes:

- Add zed://extension/{id} links to open the extensions UI with a
specific extension
2025-07-15 13:42:25 -06:00