Zed-managed npm installers were resolving a concrete latest version with
`npm info` and then installing `package@version`. That is brittle when
users
configure npm release-age filtering via `before` or `min-release-age`:
npm's
installer applies those rules during resolution, but our pinned install
target
could disagree with it, and therefore fail to install.
This changes managed npm installs to install `package@latest` and let
npm apply
its own resolver and user config. The local latest-version lookup
remains as a
best-effort cache freshness check, not as the exact install target.
Exact extension API installs remain unchanged because extensions
explicitly
request a package and version. If we want to revisit that we can.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#53611
Release Notes:
- Fixed npm-backed tool installs to better respect npm release-age
filters.
Still behind a feature flag for now for testing with various agents.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
This will make CI error when we receive updates or new slash command
extensions.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Still behind a flag until RFD progresses. But also fixes one area where
we would have called delete even if we didn't have support.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
<img width="541" height="245" alt="SCR-20260515-phfs"
src="https://github.com/user-attachments/assets/30413912-5c83-49c1-8874-4f987af222d3"
/>
Might be nice to in the future, have this open a modal to allow
inputting, similar to configuring MCP servers, but this is nice quick
fix for now.
Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Sometimes the action log would not auto-accept deleted hunks, and I
finally found a repro for this, here's an explanation of what went wrong
```rust
// Before
use crate::{Alpha, Beta};
fn keep() {
work();
}
fn remove() {
work();
}
fn after() {
work();
}
```
```rust
// After commit
use crate::{Alpha};
fn keep() {
work();
}
fn after() {
work();
}
```
The action log may track the deletion as:
```diff
fn keep() {
work();
}
-fn remove() {
- work();
-}
-
fn after() {
work();
}
```
But the commit diff may choose different boundaries because nearby lines
repeat:
```diff
fn keep() {
work();
-}
-
-fn remove() {
- work();
}
fn after() {
work();
}
```
Both diffs produce the same final file, but their row ranges differ. The
previous logic only accepted committed edits when those row ranges
matched exactly, so already-committed edits could remain marked as
unaccepted.
Now we have a fast path for checking if the base_text matches exactly,
which works fine in this case.
Release Notes:
- Fixed an issue where agent edits would sometimes not get auto-accepted
when they were commited
wires user configured `FontFallbacks` into the cosmic text path. the
chain is resolved at font load time and stored on each `LoadedFont`.
`layout_line` splits each `FontRun` into spans by codepoint coverage and
emits one `Attrs` per slot so cosmic text shapes each span with the
correct face. inheriting codepoints (marks, zwj, zwnj, variation
selectors) stick to the current span so emoji zwj sequences and
combining marks are not torn across faces.
Closes#17254
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] Performance impact has been considered and is acceptable
- [x] Tests cover the new/changed behavior
- [] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
Release Notes:
- added support for `buffer_font_fallbacks` on linux
- Subscribe to buffer LanguageChanged events so language detection that
completes later (e.g. in remote projects) triggers a kernelspec refresh
and ensures the REPL UI is populated.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54388
Release Notes:
- Python REPL UI stays responsive on remote connection
---------
Co-authored-by: MrSubidubi <finn@zed.dev>
Adds a new language model provider that lets users authenticate with
their ChatGPT Plus/Pro subscription and use OpenAI models
(codex-mini-latest, o4-mini, o3) directly in the Zed agent — without
needing a separate API key.
## How it works
1. **OAuth 2.0 + PKCE sign-in**: Uses OpenAI's official Codex CLI client
ID to run an authorization code flow. A local HTTP server on
`127.0.0.1:1455` captures the callback, exchanges the code for tokens,
and stores them in the system keychain.
2. **Token refresh**: Access tokens are automatically refreshed when
they're within 5 minutes of expiry, using the stored refresh token.
3. **Responses API**: Requests go to
`https://chatgpt.com/backend-api/codex/responses` using the existing
`open_ai::responses` client (Responses API format, not Chat Completions
which was deprecated for this endpoint in Feb 2026).
4. **Required headers**: `originator: zed`, `OpenAI-Beta:
responses=experimental`, `ChatGPT-Account-Id` (extracted from JWT),
`store: false` in the body.
## Files changed
- `crates/open_ai/src/responses.rs`: Add `store: Option<bool>` field to
`Request`; add `extra_headers` param to `stream_response` for
per-provider header injection
- `crates/language_models/src/provider/openai_subscribed.rs`: New
provider (sign-in UI, OAuth flow, token storage/refresh, model list)
- `crates/language_models/src/provider/open_ai.rs`,
`open_ai_compatible.rs`, `opencode.rs`: Pass `vec![]` for new
`extra_headers` param
- `crates/language_models/src/language_models.rs`: Register the new
provider
- `crates/language_models/Cargo.toml`: Add `rand` and `sha2` deps for
PKCE
## Open questions / known gaps
- [ ] **Terms of service**: Usage appears to be within OpenAI's ToS
(interactive use via their official CLI client ID), but needs legal
sign-off before shipping
- [ ] **Redirect URI**: Currently `http://localhost:1455/auth/callback`
— may need to match exactly what OpenAI's Codex CLI uses
- [ ] **UI polish**: The sign-in card is functional but minimal; needs
design review
- [ ] **Error messages**: OAuth error responses from the callback URL
aren't surfaced to the user yet
- [ ] **`o3` availability**: o3 may require a higher subscription tier;
consider gating it
## Testing
Sign-in flow was designed to match the Copilot Chat provider pattern.
Manual testing against the live OAuth endpoint is needed.
Release Notes:
- Added ChatGPT subscription provider, allowing users to use their
ChatGPT Plus/Pro subscription with the Zed agent
---------
Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
It's possible to configure `sort_mode` for the project panel like that:
```json
"project_panel": {
"sort_mode":"directories_first"
}
```
However, `workspace: open files` doesn't respect this setting and always
shows files and directories mixed. This change fixes the issue.
Release Notes:
- Improved sorting in `workspace: open files`
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Adds a one-time, idempotent startup migration that moves every user Rule
out of the `PromptStore` LMDB database into the new Skills + AGENTS.md
world, in a single pass:
- **Non-Default Rules → global Skills.** Each one becomes
`~/.agents/skills/<slug>/SKILL.md` with `disable-model-invocation:
true`, preserving the original behavior that non-Default Rules were only
ever invoked when the user named them. They're now invokable via
`/skill-name` (and still `@`-mentions).
- **Default Rules → global AGENTS.md.** Each one is appended to
`paths::agents_file()` (e.g. `~/.config/zed/AGENTS.md` on macOS/Linux,
`%APPDATA%\Zed\AGENTS.md` on Windows) under an `## H2` heading
containing the rule's title. Default Rules used to be auto-included in
every conversation; the global AGENTS.md is loaded into the system
prompt of every conversation, so the behavior is preserved.
- **Customized built-in prompts → global AGENTS.md** (currently just the
commit-message prompt). If the user has edited a built-in away from
Zed's shipped `default_content()`, the edited body is appended at the
top of the AGENTS.md block. Uncustomized built-ins (still on the shipped
default) are skipped so we don't pollute AGENTS.md with text the user
never wrote.
The migration is gated on the `skills` feature flag — users without the
flag never have their Rules touched in any way. A single global KVP flag
(`rules_to_skills_migration_done`) short-circuits the migration on
subsequent launches, so it runs at most once per machine even across
release channels. A process-lifetime `AtomicBool` guard additionally
prevents racing duplicate spawns when the underlying `cx.on_flags_ready`
callback fires multiple times at startup.
Migration is intentionally non-destructive: rule rows in the LMDB
database stay in place. Users can still see and edit them through the
existing UI, and a downgrade to a Zed build without skills support won't
lose anything.
Slug generation (`agent_skills::slugify_skill_name`) lowercases ASCII
letters, turns spaces into dashes, and drops every other
non-alphanumeric character entirely — so `foo!bar` becomes `foobar`, not
`foo-bar`. `&` is special-cased to become `and` (so `rock&roll` →
`rock-and-roll`). Slug collisions and pre-existing skill directories are
handled by appending `-2`, `-3`, etc.
A title-bar onboarding banner ("Skills have replaced Rules") surfaces
for every user on the `skills` feature flag. Clicking it opens a small
`AlertModal`-based explainer that summarizes the two destinations and
points users at the new `/skill-name` slash command (and notes that
`@`-mentions still work).
Closes AI-227
Closes AI-232
Release Notes:
- N/A
We currently run node on the JS wrapper around the native binaries
shipped with https://github.com/github/copilot-language-server-release.
According to their README, this is not required, and it seems like it is
just an option provided so that you can run the server with `npx`.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55891
Release Notes:
- Stopped relying on node for running the Copilot language server that
provides edit predictions. The system node version should no longer
affect whether Copilot edit predictions work in Zed
Release Notes:
- Added support for opening a file with a line range selected in the
file finder using the `path:start-end` syntax (e.g. `file.rs:10-20`).
---------
Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Treat `.agents/skills/` (project-local) and `~/.agents/skills/` (global)
as **sensitive paths**, on par with `.zed/` and the global config
directory. The agent's built-in editing tools (`edit_file`,
`write_file`, `create_directory`, `delete_path`, `move_path`,
`copy_path`) now require explicit user authorization before modifying
anything inside those paths, because the contents of skill files control
agent behavior.
This protection is worth landing on its own, ahead of Zed adding its own
skills support: other agents (e.g. Claude Code) already write skill
files into these locations, so a Zed installation may already have
skills on disk that should not be silently editable by the agent.
Also tightens the **pre-existing `.zed/` check** to compare path
components case-insensitively. macOS and Windows use case-insensitive
filesystems by default, so without this fix a malicious settings author
could bypass the local-settings classifier with `.ZED/settings.json`
(the canonicalized inode would match, but the path-component comparison
would miss it). The new `.agents/skills/` check has the same hazard and
now shares a single `component_matches_ignore_ascii_case` helper with
the `.zed/` check.
Introduces the `agent_skills` crate, scoped for now to just the path
constants and helpers (`global_skills_dir`,
`project_skills_relative_path`, `SKILL_FILE_NAME`) so the
tool-permission machinery can recognize the agent skills tree without
depending on a skill discovery / parsing / loading layer. Those will
land in follow-up PRs.
Closes AI-217
Release Notes:
- Agent: Require user confirmation before letting tools modify files
inside `.agents/skills/` (per-project) or `~/.agents/skills/` (global),
so skills installed by any agent are protected from unsolicited edits
---------
Co-authored-by: MartinYe1234 <52641447+MartinYe1234@users.noreply.github.com>
Co-authored-by: Martin Ye <martinye022@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Code had been assuming (erroneously, but understandably) that
LlmApiToken::acquire would give them a valid token.
This is not true, as those tokens expire and you must call refresh
explicitly.
Add some helpers to do the retry for you, and rename acquire to cached
to be
clearer about the intent.
Closes #ISSUE
Release Notes:
- Fixed some rare cases where API requests would fail with Unauthorized
Adds streaming RPC forwarding to collab so guests can call
`GetInitialGraphData` and `SearchCommits` against a remote host project.
Previously these requests had no forwarder registered on the server and
would fail when invoked by a guest.
This mirrors the existing single-response forwarding pattern with new
analogues:
- `StreamResponse<R>` + `MessageContext::forward_request_stream`
- `Server::add_request_stream_handler`
- `forward_read_only_project_stream_request`, registered for both
messages
Also hardens both the unary and stream handlers to send
`respond_with_error` when a handler returns `Ok` without sending/ending
a response, so the client doesn't hang waiting for a reply that will
never arrive.
I added git graph collab integration tests for this as well.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#55954
Release Notes:
- N/A
This PR adds support to create custom git task that are triggered from
the git graph context menu. Both Sublime Merge and Fork have custom
command support, and I use custom commands I've built out frequently to
speed up some of my tasks at Zed. Thus, I'd like to have support in
Zed's git graph so I can use Zed even more!
It offers initial support for the following env variables:
- `ZED_GIT_SHA`
- `ZED_GIT_SHA_SHORT`
- `ZED_GIT_REPOSITORY_NAME`
- `ZED_GIT_REPOSITORY_PATH`
These are only populated in the git graph context.
This PR also introduces a the `git-command` tag, which is needed so the
git graph can filter down to these custom git commands, and so other
tasks aren't polluting the context menu.
An example would be (in the global `tasks.json`):
```json
{
"label": "Branches containing commit: $ZED_GIT_SHA_SHORT",
"command": "git",
"args": ["branch", "-a", "--contains", "$ZED_GIT_SHA"],
"tags": ["git-command"],
},
```
And then in the context menu:
<img width="646" height="296" alt="SCR-20260511-mnfa"
src="https://github.com/user-attachments/assets/0e7b811b-f47d-4a2f-9270-99e392c38663"
/>
And the output in the terminal:
<img width="585" height="184" alt="SCR-20260511-mnks"
src="https://github.com/user-attachments/assets/54d7d205-6212-4eff-8dbb-c8e908996747"
/>
The awesome thing about using tasks is we get all the task
infrastructure for free, such as history!
<img width="591" height="292" alt="SCR-20260511-mnud"
src="https://github.com/user-attachments/assets/6315be8f-dd33-470f-bfcd-aa56d7fbfdce"
/>
<img width="602" height="173" alt="SCR-20260511-moch"
src="https://github.com/user-attachments/assets/b528422c-efcc-4a7d-9783-73d945e9665b"
/>
And we have all the task configuration options too out of the box.
---
Right now, this only works with global tasks. It isn't clear how to shoe
in support for worktree-specific tasks (`.zed/tasks.json`) in a clear
way, as not all invocations of the git graph are in an area that has a
clear worktree id, and so we sort of have to guess or fallback to
something else. That can be a followup once it's more clear how we
should cover that. Or maybe someone else has a better solution.
I chose to only ship with these 4 git-specific variables for now. The
git graph also currently ONLY resolve those variables. We can adjust /
add in more in follow up PRs.
Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- Added support for running global custom Git command tasks from the Git
Graph commit context menu.
At this point, this tool rarely gets called and the agent can likely
figure out how to call these itself.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Removed open tool from built-in Agent tools.
Bumps `wasm-bindgen` from `0.2.113` to `0.2.120` for compatibility with
`cloudflare_platform` in the cloud repo.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Bumps `mermaid-rs-renderer` to
`782b89a7da3f0e91e51f98d00a93acba679be6fb`, which picks up
[1jehuang/mermaid-rs-renderer#95](https://github.com/1jehuang/mermaid-rs-renderer/pull/95),
fixing a panic with partially typed mermaid.
Release Notes:
- Fixed a crash in markdown preview when a mermaid flowchart contained a
partially-typed parallelogram node like `A[/]` or `A[\]`.
Otherwise we can sometimes end up with single line excerpts which looks
very off
Release Notes:
- Improved the minimum size of diagnostics pane excerpts
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Experiment with allowing users to manage terminal sessions along with
threads in the sidebar.
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Two bugs caused MCP server child processes (e.g. `npm`/`node` for
`mcp-remote`) to accumulate as zombie processes that were never cleaned
up:
**Bug 1: `stop_server()` only called `stop()` for `Running` servers**
If a server completed initialization but was still in `Starting` state
when `stop_server()` was called (a race between the init task completing
and `maintain_servers` restarting), the client/transport/process were
never released. The `Arc<ContextServer>` was moved into a `Stopped`
state with its inner client still holding the transport and child
process handle.
Fix: call `stop()` unconditionally in `stop_server()`. It is a safe
no-op when the client has not been initialized (`None`).
**Bug 2: `kill_on_drop` only killed the direct child, not the process
tree**
`StdioTransport` used a raw `smol::process::Child` with
`kill_on_drop(true)`, which sends SIGKILL only to the direct child
process (the shell/`npm` wrapper). The actual MCP server (e.g. `node
mcp-remote`) runs as a grandchild and survives the kill, getting
reparented to launchd.
Fix: use `util::process::Child`, which already exists in the codebase
for exactly this purpose. It calls `setsid()` via `pre_exec` to make the
child a process group leader, and uses `killpg()` to terminate the
entire process tree on kill. This requires passing a
`std::process::Command` (via `build_std_command`) instead of a
`smol::process::Command` (via `build_smol_command`), because that is
what `util::process::Child::spawn` accepts — it needs to call `pre_exec`
on the `std::process::Command` before internally converting it to
`smol::process::Command` for async I/O.
Release Notes:
- Fixed zombie MCP server processes accumulating over time
Helps with https://github.com/zed-industries/zed/issues/38927
- **editor: Add a benchmark for find/replace**
- **text: batch fragment insertions before turning them into a SumTree**
## Context
<!-- What does this PR do, and why? How is it expected to impact users?
Not just what changed, but what motivated it and why this approach.
Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes#456)
if one exists — helps with traceability. -->
## How to Review
<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
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files/commits to read in order. (The `large-pr` label is applied
automatically.)
- See the review process guidelines for comment conventions -->
## Self-Review Checklist
<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- Improved performance of "Replace All" in buffer search
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Brings in backported fixes to solve some panics we've been seeing
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Adds `editor: convert to base64` and `editor: convert from base64` to
the command palette. Both commands operate on the current selection, or
the word under the cursor when nothing is selected. The decode command
silently no-ops on invalid base64 input or non-UTF-8 decoded bytes,
consistent with how other convert commands handle untransformable input.
Release Notes:
- Added `editor: convert to base64` and `editor: convert from base64`
commands to the command palette
---------
Co-authored-by: Christopher Biscardi <chris@christopherbiscardi.com>
Pulls in latest cranelift and wasmtime to address security and bug fixes
(to hopefully address some panics on windows in wasmtime)
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- agent: Improve reliability when LLM edits file
Follow up to #54826, after which the fallback model would be selected
instead of the cloud model when starting Zed
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- N/A
## Context
Previously the Run Debugger gutter arrow would fail silently when the
Cargo.toml had garbage lines such as “asdfasdf”. This fix makes it so
that the error is detected and bubbles up to the editor, which will
notify the user with a toast diagnostic.
Closes#46716
## Fix
https://github.com/user-attachments/assets/2e9ac7e9-1306-4607-a762-457131473572
## How to Review
Small PR - focused on four different files:
In - `crates/languages/src/rust.rs`:
- `target_info_from_abs_path()` - The function signature was changed
from `Option<(Option<TargetInfo>, Arc<Path>)>` to
`Result<Option<(Option<TargetInfo>, Arc<Path>)>>`. A condition was added
to ensure that if the Cargo metadata command is unsuccessful, the
function returns an error instead of causing an EOF error while
deserializing the stdout of the command.
- `build_context()` - Added a `?` in `target_info_from_abs_path(path,
project_env.as_ref()).await` in order to return the error.
In - `crates/project/src/task_store.rs`:
- `local_task_context_for_location()` and
`remote_task_context_for_location()` - The functions signatures were
changed from `Task<Option<TaskContext>>` to
`Task<anyhow::Result<Option<TaskContext>>>` for the purpose of
propagating the error.
In - `crates/editor/src/editor_tests.rs`:
- `build_tasks_context()` - The function signature was changed from
`Task<Option<TaskContext>>` to
`Task<anyhow::Result<Option<TaskContext>>>` .
- `toggle_code_actions()` - In case `build_tasks_context()` fails, the
functions notifies the error to the user as a Toast notification.
In - `crates/editor/src/runnables.rs`:
- Since `build_tasks_context()` and
`task_store.task_context_for_location()` now return a Result, the
callers` spawn_nearest_task() `and `task_context()` were modified. The
resulting Result types are transformed to match the expected return
types of `TaskContext` and `Task<Option<TaskContext>>`
Two new tests were added. The first, `target_info_from_abs_path_failed`
in `crates/languages/src/rust.rs`, checks if the system properly catches
the error. The second,
`test_toggle_code_actions_build_tasks_context_error_notifies` in
`crates/editor/src/editor_tests.rs`, confirms that the editor triggers
the expected error notification.
## Self-Review Checklist
- [X] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Release Notes:
- Fixed the error: Run Debugger failing silently due to invalid
Cargo.toml content
---------
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
## Summary
Fixes the missing Windows icon and version resource metadata for the
executable installed as `bin\zed.exe`.
On Windows, the bundling process builds `cli.exe` and installs it as
`bin\zed.exe`. The root `Zed.exe` already embeds the Zed Windows icon
and version metadata through `crates/zed/build.rs`, but the CLI
executable did not embed equivalent Windows resources.
As a result, Windows integrations that discover or display Zed through
`bin\zed.exe` may show a missing/default application icon.
This change adds Windows resource embedding to the `cli` crate and uses
the same release-channel icon selection as the main Zed executable.
Fixes#51154
## Testing
- Built the Windows CLI executable:
```powershell
cargo build --release --package cli --target x86_64-pc-windows-msvc
--locked --offline
```
- Verified `target\x86_64-pc-windows-msvc\release\cli.exe` contains:
- `FileDescription = Zed`
- `ProductName = Zed`
- Verified the executable displays the Zed icon in Windows Explorer.
- Confirmed the Windows bundling script installs `cli.exe` as
`bin\zed.exe`.
- Started a full Windows bundle build and confirmed it passed license
generation and progressed into executable builds. The local full bundle
build could not be completed because the machine is missing the VS
Spectre-mitigated C++ libraries.
## Release Notes
- N/A
## Notes
This change is limited to Windows executable resource metadata for the
CLI binary. It does not change Zed runtime behavior.
---------
Co-authored-by: John Tur <john-tur@outlook.com>
This PR adds a feature to automatically cycle through screen shares
during calls, designed for demo days or any call that has a lot of
screen share use.
This is a preliminary attempt behind a feature flag so we can dogfood
and iterate, or toss it out.
There's a new toggle next to the active channel name in the collab
panel: **Auto Watch Screens**.
https://github.com/user-attachments/assets/ae6eccec-7921-4c1f-8921-c8093631c705
This video demonstrates some cases:
Basic auto-watch
- Toggle on → automatically opens the next screen share that starts
- When the watched screen share ends, switches to the next available
share
Queuing
- Someone starts sharing while another share is active → doesn't
interrupt the current share
- When the current share ends, the queued share is picked up
automatically
Paused while sharing
- Auto-watch pauses when you start sharing your own screen, so other
shares don't pop up during your presentation
- When you stop sharing, auto-watch resumes and opens the next available
share
Multiple watchers
- Multiple people can have auto-watch enabled independently — they all
see the same transitions
Note that we don't manage the screenshares, livekit does, so this change
is entirely on the client. I think that's mostly fine, but there is a
chance 2 separate clients queues up a different person as the next
watched peer if they both engage screenshare around the same time,
depending on how it hits the clients, but it seems pretty edge case. We
can move the implementation to collab, but it will be more of a project,
and adding a secondary source alongside of livekit that could get out of
sync and have its own issues.
UI/UX needs work (@danilo-leal for suggestions)
Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
---------
Co-authored-by: Yara 🏳️⚧️ <11743287+yara-blue@users.noreply.github.com>
Removes the Vercel v0 Provider, as the v0 API has been
depredated/removed (https://api.v0.dev/v1)
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- agent: Removed Vercel v0 provider as it has been deprecated by Vercel
Leftovers after https://github.com/zed-industries/zed/pull/53651
Updated models:
- **Zen**: GPT 5.5 and GPT 5.5 Pro - not tested because I don't have a
Zen subscription and I stubbornly refuse to get one
- **Go**: DeepSeek V4 Pro and DeepSeek V4 Flash - failing due to
https://github.com/anomalyco/opencode/issues/24224
- **Go**: MiMo V2.5 and MiMo V2.5 Pro - tested, confirmed working
- **Free**: Ling 2.6 Flash, [available for "a limited
time"](https://x.com/opencode/status/2046717718028513694) - tested,
confirmed working
- **Free**: Hy3 Preview, [available until May
8](https://x.com/opencode/status/2047328981435756824) - tested,
confirmed working
When testing the new models and comparing with OpenCode CLI, I realized
the
[variants](https://opencode.ai/docs/models/#built-in-variants)/thinking
effort configuration was not supported by the Zed Agent implementation.
I added that for OpenCode Go models, after manually checking what each
model supports in OpenCode. Reasoning levels and everything seems to
work (UI looks good, model works) but I have no idea how to specifically
test reasoning levels without doing a full benchmark 🤷
I did not add the same thing for OpenCode Zen models because I could not
figure out a way to get the supported variants.
@benbrandt let me know if you want me to take this out of this PR and to
keep just the model updates!
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Release Notes:
- OpenCode: add new models (GPT 5.5, DeepSeek V4, MiMo V2.5, Ling 2.6,
Hy3)
- OpenCode Go: add support for configurable reasoning effort levels
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Self-Review Checklist:
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes#54737.
#48752 added empty-prefix `block_comment` entries to several language
configs (Go, C, C++, JSONC, Python, JSX inner) to support the new
toggle-block-comments action.
In `Editor::rewrap_impl`, the comment-format matcher used
`buffer.contains_str_at(indent_end, &config.prefix)` to decide whether
the current line is a continuation of a block comment. When the language
is configured with an empty prefix, this is true on every line. `//`
(and `#`) line comments inside a `comment` override scope were
classified as `BlockLine("")` and never reached the line-comment
fallback. The result was that the line-comment prefix was not stripped
before wrapping and not re-prepended after, embedding `//` markers as
text in the wrapped paragraph.
Skip the BlockLine arm when the configured prefix is empty so the
matcher falls through to `line_comment_prefixes`.
I've included regression tests for both golang (which adds a new
treesitter dep to the editor package) and C/C++.
Release Notes:
- Fixed line comment rewrapping in golang and C/C++
Changes Made:
- Adding the `Item::can_save()`, `save()`, `save_as()`, `can_save_as()`
functions to help the Editor save when a checkbox is toggled
- Small refactor to seperate checkbox toggle and refreshing preview
- Adding support for both `/...` and `\\...` for windows users. [NOTE: I
no longer own a window's machine and I am unsure if this is correct, and
will fix it immediately if this is wrong]
- Resolving preview paths, strips out the fragment, and image paths are
coalesced to None if they don't exist
- Adding Tests for the added behaviour [NOTE: would love feedback since
this is the first time I am writing tests, and had a bit of assistance
from an AI, but manually reviewed the code and ran the application and
it seemed fine]
Self-Review Checklist:
- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable
Closes#46901
Release Notes:
- Fixed Crtl+S saving while toggling checkbox in preview mode
Closes https://github.com/zed-industries/zed/issues/54545
With the release of the parallel agents feature, we changed the default
panel positions optimizing for an agentic-first layout. Even though we
introduced a settings backfill _and_ the ability to revert after
interacting with the announcement toast, this change seems to be causing
a bit of frustration still. In response, this PR adds a "Panel Layout"
menu in the user menu that allows to quickly toggle between the
"Classic" layout and the "Agentic" layout. If you have a different set
up, you'll see a "custom" item there just confirming that.
| Panel Layout | Custom set up |
|--------|--------|
| <img width="1110" height="866" alt="Screenshot 2026-04-24 at 12
52@2x"
src="https://github.com/user-attachments/assets/197fc4ec-b4b3-4b13-bcb3-9d3495cf0d0a"
/> | <img width="1156" height="866" alt="Screenshot 2026-04-24 at 12
55@2x"
src="https://github.com/user-attachments/assets/ca791b1b-eb6a-47a9-8aa5-c2015f33e5bd"
/> |
Release Notes:
- Added a menu item in the user menu called "Panel Layout" which offers
the ability to quickly swap between the two standard panel layouts:
classic (project panel, git panel, etc., on the left) and agentic (agent
panel on the left, everything else on the right).