Closes https://github.com/zed-industries/zed/issues/53262
- Remove the ability to pick a branch from the agent panel; delegate
this to the title bar picker
- Make the worktree creation earger, just as you selected whether you
want to create it from main or current branch
- Remove flicker when creating a new worktree and switching to a
previously existing one
- Improve some UI stuff: how we display that a worktree is
creating/loading, the branch and worktree icons, etc.
- Fixed a bug where worktrees in a detached HEAD state wouldn't show up
in the worktree pickers
A big part of the diff of this PR is the removal of everything involved
with the `StartThreadIn` enum/the set up involved in only creating the
worktree by the time of the first prompt send.
Release Notes:
- Agent: Improved and simplified the UX of creating threads in Git
worktrees.
- Git: Fixed a bug where worktrees in a detached HEAD state wouldn't
show up in the worktree picker.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
- Change the branch button's tooltip to be more accurate given it
displays more stuff than only branches
- Hide the worktree dropdown menu when in a non-Git repo project
- Improve provisioned title truncation
- Remove the plus icon from the "view more" item to improve sidebar's
overall feel
- Remove the always visible "new thread" button but make it visible only
when you're in an empty thread state
- Add worktree icon in the thread item and tooltip with full path
- Space out the worktree name from the branch name in the git picker in
the title bar
- Swap order of views in the git picker to "worktree | branches | stash"
- Improve the "creating worktree" loading indicator
---
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A