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dc2733998e
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53b698adb6
1 changed files with 91 additions and 152 deletions
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@ -1,95 +1,56 @@
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use anyhow::{anyhow, Result};
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use derive_more::{Deref, DerefMut};
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use gpui2::{Layout, LayoutId, Reference, Vector2F};
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use std::{any::Any, collections::HashMap, marker::PhantomData, rc::Rc};
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pub trait Context {
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type EntityContext<'a, 'b, T>;
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fn add_entity<F, T>(&mut self, build_entity: F) -> Handle<T>
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where
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F: FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T;
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fn update_entity<F, T, R>(&mut self, handle: &Handle<T>, update: F) -> R
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where
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F: FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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T: 'static;
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fn update_window<F, R>(&mut self, window_id: WindowId, update: F) -> Result<R>
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where
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F: FnOnce(&mut WindowContext) -> R;
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}
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pub struct AppContext {
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entity_count: usize,
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entities: HashMap<EntityId, Box<dyn Any>>,
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window_count: usize,
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windows: HashMap<WindowId, Window>,
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}
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impl Context for AppContext {
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type EntityContext<'a, 'b, T> = ModelContext<'a, T>;
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fn add_entity<F, T>(&mut self, build: F) -> Handle<T>
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where
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F: FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
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{
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let id = EntityId::new(&mut self.entity_count);
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let entity = build(&mut ModelContext::mutable(self, id));
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self.entities.insert(id, Box::new(entity));
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Handle {
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id,
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entity_type: PhantomData,
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}
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}
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fn update_entity<F, T, R>(&mut self, handle: &Handle<T>, update: F) -> R
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where
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F: FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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T: 'static,
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{
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let mut entity = self.entities.remove(&handle.id).unwrap();
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let result = update(
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entity.downcast_mut().unwrap(),
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&mut ModelContext::mutable(self, handle.id),
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);
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self.entities.insert(handle.id, entity);
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result
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}
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fn update_window<F, R>(&mut self, window_id: WindowId, update: F) -> Result<R>
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where
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F: FnOnce(&mut WindowContext<'_, '_>) -> R,
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{
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let mut window = self
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.windows
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.remove(&window_id)
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.ok_or_else(|| anyhow!("window closed"))?;
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let result = update(&mut WindowContext::mutable(self, &mut window));
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self.windows.insert(window_id, window);
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Ok(result)
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}
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}
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impl AppContext {
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pub fn new() -> Self {
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unimplemented!()
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}
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pub fn open_window<E, S>(&self, root_element: E, state: S) -> WindowHandle<S> {
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pub fn open_window<E, S>(
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&self,
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root_view: impl Fn(ViewContext<S>) -> View<S>,
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) -> WindowHandle<S> {
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unimplemented!()
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}
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pub fn add_entity<T, F>(&mut self, entity: F) -> Handle<T>
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where
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F: FnOnce(&mut ModelContext<T>) -> T,
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{
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fn add_entity<T: 'static>(
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&mut self,
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build_entity: impl FnOnce(&mut ModelContext<T>) -> T,
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) -> Handle<T> {
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let id = EntityId::new(&mut self.entity_count);
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let entity = build_entity(&mut ModelContext::mutable(self, id));
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self.entities.insert(id, Box::new(entity));
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Handle {
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id,
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entity_type: PhantomData,
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}
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}
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fn update_entity<T: 'static, R>(
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&mut self,
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handle: &Handle<T>,
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update: impl FnOnce(&mut T, &mut ModelContext<T>) -> R,
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) -> R {
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let mut entity = self
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.entities
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.remove(&handle.id)
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.unwrap()
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.downcast::<T>()
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.unwrap();
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let result = update(&mut *entity, &mut ModelContext::mutable(self, handle.id));
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self.entities.insert(handle.id, Box::new(entity));
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result
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}
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fn update_window<R>(
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&mut self,
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window_id: WindowId,
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@ -99,9 +60,7 @@ impl AppContext {
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.windows
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.remove(&window_id)
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.ok_or_else(|| anyhow!("window not found"))?;
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let mut cx = WindowContext::mutable(self, &mut window);
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let result = update(&mut cx);
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let result = update(&mut WindowContext::mutable(self, &mut window));
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self.windows.insert(window_id, window);
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Ok(result)
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}
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@ -114,7 +73,7 @@ pub struct ModelContext<'a, T> {
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}
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impl<'a, T> ModelContext<'a, T> {
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fn mutable(app: &mut AppContext, entity_id: EntityId) -> Self {
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fn mutable(app: &'a mut AppContext, entity_id: EntityId) -> Self {
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Self {
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app: Reference::Mutable(app),
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entity_type: PhantomData,
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@ -122,7 +81,7 @@ impl<'a, T> ModelContext<'a, T> {
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}
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}
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fn immutable(app: &AppContext, entity_id: EntityId) -> Self {
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fn immutable(app: &'a AppContext, entity_id: EntityId) -> Self {
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Self {
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app: Reference::Immutable(app),
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entity_type: PhantomData,
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@ -140,8 +99,8 @@ pub struct WindowContext<'a, 'b> {
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window: Reference<'b, Window>,
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}
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impl<'a, 'b> WindowContext<'a, 'b> {
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fn mutable(app: &mut AppContext, window: &mut Window) -> Self {
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impl<'a, 'w> WindowContext<'a, 'w> {
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fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
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Self {
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app: Reference::Mutable(app),
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window: Reference::Mutable(window),
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@ -153,15 +112,13 @@ impl<'a, 'b> WindowContext<'a, 'b> {
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}
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}
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impl<'a, 'b> Context for WindowContext<'a, 'b> {
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type EntityContext<'c, 'd, T> = ViewContext<'c, 'd, T>;
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fn add_entity<F, T>(&mut self, build_entity: F) -> Handle<T>
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where
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F: FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
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{
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impl<'app, 'win> WindowContext<'app, 'win> {
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fn add_entity<T: 'static>(
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&mut self,
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build_entity: impl FnOnce(&mut ViewContext<'app, 'win, '_, T>) -> T,
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) -> Handle<T> {
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let id = EntityId::new(&mut self.app_context().entity_count);
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let mut cx = ViewContext::mutable(&mut self.app_context(), &mut self.window, id);
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let mut cx = ViewContext::mutable(self, id);
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let entity = build_entity(&mut cx);
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self.app.entities.insert(id, Box::new(entity));
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Handle {
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@ -170,24 +127,25 @@ impl<'a, 'b> Context for WindowContext<'a, 'b> {
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}
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}
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fn update_entity<F, T, R>(&mut self, handle: &Handle<T>, update: F) -> R
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where
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F: FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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T: 'static,
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{
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fn update_entity<T: 'static, R>(
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&mut self,
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handle: &Handle<T>,
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update: impl FnOnce(&mut T, &mut ViewContext<T>) -> R,
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) -> R {
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let mut entity = self.app.entities.remove(&handle.id).unwrap();
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let result = update(
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entity.downcast_mut().unwrap(),
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&mut ViewContext::mutable(&mut self.app, &mut self.window, handle.id),
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&mut ViewContext::mutable(self, handle.id),
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);
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self.app.entities.insert(handle.id, entity);
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result
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}
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fn update_window<F, R>(&mut self, window_id: WindowId, update: F) -> Result<R>
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where
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F: FnOnce(&mut WindowContext) -> R,
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{
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fn update_window<R>(
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&mut self,
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window_id: WindowId,
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update: impl FnOnce(&mut WindowContext) -> R,
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) -> Result<R> {
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if window_id == self.window.id {
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Ok(update(self))
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} else {
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@ -196,77 +154,48 @@ impl<'a, 'b> Context for WindowContext<'a, 'b> {
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}
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}
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pub struct ViewContext<'a, 'b, T> {
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app: Reference<'a, AppContext>,
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window: Reference<'b, Window>,
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#[derive(Deref, DerefMut)]
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pub struct ViewContext<'a, 'b, 'c, T> {
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#[deref]
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#[deref_mut]
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window_cx: Reference<'c, WindowContext<'a, 'b>>,
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entity_type: PhantomData<T>,
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entity_id: EntityId,
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}
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impl<'a, 'b, V> ViewContext<'a, 'b, V> {
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fn mutable(app: &'a mut AppContext, window: &'b mut Window, entity_id: EntityId) -> Self {
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impl<'a, 'b, 'c, V> ViewContext<'a, 'b, 'c, V> {
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fn mutable(window_cx: &'c mut WindowContext<'a, 'b>, entity_id: EntityId) -> Self {
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Self {
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app: Reference::Mutable(app),
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window: Reference::Mutable(window),
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entity_type: PhantomData,
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window_cx: Reference::Mutable(window_cx),
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entity_id,
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entity_type: PhantomData,
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}
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}
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fn immutable(app: &'a AppContext, window: &'b Window, entity_id: EntityId) -> Self {
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fn immutable(window_cx: &'c WindowContext<'a, 'b>, entity_id: EntityId) -> Self {
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Self {
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app: Reference::Immutable(app),
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window: Reference::Immutable(window),
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entity_type: PhantomData,
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window_cx: Reference::Immutable(window_cx),
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entity_id,
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entity_type: PhantomData,
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}
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}
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fn window_context(&self) -> WindowContext {
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WindowContext {
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app: Reference::Immutable(&*self.app),
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window: Reference::Immutable(&*self.window),
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}
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}
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fn window_context_mut(&mut self) -> WindowContext {
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WindowContext {
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app: Reference::Mutable(&mut *self.app),
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window: Reference::Mutable(&mut *self.window),
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}
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}
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}
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impl<'a, 'b, V> Context for ViewContext<'a, 'b, V> {
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type EntityContext<'c, 'd, T> = ViewContext<'c, 'd, T>;
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fn add_entity<F, T>(&mut self, build_entity: F) -> Handle<T>
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where
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F: FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
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{
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self.window_context_mut().add_entity(build_entity)
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}
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fn update_entity<F, T, R>(&mut self, handle: &Handle<T>, update: F) -> R
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where
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F: FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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T: 'static,
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{
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self.window_context_mut().update_entity(handle, update)
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}
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fn update_window<F, R>(&mut self, window_id: WindowId, update: F) -> Result<R>
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where
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F: FnOnce(&mut WindowContext<'_, '_>) -> R,
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{
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self.window_context_mut().update_window(window_id, update)
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}
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}
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#[derive(Clone, Copy, Eq, PartialEq, Hash)]
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pub struct WindowId(usize);
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pub struct WindowHandle<S>(PhantomData<S>);
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impl WindowId {
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fn new(window_count: &mut usize) -> Self {
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let id = *window_count;
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*window_count += 1;
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Self(id)
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}
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}
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pub struct WindowHandle<S> {
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id: WindowId,
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state_type: PhantomData<S>,
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}
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#[derive(Clone, Copy, Eq, PartialEq, Hash)]
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pub struct EntityId(usize);
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@ -284,11 +213,21 @@ pub struct Handle<T> {
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entity_type: PhantomData<T>,
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}
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impl<T: 'static> Handle<T> {
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fn update<'a, C: Context, R>(
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trait Context {
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type EntityContext<T>;
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fn update_entity<T, R>(
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&mut self,
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handle: &Handle<T>,
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update: impl FnOnce(&mut T, Self::EntityContext<T>) -> R,
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) -> R;
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}
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impl<T> Handle<T> {
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fn update<C: Context, R>(
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&self,
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cx: &'a mut C,
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update: impl FnOnce(&mut T, &mut C::EntityContext<'_, '_, T>) -> R,
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cx: &mut C,
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update: impl FnOnce(&mut T, C::EntityContext<T>) -> R,
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) -> R {
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cx.update_entity(self, update)
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}
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@ -419,7 +358,7 @@ pub fn view<ParentState, ChildState: 'static>(
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render: impl 'static + Fn(&mut ChildState, &mut ViewContext<ChildState>) -> AnyElement<ParentState>,
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) -> View<ParentState> {
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View {
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render: Rc::new(move |cx| state.update(cx, |state, cx| render(state, cx))),
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render: todo!(), // Rc::new(move |cx| state.update(cx, |state, cx| render(state, cx))),
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}
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}
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@ -466,7 +405,7 @@ fn workspace(
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state: &mut Workspace,
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cx: &mut ViewContext<Workspace>,
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) -> impl Element<State = Workspace> {
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div().child(state.left_panel.render(&mut cx))
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div().child(state.left_panel.render(cx))
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}
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pub struct CollabPanel {
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@ -507,7 +446,7 @@ mod tests {
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#[test]
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fn test() {
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let mut cx = AppContext::new();
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let collab_panel = cx.add_entity(|cx| CollabPanel::new(cx));
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// let collab_panel = cx.add_entity(|cx| CollabPanel::new(cx));
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// let
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// let mut workspace = Workspace {
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