Objective:
Allow users to configure the font families used by agent panel content
separately from the main UI and buffer fonts.
Solution:
- Add `agent_ui_font_family` for agent responses in the agent panel.
- Add `agent_buffer_font_family` for the agent panel message editor and
user messages.
- Keep context menus on the primary UI font family.
- Document the new settings and expose them in the settings UI.
Testing:
- Ran `cargo fmt`.
- Ran `cargo check -p settings_content -p theme_settings -p markdown -p
agent_ui -p settings_ui -p ui`.
- Ran `git diff --check`.
- Manually tested the agent panel font behavior in a dev build.
Release Notes:
- Added settings for configuring agent panel UI and buffer font
families.
Co-authored-by: Finn Evers <finn@zed.dev>
Currently, Zed's "VSCode" keymap has certain discrepancies that are not
changed for compatibility reasons, e.g. opening inline assistant is
different in each editor.
To simplify the transition, extract VSCode bindings its own keymap so in
the future it's simpler to accept changes to each keymap separately.
Caveat: people who had ever changed the keymap, will have VSCode keymap
in their settings which will change their bindings slightly after this
commit is released.
I had to introduce more logic to `null` handling as had to somehow
disable `ctrl-enter` on mac from spawning the inline assistant block for
VSCode keymap (it's cmd-i there).
Release Notes:
- Split VSCode and Zed keymap files
Closes#56536
## What & why
Running `zed: import vs code settings` more than once kept re-adding the
same file extensions to `file_types`, so `files.associations` entries
grew without bound:
```json
"file_types": { "c": ["*.keymap", "*.keymap", "*.keymap"] }
```
The import merges the VS Code-derived settings into the user's existing
settings, and `file_types` values were `ExtendingVec`s, whose
`merge_from` appends every incoming value unconditionally.
Per review feedback, instead of changing `ExtendingVec`'s merge
semantics (it also backs ssh/wsl connections, `private_files`, etc.),
this adds a new `ExtendingSet` type that actually behaves like a set,
and switches `FileTypeMap`'s file associations to it:
- Backed by an insertion-order-preserving `IndexSet`, so users' pattern
order round-trips through the settings file unchanged (the import
machinery diffs serialized old/new content to produce edits; a sorted
set would reorder existing arrays).
- Merging only accumulates new values, so re-importing an
already-present association is a no-op.
- Since it's a real set, deserialization also collapses duplicates that
earlier imports already wrote into the settings file.
- `ExtendingVec` and all its other users are untouched.
## Testing
- Added a `test_vscode_import` case that re-imports an already-present
`files.associations` entry and asserts the extension isn't duplicated.
It fails before the change and passes after.
- `cargo test -p settings -p settings_content -p language` pass.
- `./script/clippy -p settings -p settings_content -p language -p
recent_projects -p json_schema_store` is clean.
Release Notes:
- Fixed importing VS Code settings repeatedly adding duplicate
`file_types` entries for `files.associations`.
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
## Context
Closes#58571
When editing `settings.json`, typing a new key under `languages`
triggers language-name autocomplete. The same did not work for
`file_types`, even though both keys map language names to configuration.
The root cause: the JSON schema generator uses `replace_subschema` to
inject installed language names as the allowed properties of a named
type. The `languages` field backed by `LanguageToSettingsMap` (a named
newtype) got this treatment; `file_types` was backed by a raw
`HashMap<Arc<str>, ExtendingVec<String>>` with no named type to target.
The fix introduces a `FileTypeMap` newtype parallel to
`LanguageToSettingsMap` and wires it into the same schema-injection
path.
Video of manual test below :
[Screencast from 2026-06-05
00-04-16.webm](https://github.com/user-attachments/assets/5d8afb60-d566-4c99-ad2a-66ebbb47ed2e)
## How to Review
- `crates/settings_content/src/language.rs` : Adds
`FileTypeMap(HashMap<Arc<str>, ExtendingVec<String>>)` with the full set
of derives (`Debug`, `Clone`, `Default`, `PartialEq`, `Serialize`,
`Deserialize`, `JsonSchema`, `MergeFrom`) and an `IntoIterator for
&FileTypeMap` impl so existing call sites
(`all_languages.file_types.iter().flatten()`) continue to work without
changes. Changes the `file_types` field in `AllLanguageSettingsContent`
from the raw HashMap to `Option<FileTypeMap>`.
- `crates/settings/src/settings_store.rs` : In
`configure_schema_generator`, adds a `replace_subschema::<FileTypeMap>`
call mirroring the existing `LanguageToSettingsMap` one: injects
installed language names as the allowed properties, with
`ExtendingVec<String>` (array of glob patterns) as the value schema.
Adds `test_file_types_schema_generation` to verify the injected
properties.
- `crates/settings/src/vscode_import.rs` : Updates `file_types()` to
return `Option<FileTypeMap>` and wraps the constructed map accordingly.
- `crates/language/src/buffer_tests.rs` : Updates the existing custom
`file_types` test setup to extend the inner map of the new `FileTypeMap`
wrapper explicitly, keeping the language crate test build passing after
the type change.
## Self-Review Checklist
- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
**Release Notes :**
- Fixed language name autocomplete not working in the `file_types`
setting
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
## Objective
The doc comment links for `Settings::PRESERVED_KEYS` point to
`[FileContent](Self::FileContent)` but that associated type was removed
by the settings refactor in
https://github.com/zed-industries/zed/pull/38367.
`Settings::from_settings` now takes `&SettingsContent` directly. The
dead link causes `rustdoc::broken_intra_doc_links` warnings when
building docs for the `settings` crate:
```
warning: unresolved link to `Self::FileContent`
--> crates/settings/src/settings_store.rs:61:53
|
61 | /// The name of the keys in the [`FileContent`](Self::FileContent) that should
| ^^^^^^^^^^^^^^^^^ the trait `Settings` has no associated item named `FileContent`
```
Fixes#57310
## Solution
Replaced both `[FileContent](Self::FileContent)` occurrences in
`crates/settings/src/settings_store.rs` with `[SettingsContent]`, which
is already in scope via the existing `use` at the top of the file and
resolves correctly. Docs-only change, no runtime behavior change.
## Testing
- Verified with `cargo doc -p settings --no-deps`, which now completes
without any `broken_intra_doc_links` warnings (previously emitted two).
- No runtime code touched — doc comments only, so no other testing
applies.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- N/A
Sometimes when creating Git worktrees, it's necessary to set things up
so the new worktree is ready. For example, copying env.vars, installing
dependencies, etc. That was already possible in Zed through the tasks
system, but you'd only maybe know about that if you read the
documentation or is super familiar with it already; nothing in the
product in the context of worktrees told you about that. This is what
this PR does.
Now, in the worktree picker, there's a "" button that opens the
`tasks.json` file exposing the `create_worktree` hook, which allows you
to plugin all sorts of things to be run by the time of a worktree
creation. If you don't already have a `tasks.json` file, we will create
a new one for you with a worktree-creation template. Otherwise, we
either append the `create_worktree` hook content to it or just open the
file.
Here's a quick video:
https://github.com/user-attachments/assets/21908be4-306b-4cf3-bed0-50d52cad9d79
Release Notes:
- Git Worktrees: Improved discoverability of the `create_worktree` hook
for setting up things that need to happen by the time of worktree
creation.
# Objective
Closes#59829
Provide a filterable, preview-backed picker for LSP results as an
alternative to the multi-buffer view, for references, definitions,
implementations.
## Solution
Update the 3 existing LSP actions (definitions, implementations, find
all references) to add a `open_results_in` parameter which accepts
either `multi_buffer` (default) or `picker` to show the results in a
filterable picker with preview. This behavior can be configured globally
in the settings via `lsp_results_location`.
UX:
- The 3 existing LSP actions each accept a `open_results_in` parameter
so that each action can be configuring individually with a custom
keybind
- The `lsp_results_location` global setting can be used to set a default
behavior with `open_results_in == None`
- Go to definition falls back to find all references (if configured) on
empty results which is consistent with the non-picker path
- Results are grouped by file; each row shows the line number and the
syntax-highlighted source line with the match emphasized.
- Typing filters by line text or path; the preview updates with the
selection.
- Enter/click opens the selection, `cmd/ctrl-enter` opens it in a split,
and re-invoking the command toggles the picker closed.
- Empty results show a toast so the command never silently does nothing.
- Note: the new pickers do not open on cmd-click, only when invoked via
the command palette or keybind
## Testing
- No automated tests yet — holding for first-round feedback on the
approach and UX before adding tests.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
## Showcase
https://github.com/user-attachments/assets/41538f23-9b54-4dfc-bfa7-a61564a675a8
---
Release Notes:
- The find all references, go to definitions, and go to implementations
LSP actions can be configured to open results in a picker with preview
instead of a multibuffer.
This is necessary to remove some `util` dependencies from crates, as
well as better sharing for our projects. This also includes the WIP
AbsPath abstraction as well as some bug fixes from internal tooling.
Release Notes:
- N/A or Added/Fixed/Improved ...
Fixes menu a11y, and adds landmarks with `F6`-navigation.
Also fixes a GPUI bug, and adds debug actions for dumping a11y tree
info.
Since `F6` was already in use by the pause debugger keybind, also
tightens up the debugger keybind context so they require an active
debugger session. When there is one active, `F6` stays as pause
debugger. `ctrl-F6` always works to go to the next landmark.
Also adds an "accessible mode" setting. Currently, this only controls
whether we show all menus all the time, but I suspect it will expand
significantly in the future.
Also adds `.aria_keyshortcuts()` API, but it's not wired up within
accesskit adapters, so is not yet reported to screen readers.
---
Release Notes:
- N/A or Added/Fixed/Improved ...
## Summary
Introduces `format_on_save` variants that format only modified lines,
limiting formatting to lines changed since the last commit. This
prevents massive diffs when editing legacy codebases. Aligns with VS
Code's `editor.formatOnSaveMode` naming:
- `"modifications"` — formats only git-diffed lines. Requires source
control; skips formatting if no diff is available.
- `"modifications_if_available"` — formats only git-diffed lines,
falling back to full-file formatting for untracked files, when source
control is unavailable, or when the LSP does not support range
formatting.
Also supports importing equivalent VS Code settings
(`formatOnSaveMode`).
This PR uses the range-based whitespace/newline infrastructure from the
dependency PR above.
## Changes
<details>
<summary><b>New settings, modified ranges computation, VS Code
import</b></summary>
### New settings (`language.rs`, `default.json`, `all-settings.md`)
Two new `FormatOnSave` variants: `Modifications` and
`ModificationsIfAvailable`.
### Modified ranges computation (`items.rs`)
- `compute_format_decision()` — reads `format_on_save` setting across
all buffers, determines whether to use ranged formatting (`Ranges`),
full formatting (`Full`), or skip (`Skip`).
- `compute_modified_ranges()` — extracts modified line ranges from git
diff hunks via `BufferDiffSnapshot`.
- `is_empty_range()` — helper to detect deletion-only hunks that produce
no formatable content.
The `save()` method calls `compute_format_decision()` and dispatches
accordingly.
### Modifications mode in `lsp_store.rs`
- Adds `FormatOnSave::Modifications |
FormatOnSave::ModificationsIfAvailable` to the formatter selection match
arm.
- `ModificationsIfAvailable` falls back to full-file formatting when
ranged formatting produces no results.
### VS Code settings import (`vscode_import.rs`, `settings_store.rs`)
Imports `editor.formatOnSaveMode` mapping:
- `"modifications"` → `FormatOnSave::Modifications`
- `"modificationsIfAvailable"` →
`FormatOnSave::ModificationsIfAvailable`
- `"file"` → `FormatOnSave::On`
</details>
## Tests
- `test_modifications_format_on_save` — basic modifications mode
formatting with dirty buffer
- `test_modifications_format_no_changes` — clean buffer triggers no
formatting
- `test_modifications_format_lsp_no_range_support` — LSP without range
formatting skips entirely for `Modifications`
- `test_modifications_format_lsp_returns_empty_edits` — empty edits
handled gracefully
- `test_modifications_format_multiple_hunks` — two non-adjacent edits
produce two separate range formatting requests
---
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#16509
Depends on #53942
Release Notes:
- Added `modifications` and `modifications_if_available` options to
`format_on_save`, which format only git-changed lines instead of the
entire file
- When using modifications mode, `remove_trailing_whitespace_on_save`
and `ensure_final_newline_on_save` are also scoped to changed lines,
preventing unwanted diff jitter in legacy codebases
- Added support for importing VS Code's `editor.formatOnSaveMode`
setting
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This fixes#56956.
The terminal link-open gesture was split between `mouse_down` and
`mouse_up`, but both halves only ran in the non-mouse-reporting path.
When a foreground app enabled terminal mouse reporting, a secondary
click on a URL or file path was forwarded to the PTY instead of opening
the link.
This changes secondary-click link handling so it checks for a hyperlink
before mouse reporting on press, and completes the matching hyperlink
open before mouse reporting on release. The event is only consumed when
the click actually lands on the same link, so normal clicks in
mouse-reporting TUIs continue to be forwarded as before.
Validation:
- `CARGO_BUILD_JOBS=1 cargo test -j1 -p terminal
test_hyperlink_ctrl_click_same_position_in_mouse_mode`
- `CARGO_BUILD_JOBS=1 cargo check -j1 -p terminal`
Release Notes:
- Improved terminal links: Cmd/Ctrl-click now opens links even when the
application has mouse reporting enabled (e.g. vim, opencode, claude).
Disable `terminal.open_links_in_mouse_mode` to forward these clicks to
the application instead.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
# Objective
In the keymap editor, bindings whose `keymap.json` entries use a
deprecated action alias (e.g. `"editor::CopyRelativePath"` for
`workspace::CopyRelativePath`) could not be deleted or edited. Aliases
resolve to the canonical action on load, so the row displays normally,
but file updates searched for the canonical name and never matched the
alias entry. Deleting failed ("Failed to find keybinding to remove"),
and editing silently fell back to appending a new binding — leaving the
user with duplicate identical-looking rows they couldn't remove.
## Solution
- Thread gpui's deprecated-alias map
(`App::deprecated_actions_to_preferred_actions`) into
`KeymapFile::update_keybinding`, and resolve aliases in file entries
when matching bindings.
- As a side effect, editing an alias-based binding now rewrites the
entry with the canonical action name instead of duplicating it.
## Testing
- Unit tests in `settings` for removing and replacing alias-based
entries.
- End-to-end keymap editor tests (fake fs → keymap load → `KeymapEditor`
→ delete) covering both the alias case and plain duplicate bindings.
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Fixed the keymap editor failing to delete or edit key bindings whose
keymap file entries use deprecated action names
# Objective
Prevent the unexpected modification of files which do not have
established formatting conventions.
Enabling format-on-save by default can cause changes in ecosystems that
don't have established official formatting conventions, or when the
formatting conventions came later through new tools (like JavaScript).
fixes#59427
## Solution
This PR inverts the default, choosing to disable format-on-save by
default, and allowing it to be enabled by users at a global or language
level for any language which has an official formatter. However, any
ecosystem which has an official formatter has been left enabled.
This means languages like Rust, Go, and Zig have `format_on_save`
enabled because they come with official formatting tools, while
JavaScript, C/C++, and Markdown have it disabled by default.
For existing users, this means their custom configurations will stay,
but any values that were previously "default" will be updated.
## Testing
- open a file for the language being tested (ex: `python`)
- formatting should only be enabled if the default for the *language* is
enabled
- formatting can be enabled or disabled at the language level or the
global level in the settings
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
---
Release Notes:
- Disable format-on-save by default, except for languages with official
formatters
Add support for scaling the Markdown preview's body text and headings
with `cmd-=` / `cmd--` / `cmd-0`. Previously these shortcuts only
resized code blocks because the preview's body used `ui_font_size` and
headings used a rem-based scale anchored to it, while the keybindings
only mutated `BufferFontSize`.
The preview's scroll subtree is now wrapped in
`WithRemSize(buffer_font_size)`, so `1rem` resolves to the buffer font
size inside the preview. Body text, headings
(`text_3xl`/`text_2xl`/...), and rem-based spacing all scale together.
The outer focus root and scrollbar remain at the UI font size.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55374
Release Notes:
- Added `markdown_preview_font_size` setting and actions to scale
Markdown preview font size separately from the editor.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Overhauls Zed's pickers to make them resizable and give them a preview.
Closes#8279
### Background
The most requested Zed feature has the last year has been a [Telescope
like search box](https://github.com/zed-industries/zed/issues/8279)
[discussion](https://github.com/zed-industries/zed/discussions/22581).
To understand why this is so popular we need to understand search can
serve thee goals:
- Navigation: fuzzy search is faster & easier then clicking in a file
tree
- Exploration: example, find a function by a word in its doc comment
- Collecting: example, getting a list of functions to change
The project search which shows results in a multibuffer is the perfect
way to operate on a list of items. Navigation and Exploration need a lot
of context around each result and offer fast navigation between them.
For both of these live searching is also critical.
The `telescope UI` is a picker with a preview to the right or below.
It's offered in various editors and IDE's most famously Neovim (through
the Telescope plugin), IntelliJ (natively), Helix (natively) and of
course VScode (plugins) and it's _many_ forks.
While having a UI like that for text search (our project search) is most
requested the UX pattern is applied widely, from `find_all_references`
to `bookmarks`. It enhances most pickers. Note that we have over 50
different picker modals!
The community has tried to build something like this for Zed:
- https://github.com/zed-industries/zed/pull/44530
- https://github.com/zed-industries/zed/pull/45307
- https://github.com/zed-industries/zed/pull/46478
- https://github.com/zed-industries/zed/pull/43790
These all became huge PR's that we could not merge for various reasons.
This is a really hard feature to integrate in Zed!
This PR got started as https://github.com/zed-industries/zed/pull/46478
and supercedes that.
### Design
- Extend pickers to support an optional preview with minimal changes to
the pickers themselves.
- Make pickers resizable.
- Complement the existing search do not replace it by having both UI's
share the underlying search and allow freely switching between them.
- Allow extending the preview to things other then files.
- Maintain a clean design on all the pickers.
### Heigh level Implementation overview
- Adds an `Option<Preview>` to `Picker`
- Gives `PickerDelegate` a method to communicate a preview to the Picker
- Overhaul the way pickers are drawn to allow for resizing them.
Implemented on the `Shape` and `SizeBouds` structs.
- Adds a high level way to draw the `footer` and `editor` so we do not
need to change much to the pickers.
- Adds a new text finder Picker
- Adds a way to take a running search from project search and hand it to
the text finder Picker and the other way round
- Give the file finder a preview
### Next steps
A more detailed list and how to help out will be added to the tracking
issue for [Pickes with
previews](https://github.com/zed-industries/zed/issues/56037)
- Add more previews to more pickers!
- Enable selectioning multiple items in pickers and performing actions
on those
- Open selected items in a multibuffer
- Add a way to restore the last picker
- Make popovers (picker attached to some menu) resizable as well
## Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content adheres to Zed's UI standards
([UX/UI](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
and
[icon](https://github.com/zed-industries/zed/blob/main/crates/icons/README.md)
guidelines)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
## Showcase
TODO (will be done post merge)
---
Release Notes:
- Added resizing via dragging to all picker modals.
- Added a preview to the File finder, the preview can be to the right or
below.
- Added a Text finder picker with a preview as alternative project
search UI. The search is shared and allowes switch between UIs while
running.
---------
Co-authored-by: ozacod <47009516+ozacod@users.noreply.github.com>
Co-authored-by: ozacod <ozacod@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR introduces a markdown preview max-width setting in which we
allow to limit by a given pixel number how wide the content within the
preview tab should go. Before this, content would render edge-to-edge
and if you're reading long markdown docs with no split panes, having it
be full width like that was a horrible reading experience.
So, right now, you can control that through the
`zed://settings/markdown_preview.max_width` setting.
<img width="600" alt="Screenshot 2026-06-18 at 1 24@2x"
src="https://github.com/user-attachments/assets/7f0216e1-e4ac-47f7-975b-5de7a0dd4c6d"
/>
Release Notes:
- Added setting to control max-width of content within the markdown
preview.
The work introduced in https://github.com/zed-industries/zed/pull/54496
updated the `command_aliases` schema, adding support for auto-completion
action names when editing the settings file. However, it didn't take
into consideration the case where the user is simply creating an alias
to an arbitrary string.
These changes introduce a new `CommandAliasTarget` newtype for which the
json schema is either a registered action name, from `ActionName` or any
arbitrary string, as those are supported by the `command_aliases`
setting.
Updating the `ActionName` schema to accept any arbitrary string would
break the guarantees we have on the keymap binding schema, so that's why
a new schema was introduced.
Lastly, trying to set `CommandAliasTarget::json_schema` to a simply
`anyOf` with either the registered action name or a string that is not a
registered action name, like shown below, broke deprecation warnings,
hence why we're still doing the approach of only building
`CommandAliasTarget` at runtime.
```json
{
"anyOf": [
{ "$ref": "#/$defs/ActionName" },
{ "type": "string", "not": {
"$ref": "#/$defs/ActionName"
}},
]
}
```
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Fixed validation of `command_aliases` setting to avoid showing
warnings when aliasing to an arbitrary string
Both cloning and dropping of these has quite a bit of overhead (despite
them being snapshots), so avoid where possible, especially in display
map syncing
Release Notes:
- N/A or Added/Fixed/Improved ...
Adds `default_open_behavior` which let's users control which action
should be the default (add to existing window/open a new window)
TODO:
- [x] Use sensible icon (not `IconName::Screen`) when
`default_open_behavior` is set to `new_window`
- [x] Tweak wording for actions in recent projects menu
<img width="420" height="59" alt="image"
src="https://github.com/user-attachments/assets/69ef112e-bf20-4dd1-9994-e4442266ef87"
/>
Release Notes:
- Added `default_open_behavior` which controls which action (add to
sidebar/open in new window) should be the default when selecting a
project from the recent projects menu
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
<img width="325" height="201" alt="Screenshot 2026-06-09 at 1 38 32 PM"
src="https://github.com/user-attachments/assets/a6518073-1e17-41ff-a8fc-cb279fcd4436"
/>
Adds support for Anthropic's Claude Fable 5 model when using your own
Anthropic API key. Because Fable 5 cannot be offered under Zero Data
Retention (Anthropic retains inference logs for 30 days), this gates the
model behind an explicit data-retention consent: a new
telemetry.anthropic_retention setting (default off, surfaced in the
Privacy section of the settings UI), and a hard, non-retryable check in
the cloud completion path that raises a typed error when consent is
missing.
When Fable 5 declines a request, it transparently falls back to Claude
Opus 4.8 (matching Anthropic's server-side behavior), and the agent
panel shows a callout for the consent error with "Switch to Opus 4.8" /
"Accept" actions that resume the failed turn so the user's message
continues without retyping.
Closes AI-382
Release Notes:
- Add Claude Fable 5 to Anthropic BYOK
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
TypeId is effectively already a hash, so re-hashing it with fxhash is
unnecessary.
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: zed-zippy[bot] <234243425+zed-zippy[bot]@users.noreply.github.com>
Adds option to always search/scan symlinks for more thorough coverage of
#41887 issue
This is a significant rewrite and more thoroughly reviewed and tested
version of the old PR here:
https://github.com/zed-industries/zed/pull/46344
The "never" option was removed from the old PR, since "expanded" is now
the default. Perhaps "never" can be added as an option later if there's
demand for it. Adding that option may resolve#48890 for instance.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
(significant impact with "always" option, but "expanded" is default)
Release Notes:
- Add option choose between including expanded symlinks or include all
symlinks in project search (#41887)
---------
Co-authored-by: Eric Holk <eric@zed.dev>
When importing settings from VS Code, the minimap is now enabled by
default (matching VS Code's behavior) even if the user hasn't explicitly
set minimap-related options in their VS Code settings.json.
Previously, if `editor.minimap.enabled` and `editor.minimap.autohide`
were absent from the VS Code config, Zed would leave minimap at its own
default ("never"). Since VS Code defaults to minimap on, this caused a
mismatch for users expecting their VS Code experience to carry over.
Closes#56297
Release Notes:
- Fixed apply VS Code minimap default when importing settings
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
- Add a separate `git_commit_buffer_font_size` setting, defaulting to
`12px` (the previous default before it was changed to use the buffer
font size)
- Add in-memory buffer font size overrides for zooming the commit modal
and in-panel editor
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Added a `git_commit_buffer_font_size` setting and made the in-panel
and modal commit message editors zoomable.
Seems to have been introduced in
1fbe1e3512.
These settings actually mean the opposite:
> Whether to use the system provided dialogs for Open and Save As. When
set to false, Zed will use the built-in keyboard-first pickers.
> Enables the simple file dialog for opening and saving files and
folders. The simple file dialog replaces the system file dialog when
enabled.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
~~Closes #ISSUE~~
Release Notes:
- Fixed import of VSCode setting `files.simpleDialog.enable` being
inverted
Adds a `markdown_preview_code_font_family` setting that overrides the
font used in the markdown preview for code — inline `code` spans and
fenced code blocks.
This is the counterpart to `markdown_preview_font_family` (#54003),
which already does this for body text. Together they let you choose a
typographically matched body + code font pair for the preview without
forcing the code font onto editor buffers, where it may not be a good
coding font:
```json
{
"markdown_preview_font_family": "Noto Serif",
"markdown_preview_code_font_family": "Noto Sans Mono"
}
```
Behavior mirrors `markdown_preview_font_family`:
- Scoped to the markdown preview only (`MarkdownFont::Preview`). The
agent panel, notifications, hover popovers, and REPL output are
unaffected — they keep using the buffer font for code.
- Falls back to the buffer font family when unset, so existing previews
are unchanged.
- Overrides the font family only; fallbacks and features still come from
the buffer font.
Before (uses buffer font, here Iosevka):
<img width="509" height="368" alt="Screenshot 2026-05-14 at 1 39 51 PM"
src="https://github.com/user-attachments/assets/6b7e49b2-fc6e-4db1-9679-392b3447f411"
/>
After (uses specified font, here Noto Sans Mono):
<img width="508" height="368" alt="Screenshot 2026-05-14 at 1 40 51 PM"
src="https://github.com/user-attachments/assets/f911c99b-08f8-4336-83eb-54b555f11c54"
/>
Release Notes:
- Added `markdown_preview_code_font_family` to override the code font in
the markdown preview
Instead of manually handing hiding the cursor on keyboard input at the
editor level, GPUI will now take care of it.
This makes it significantly easier to handle the edge cases, and allows
delegating the cursor restoration to the platform itself in the macOS
case. On Linux and Windows, we still have to restore the cursor on
movement ourselves, but this now happens at the platform-specific level.
Bugs fixed by this change:
- No cursor when "Unsaved edits" prompt appears
- Cursor disappears when clicking a panel button if it contains a search
bar (e.g. collab panel)
### Setting rename
The `hide_mouse` setting value `"on_typing_and_movement"` has been
renamed to `"on_typing_and_action"` to better reflect what it actually
does — it hides the cursor when a keystroke resolves to an action (e.g.
cursor movement, deletion). Existing settings are migrated
automatically.
### Tested platforms
- [x] macOS
- [x] Wayland
- [x] X11
- [x] Windows
- [x] Web
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Renamed the `hide_mouse` setting value `on_typing_and_movement` to
`on_typing_and_action` to better describe its behavior (existing
settings are auto-migrated)
- Fixed a few situations where the mouse cursor would be incorrectly
hidden
When started working on "disable the profiler for all but Nightly and
Dev" users, I've tried to do that using the default OS settings and
discovered that those are ignored.
Release Notes:
- Fixed default.json profile and os settings not applying on startup
Allows to reconfigure behavior, including the previous one, `top`
Closes https://github.com/zed-industries/zed/issues/52173
Release Notes:
- Reworked go to definition to open its target in the center of the
editor. Can be reconfigured with `go_to_definition_scroll_strategy`.
## Summary
Adds two user-facing settings that let the markdown preview render with
a font family and theme independent from the editor. Both are optional
and fall back to the editor defaults when unset.
```json
{
"markdown_preview_font_family": "Georgia",
"markdown_preview_theme": "Solarized Light"
}
```
## Details
- New `MarkdownFont::Preview` variant, used only by the preview surface.
- New `MarkdownStyle::themed_with_overrides()` that accepts explicit
`ThemeColors` and `SyntaxTheme` so the preview can render with a theme
other than the active editor theme. Existing `themed()` callers are
unchanged.
- The preview pane background adopts the chosen theme's
`editor_background`.
- Follows the pattern already used by `agent_ui_font_size` /
`agent_buffer_font_size`.
## Scope
Sizing-related changes (`markdown_preview_font_size`,
`markdown_preview_line_height`, typography tweaks, responsive max-width
container) were in an earlier revision of this PR and have been removed
per review feedback — they interact with the Cmd+/- zoom behavior in
ways that still need design work, and will land in a follow-up.
## Files Changed
- `crates/settings_content/src/theme.rs` — schema
- `crates/theme_settings/src/settings.rs` — runtime + accessor
- `crates/markdown/src/markdown.rs` — `MarkdownFont::Preview` +
`themed_with_overrides()`
- `crates/markdown_preview/src/markdown_preview_view.rs` — theme
resolution, style selection, background
- `crates/markdown_preview/Cargo.toml` — `theme` dependency
- `crates/settings/src/vscode_import.rs` — new fields in struct literal
Release Notes:
- Added `markdown_preview_font_family` and `markdown_preview_theme`
settings to customize the markdown preview independently from the
editor.
Co-authored-by: Chris Biscardi <chris@christopherbiscardi.com>
Needs https://github.com/zed-industries/zed/pull/54635 for the profile
overrides added into default settings json to work.
Part of https://github.com/zed-industries/zed/issues/48968
Another part of the fix related seems to be
https://github.com/zed-industries/zed/pull/45669 ?
Using the steps from the issue and profiling on macOs had shown that Zed
has 2 memory "leaks" in play when a certain file is being rewritten a
lot of times.
* First, the thread profiler registers a lot of tasks' data and fills
its buffer to the limit:
<img width="3456" height="2158" alt="image"
src="https://github.com/user-attachments/assets/f183312d-4389-4072-8915-d54e60419b08"
/>
* Second, if the buffer gets open, the undo history fragments start to
creep up infinitely:
<img width="3456" height="2158" alt="image"
src="https://github.com/user-attachments/assets/61a2b66b-81fd-4973-9c3c-c339f886d9b2"
/>
The PR aims to solve the first issue by disabling the profiling by
default, yet leaving the way to turn in on quickly with settings.
The memory usage profiling shows that the memory usage is now
dynamically affected by the new setting:
<img width="2032" height="1136" alt="image"
src="https://github.com/user-attachments/assets/8a6c76b9-6fb7-44bc-ac1d-3c34afe7c575"
/>
While the test directory being thrashed with the script from the issue,
* first, Zed starts with the profiling disabled
* then gets the profiling enabled which results in the memory growth
close to 1 minute mark of the screenshot
* last, the profiling gets disabled again, releasing all the memory
accumulated
Release Notes:
- Improved Zed's default memory usage
Added support for `credentials_url`, falling back to `server_url`, to be
used as the key for storing information inside Keychain Access. This
allows two copies of Zed to be used side by side if the other is
launched with a custom `--user-data-dir`.
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
Release Notes:
- Added support for `credentials_url`, falling back to `server_url`, to
be used as the key for storing information inside Keychain Access.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] ~Unsafe blocks (if any) have justifying comments~
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Followup to #47531 to use the gpui feature in Zed. This just plumbs the
"system bell" feature into the terminal, behind a new setting (enabled
by default, like most other terminal applications).
Closes#5303
Relates to
https://github.com/zed-industries/zed/issues/40826#issuecomment-3684556858
Release Notes:
- Added audible BEL to Terminal; can be enabled by setting
`terminal.bell` to `"system"`.
---------
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
Closes#49581
Adds a `line_ending` language setting that controls how line endings are
handled for new files and during format/save:
- `detect` (default) — detects existing line endings; new files use the
platform default
- `prefer_lf` / `prefer_crlf` — sets LF or CRLF for new files and files
with no existing convention, while preserving existing files
- `enforce_lf` / `enforce_crlf` — normalizes all line endings to LF or
CRLF on every format/save
The setting can be configured globally, per-language, or via
`.editorconfig`'s `end_of_line` property (which maps to `enforce_lf` /
`enforce_crlf`).
Release Notes:
- Added `line_ending` setting to control how line endings are handled
for new files and normalized on save.
- Added support for `.editorconfig` `end_of_line` property to enforce
line endings.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
The `project_name` worktree setting was added in #36713 to let users
override the name shown in the window title. Its description ("The
displayed name of this project. If left empty, the root directory name
will be displayed.") suggests broader coverage, and #46440 reports the
reasonable expectation that it should also apply in the project
switcher. In practice the setting has only ever affected
`Workspace::update_window_title`, so everywhere else (recent projects,
the multi-worktree pane, ...) keeps falling back to the worktree root
name.
Rather than plumb the setting through each of those surfaces, I'm
removing it. Having a project-level setting control how your editor
displays the project has downsides. For example it means a checkout can
dictate UI in someone else's Zed. The natural home for a custom display
name is the workspace DB, set from the UI, which is what we should do if
we want this feature back.
If you want this back, the path forward is to store the display name in
`WorkspaceDb`, expose a UI affordance to edit it, and read it from
`update_window_title`, `recent_projects::get_recent_projects` /
`get_open_folders`, and any other places that currently derive a display
name from the worktree root.
Closes#46440
Release Notes:
- Removed the `project_name` project setting. It only ever affected the
OS window title, and the expectation that it would show up in the
project switcher and elsewhere is better served by a future UI-driven,
per-workspace setting stored locally.
Update the JSON schema generated for the settings file in order to be
able to provide the list of valid actions when editing the values for
the `command_aliases` setting.
While reviewing https://github.com/zed-industries/zed/pull/52892 , I
noticed that, even though we already have support for this in the keymap
file, we don't support it for the `command_aliases` setting, so went
ahead and refactored this a bit such that the existing functionality for
the keymap file JSON schema could also be re-used for the
`command_aliases` setting.
Here's a quick big-picture breakdown of the relevant changes:
* Add `settings_content::ActionName` newtype, representing a simple
named action without arguments. The
`settings_content::ActionName::build_schema` function can be used to
build the schema of all possible action names.
* Add `settings_content::ActionWithArguments` newtype, representing an
action with arguments. This was mostly done so as to keep both action
without arguments and action with arguments newtypes together,
even though we don't have
`settings_content::ActionWithArguments::build_schema`, as it is only
used by the keymap schema generation logic and probably doesn't warrant
moving it here right now.
* Update both
`settings_content::WorkspaceSettingsContent::command_aliases` and
`workspace::workspace_settings::WorkspaceSettings::command_aliases` to
now be of type `HashMap<String, ActionName>` such that, when the json
schema for `command_aliases` is generate, it'll now reference the
`#/$defs/ActionName` schema.
* Update `SettingsStore::json_schema` so as to populate the
`#/$defs/ActionName` schema at runtime, replacing it with the actual
list of valid action names.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Added support for auto-completing action names on `command_aliases`
setting
Fixes#52453Fixes#53246
Both issues were introduced by #51208 ("Handle Linux FS Rescan Events"),
which added `PathEventKind::Rescan` handling.
## Rules files not loading (#52453)
`load_worktree_info_for_system_prompt` called `load_worktree_rules_file`
synchronously, which uses `entry_for_path()` on the current worktree
snapshot. If the background scanner hasn't finished its initial scan,
the entry doesn't exist yet and the lookup returns `None` — the code
concludes no rules file exists. This was always a latent race condition,
but became more visible after Rescan events were introduced, since they
can trigger additional `WorktreeUpdatedEntries` churn that interacts
with the refresh mechanism.
The fix awaits `scan_complete()` on local worktrees before performing
the rules file lookup, ensuring the full directory tree is indexed
first.
## Config file rescan clearing OAuth tokens (#53246)
The `Rescan` handlers in `watch_config_dir` used
`fs.load(file_path).await.unwrap_or_default()`, which turns any
file-read error into an empty string. This empty string flows to
consumers like `CopilotChat`, where `extract_oauth_token("")` returns
`None`, causing the OAuth token to be unconditionally overwritten with
`None` — triggering re-authentication.
The fix changes both Rescan handlers to skip files that fail to load
(using `if let Ok(contents) = ...`), matching the pattern already used
by the `Created`/`Changed` handler.
Release Notes:
- Fixed rules files (AGENTS.md, CLAUDE.md, .rules, etc.) sometimes not
being applied in agent threads.
- Fixed GitHub Copilot re-prompting for authentication after filesystem
rescan events.
Closes#48729, closes#27263, closes#45954
This PR aims to make zed responsive on symlinked directory events
outside the editor.
Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
new-linked-folder is inside /zed-test/zed-project
output of ls -ld new-linked-folder
`lrwxr-xr-x 1 prayanshchhablani staff 42 28 Mar 23:20 new-linked-folder
-> /Users/prayanshchhablani/new-target-folder`
this shows new-linked-folder is a symlink folder whose target is
new-target-folder which is outside the root dir of the project opened in
zed.
https://github.com/user-attachments/assets/ffebafc3-2fc4-4293-bdbf-3a894a45e276
Release Notes:
- Fixed file watching of symlinks that point outside of the
project/watched directory. Zed should now properly respond to changes in
files in symlinked directories
This PR revamps our feature flag system, to enable richer iteration.
Feature flags can now:
- Support enum values, for richer configuration
- Be manually set via the settings file
- Be manually set via the settings UI
This PR also adds a feature flag to demonstrate this behavior, a
`agent-thread-worktree-label`, which controls which how the worktree tag
UI displays.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Adds basic bookmark functionality to the editor, allowing users to mark
lines and later navigate between them. This is an MVP and will later be
expanded with a picker, vim marks integration and syntax tree based
bookmark positions. In this MVP bookmarks shift under external edits.
# UI
## Adding/Removing bookmarks
To add a bookmark:
- run the toggle bookmark action
- hold secondary and click in the gutter
- open the context menu by right clicking in the gutter and select add
bookmark To remove a bookmark:
- run the toggle bookmark action
- click on the bookmarks icon in the gutter
- open the context menu by right clicking in the gutter and select
remove bookmark
remove all bookmarks with `workspace: clear bookmarks`
# Implementation
This mirrors the implementation of breakpoints. The rendering of the
gutter was refactored to make place for bookmark icons and buttons:
- Code was extracted to a `Gutter` struct
- Runnables, breakpoints and bookmarks are now collected ahead of
layouting. Just before layouting we remove the items that collide and do
not have priority.
- The `phantom_breakpoint` is replaced by a `gutter_hover_button`
## In depth phantom breakpoint discussion:
This was phantom_breakpoint. It worked as follows:
- A fake breakpoint was added to the list of breakpoints.
- While rendering the breakpoints it a breakpoint turned out to be fake
it would get a different description and look.
- The breakpoint list was edited run_indicators ("play buttons")
rendering to removes the fake breakpoint if it collided.
This would not scale to more functionality. Now we only render
breakpoints, bookmarks and run indicators. Then we render a button if
there is not breakpoint, bookmark or run indicator already present. We
can do so since the rendering of such "gutter indicators" has been
refactored into two phases:
- collect the items.
- render them if no higher priority item collides.
This is far easier and more readable which enabled me to easily take the
phantom_breakpoint system and use it for placing bookmarks as well :)
Note: this was previously merged but it needed a better squashed commit
message. For the actual PR see: 51404. This reverts commit
7e523a2d2b.
Release Notes:
- Added Bookmarks
Co-authored-by: Austin Cummings <me@austincummings.com>
Closes#4526
Adds basic bookmark functionality to the editor, allowing users to mark
lines and later navigate between them.
### What's new
**Toggling bookmarks**
Users can toggle a bookmark on the current line(s) via the `editor:
toggle bookmark` action. A bookmark icon appears in the gutter for each
bookmarked line.
**Navigation**
Two new actions, `editor: go to next bookmark` and `editor: go to
previous bookmark`, navigate between bookmarks in the current buffer,
wrapping around at the ends of the buffer.
**Viewing all bookmarks**
`editor: view bookmarks` opens all bookmarks across the project in a
multibuffer, similar to how references and diagnostics are surfaced.
**Clearing bookmarks**
`workspace: clear bookmarks` removes all bookmarks in the current
project.
**Persistence**
Bookmarks are persisted to the workspace database and restored when the
workspace is reopened. They are stored as `(path, row)` pairs and
resolved back to text anchors. Out of range or unresolvable bookmarks
are skipped with a logged warning.
**Gutter rendering**
Bookmark icons are rendered in the gutter using the existing gutter
button layout system, consistent with breakpoints. They are suppressed
on lines that already show a breakpoint or phantom breakpoint indicator.
A new `gutter.bookmarks` setting (defaulting to `true`) controls their
visibility.
### What's left
- [x] Lazily load buffers that have bookmarks
- [x] Clean up test boilerplate
- [ ] Assign default keybindings
- [ ] Compare line of saved bookmarks with current buffer (gray out the
"stale" bookmarks)
### What's next (and nice to haves)
- [ ] Resilience against external edits
- [ ] Save column position with the bookmark
- [ ] Bookmarks attached to syntactic structures?
- [ ] Labeled bookmarks?
---
Release Notes:
- Added bookmarks: toggle bookmarks on lines with `editor: toggle
bookmark`, navigate with `editor: go to next bookmark` / `editor: go to
previous bookmark`, view all bookmarks with `editor: view bookmarks`,
and clear with `workspace: clear bookmarks`. Bookmarks are shown in the
gutter and persisted across sessions.
---------
Co-authored-by: Yara <git@yara.blue>
This fixes an issue reported by @Veykril where the "Try Now" button
would open a different panel than the agent panel. The bug was caused by
us attempting to focus the agent panel before layout settings updates
had been applied.
This should also make all programmatic settings updates more responsive,
because they won't have to wait for FS watchers to take effect.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>