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- **Scene Revisions** — Revision history with one row per message, date filter and text search; fork a new save from any past revision. Replaces the Timeline, which never worked reliably. - **Character Knowledge** — Characters only remember passages they witnessed and information shared with them. Known by, Learn and Never Learn controls, also available to the Director. - **Character Perspectives** — Optional mode that keeps each character's own account of events and uses it for their memories and summaries. Accounts can be read and edited beside the full story. Needs a strong model and adds analysis requests. - **Decision Model** — Optional small model (OpenRouter or a SystemOne-compatible server) that answers yes/no questions with a probability: pin conditions, skipping unchanged tracked states, portrait and background picks, Editor checks. Includes a Decision Log. - **Themes** — Light and dark themes, custom themes (colors, message styling, editor appearance) with a live preview - **Replay** — Step through a story one passage at a time with optional narration, auto-advance and chapter navigation; fork from any passage. - **Scene Controls** — Configurable scene header, reusable scene tool shortcuts, and game variables pinned as sliders, choices or toggles. - **Scene Backgrounds** — The World State agent can pick or generate a scene backdrop that fits the story; backdrop changes are recorded in the history. Off by default. - **Help Chat** — The Help agent can create and change themes and templates, adjust settings and edit inference presets, each behind a permission that is off by default. - **Chatterbox Turbo** — New optional voice backend with voice cloning and sound tags. Plus 35 improvements and 35 bug fixes — see [CHANGELOG.md](https://github.com/vegu-ai/talemate/blob/prep-0.40.0/CHANGELOG.md#0400) for the full list. |
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