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629 commits

Author SHA1 Message Date
Anthony Eid
149cd4e2bc
git_graph: Add remote support for search operations (#55167)
### Motivation 

This is the second of three PRs to add remote/collab support for the git
graph and is a follow-up to #54468. I'm adding remote support for the
search because it's not user accessible without the initial graph fetch
having remote support, so it allows us to merge this without having to
add full remote support. Collab guest support will be added in a
follow-up PR.

#### Summary

For large repos, searching can take a while to fully stream in all
matched results. For example, running a basic search on the Linux repo
took over 10s for me. Because of that, we want to stream search results
in chunks to downstream users to keep the time-to-first-match low. After
this change, the first chunk gets sent back after ~50ms on the Linux
repo from receiving the request.

In order to accomplish that, I added a new proto client API that allows
for a request to map to n responses. e.g.

```/dev/null/example.rs#L1-1
client.add_entity_stream_request_handler(Self::handle_search_commits);
```

Note: The proto API isn't supported over collab yet, that will be
another PR

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: cameron <cameron.studdstreet@gmail.com>
2026-05-04 16:38:14 +00:00
Nathan Sobo
55e47138e9
agent_ui: Unify draft and background threads into retained threads (#53737)
> **Foundation PRs:** #53732, #53733, #53734 — These three draft PRs
contain the base refactors (retained workspaces, agent panel overlay
split, ThreadId introduction) that this PR builds on.

## Goal

Remove `DraftId` and merge `draft_threads` + `background_threads` into a
single `retained_threads: HashMap<ThreadId, Entity<ConversationView>>`
in `AgentPanel`. A draft is just a thread that hasn't sent its first
message — no separate identity or storage needed.

## Changes

### agent_panel.rs
- Remove `DraftId` / `DraftIdCounter` / the `Global` impl
- Merge the two maps into `retained_threads`
- Add `thread_id: ThreadId` field to `BaseView::AgentThread`
- Rename methods: `create_draft` → `create_thread`, `activate_draft` →
`activate_retained_thread`, `remove_draft` → `remove_thread`, etc.
- Replace `clear_active_thread` with `show_or_create_empty_draft`
- Update `update_thread_work_dirs` to sync `ThreadMetadataStore` paths
when worktrees change
- Keep `load_agent_thread(...)` cleanup so activating a real thread
removes empty retained drafts

### sidebar.rs
- Remove `active_entry` derivation from `rebuild_contents` (was racing
with deferred effects)
- Add `sync_active_entry_from_panel` called from event handlers instead
- Simplify `ActiveEntry` — remove `ThreadActivation` struct, make
`session_id` optional
- Move `seen_thread_ids` to global scope (was per-group, causing
duplicate thread entries)
- Remove dead code: `clear_draft`, `render_draft_thread`
- Generalize `pending_remote_thread_activation` into
`pending_thread_activation` so all persisted-thread activations suppress
fallback draft reconciliation
- Set the activation guard before local persisted-thread activation
switches workspaces
- Make `reconcile_groups(...)` bail while a persisted-thread activation
is in flight
- On `ActiveViewChanged`, clear empty group drafts as soon as a pending
persisted-thread activation resolves

### thread_metadata_store.rs
- Make `ThreadMetadata.title` an `Option<SharedString>` with
`display_title()` fallback
- Add `update_worktree_paths` for batched path updates when project
worktrees change

### Other crates
- Update all `ThreadMetadata` construction sites and title display sites
across `agent_ui` and `sidebar`

## Fallback draft invariant

This PR now tightens the retained-thread invariant around fallback
drafts vs real thread activation/restoration:

- Fallback drafts are always empty
- User-created drafts worth preserving are non-empty
- While a persisted thread is being activated/restored/loaded, sidebar
reconciliation must not create an empty fallback draft for that target
group/workspace
- Once the real thread becomes active, empty fallback drafts in that
target group are removed

This is enforced by the sidebar-side activation guard plus existing
`AgentPanel` empty-draft cleanup after real-thread load.

## Tests

Added and/or kept focused sidebar regression coverage for:

-
`test_confirm_on_historical_thread_in_new_project_group_opens_real_thread`
-
`test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft`
-
`test_unarchive_after_removing_parent_project_group_restores_real_thread`
- `test_pending_thread_activation_suppresses_reconcile_draft_creation`

Focused test runs:

- `cargo test -p sidebar activate_archived_thread -- --nocapture`
- `cargo test -p sidebar unarchive -- --nocapture`
- `cargo test -p sidebar archive_last_thread_on_linked_worktree --
--nocapture`
- `cargo test -p sidebar
test_confirm_on_historical_thread_in_new_project_group_opens_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_into_inactive_existing_workspace_does_not_leave_active_draft
-- --nocapture`
- `cargo test -p sidebar
test_unarchive_after_removing_parent_project_group_restores_real_thread
-- --nocapture`
- `cargo test -p sidebar
test_pending_thread_activation_suppresses_reconcile_draft_creation --
--nocapture`

## Test fix

Fixed flaky `test_backfill_sets_kvp_flag` — added per-App `AppDatabase`
isolation in `setup_backfill_test` so backfill tests no longer share a
static in-memory DB.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2026-04-13 09:07:09 +00:00
Piotr Osiewicz
b59ae5cf81
Bump Rust version to 1.94 (#51086)
Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A
2026-03-30 09:06:59 +00:00
Kirill Bulatov
56504fdd0f
Support LSP document symbols in breadcrumbs and outline UI (#48780) 2026-02-11 21:30:03 +02:00
Marshall Bowers
5ed13a0293
Move extension API DTOs into cloud_api_types (#48689)
This PR moves the DTOs for the extension API from the `rpc` crate into
the `cloud_api_types` crate.

Release Notes:

- N/A
2026-02-07 17:54:29 +00:00
Kirill Bulatov
6c253a7d68
Add textDocument/foldingRange LSP support (#48611)
Closes https://github.com/zed-industries/zed/issues/28091

Off in language settings by default: ` "lsp_folding_ranges": "off",`,
when enabled, disables tree-sitter indent-based folding and enables
fetching of LSP ones instead.
Falls back to tree-sitter if LSP-based one brings no results.

Release Notes:

- Added `textDocument/foldingRange` LSP support, use `
"lsp_folding_ranges": "on",` language settings to fetch and prefer the
LSP folds
2026-02-06 18:06:01 +00:00
Lukas Wirth
5d2feaa144
editor: Implement semantic highlighting (#46356)
Part of #7450

Big thanks to @macmv for pushing this forwards so much!

Rebased version of https://github.com/zed-industries/zed/pull/39539 as
working on an in-org branch simplifies a lot of things for us)

Release Notes:

- Added LSP semantic tokens highlighting support

---------

Co-authored-by: Neil Macneale V <neil.macneale.v@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
2026-02-04 17:37:13 +00:00
Kirill Bulatov
392b6184bf
Fix worktree trust handling of multiple projects on the same remote host (#45834)
Closes https://github.com/zed-industries/zed/issues/45630

Remote host location alone is not enough to distinguish between remote
worktrees: different remote projects open in different windows will have
the same remote host location and _will_ have the same `WorktreeId`.

Thus, require an associated `WorktreeStore` with all
`WorktreeId`-related trust questions, and store those IDs based on the
store key.

Release Notes:

- Fixed worktree trust handling of multiple projects on the same remote
host
2025-12-29 20:21:59 +00:00
Lukas Wirth
a33e881906
remote: Recognize WSL interop to open browser for codex web login (#44136)
Closes #41521

Release Notes:

- Fixed codex web login not working on wsl remotes if no browser is
installed

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-12-04 14:42:26 +00:00
Richard Feldman
8de4b360e8
ACP Extensions (#40663)
Adds the ability to install ACP agents via extensions

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-24 07:52:51 -04:00
Kirill Bulatov
ed5b9a4705
Rework inlay hints system (#40183)
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788

Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.

Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.

Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.

Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.

New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.

Release Notes:

- Reworked inlay hints to be less error-prone

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-22 22:34:15 +03:00
Julia Ryan
ef5b8c6fed
Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Conrad Irwin
3a437fd888
Remove Chat (#37789)
At RustConf we were demo'ing zed, and it continually popped open the
chat panel.

We're usually inured to this because the Chat panel doesn't open unless
a Guest
is in the channel, but it made me sad that we were showing a long stream
of
vacuous comments and unresponded to questions on every demo screen.

We may bring chat back in the future, but we need more thought on the
UX, and
we need to rebuild the backend to not use the existing collab server
that we're
trying to move off of.

Release Notes:

- Removed the chat feature from Zed (Sorry to the 5 of you who use this
on the regular!)
2025-09-08 21:53:17 -06:00
Nathan Sobo
1ae326432e
Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Kirill Bulatov
ed84767c9d
Fix overlooked Clippy lints (#36659)
Follow-up of https://github.com/zed-industries/zed/pull/36557 that is
needed after https://github.com/zed-industries/zed/pull/36652

Release Notes:

- N/A
2025-08-21 06:48:04 +00:00
Kirill Bulatov
5dcb90858e
Stop waiting for part of LSP responses on remote Collab clients' part (#36557)
Instead of holding a connection for potentially long LSP queries (e.g.
rust-analyzer might take minutes to look up a definition), disconnect
right after sending the initial request and handle the follow-up
responses later.

As a bonus, this allows to cancel previously sent request on the local
Collab clients' side due to this, as instead of holding and serving the
old connection, local clients now can stop previous requests, if needed.

Current PR does not convert all LSP requests to the new paradigm, but
the problematic ones, deprecating `MultiLspQuery` and moving all its
requests to the new paradigm.

Release Notes:

- Improved resource usage when querying LSP over Collab

---------

Co-authored-by: David Kleingeld <git@davidsk.dev>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-08-21 09:24:34 +03:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
cf7c64d77f
lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
Conrad Irwin
cac80e2ebd
Silence a bucketload of logs (#36534)
Closes #ISSUE

Release Notes:

- Silenced a bunch of logs that were on by default
2025-08-19 20:26:56 -06:00
Max Brunsfeld
ce216432be
Refactor ssh remoting - make ChannelClient type private (#36514)
This PR is one step in a series of refactors to prepare for having
"remote" projects that do not use SSH. The main use cases for this are
WSL and dev containers.

Release Notes:

- N/A
2025-08-19 17:33:56 -07:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Mikayla Maki
913e9adf90
Move timing fields into span (#35833)
Release Notes:

- N/A
2025-08-07 23:07:33 +00:00
Mikayla Maki
e8052d4a4e
Remove payload_type (#35690)
Release Notes:

- N/A
2025-08-06 01:18:21 +00:00
Mikayla Maki
6c83a3bcde
Add more information to our logs (#35557)
Add more logging to collab in order to help diagnose throughput issues.

IMPORTANT: Do not deploy this PR without pinging me.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-05 01:37:10 +00:00
Piotr Osiewicz
6ad9a66cf9
extensions: Add "Debug Adapters" category to the extension store (#32845)
Closes #ISSUE

Release Notes:

- N/A
2025-06-17 12:09:08 +02:00
Ben Kunkle
c0aa8f63fd
zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Piotr Osiewicz
0f17e82154
chore: Bump Rust to 1.87 (#30739)
Closes #ISSUE

Release Notes:

- N/A
2025-05-15 22:28:52 +00:00
Marshall Bowers
fcb1efdf21
rpc: Remove llm module in favor of zed_llm_client (#28900)
This PR removes the `llm` module of the `rpc` crate in favor of using
the types from the `zed_llm_client`.

Release Notes:

- N/A
2025-04-16 20:22:44 +00:00
Piotr Osiewicz
0b75c13034
chore: Replace as_any functions with trait upcasting (#28221)
Closes #ISSUE

Release Notes:

- N/A
2025-04-08 22:16:27 +02:00
Conrad Irwin
ca4cc4764b
Upgrade async-tungstenite to tokio (#26193)
We're seeing panics caused by a buggy implementation of AsyncWrite
that is being passed to rustls: 

https://github.com/rustls/rustls/issues/2316#issuecomment-2662838186

One hypothesis was that we're using (comparatively) non-standard async
tools for connecting over websockets; so this attempts to make us be
(comparitvely) more standard.

Release Notes:

- N/A
2025-04-08 09:17:08 -06:00
Max Brunsfeld
8ab252c42d
Split protobufs into separate files (#28130)
The one big protobuf file was getting a bit difficult to navigate. I
split it into separate topic-specific files that import each other.

Release Notes:

- N/A
2025-04-04 16:15:49 -07:00
Julia Ryan
01ec6e0f77
Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Conrad Irwin
7bc0dd1bf6
Don't unwrap on bad zstd data (#27891)
Closes #ISSUE

Release Notes:

- N/A
2025-04-01 20:09:18 -06:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Marshall Bowers
cc36cd9768
extensions_ui: Add ability to filter extensions by category (#27005)
This PR adds the ability to filter the list of extensions by category:


https://github.com/user-attachments/assets/ea7b518e-4769-4e2e-8bbe-e75f9f01edf9

Release Notes:

- Added the ability to filter the list of extensions by category.
2025-03-18 17:59:58 +00:00
Marshall Bowers
4e5b11a0a7
extensions_ui: Add general structure for filtering extensions by what they provide (#24325)
This PR adds the general structure for filtering the extensions list by
what the extensions provide.

Currently flagged for Zed staff until we get some design direction on
how best to present the filter.

Release Notes:

- N/A
2025-02-06 00:09:37 +00:00
Marshall Bowers
e1919b4121
collab: Add the ability to filter extensions by what they provide (#24315)
This PR adds the ability to filter extension results from the extension
API by the features that they provide.

For instance, to filter down just to extensions that provide icon
themes:

```
https://api.zed.dev/extensions?provides=icon-themes
```

Release Notes:

- N/A
2025-02-05 22:12:18 +00:00
Marshall Bowers
5a25751521
extension_cli: Include the list of what an extension provides in the generated manifest (#24295)
This PR updates the Zed extension CLI with support for populating the
`provides` field in the generated extension manifest.

This field will contain the set of features that the extension provides.

For example:

```
"provides": ["themes", "icon-themes"]
```

Release Notes:

- N/A
2025-02-05 18:17:19 +00:00
Marshall Bowers
b02baea9d2
zeta: Use DTOs from zed_llm_client crate (#24229)
This PR updates the `zeta` crate to use the predictive edit DTOs defined
in the `zed_llm_client` crate.

This way we aren't duplicating their definitions (and risk them going
out of sync).

Release Notes:

- N/A
2025-02-04 21:39:15 +00:00
Marshall Bowers
d6a2a0b04a
zeta: Rename data_collection_permission back to can_collect_data (#24225)
This PR renames some bindings from `data_collection_permission` back to
`can_collect_data`, as the latter name is clearer on account of being a
modal verb.

Release Notes:

- N/A
2025-02-04 21:02:26 +00:00
Antonio Scandurra
c64b26110c
Revert "edit prediction: Try to expand context to parent treesitter region" (#24214)
Reverts zed-industries/zed#24186
2025-02-04 18:32:17 +00:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Bennet Bo Fenner
cae712e740
edit prediction: Try to expand context to parent treesitter region (#24186)
Also send the `speculated_output` (which is just the editable region) to
the llm backend

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-02-04 18:03:26 +01:00
Agus Zubiaga
93f8ccaaee
zeta: Revised data-collection onboarding experience (#24031)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-02-04 04:06:09 -03:00
Agus Zubiaga
e23e03592b
zeta: Onboarding and title bar banner (#23797)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: João Marcos <joao@zed.dev>
2025-01-30 16:55:32 -03:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00